結果

問題 No.978 Fibonacci Convolution Easy
ユーザー 0w1
提出日時 2021-01-07 15:06:31
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 33 ms / 2,000 ms
コード長 10,477 bytes
コンパイル時間 1,973 ms
コンパイル使用メモリ 199,176 KB
最終ジャッジ日時 2025-01-17 10:12:03
ジャッジサーバーID
(参考情報)
judge3 / judge5
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ファイルパターン 結果
other AC * 21
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ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
using namespace std;
/*^ debug */
template <typename A, typename B> string to_string(pair<A, B> p);
template <typename A, typename B, typename C> string to_string(tuple<A, B, C> p);
template <typename A, typename B, typename C, typename D> string to_string(tuple<A, B, C, D> p);
string to_string(const string& s) { return '"' + s + '"'; }
string to_string(const char* s) { return to_string((string) s); }
string to_string(bool b) { return (b ? "true" : "false"); }
string to_string(vector<bool> v) {
bool first = true;
string res = "{";
for (int i = 0; i < static_cast<int>(v.size()); i++) {
if (!first) { res += ", "; }
first = false;
res += to_string(v[i]);
}
res += "}";
return res;
}
template <size_t N>
string to_string(bitset<N> v) {
string res = "";
for (size_t i = 0; i < N; i++) { res += static_cast<char>('0' + v[i]); }
return res;
}
template <typename A>
string to_string(A v) {
bool first = true;
string res = "{";
for (const auto &x : v) {
if (!first) { res += ", "; }
first = false;
res += to_string(x);
}
res += "}";
return res;
}
template <typename A, typename B>
string to_string(pair<A, B> p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; }
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")"; }
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " +
    to_string(get<3>(p)) + ")"; }
void debug_out() { cerr << endl; }
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) { cerr << " " << to_string(H); debug_out(T...); }
#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif
/* debug $*/
/*^ vector extensions */
template<typename T>
T concat(initializer_list<T> lists) {
T a;
for (auto &l : lists) a.insert(a.end(), l.begin(), l.end());
return a;
}
template<typename T, size_t sz>
struct _Matrix_type { typedef vector<typename _Matrix_type<T, sz - 1>::type> type; };
template<typename T>
struct _Matrix_type<T, 1> { typedef T type; };
template<typename T>
struct _Matrix {
static auto build(size_t s) { return vector<T>(s); }
template<typename ...Args>
static auto build(size_t f, Args... args) {
return vector<typename _Matrix_type<T, 1 + sizeof...(args)>::type>(f, _Matrix<T>::build(args...));
}
};
template<typename T, typename... Args>
auto buildMatrix(Args... args) { return _Matrix<T>::build(args...); }
/* vector extensions $*/
/*^ generic definitions */
template<typename F>
struct _RecurFun : F {
_RecurFun(F&& f) : F(forward<F>(f)) {}
template<typename... Args>
decltype(auto) operator()(Args&&... args) const { return F::operator()(*this, forward<Args>(args)...); }
};
template<typename F>
decltype(auto) RecurFun(F&& f) { return _RecurFun<F> { forward<F>(f) }; }
/* generic definitions $*/
/* https://codeforces.com/contest/1466/submission/102810637 */
template <typename T>
T inverse(T a, T m) {
T u = 0, v = 1;
while (a != 0) {
T t = m / a;
m -= t * a; swap(a, m);
u -= t * v; swap(u, v);
}
assert(m == 1);
return u;
}
template <typename T>
class Modular {
public:
using Type = typename decay<decltype(T::value)>::type;
constexpr Modular() : value() {}
template <typename U>
Modular(const U& x) {
value = normalize(x);
}
template <typename U>
static Type normalize(const U& x) {
Type v;
if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
else v = static_cast<Type>(x % mod());
if (v < 0) v += mod();
return v;
}
const Type& operator()() const { return value; }
template <typename U>
explicit operator U() const { return static_cast<U>(value); }
constexpr static Type mod() { return T::value; }
Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
Modular& operator++() { return *this += 1; }
Modular& operator--() { return *this -= 1; }
Modular operator++(int) { Modular result(*this); *this += 1; return result; }
Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
Modular operator-() const { return Modular(-value); }
template <typename U = T>
typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
asm(
"divl %4; \n\t"
: "=a" (d), "=d" (m)
: "d" (xh), "a" (xl), "r" (mod())
);
value = m;
#else
value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
return *this;
}
template <typename U = T>
typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) {
long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod());
value = normalize(value * rhs.value - q * mod());
return *this;
}
template <typename U = T>
typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
value = normalize(value * rhs.value);
return *this;
}
Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
friend const Type& abs(const Modular& x) { return x.value; }
template <typename U>
friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
template <typename U>
friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
template <typename V, typename U>
friend V& operator>>(V& stream, Modular<U>& number);
private:
Type value;
};
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
assert(b >= 0);
Modular<T> x = a, res = 1;
U p = b;
while (p > 0) {
if (p & 1) res *= x;
x *= x;
p >>= 1;
}
return res;
}
template <typename T>
bool IsZero(const Modular<T>& number) {
return number() == 0;
}
template <typename T>
string to_string(const Modular<T>& number) {
return to_string(number());
}
// U == std::ostream? but done this way because of fastoutput
template <typename U, typename T>
U& operator<<(U& stream, const Modular<T>& number) {
return stream << number();
}
// U == std::istream? but done this way because of fastinput
template <typename U, typename T>
U& operator>>(U& stream, Modular<T>& number) {
typename common_type<typename Modular<T>::Type, long long>::type x;
stream >> x;
number.value = Modular<T>::normalize(x);
return stream;
}
/*
using ModType = int;
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/
constexpr int md = (int) 1e9 + 7;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;
/*vector<Mint> fact(1, 1);
vector<Mint> inv_fact(1, 1);
Mint C(int n, int k) {
if (k < 0 || k > n) {
return 0;
}
while ((int) fact.size() < n + 1) {
fact.push_back(fact.back() * (int) fact.size());
inv_fact.push_back(1 / fact.back());
}
return fact[n] * inv_fact[k] * inv_fact[n - k];
}*/
int main() {
ios::sync_with_stdio(false);
int N, P; { cin >> N >> P; }
vector<Mint> A(N); {
A[0] = 0;
A[1] = 1;
for (int i = 2; i < N; ++i) A[i] = P * A[i - 1] + A[i - 2];
}
vector<Mint> pa(N + 1); {
for (int i = 0; i < N; ++i) pa[i + 1] = pa[i] + A[i];
}
Mint res = 0; {
for (int i = 0; i < N; ++i) res += pa[i + 1] * A[i];
}
cout << res << endl;
}
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