結果
| 問題 |
No.1441 MErGe
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2021-03-26 21:59:13 |
| 言語 | C++17(gcc12) (gcc 12.3.0 + boost 1.87.0) |
| 結果 |
TLE
(最新)
AC
(最初)
|
| 実行時間 | - |
| コード長 | 16,421 bytes |
| コンパイル時間 | 15,812 ms |
| コンパイル使用メモリ | 317,076 KB |
| 最終ジャッジ日時 | 2025-01-19 22:35:02 |
|
ジャッジサーバーID (参考情報) |
judge2 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 26 TLE * 2 |
ソースコード
/**
* date : 2021-03-26 21:59:08
*/
#define NDEBUG
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <csetjmp>
#include <csignal>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <deque>
#include <exception>
#include <forward_list>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iosfwd>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <locale>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <ratio>
#include <regex>
#include <set>
#include <sstream>
#include <stack>
#include <stdexcept>
#include <streambuf>
#include <string>
#include <system_error>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <valarray>
#include <vector>
// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
T &x() { return first; }
const T &x() const { return first; }
U &y() { return second; }
const U &y() const { return second; }
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T>
int sz(const T &t) {
return t.size();
}
template <typename T, size_t N>
void mem(T (&a)[N], int c) {
memset(a, c, sizeof(T) * N);
}
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<T> reord(const vector<T> &v, const vector<T> &ord) {
int N = v.size();
vector<T> ret(N);
for (int i = 0; i < N; i++) ret[i] = v[ord[i]];
return ret;
};
template <typename T = int>
vector<T> mkiota(int N) {
vector<T> ret(N);
iota(begin(ret), end(ret), 0);
return ret;
}
template <typename T>
vector<int> mkinv(vector<T> &v, int max_val = -1) {
if (max_val < (int)v.size()) max_val = v.size() - 1;
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
} // namespace Nyaan
// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return _mm_popcnt_u64(a);
}
__attribute__((target("bmi"))) inline int lsb(const u64 &a) {
return _tzcnt_u64(a);
}
__attribute__((target("bmi"))) inline int ctz(const u64 &a) {
return _tzcnt_u64(a);
}
__attribute__((target("lzcnt"))) inline int msb(const u64 &a) {
return 63 - _lzcnt_u64(a);
}
__attribute__((target("lzcnt"))) inline int clz64(const u64 &a) {
return _lzcnt_u64(a);
}
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
a ^= (gbit(a, i) == b ? 0 : (T(b) << i));
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace Nyaan
// inout
namespace Nyaan {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &... u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &... u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
void outr() {}
template <typename T, class... U, char sep = ' '>
void outr(const T &t, const U &... u) {
cout << t;
outr(u...);
}
struct IoSetupNya {
IoSetupNya() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupnya;
} // namespace Nyaan
// debug
namespace DebugImpl {
template <typename U, typename = void>
struct is_specialize : false_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, typename U::iterator, void>::type>
: true_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, decltype(U::first), void>::type>
: true_type {};
template <typename U>
struct is_specialize<U, enable_if_t<is_integral<U>::value, void>> : true_type {
};
void dump(const char& t) { cerr << t; }
void dump(const string& t) { cerr << t; }
template <typename U,
enable_if_t<!is_specialize<U>::value, nullptr_t> = nullptr>
void dump(const U& t) {
cerr << t;
}
template <typename T>
void dump(const T& t, enable_if_t<is_integral<T>::value>* = nullptr) {
string res;
if (t == Nyaan::inf) res = "inf";
if (is_signed<T>::value)
if (t == -Nyaan::inf) res = "-inf";
if (sizeof(T) == 8) {
if (t == Nyaan::infLL) res = "inf";
if (is_signed<T>::value)
if (t == -Nyaan::infLL) res = "-inf";
}
if (res.empty()) res = to_string(t);
cerr << res;
}
template <typename T, typename U>
void dump(const pair<T, U>&);
template <typename T>
void dump(const pair<T*, int>&);
template <typename T>
void dump(const T& t,
enable_if_t<!is_void<typename T::iterator>::value>* = nullptr) {
cerr << "[ ";
for (auto it = t.begin(); it != t.end();) {
dump(*it);
cerr << (++it == t.end() ? "" : ", ");
}
cerr << " ]";
}
template <typename T, typename U>
void dump(const pair<T, U>& t) {
cerr << "( ";
dump(t.first);
cerr << ", ";
dump(t.second);
cerr << " )";
}
template <typename T>
void dump(const pair<T*, int>& t) {
cerr << "[ ";
for (int i = 0; i < t.second; i++) {
dump(t.first[i]);
cerr << (i == t.second - 1 ? "" : ", ");
}
cerr << " ]";
}
void trace() { cerr << endl; }
template <typename Head, typename... Tail>
void trace(Head&& head, Tail&&... tail) {
cerr << " ";
dump(head);
if (sizeof...(tail) != 0) cerr << ",";
trace(forward<Tail>(tail)...);
}
} // namespace DebugImpl
#ifdef NyaanDebug
#define trc(...) \
do { \
cerr << "## " << #__VA_ARGS__ << " = "; \
DebugImpl::trace(__VA_ARGS__); \
} while (0)
#else
#define trc(...)
#endif
// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define repc(i, a, cond) for (long long i = (a); (cond); i++)
#define enm(i, val, vec) \
for (long long i = 0; i < (long long)(vec).size(); i++) \
if (auto& val = vec[i]; false) \
; \
else
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define inc(...) \
char __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
Nyaan::out(__VA_ARGS__); \
return; \
} while (0)
namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
//
template <typename Tree, typename Node, typename T, T (*f)(T, T), T (*ts)(T)>
struct ReversibleBBST : Tree {
using Tree::merge;
using Tree::split;
using typename Tree::Ptr;
ReversibleBBST() = default;
virtual void toggle(Ptr t) {
swap(t->l, t->r);
t->sum = ts(t->sum);
t->rev ^= true;
}
T fold(Ptr &t, int a, int b) {
auto x = split(t, a);
auto y = split(x.second, b - a);
auto ret = sum(y.first);
t = merge(x.first, merge(y.first, y.second));
return ret;
}
void reverse(Ptr &t, int a, int b) {
auto x = split(t, a);
auto y = split(x.second, b - a);
toggle(y.first);
t = merge(x.first, merge(y.first, y.second));
}
Ptr update(Ptr t) override {
if (!t) return t;
t->cnt = 1;
t->sum = t->key;
if (t->l) t->cnt += t->l->cnt, t->sum = f(t->l->sum, t->sum);
if (t->r) t->cnt += t->r->cnt, t->sum = f(t->sum, t->r->sum);
return t;
}
protected:
inline T sum(const Ptr t) { return t ? t->sum : T(); }
void push(Ptr t) override {
if (!t) return;
if (t->rev) {
if (t->l) toggle(t->l);
if (t->r) toggle(t->r);
t->rev = false;
}
}
};
/**
* @brief 反転可能平衡二分木(基底クラス)
*/
template <typename Node>
struct SplayTreeBase {
using Ptr = Node *;
template <typename... Args>
Ptr my_new(const Args &... args) {
return new Node(args...);
}
void my_del(Ptr p) { delete p; }
bool is_root(Ptr t) { return !(t->p) || (t->p->l != t && t->p->r != t); }
int size(Ptr t) const { return count(t); }
virtual void splay(Ptr t) {
push(t);
while (!is_root(t)) {
Ptr q = t->p;
if (is_root(q)) {
push(q), push(t);
rot(t);
} else {
Ptr r = q->p;
push(r), push(q), push(t);
if (pos(q) == pos(t))
rot(q), rot(t);
else
rot(t), rot(t);
}
}
}
Ptr get_left(Ptr t) {
while (t->l) push(t), t = t->l;
return t;
}
Ptr get_right(Ptr t) {
while (t->r) push(t), t = t->r;
return t;
}
pair<Ptr, Ptr> split(Ptr t, int k) {
if (!t) return {nullptr, nullptr};
if (k == 0) return {nullptr, t};
if (k == count(t)) return {t, nullptr};
push(t);
if (k <= count(t->l)) {
auto x = split(t->l, k);
t->l = x.second;
t->p = nullptr;
if (x.second) x.second->p = t;
return {x.first, update(t)};
} else {
auto x = split(t->r, k - count(t->l) - 1);
t->r = x.first;
t->p = nullptr;
if (x.first) x.first->p = t;
return {update(t), x.second};
}
}
Ptr merge(Ptr l, Ptr r) {
if (!l && !r) return nullptr;
if (!l) return splay(r), r;
if (!r) return splay(l), l;
splay(l), splay(r);
l = get_right(l);
splay(l);
l->r = r;
r->p = l;
update(l);
return l;
}
using Key = decltype(Node::key);
Ptr build(const vector<Key> &v) { return build(0, v.size(), v); }
Ptr build(int l, int r, const vector<Key> &v) {
if (l + 1 >= r) return my_new(v[l]);
return merge(build(l, (l + r) >> 1, v), build((l + r) >> 1, r, v));
}
template <typename... Args>
void insert(Ptr &t, int k, const Args &... args) {
splay(t);
auto x = split(t, k);
t = merge(merge(x.first, my_new(args...)), x.second);
}
void erase(Ptr &t, int k) {
splay(t);
auto x = split(t, k);
auto y = split(x.second, 1);
my_del(y.first);
t = merge(x.first, y.second);
}
virtual Ptr update(Ptr t) = 0;
protected:
inline int count(Ptr t) const { return t ? t->cnt : 0; }
virtual void push(Ptr t) = 0;
Ptr build(const vector<Ptr> &v) { return build(0, v.size(), v); }
Ptr build(int l, int r, const vector<Ptr> &v) {
if (l + 1 >= r) return v[l];
return merge(build(l, (l + r) >> 1, v), build((l + r) >> 1, r, v));
}
inline int pos(Ptr t) {
if (t->p) {
if (t->p->l == t) return -1;
if (t->p->r == t) return 1;
}
return 0;
}
virtual void rot(Ptr t) {
Ptr x = t->p, y = x->p;
if (pos(t) == -1) {
if ((x->l = t->r)) t->r->p = x;
t->r = x, x->p = t;
} else {
if ((x->r = t->l)) t->l->p = x;
t->l = x, x->p = t;
}
update(x), update(t);
if ((t->p = y)) {
if (y->l == x) y->l = t;
if (y->r == x) y->r = t;
}
}
};
/**
* @brief Splay Tree(base)
*/
template <typename T>
struct ReversibleSplayTreeNode {
using Ptr = ReversibleSplayTreeNode *;
Ptr l, r, p;
T key, sum;
int cnt;
bool rev;
ReversibleSplayTreeNode(const T &t = T())
: l(), r(), p(), key(t), sum(t), cnt(1), rev(false) {}
};
template <typename T, T (*f)(T, T), T (*ts)(T)>
struct ReversibleSplayTree
: ReversibleBBST<SplayTreeBase<ReversibleSplayTreeNode<T>>,
ReversibleSplayTreeNode<T>, T, f, ts> {
using Node = ReversibleSplayTreeNode<T>;
};
/**
* @brief 反転可能Splay Tree
*/
using namespace Nyaan;
ll f(ll a, ll b) { return a + b; }
ll ts(ll a) { return a; }
void Nyaan::solve() {
ini(N, Q);
vl a(N);
in(a);
ReversibleSplayTree<ll,f,ts> splay;
using Node = typename ReversibleSplayTree<ll, f, ts>::Node;
auto rt = splay.build(a);
while(Q--){
ini(c,l,r);
--l;
if(c==1){
auto [u,v]=splay.split(rt,l);
auto [w,x]=splay.split(v,r-l);
ll sm=splay.fold(w,0,splay.size(w));
w = new Node(sm);
rt=splay.merge(u,splay.merge(w,x));
} else{
auto [u,v]=splay.split(rt,l);
auto [w,x]=splay.split(v,r-l);
ll sm=splay.fold(w,0,splay.size(w));
out(sm);
rt=splay.merge(u,splay.merge(w,x));
}
}
}