結果
| 問題 |
No.1439 Let's Compare!!!!
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2021-03-28 09:51:14 |
| 言語 | Kuin (KuinC++ v.2021.9.17) |
| 結果 |
AC
|
| 実行時間 | 681 ms / 2,000 ms |
| コード長 | 5,092 bytes |
| コンパイル時間 | 2,946 ms |
| コンパイル使用メモリ | 149,076 KB |
| 実行使用メモリ | 27,612 KB |
| 最終ジャッジ日時 | 2024-09-16 12:14:00 |
| 合計ジャッジ時間 | 7,986 ms |
|
ジャッジサーバーID (参考情報) |
judge1 / judge5 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 17 |
ソースコード
func main()
var n: int :: cui@inputInt()
var s: []char :: cui@input()
var t: []char :: cui@input()
var set: @Set :: #@Set
for i(0, n - 1)
if(s[i] <> t[i])
do set.add(i)
end if
end for
var q: int :: cui@inputInt()
for(1, q)
var c: char :: cui@inputChar()
var x: int :: cui@inputInt() - 1
var y: int :: cui@inputInt()
if(c = 'S')
do s[x] :: '0'.offset(y)
else
do t[x] :: '0'.offset(y)
end if
if(s[x] = t[x])
do set.del(x)
else
do set.add(x)
end if
var begin: @Node :: set.begin()
if(begin =& null)
do cui@print("=")
else
var i: int :: begin.key
if(s[i] < t[i])
do cui@print("<")
elif(s[i] > t[i])
do cui@print(">")
end if
end if
do cui@print("\n")
end for
end func
class Node()
+var height: int
+var key: int
+var prev: Node
+var next: Node
+var lst: Node
+var rst: Node
+*func toStr(): []char
ret me.key.toStr()
end func
+func init(key: int, prev: Node, next: Node): Node
do me.height :: 1
do me.key :: key
do me.prev :: prev
do me.next :: next
ret me
end func
end class
; AVL Tree
class Set()
var root: @Node
var change: bool
var lMax: int
var num: int
+func size(): int
ret me.num
end func
+func begin(): @Node
var t: @Node :: me.root
if(t =& null)
ret null
end if
while(true)
if(t.lst =& null)
ret t
end if
do t :: t.lst
end while
end func
+func add(key: int)
do me.root :: me.addSub(me.root, null, key)
end func
func addSub(t: @Node, parent: @Node, key: int): @Node
if(t =& null)
var a: @Node
do me.change :: true
if(parent =& null)
do a :: (#@Node).init(key, null, null)
elif(key < parent.key)
do a :: (#@Node).init(key, parent.prev, parent)
if(parent.prev <>& null)
do parent.prev.next :: a
end if
do parent.prev :: a
elif(key > parent.key)
do a :: (#@Node).init(key, parent, parent.next)
if(parent.next <>& null)
do parent.next.prev :: a
end if
do parent.next :: a
end if
do me.num :+ 1
ret a
elif(key < t.key)
do t.lst :: me.addSub(t.lst, t, key)
ret me.balanceL(t)
elif(key > t.key)
do t.rst :: me.addSub(t.rst, t, key)
ret me.balanceR(t)
else
do me.change :: false
ret t
end if
end func
+func del(key: int)
do me.root :: me.delSub(me.root, key)
end func
func delSub(t: @Node, key: int): @Node
if(t =& null)
do me.change :: false
ret null
elif(key < t.key)
do t.lst :: me.delSub(t.lst, key)
ret me.balanceR(t)
elif(key > t.key)
do t.rst :: me.delSub(t.rst, key)
ret me.balanceL(t)
else
do me.num :- 1
if(t.next <>& null)
do t.next.prev :: t.prev
end if
if(t.prev <>& null)
do t.prev.next :: t.next
end if
if(t.lst =& null)
do me.change :: true
ret t.rst
else
do t.lst :: me.delSubMax(t.lst)
do t.key :: me.lMax
ret me.balanceR(t)
end if
end if
end func
func delSubMax(t: @Node): @Node
if(t.rst <>& null)
do t.rst :: me.delSubMax(t.rst)
ret me.balanceL(t)
else
do me.change :: true
do me.lMax :: t.key
ret t.lst
end if
end func
+func find(key: int): @Node
var t: @Node :: me.root
while loop(t <>& null)
if(key < t.key)
do t :: t.lst
elif(key > t.key)
do t :: t.rst
else
break loop
end if
end while
ret t
end func
+func exist(key: int): bool
ret me.find(key) <>& null
end func
+func lower_bound(key: int): @Node
var t: @Node :: me.root
if(t =& null)
ret null
end if
while(true)
if(key < t.key)
if(t.lst =& null)
ret t
end if
if(key > t.lst.key & t.lst.rst =& null)
ret t
end if
do t :: t.lst
elif(key > t.key)
if(t.rst =& null)
ret null
end if
do t :: t.rst
else
ret t
end if
end while
end func
func height(t: @Node): int
ret t =& null ?(0, t.height)
end func
func bias(t: @Node): int
ret me.height(t.lst) - me.height(t.rst)
end func
func modHeight(t: @Node)
do t.height :: 1 + lib@max(me.height(t.lst), me.height(t.rst))
end func
func rotateL(v: @Node): @Node
var u: @Node :: v.rst
var t: @Node :: u.lst
do u.lst :: v
do v.rst :: t
ret u
end func
func rotateR(u: @Node): @Node
var v: @Node :: u.lst
var t: @Node :: v.rst
do v.rst :: u
do u.lst :: t
ret v
end func
func rotateLR(t: @Node): @Node
do t.lst :: me.rotateL(t.lst)
ret me.rotateR(t)
end func
func rotateRL(t: @Node): @Node
do t.rst :: me.rotateR(t.rst)
ret me.rotateL(t)
end func
func balanceL(t: @Node): @Node
if(!me.change)
ret t
end if
var h: int :: me.height(t)
if(me.bias(t) = 2)
if(me.bias(t.lst) >= 0)
do t :: me.rotateR(t)
else
do t :: me.rotateLR(t)
end if
else
do me.modHeight(t)
end if
do me.change :: h <> me.height(t)
ret t
end func
func balanceR(t: @Node): @Node
if(!me.change)
ret t
end if
var h: int :: me.height(t)
if(me.bias(t) = -2)
if(me.bias(t.rst) <= 0)
do t :: me.rotateL(t)
else
do t :: me.rotateRL(t)
end if
else
do me.modHeight(t)
end if
do me.change :: h <> me.height(t)
ret t
end func
end class