結果
問題 | No.1438 Broken Drawers |
ユーザー | tatt61880 |
提出日時 | 2021-03-28 10:53:36 |
言語 | Kuin (KuinC++ v.2021.9.17) |
結果 |
AC
|
実行時間 | 435 ms / 2,000 ms |
コード長 | 5,027 bytes |
コンパイル時間 | 3,201 ms |
コンパイル使用メモリ | 149,360 KB |
実行使用メモリ | 29,312 KB |
最終ジャッジ日時 | 2024-09-16 12:14:42 |
合計ジャッジ時間 | 11,077 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge6 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,940 KB |
testcase_02 | AC | 2 ms
6,940 KB |
testcase_03 | AC | 2 ms
6,940 KB |
testcase_04 | AC | 2 ms
6,940 KB |
testcase_05 | AC | 2 ms
6,944 KB |
testcase_06 | AC | 357 ms
29,184 KB |
testcase_07 | AC | 347 ms
29,312 KB |
testcase_08 | AC | 2 ms
6,944 KB |
testcase_09 | AC | 2 ms
6,940 KB |
testcase_10 | AC | 2 ms
6,944 KB |
testcase_11 | AC | 14 ms
6,940 KB |
testcase_12 | AC | 134 ms
13,568 KB |
testcase_13 | AC | 226 ms
19,200 KB |
testcase_14 | AC | 83 ms
10,496 KB |
testcase_15 | AC | 381 ms
27,264 KB |
testcase_16 | AC | 380 ms
26,496 KB |
testcase_17 | AC | 402 ms
27,648 KB |
testcase_18 | AC | 399 ms
28,288 KB |
testcase_19 | AC | 414 ms
28,160 KB |
testcase_20 | AC | 421 ms
28,416 KB |
testcase_21 | AC | 413 ms
27,776 KB |
testcase_22 | AC | 412 ms
28,672 KB |
testcase_23 | AC | 421 ms
29,312 KB |
testcase_24 | AC | 435 ms
29,312 KB |
testcase_25 | AC | 420 ms
29,184 KB |
testcase_26 | AC | 418 ms
29,184 KB |
testcase_27 | AC | 426 ms
29,184 KB |
ソースコード
func main() var n: int :: cui@inputInt() var map: @Map :: #@Map for i(0, n - 1) var key: int :: cui@inputInt() var value: int :: i do map.add(key, value) end for var ans: int :: 0 var a: []bool :: #[n + 1]bool var it: @Node :: map.begin() for(1, n) var value: int :: it.value if(!a[value + 1]) do a[value] :: true do ans :+ 1 end if do it :: it.next end for do cui@print("\{ans}\n") end func class Node() +var height: int +var key: int +var value: int +var prev: Node +var next: Node +var lst: Node +var rst: Node +*func toStr(): []char ret me.value.toStr() end func +func init(key: int, value: int, prev: Node, next: Node): Node do me.height :: 1 do me.key :: key do me.value :: value do me.prev :: prev do me.next :: next ret me end func end class ; AVL Tree class Map() var root: @Node var change: bool var lMax: int var lMaxValue: int var num: int +func size(): int ret me.num end func +func begin(): @Node var t: @Node :: me.root if(t =& null) ret null end if while(true) if(t.lst =& null) ret t end if do t :: t.lst end while end func +func add(key: int, value: int) do me.root :: me.addSub(me.root, null, key, value) end func func addSub(t: @Node, parent: @Node, key: int, value: int): @Node if(t =& null) var a: @Node do me.change :: true if(parent =& null) do a :: (#@Node).init(key, value, null, null) elif(key < parent.key) do a :: (#@Node).init(key, value, parent.prev, parent) if(parent.prev <>& null) do parent.prev.next :: a end if do parent.prev :: a elif(key > parent.key) do a :: (#@Node).init(key, value, parent, parent.next) if(parent.next <>& null) do parent.next.prev :: a end if do parent.next :: a end if do me.num :+ 1 ret a elif(key < t.key) do t.lst :: me.addSub(t.lst, t, key, value) ret me.balanceL(t) elif(key > t.key) do t.rst :: me.addSub(t.rst, t, key, value) ret me.balanceR(t) else do me.change :: false do t.value :: value ret t end if end func +func del(key: int) do me.root :: me.delSub(me.root, key) end func func delSub(t: @Node, key: int): @Node if(t =& null) do me.change :: false ret null elif(key < t.key) do t.lst :: me.delSub(t.lst, key) ret me.balanceR(t) elif(key > t.key) do t.rst :: me.delSub(t.rst, key) ret me.balanceL(t) else do me.num :- 1 if(t.next <>& null) do t.next.prev :: t.prev end if if(t.prev <>& null) do t.prev.next :: t.next end if if(t.lst =& null) do me.change :: true ret t.rst else do t.lst :: me.delSubMax(t.lst) do t.key :: me.lMax do t.value :: me.lMaxValue ret me.balanceR(t) end if end if end func func delSubMax(t: @Node): @Node if(t.rst <>& null) do t.rst :: me.delSubMax(t.rst) ret me.balanceL(t) else do me.change :: true do me.lMax :: t.key do me.lMaxValue :: t.value ret t.lst end if end func +func find(key: int): @Node var t: @Node :: me.root while loop(t <>& null) if(key < t.key) do t :: t.lst elif(key > t.key) do t :: t.rst else break loop end if end while ret t end func +func exist(key: int): bool ret me.find(key) <>& null end func +func get(key: int): int var t: @Node :: me.find(key) ret t =& null ?(0, t.value) end func +func lower_bound(key: int): @Node var t: @Node :: me.root if(t =& null) ret null end if while(true) if(key < t.key) if(t.lst =& null) ret t end if do t :: t.lst elif(key > t.key) if(t.rst =& null) ret t.next end if do t :: t.rst else ret t end if end while end func func height(t: @Node): int ret t =& null ?(0, t.height) end func func bias(t: @Node): int ret me.height(t.lst) - me.height(t.rst) end func func modHeight(t: @Node) do t.height :: 1 + lib@max(me.height(t.lst), me.height(t.rst)) end func func rotateL(v: @Node): @Node var u: @Node :: v.rst var t: @Node :: u.lst do u.lst :: v do v.rst :: t ret u end func func rotateR(u: @Node): @Node var v: @Node :: u.lst var t: @Node :: v.rst do v.rst :: u do u.lst :: t ret v end func func rotateLR(t: @Node): @Node do t.lst :: me.rotateL(t.lst) ret me.rotateR(t) end func func rotateRL(t: @Node): @Node do t.rst :: me.rotateR(t.rst) ret me.rotateL(t) end func func balanceL(t: @Node): @Node if(!me.change) ret t end if var h: int :: me.height(t) if(me.bias(t) = 2) if(me.bias(t.lst) >= 0) do t :: me.rotateR(t) else do t :: me.rotateLR(t) end if else do me.modHeight(t) end if do me.change :: h <> me.height(t) ret t end func func balanceR(t: @Node): @Node if(!me.change) ret t end if var h: int :: me.height(t) if(me.bias(t) = -2) if(me.bias(t.rst) <= 0) do t :: me.rotateL(t) else do t :: me.rotateRL(t) end if else do me.modHeight(t) end if do me.change :: h <> me.height(t) ret t end func end class