結果
| 問題 |
No.1473 おでぶなおばけさん
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2021-04-10 00:28:23 |
| 言語 | C#(csc) (csc 3.9.0) |
| 結果 |
AC
|
| 実行時間 | 856 ms / 2,000 ms |
| コード長 | 8,450 bytes |
| コンパイル時間 | 1,327 ms |
| コンパイル使用メモリ | 120,244 KB |
| 実行使用メモリ | 43,692 KB |
| 最終ジャッジ日時 | 2024-06-25 13:12:19 |
| 合計ジャッジ時間 | 19,204 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 47 |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
#region itumono
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Text.RegularExpressions;
using static System.Math;
using static Output;
using static Consts;
#region I/O
public static class Output
{
public static void Put(string a) => Console.WriteLine(a);
public static void Put(params object[] i) => Put(string.Join(" ", i));
public static void Put<T>(IEnumerable<T> a) => Put(string.Join(" ", a));
public static void PutV<T>(IEnumerable<T> a) { foreach (var z in a) Put(z); }
public static void YN(bool i) { if (i) Put("Yes"); else Put("No"); }
}
public class Input
{
public static string Str => Console.ReadLine();
public static bool IsTypeEqual<T, U>() => typeof(T).Equals(typeof(U));
public static T ConvertType<T, U>(U a) => (T)Convert.ChangeType(a, typeof(T));
public static T Cast<T>(string s)
{
if (IsTypeEqual<T, int>()) return ConvertType<T, int>(int.Parse(s));
else if (IsTypeEqual<T, long>()) return ConvertType<T, long>(long.Parse(s));
else if (IsTypeEqual<T, double>()) return ConvertType<T, double>(double.Parse(s));
else if (IsTypeEqual<T, char>()) return ConvertType<T, char>(char.Parse(s));
else if (IsTypeEqual<T, BigInteger>()) return ConvertType<T, BigInteger>(BigInteger.Parse(s));
else if (IsTypeEqual<T, decimal>()) return ConvertType<T, decimal>(decimal.Parse(s));
else return ConvertType<T, string>(s);
}
public static T[] Castarr<T>(string[] s)
{
var ret = new T[s.Length];
int i = 0;
if (IsTypeEqual<T, char>())
{
var list = new List<T>();
foreach (var t in s)
{
foreach (var u in t)
{
list.Add(ConvertType<T, char>(char.Parse(u.ToString())));
}
}
return list.ToArray();
}
foreach (var t in s)
{
if (IsTypeEqual<T, int>()) ret[i++] = ConvertType<T, int>(int.Parse(t));
else if (IsTypeEqual<T, long>()) ret[i++] = ConvertType<T, long>(long.Parse(t));
else if (IsTypeEqual<T, double>()) ret[i++] = ConvertType<T, double>(double.Parse(t));
else if (IsTypeEqual<T, BigInteger>()) ret[i++] = ConvertType<T, BigInteger>(BigInteger.Parse(t));
else ret[i++] = ConvertType<T, string>(t);
}
return ret;
}
Queue<string> q = new Queue<string>();
void next() { var ss = Str.Split(' '); foreach (var item in ss) q.Enqueue(item); }
public T cin<T>() { if (!q.Any()) next(); return Cast<T>(q.Dequeue()); }
public T[] cinarr<T>() { return Castarr<T>(Str.Split(' ')); }
public T[] cinarr<T>(int n) { var ret = new T[n]; for (int i = 0; i < n; ++i) ret[i] = cin<T>(); return ret; }
public int Int => cin<int>();
public long Long => cin<long>();
public double Double => cin<double>();
public char Char => cin<char>();
public string String => cin<string>();
public BigInteger BI => cin<BigInteger>();
public int[] Intarr => cinarr<int>();
public long[] Longarr => cinarr<long>();
public double[] Doublearr => cinarr<double>();
public char[] Chararr => cinarr<char>();
public string[] Stringarr => cinarr<string>();
public BigInteger[] BIarr => cinarr<BigInteger>();
public void cin<T>(out T t) { t = cin<T>(); }
public void mul<T, U>(out T t, out U u) { t = cin<T>(); u = cin<U>(); }
public void mul<T, U, V>(out T t, out U u, out V v) { t = cin<T>(); u = cin<U>(); v = cin<V>(); }
public void mul<T, U, V, W>(out T t, out U u, out V v, out W w) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); }
public void mul<T, U, V, W, X>(out T t, out U u, out V v, out W w, out X x) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); }
public void mul<T, U, V, W, X, Y>(out T t, out U u, out V v, out W w, out X x, out Y y) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); }
public void mul<T, U, V, W, X, Y, Z>(out T t, out U u, out V v, out W w, out X x, out Y y, out Z z) { t = cin<T>(); u = cin<U>(); v = cin<V>(); w = cin<W>(); x = cin<X>(); y = cin<Y>(); z = cin<Z>(); }
}
#endregion
class Program
{
static void Main(string[] args)
{
var CP = new CP();
CP.Solve();
}
}
#endregion itumono
public static class Consts
{
public const int INF = 1 << 30;
//public const long INF = 1L << 60;
public const int MOD = 1000000007;
//public const int MOD = 998244353;
}
public class CP
{
Input cin = new Input();
public void Solve()
{
var n = cin.Int;
var m = cin.Int;
var edge = Enumerable.Range(0, n).Select(_ => new List<(int to, int d)>()).ToArray();
for (int i = 0; i < m; ++i)
{
var s = cin.Int - 1;
var t = cin.Int - 1;
var d = cin.Int;
edge[s].Add((t, d));
edge[t].Add((s, d));
}
int ok = 0;
int ng = INF;
while (ng - ok > 1)
{
var cur = (ok + ng) / 2;
if (BFS(0, in edge, cur)[n - 1] != INF) ok = cur;
else ng = cur;
}
Put(ok, BFS(0, in edge, ok)[n - 1]);
}
public int[] BFS(int from, in List<(int to, int d)>[] edge, int w)
{
var dist = Enumerable.Repeat(INF, edge.Length).ToArray();
dist[from] = 0;
var q = new Queue<int>();
q.Enqueue(from);
while (q.Any())
{
var p = q.Dequeue();
foreach (var next in edge[p])
{
if (dist[next.to] != INF) continue;
if (next.d < w) continue;
dist[next.to] = dist[p] + 1;
q.Enqueue(next.to);
}
}
return dist;
}
public int[] dijkstra(int from, List<(int to, int d)>[] edge, int max)
{
var ret = Enumerable.Repeat(INF, edge.Length).ToArray();
ret[from] = 0;
var pq = new PriorityQueue<(int v, int d)>((a, b) => b.d - a.d);
pq.Enqueue((from, 0));
while (pq.Any())
{
var q = pq.Dequeue();
foreach (var next in edge[q.v])
{
if (next.d < max) continue;
if (ret[next.to] > q.d + 1)
{
ret[next.to] = q.d + 1;
pq.Enqueue((next.to, ret[next.to]));
}
}
}
return ret;
}
}
public class PriorityQueue<T>
{
List<T> _item;
public int Count { get { return _item.Count; } }
bool _isascend { get; set; }
public T Peek { get { return _item[0]; } }
Comparison<T> Comp;
public PriorityQueue(bool IsAscend = true, IEnumerable<T> list = null) : this(Comparer<T>.Default.Compare, IsAscend, list) { }
public PriorityQueue(Comparison<T> cmp, bool IsAscend = true, IEnumerable<T> list = null)
{
_item = new List<T>();
_isascend = IsAscend;
this.Comp = cmp;
if (list != null)
{
_item.AddRange(list);
Build();
}
}
private int Compare(int i, int j) => (_isascend ? -1 : 1) * Comp(_item[i], _item[j]);
private void Swap(int i, int j) { var t = _item[i]; _item[i] = _item[j]; _item[j] = t; }
private int Parent(int i) => (i - 1) >> 1;
private int Left(int i) => (i << 1) + 1;
public T Enqueue(T val)
{
int i = _item.Count;
_item.Add(val);
while (i > 0)
{
int p = Parent(i);
if (Compare(i, p) > 0)
Swap(i, p);
i = p;
}
return val;
}
private void Heapify(int index)
{
for (int i = index, j;
(j = Left(i)) < _item.Count; i = j)
{
if (j != _item.Count - 1 && Compare(j, j + 1) < 0) j++;
if (Compare(i, j) < 0)
Swap(i, j);
}
}
public T Dequeue()
{
T val = _item[0];
_item[0] = _item[_item.Count - 1];
_item.RemoveAt(_item.Count - 1);
Heapify(0);
return val;
}
private void Build()
{
for (var i = (_item.Count >> 1) - 1; i >= 0; i--)
Heapify(i);
}
public bool Any() => Count > 0;
}