結果

問題 No.1492 01文字列と転倒
ユーザー Iván SotoIván Soto
提出日時 2021-05-10 12:49:06
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 1,087 ms / 4,000 ms
コード長 7,399 bytes
コンパイル時間 2,264 ms
コンパイル使用メモリ 207,376 KB
実行使用メモリ 19,056 KB
最終ジャッジ日時 2023-10-19 21:21:13
合計ジャッジ時間 11,964 ms
ジャッジサーバーID
(参考情報)
judge11 / judge12
このコードへのチャレンジ(β)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
4,348 KB
testcase_01 AC 2 ms
4,348 KB
testcase_02 AC 1,087 ms
19,056 KB
testcase_03 AC 995 ms
18,052 KB
testcase_04 AC 919 ms
17,208 KB
testcase_05 AC 762 ms
15,624 KB
testcase_06 AC 790 ms
15,920 KB
testcase_07 AC 872 ms
16,864 KB
testcase_08 AC 1,081 ms
19,056 KB
testcase_09 AC 2 ms
4,348 KB
testcase_10 AC 2 ms
4,348 KB
testcase_11 AC 2 ms
4,348 KB
testcase_12 AC 2 ms
4,348 KB
testcase_13 AC 2 ms
4,348 KB
testcase_14 AC 793 ms
15,920 KB
testcase_15 AC 3 ms
4,348 KB
testcase_16 AC 13 ms
4,348 KB
testcase_17 AC 757 ms
15,624 KB
testcase_18 AC 15 ms
4,348 KB
testcase_19 AC 2 ms
4,348 KB
testcase_20 AC 9 ms
4,348 KB
testcase_21 AC 625 ms
14,040 KB
testcase_22 AC 13 ms
4,348 KB
testcase_23 AC 5 ms
4,348 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

/**
 *  author: ivanzuki   
 *  created: Sun May 09 2021
**/
#include <bits/stdc++.h>

using namespace std;

template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}
 
template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;
 
  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }
 
  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }
 
  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }
 
  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }
 
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) {
    long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }
 
  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
 
  friend const Type& abs(const Modular& x) { return x.value; }
 
  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename V, typename U>
  friend V& operator>>(V& stream, Modular<U>& number);
 
 private:
  Type value;
};
 
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
 
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
 
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
 
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
 
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
 
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
 
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
 
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}
 
template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}
 
template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}
 
// U == std::ostream? but done this way because of fastoutput
template <typename U, typename T>
U& operator<<(U& stream, const Modular<T>& number) {
  return stream << number();
}
 
// U == std::istream? but done this way because of fastinput
template <typename U, typename T>
U& operator>>(U& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, long long>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
 
using ModType = int;
 
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;

// dp[i][b][k][close] ->
//   dp[i + 1][b + 1][k + close][close]
//   dp[i + 1][b - 1][k][close + 1]

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(0);
  int n;
  cin >> n >> md;
  vector<vector<Mint>> dp(2 * n + 1, vector<Mint>(n * n + 1));
  dp[0][0] = 1;
  for (int i = 0; i < 2 * n; i++) {
    vector<vector<Mint>> new_dp(2 * n + 1, vector<Mint>(n * n + 1));
    for (int b = 0; b <= i; b++) {
      if (i % 2 != b % 2) {
        continue;
      }
      int c = (i - b) / 2;
      for (int k = 0; k <= n * n; k++) {
        if (b + 1 <= n && k + c <= n * n) {
          new_dp[b + 1][k + c] += dp[b][k];
        }
        if (b > 0 && c + 1 <= n) {
          new_dp[b - 1][k] += dp[b][k];
        }
      }
    }
    swap(dp, new_dp);
  }
  for (int k = 0; k <= n * n; k++) {
    cout << dp[0][k] << '\n';
  }
  return 0;
}
0