結果

問題 No.1548 [Cherry 2nd Tune B] 貴方と私とサイクルとモーメント
ユーザー rniya
提出日時 2021-06-11 22:51:06
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 217 ms / 4,500 ms
コード長 13,307 bytes
コンパイル時間 2,462 ms
コンパイル使用メモリ 210,516 KB
最終ジャッジ日時 2025-01-22 06:32:00
ジャッジサーバーID
(参考情報)
judge2 / judge4
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ファイルパターン 結果
other AC * 42
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ソースコード

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プレゼンテーションモードにする

#define LOCAL
#include <bits/stdc++.h>
using namespace std;
#pragma region Macros
typedef long long ll;
typedef __int128_t i128;
typedef unsigned int uint;
typedef unsigned long long ull;
#define ALL(x) (x).begin(), (x).end()
template <typename T> istream& operator>>(istream& is, vector<T>& v) {
for (T& x : v) is >> x;
return is;
}
template <typename T> ostream& operator<<(ostream& os, const vector<T>& v) {
for (int i = 0; i < (int)v.size(); i++) {
os << v[i] << (i + 1 == (int)v.size() ? "" : " ");
}
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const pair<T, U>& p) {
os << '(' << p.first << ',' << p.second << ')';
return os;
}
template <typename T, typename U, typename V> ostream& operator<<(ostream& os, const tuple<T, U, V>& t) {
os << '(' << get<0>(t) << ',' << get<1>(t) << ',' << get<2>(t) << ')';
return os;
}
template <typename T, typename U, typename V, typename W> ostream& operator<<(ostream& os, const tuple<T, U, V, W>& t) {
os << '(' << get<0>(t) << ',' << get<1>(t) << ',' << get<2>(t) << ',' << get<3>(t) << ')';
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const map<T, U>& m) {
os << '{';
for (auto itr = m.begin(); itr != m.end();) {
os << '(' << itr->first << ',' << itr->second << ')';
if (++itr != m.end()) os << ',';
}
os << '}';
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const unordered_map<T, U>& m) {
os << '{';
for (auto itr = m.begin(); itr != m.end();) {
os << '(' << itr->first << ',' << itr->second << ')';
if (++itr != m.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const set<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const multiset<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const unordered_set<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const deque<T>& v) {
for (int i = 0; i < (int)v.size(); i++) {
os << v[i] << (i + 1 == (int)v.size() ? "" : " ");
}
return os;
}
void debug_out() { cerr << '\n'; }
template <class Head, class... Tail> void debug_out(Head&& head, Tail&&... tail) {
cerr << head;
if (sizeof...(Tail) > 0) cerr << ", ";
debug_out(move(tail)...);
}
#ifdef LOCAL
#define debug(...) \
cerr << " "; \
cerr << #__VA_ARGS__ << " :[" << __LINE__ << ":" << __FUNCTION__ << "]" << '\n'; \
cerr << " "; \
debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif
template <typename T> T gcd(T x, T y) { return y != 0 ? gcd(y, x % y) : x; }
template <typename T> T lcm(T x, T y) { return x / gcd(x, y) * y; }
template <class T1, class T2> inline bool chmin(T1& a, T2 b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2> inline bool chmax(T1& a, T2 b) {
if (a < b) {
a = b;
return true;
}
return false;
}
#pragma endregion
/**
* @brief modint
* @docs docs/modulo/modint.md
*/
template <uint32_t mod> class modint {
using i64 = int64_t;
using u32 = uint32_t;
using u64 = uint64_t;
public:
u32 v;
constexpr modint(const i64 x = 0) noexcept : v(x < 0 ? mod - 1 - (-(x + 1) % mod) : x % mod) {}
constexpr u32& value() noexcept { return v; }
constexpr const u32& value() const noexcept { return v; }
constexpr modint operator+(const modint& rhs) const noexcept { return modint(*this) += rhs; }
constexpr modint operator-(const modint& rhs) const noexcept { return modint(*this) -= rhs; }
constexpr modint operator*(const modint& rhs) const noexcept { return modint(*this) *= rhs; }
constexpr modint operator/(const modint& rhs) const noexcept { return modint(*this) /= rhs; }
constexpr modint& operator+=(const modint& rhs) noexcept {
v += rhs.v;
if (v >= mod) v -= mod;
return *this;
}
constexpr modint& operator-=(const modint& rhs) noexcept {
if (v < rhs.v) v += mod;
v -= rhs.v;
return *this;
}
constexpr modint& operator*=(const modint& rhs) noexcept {
v = (u64)v * rhs.v % mod;
return *this;
}
constexpr modint& operator/=(const modint& rhs) noexcept { return *this *= rhs.pow(mod - 2); }
constexpr modint pow(u64 exp) const noexcept {
modint self(*this), res(1);
while (exp > 0) {
if (exp & 1) res *= self;
self *= self;
exp >>= 1;
}
return res;
}
constexpr modint& operator++() noexcept {
if (++v == mod) v = 0;
return *this;
}
constexpr modint& operator--() noexcept {
if (v == 0) v = mod;
return --v, *this;
}
constexpr modint operator++(int) noexcept {
modint t = *this;
return ++*this, t;
}
constexpr modint operator--(int) noexcept {
modint t = *this;
return --*this, t;
}
constexpr modint operator-() const noexcept { return modint(mod - v); }
template <class T> friend constexpr modint operator+(T x, modint y) noexcept { return modint(x) + y; }
template <class T> friend constexpr modint operator-(T x, modint y) noexcept { return modint(x) - y; }
template <class T> friend constexpr modint operator*(T x, modint y) noexcept { return modint(x) * y; }
template <class T> friend constexpr modint operator/(T x, modint y) noexcept { return modint(x) / y; }
constexpr bool operator==(const modint& rhs) const noexcept { return v == rhs.v; }
constexpr bool operator!=(const modint& rhs) const noexcept { return v != rhs.v; }
constexpr bool operator!() const noexcept { return !v; }
friend istream& operator>>(istream& s, modint& rhs) noexcept {
i64 v;
rhs = modint{(s >> v, v)};
return s;
}
friend ostream& operator<<(ostream& s, const modint& rhs) noexcept { return s << rhs.v; }
};
/**
* @brief Lazy Segment Tree
* @docs docs/datastructure/LazySegmentTree.md
*/
template <typename Monoid, typename OperatorMonoid> struct LazySegmentTree {
typedef function<Monoid(Monoid, Monoid)> F;
typedef function<Monoid(Monoid, OperatorMonoid)> G;
typedef function<OperatorMonoid(OperatorMonoid, OperatorMonoid)> H;
int n, hi;
F f;
G g;
H h;
Monoid id0;
OperatorMonoid id1;
vector<Monoid> dat;
vector<OperatorMonoid> laz;
LazySegmentTree(int n_, F f, G g, H h, Monoid id0, OperatorMonoid id1) : f(f), g(g), h(h), id0(id0), id1(id1) {
init(n_);
}
void init(int n_) {
n = 1, hi = 0;
while (n < n_) n <<= 1, hi++;
dat.assign(n << 1, id0);
laz.assign(n << 1, id1);
}
void build(const vector<Monoid>& v) {
for (int i = 0; i < (int)v.size(); i++) dat[i + n] = v[i];
for (int i = n - 1; i; --i) dat[i] = f(dat[i << 1 | 0], dat[i << 1 | 1]);
}
inline Monoid reflect(int k) { return laz[k] == id1 ? dat[k] : g(dat[k], laz[k]); }
inline void propagate(int k) {
if (laz[k] == id1) return;
laz[k << 1 | 0] = h(laz[k << 1 | 0], laz[k]);
laz[k << 1 | 1] = h(laz[k << 1 | 1], laz[k]);
dat[k] = reflect(k);
laz[k] = id1;
}
inline void thrust(int k) {
for (int i = hi; i; i--) propagate(k >> i);
}
inline void recalc(int k) {
while (k >>= 1) dat[k] = f(reflect(k << 1 | 0), reflect(k << 1 | 1));
}
void update(int a, int b, OperatorMonoid x) {
if (a >= b) return;
thrust(a += n);
thrust(b += n - 1);
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1) laz[l] = h(laz[l], x), ++l;
if (r & 1) --r, laz[r] = h(laz[r], x);
}
recalc(a);
recalc(b);
}
void set_val(int k, Monoid x) {
thrust(k += n);
dat[k] = x, laz[k] = id1;
recalc(k);
}
Monoid query(int a, int b) {
if (a >= b) return id0;
thrust(a += n);
thrust(b += n - 1);
Monoid vl = id0, vr = id0;
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1) vl = f(vl, reflect(l++));
if (r & 1) vr = f(reflect(--r), vr);
}
return f(vl, vr);
}
template <typename C> int find_subtree(int k, const C& check, Monoid& M, bool type) {
while (k < n) {
propagate(k);
Monoid nxt = type ? f(reflect(k << 1 | type), M) : f(M, reflect(k << 1 | type));
if (check(nxt))
k = k << 1 | type;
else
M = nxt, k = k << 1 | (type ^ 1);
}
return k - n;
}
// min i s.t. f(seg[a],seg[a+1],...,seg[i]) satisfy "check"
template <typename C> int find_first(int a, const C& check) {
Monoid L = id0;
if (a <= 0) {
if (check(f(L, reflect(1)))) return find_subtree(1, check, L, false);
return -1;
}
thrust(a + n);
int b = n;
for (int l = a + n, r = b + n; l < r; l >>= 1, r >>= 1) {
if (l & 1) {
Monoid nxt = f(L, reflect(l));
if (check(nxt)) return find_subtree(l, check, L, false);
L = nxt;
l++;
}
}
return -1;
}
// max i s.t. f(seg[i],...,seg[b-2],seg[b-1]) satisfy "check"
template <typename C> int find_last(int b, const C& check) {
Monoid R = id0;
if (b >= n) {
if (check(f(reflect(1), R))) return find_subtree(1, check, R, true);
return -1;
}
thrust(b + n - 1);
int a = n;
for (int l = a, r = b + n; l < r; l >>= 1, r >>= 1) {
if (r & 1) {
Monoid nxt = f(reflect(--r), R);
if (check(nxt)) return find_subtree(r, check, R, true);
R = nxt;
}
}
return -1;
}
Monoid operator[](int i) { return query(i, i + 1); }
};
const int INF = 1e9;
const long long IINF = 1e18;
const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1};
const char dir[4] = {'D', 'R', 'U', 'L'};
// const long long MOD = 1000000007;
const long long MOD = 998244353;
using mint = modint<MOD>;
using T = array<mint, 5>;
using PATH = pair<pair<int, int>, pair<int, int>>;
int main() {
cin.tie(0);
ios::sync_with_stdio(false);
int N;
cin >> N;
vector<mint> A(N);
cin >> A;
auto f = [](T a, T b) {
T res;
for (int i = 0; i < 5; i++) res[i] = a[i] + b[i];
return res;
};
auto g = [](T a, int x) {
T res;
res[0] = a[0];
mint prod = x;
for (int i = 1; i < 5; i++, prod *= x) res[i] = prod * res[0];
return res;
};
auto h = [](int x, int y) { return y; };
T init;
LazySegmentTree<T, int> seg(N, f, g, h, init, -1);
init[0] = 1;
for (int i = 0; i < N; i++) {
init[1] = A[i];
for (int j = 2; j < 5; j++) init[j] = init[j - 1] * A[i];
seg.set_val(i, init);
}
auto range = [&](int u, int v, int w) -> PATH {
if (u > v) swap(u, v);
if (u < w && w < v) return {{u, v + 1}, {-1, -1}};
return {{0, u + 1}, {v, N}};
};
auto update = [&](PATH p, int B) {
seg.update(p.first.first, p.first.second, B);
if (~p.second.first) seg.update(p.second.first, p.second.second, B);
};
auto query = [&](PATH p, int t) -> mint {
int a = p.first.first, b = p.first.second, c = p.second.first, d = p.second.second;
int L = (b - a) + (d - c);
auto res = f(seg.query(a, b), seg.query(c, d));
mint M = res[1] / L;
if (t == 1) return 0;
mint sum = 0;
if (t == 2) {
sum += res[2];
sum -= 2 * M * res[1];
sum += M * M * L;
} else if (t == 3) {
sum += res[3];
sum -= 3 * M * res[2];
sum += 3 * M * M * res[1];
sum -= M * M * M * L;
} else {
sum += res[4];
sum -= 4 * M * res[3];
sum += 6 * M * M * res[2];
sum -= 4 * M * M * M * res[1];
sum += M * M * M * M * L;
}
return sum / L;
};
int Q;
cin >> Q;
for (; Q--;) {
int t, U, V, W;
cin >> t >> U >> V >> W;
auto p = range(--U, --V, --W);
if (t == 0) {
int B;
cin >> B;
update(p, B);
} else {
cout << query(p, t) << '\n';
}
}
return 0;
}
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