結果
問題 | No.1562 Welcome to ????? & ???? |
ユーザー | tsuyu93 |
提出日時 | 2021-06-26 15:04:46 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2 ms / 2,000 ms |
コード長 | 11,108 bytes |
コンパイル時間 | 2,632 ms |
コンパイル使用メモリ | 212,824 KB |
実行使用メモリ | 5,248 KB |
最終ジャッジ日時 | 2024-06-25 10:46:22 |
合計ジャッジ時間 | 3,256 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge5 |
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ソースコード
/** * author: tsuyu93 * started: 2021-06-26 15:03:21 * 継続は力なり、雨だれ石を穿つ * make the impossible possible **/ #pragma GCC optimize("Ofast") #include<bits/stdc++.h> // #include <boost/multiprecision/cpp_dec_float.hpp> // #include <boost/multiprecision/cpp_int.hpp> // namespace mpb = boost::multiprecision; // using bint = mpb::cpp_int; // // 仮数部が1024ビットの浮動小数点数型(TLEしたら小さくする) // using Real = mpb::number<mpb::cpp_dec_float<1024>>; #ifdef __HOGE__ #pragma region macro #endif using namespace std; using ll = long long; using ld = long double; using ull = unsigned long long; using uint = unsigned; using pll = pair<ll, ll>; using pli = pair<ll, int>; using pii = pair<int, int>; using pld = pair<ll, ld>; using ppiii = pair<pii, int>; using ppiill = pair<pii, ll>; using ppllll = pair<pll, ll>; using pplii = pair<pli, int>; using mii = map<int, int>; using dll = deque<ll>; using qll = queue<ll>; using pqll = priority_queue<ll>; using pqrll = priority_queue<ll, vector<ll>, greater<ll>>; using pqrpll = priority_queue<pll, vector<pll>, greater<pll>>; using vint = vector<int>; using vbool = vector<bool>; using vstr = vector<string>; using vll = vector<ll>; using vld = vector<ld>; using vpll = vector<pll>; using vvll = vector<vector<ll>>; using vvint = vector<vector<int>>; using vvld = vector<vector<ld>>; using vvbool = vector<vbool>; using vvstr = vector<vstr>; using vvpll = vector<vector<pll>>; #define REP(i,n) for(ll i=0;i<ll(n);i++) #define REPD(i,n) for(ll i=n-1;i>=0;i--) #define FOR(i,a,b) for(ll i=a;i<=ll(b);i++) #define FORD(i,a,b) for(ll i=a;i>=ll(b);i--) #define overload4(_1,_2,_3,_4,name,...) name #define overload3(_1,_2,_3,name,...) name #define rep1(n) for(ll i=0;i<n;++i) #define rep2(i,n) for(ll i=0;i<n;++i) #define rep3(i,a,b) for(ll i=a;i<b;++i) #define rep4(i,a,b,c) for(ll i=a;i<b;i+=c) #define rep(...) overload4(__VA_ARGS__,rep4,rep3,rep2,rep1)(__VA_ARGS__) #define rrep1(n) for(ll i=n;i--;) #define rrep2(i,n) for(ll i=n;i--;) #define rrep3(i,a,b) for(ll i=b;i-->(a);) #define rrep4(i,a,b,c) for(ll i=(a)+((b)-(a)-1)/(c)*(c);i>=(a);i-=c) #define rrep(...) overload4(__VA_ARGS__,rrep4,rrep3,rrep2,rrep1)(__VA_ARGS__) #define each1(i,a) for(auto&&i:a) #define each2(x,y,a) for(auto&&[x,y]:a) #define each3(x,y,z,a) for(auto&&[x,y,z]:a) #define each(...) overload4(__VA_ARGS__,each3,each2,each1)(__VA_ARGS__) #define all1(i) begin(i),end(i) #define all2(i,a) begin(i),begin(i)+a #define all3(i,a,b) begin(i)+a,begin(i)+b #define all(...) overload3(__VA_ARGS__,all3,all2,all1)(__VA_ARGS__) #define rall1(i) (i).rbegin(),(i).rend() #define rall2(i,k) (i).rbegin(),(i).rbegin()+k #define rall3(i,a,b) (i).rbegin()+a,(i).rbegin()+b #define rall(...) overload3(__VA_ARGS__,rall3,rall2,rall1)(__VA_ARGS__) #define SUM(...) accumulate(all(__VA_ARGS__),0LL) #define ALL(x) x.begin(),x.end() #define rALL(x) x.rbegin(),x.rend() #define SIZE(x) ll(x.size()) #define Sort(a) sort(all(a)) #define INT(...) int __VA_ARGS__;in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__;in(__VA_ARGS__) #define ULL(...) ull __VA_ARGS__;in(__VA_ARGS__) #define STR(...) string __VA_ARGS__;in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__;in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__;in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__;in(__VA_ARGS__)int scan(){ return getchar(); } #define fs first #define sc second #define endl '\n' #define elif else if #define ADD_OVERFLOW(a, b) __builtin_add_overflow_p (a, b, (decltype((a)+(b))) 0) #define SUB_OVERFLOW(a, b) __builtin_sub_overflow_p (a, b, (decltype((a)+(b))) 0) #define MUL_OVERFLOW(a, b) __builtin_mul_overflow_p (a, b, (decltype((a)+(b))) 0) void scan(int& a){ scanf("%d", &a); } void scan(unsigned& a){ scanf("%u", &a); } void scan(long& a){ scanf("%ld", &a); } void scan(long long& a){ scanf("%lld", &a); } void scan(unsigned long long& a){ scanf("%llu", &a); } void scan(char& a){ do{ a = getchar(); }while(a == ' ' || a == '\n'); } void scan(float& a){ scanf("%f", &a); } void scan(double& a){ scanf("%lf", &a); } void scan(long double& a){ scanf("%Lf", &a); } void scan(vector<bool>& a){ for(unsigned i = 0; i < a.size(); i++){ int b; scan(b); a[i] = b; } } void scan(char a[]){ scanf("%s", a); } void scan(string& a){ cin >> a; } template<class T> void scan(vector<T>&); template<class T, size_t size> void scan(array<T, size>&); template<class T, class L> void scan(pair<T, L>&); template<class T, size_t size> void scan(T(&)[size]); template<class T> void scan(vector<T>& a){ for(auto&& i : a) scan(i); } template<class T> void scan(deque<T>& a){ for(auto&& i : a) scan(i); } template<class T, size_t size> void scan(array<T, size>& a){ for(auto&& i : a) scan(i); } template<class T, class L> void scan(pair<T, L>& p){ scan(p.first); scan(p.second); } template<class T, size_t size> void scan(T (&a)[size]){ for(auto&& i : a) scan(i); } template<class T> void scan(T& a){ cin >> a; } void in(){} template <class Head, class... Tail> void in(Head& head, Tail&... tail){ scan(head); in(tail...); } void print(){ putchar(' '); } void print(bool a){ printf("%d", a); } void print(int a){ printf("%d", a); } void print(unsigned a){ printf("%u", a); } void print(long a){ printf("%ld", a); } void print(long long a){ printf("%lld", a); } void print(unsigned long long a){ printf("%llu", a); } void print(char a){ printf("%c", a); } void print(char a[]){ printf("%s", a); } void print(const char a[]){ printf("%s", a); } void print(float a){ printf("%.15f", a); } void print(double a){ printf("%.15f", a); } void print(long double a){ printf("%.15Lf", a); } void print(const string& a){ for(auto&& i : a) print(i); } template<class T> void print(const complex<T>& a){ if(a.real() >= 0) print('+'); print(a.real()); if(a.imag() >= 0) print('+'); print(a.imag()); print('i'); } template<class T> void print(const vector<T>&); template<class T, size_t size> void print(const array<T, size>&); template<class T, class L> void print(const pair<T, L>& p); template<class T, size_t size> void print(const T (&)[size]); template<class T> void print(const vector<T>& a){ if(a.empty()) return; print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template<class T> void print(const deque<T>& a){ if(a.empty()) return; print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template<class T, size_t size> void print(const array<T, size>& a){ print(a[0]); for(auto i = a.begin(); ++i != a.end(); ){ putchar(' '); print(*i); } } template<class T, class L> void print(const pair<T, L>& p){ print(p.first); putchar(' '); print(p.second); } template<class T, size_t size> void print(const T (&a)[size]){ print(a[0]); for(auto i = a; ++i != end(a); ){ putchar(' '); print(*i); } } template<class T> void print(const T& a){ cout << a; } int out(){ putchar('\n'); return 0; } template<class T> int out(const T& t){ print(t); putchar('\n'); return 0; } template<class Head, class... Tail> int out(const Head& head, const Tail&... tail){ print(head); putchar(' '); out(tail...); return 0; } template <class T> vector<T> make_vec(size_t a, T b) {return vector<T>(a, b);} template <class T, class... Ts> auto make_vec(size_t a, Ts... ts) {return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));} #ifdef DEBUG inline ll __lg(ull x){ return 63 - __builtin_clzll(x); } #define debug(...) { print(#__VA_ARGS__); print(":"); out(__VA_ARGS__); } #else #define debug(...) void(0) #endif #define INF32 2147483647 //2.147483647x10^{9}:32bit整数のinf #define INF64 9223372036854775807 //9.223372036854775807x10^{18}:64bit整数のinf const ll MOD = 1000000007; // const ll MOD = 998244353; const int inf = 1e9; const ll INF = (1LL<<61); const ll MAXR = 100000; //10^5:配列の最大のrange const ld PI = acos(-1); inline void Yes(bool b = true) { cout << (b ? "Yes" : "No") << '\n'; } inline void YES(bool b = true) { cout << (b ? "YES" : "NO") << '\n'; } inline void OKNG(bool b = true) { cout << (b ? "OK" : "NG") << '\n'; } inline void GAme(bool b = true) { cout << (b ? "First" : "Second") << '\n'; } inline void gAme(bool b = true) { cout << (b ? "first" : "second") << '\n'; } inline void Takahashi_Aoki(bool b = true) { cout << (b ? "Takahashi" : "Aoki") << '\n'; } inline void takahashi_aoki(bool b = true) { cout << (b ? "takahashi" : "aoki") << '\n'; } inline void possible(bool i = true){ cout << (i?"possible":"impossible") << '\n'; } inline void Possible(bool i = true){ cout << (i?"Possible":"Impossible") << '\n'; } inline void POSSIBLE(bool i = true){ cout << (i?"POSSIBLE":"IMPOSSIBLE") << '\n'; } template<typename A, typename B> inline bool chmin(A& a, B b) {if (a > b) {a = b;return true;}return false;} template<typename A, typename B> inline bool chmax(A& a, B b) {if (a < b) {a = b;return true;}return false;} template<class T> auto min(const T& a){ return *min_element(a.begin(),a.end()); } template<class T> auto max(const T& a){ return *max_element(a.begin(),a.end()); } template<typename T> T power(T a, T b) {T res=1;while (b>0) {if (b&1){res*=a;}b/=2;a*=a;}return res;} long long powmod(long long a, long long b) {long long res=1;while (b>0) {if (b&1){res*=a;res%=MOD;}b/=2;a*=a;a%=MOD;}return res;} template<typename T> T powmod(T a, T b,T m) {T res=1;while (b>0) {if (b&1){res*=a;res%=m;}b/=2;a*=a;a%=m;}return res%m;} template<typename T> T nlcm(const vector<T> &a) {T res;res = a[0];for (ll i = 1; i < (ll)a.size(); i++) {res = lcm(res, a[i]);}return res;} template<typename T> T ngcd(const vector<T> &a){T res;res = a[0];for(ll i = 1; i < (ll)a.size() && res != 1; i++) {res = gcd(a[i], res);}return res;} template<typename T> T sqr(T x){T r=sqrt(x)-1;while((r+1)*(r+1)<=x)r++;return r;} template<typename T> T bit_length(T a){T k = 0;while(a){k++;a/=2;}return k;} template<typename T> T isqrt(T n){T a = 0, r = 0;for(T s = bit_length(n)-(bit_length(n)%2?1:2); s >= 0;s-=2){T t = ((n >> s) & 3);r = ((r << 2) | t);T c = ((a << 2) | 1);int b = (r >= c);if(b){r -= c;}a = ((a << 1) | b);}return a;} int popcount(long long a){return __builtin_popcountll(a);} int popcount(int a){return __builtin_popcount(a);} template<typename T> T ceil(T a, T b) {if(b < 0) a = -a, b = -b;return (a >= 0 ? (a + b - 1) / b : a / b);} template<typename T> T floor(T a, T b) {if(b < 0) a = -a, b = -b;return (a >= 0 ? a / b : (a - b + 1) / b);} template<typename T> T sum_of_digit(T a) {T res = 0;while(a){res += a%10; a /= 10;}return res;} template<typename T ,typename A> void add_edge(vector<vector<T>> &G, A a, A b,bool directed = false){G[a].emplace_back(b);if(!directed)G[b].emplace_back(a);} template<typename T ,typename A> void add_edge(vector<vector<pair<T,T>>> &G, A a, A b, A p,bool directed = false){G[a].emplace_back(p,b);if(!directed)G[b].emplace_back(p,a);} #ifdef __HOGE__ #pragma endregion #endif // #include<atcoder/all> // using namespace atcoder; // using mint = modint1000000007; // using mint = modint998244353; signed main(){ ios::sync_with_stdio(false); cin.tie(nullptr); //cout << fixed << setprecision(15); cout << "Knock Dive" << endl; return 0; }