結果

問題 No.1600 Many Shortest Path Problems
ユーザー NyaanNyaanNyaanNyaan
提出日時 2021-07-09 22:17:42
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 25,774 bytes
コンパイル時間 4,124 ms
コンパイル使用メモリ 292,052 KB
実行使用メモリ 65,836 KB
最終ジャッジ日時 2023-09-14 09:32:55
合計ジャッジ時間 27,061 ms
ジャッジサーバーID
(参考情報)
judge12 / judge13
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
4,376 KB
testcase_01 AC 3 ms
4,376 KB
testcase_02 AC 3 ms
4,376 KB
testcase_03 AC 3 ms
4,376 KB
testcase_04 AC 1,021 ms
65,120 KB
testcase_05 AC 1,054 ms
64,952 KB
testcase_06 AC 3 ms
4,380 KB
testcase_07 AC 3 ms
4,376 KB
testcase_08 AC 2 ms
4,380 KB
testcase_09 AC 2 ms
4,380 KB
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 AC 3 ms
4,376 KB
testcase_17 WA -
testcase_18 WA -
testcase_19 AC 3 ms
4,380 KB
testcase_20 AC 2 ms
4,376 KB
testcase_21 WA -
testcase_22 AC 3 ms
4,384 KB
testcase_23 AC 3 ms
4,380 KB
testcase_24 WA -
testcase_25 AC 2 ms
4,380 KB
testcase_26 AC 2 ms
4,376 KB
testcase_27 AC 3 ms
4,376 KB
testcase_28 AC 3 ms
4,380 KB
testcase_29 WA -
testcase_30 WA -
testcase_31 WA -
testcase_32 WA -
testcase_33 AC 2 ms
4,376 KB
testcase_34 AC 2 ms
4,380 KB
testcase_35 AC 968 ms
65,064 KB
testcase_36 AC 526 ms
65,836 KB
testcase_37 WA -
testcase_38 WA -
testcase_39 AC 3 ms
4,380 KB
testcase_40 AC 505 ms
41,688 KB
testcase_41 AC 290 ms
43,948 KB
testcase_42 WA -
testcase_43 AC 323 ms
41,804 KB
testcase_44 AC 348 ms
40,388 KB
testcase_45 WA -
testcase_46 AC 497 ms
41,624 KB
testcase_47 AC 529 ms
41,648 KB
testcase_48 AC 480 ms
41,436 KB
testcase_49 AC 3 ms
4,376 KB
testcase_50 AC 3 ms
4,380 KB
testcase_51 AC 3 ms
4,376 KB
testcase_52 AC 3 ms
4,376 KB
testcase_53 AC 3 ms
4,380 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

/**
 *  date : 2021-07-09 22:17:35
 */

#define NDEBUG
using namespace std;

// intrinstic
#include <immintrin.h>

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;

template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;

template <typename T, typename U>
struct P : pair<T, U> {
  template <typename... Args>
  P(Args... args) : pair<T, U>(args...) {}

  using pair<T, U>::first;
  using pair<T, U>::second;

  T &x() { return first; }
  const T &x() const { return first; }
  U &y() { return second; }
  const U &y() const { return second; }

  P &operator+=(const P &r) {
    first += r.first;
    second += r.second;
    return *this;
  }
  P &operator-=(const P &r) {
    first -= r.first;
    second -= r.second;
    return *this;
  }
  P &operator*=(const P &r) {
    first *= r.first;
    second *= r.second;
    return *this;
  }
  P operator+(const P &r) const { return P(*this) += r; }
  P operator-(const P &r) const { return P(*this) -= r; }
  P operator*(const P &r) const { return P(*this) *= r; }
};

using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;

constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;

template <typename T>
int sz(const T &t) {
  return t.size();
}

template <typename T, typename U>
inline bool amin(T &x, U y) {
  return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
  return (x < y) ? (x = y, true) : false;
}

template <typename T>
inline T Max(const vector<T> &v) {
  return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
  return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
  return accumulate(begin(v), end(v), 0LL);
}

template <typename T>
int lb(const vector<T> &v, const T &a) {
  return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
  return upper_bound(begin(v), end(v), a) - begin(v);
}

constexpr long long TEN(int n) {
  long long ret = 1, x = 10;
  for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
  return ret;
}

template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
  return make_pair(t, u);
}

template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
  vector<T> ret(v.size() + 1);
  if (rev) {
    for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
  } else {
    for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
  }
  return ret;
};

template <typename T>
vector<T> mkuni(const vector<T> &v) {
  vector<T> ret(v);
  sort(ret.begin(), ret.end());
  ret.erase(unique(ret.begin(), ret.end()), ret.end());
  return ret;
}

template <typename F>
vector<int> mkord(int N, F f) {
  vector<int> ord(N);
  iota(begin(ord), end(ord), 0);
  sort(begin(ord), end(ord), f);
  return ord;
}

template <typename T>
vector<int> mkinv(vector<T> &v) {
  int max_val = *max_element(begin(v), end(v));
  vector<int> inv(max_val + 1, -1);
  for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
  return inv;
}

}  // namespace Nyaan

// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
  return _mm_popcnt_u64(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
  return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
  if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
}  // namespace Nyaan

// inout
namespace Nyaan {

template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
  os << p.first << " " << p.second;
  return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
  int s = (int)v.size();
  for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
  return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
  for (auto &x : v) is >> x;
  return is;
}

void in() {}
template <typename T, class... U>
void in(T &t, U &... u) {
  cin >> t;
  in(u...);
}

void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &... u) {
  cout << t;
  if (sizeof...(u)) cout << sep;
  out(u...);
}

void outr() {}
template <typename T, class... U, char sep = ' '>
void outr(const T &t, const U &... u) {
  cout << t;
  outr(u...);
}

struct IoSetupNya {
  IoSetupNya() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(15);
    cerr << fixed << setprecision(7);
  }
} iosetupnya;

}  // namespace Nyaan

// debug
namespace DebugImpl {

template <typename U, typename = void>
struct is_specialize : false_type {};
template <typename U>
struct is_specialize<
    U, typename conditional<false, typename U::iterator, void>::type>
    : true_type {};
template <typename U>
struct is_specialize<
    U, typename conditional<false, decltype(U::first), void>::type>
    : true_type {};
template <typename U>
struct is_specialize<U, enable_if_t<is_integral<U>::value, void>> : true_type {
};

void dump(const char& t) { cerr << t; }

void dump(const string& t) { cerr << t; }

void dump(const bool& t) { cerr << (t ? "true" : "false"); }

template <typename U,
          enable_if_t<!is_specialize<U>::value, nullptr_t> = nullptr>
void dump(const U& t) {
  cerr << t;
}

template <typename T>
void dump(const T& t, enable_if_t<is_integral<T>::value>* = nullptr) {
  string res;
  if (t == Nyaan::inf) res = "inf";
  if constexpr (is_signed<T>::value) {
    if (t == -Nyaan::inf) res = "-inf";
  }
  if constexpr (sizeof(T) == 8) {
    if (t == Nyaan::infLL) res = "inf";
    if constexpr (is_signed<T>::value) {
      if (t == -Nyaan::infLL) res = "-inf";
    }
  }
  if (res.empty()) res = to_string(t);
  cerr << res;
}

template <typename T, typename U>
void dump(const pair<T, U>&);
template <typename T>
void dump(const pair<T*, int>&);

template <typename T>
void dump(const T& t,
          enable_if_t<!is_void<typename T::iterator>::value>* = nullptr) {
  cerr << "[ ";
  for (auto it = t.begin(); it != t.end();) {
    dump(*it);
    cerr << (++it == t.end() ? "" : ", ");
  }
  cerr << " ]";
}

template <typename T, typename U>
void dump(const pair<T, U>& t) {
  cerr << "( ";
  dump(t.first);
  cerr << ", ";
  dump(t.second);
  cerr << " )";
}

template <typename T>
void dump(const pair<T*, int>& t) {
  cerr << "[ ";
  for (int i = 0; i < t.second; i++) {
    dump(t.first[i]);
    cerr << (i == t.second - 1 ? "" : ", ");
  }
  cerr << " ]";
}

void trace() { cerr << endl; }
template <typename Head, typename... Tail>
void trace(Head&& head, Tail&&... tail) {
  cerr << " ";
  dump(head);
  if (sizeof...(tail) != 0) cerr << ",";
  trace(forward<Tail>(tail)...);
}

}  // namespace DebugImpl

#ifdef NyaanDebug
#define trc(...)                            \
  do {                                      \
    cerr << "## " << #__VA_ARGS__ << " = "; \
    DebugImpl::trace(__VA_ARGS__);          \
  } while (0)
#else
#define trc(...) (void(0))
#endif

// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...)   \
  int __VA_ARGS__; \
  in(__VA_ARGS__)
#define inl(...)         \
  long long __VA_ARGS__; \
  in(__VA_ARGS__)
#define ins(...)      \
  string __VA_ARGS__; \
  in(__VA_ARGS__)
#define in2(s, t)                           \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i]);                         \
  }
#define in3(s, t, u)                        \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i], u[i]);                   \
  }
#define in4(s, t, u, v)                     \
  for (int i = 0; i < (int)s.size(); i++) { \
    in(s[i], t[i], u[i], v[i]);             \
  }
#define die(...)             \
  do {                       \
    Nyaan::out(__VA_ARGS__); \
    return;                  \
  } while (0)

namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }

//

struct UnionFind {
  vector<int> data;
  UnionFind(int N) : data(N, -1) {}

  int find(int k) { return data[k] < 0 ? k : data[k] = find(data[k]); }

  int unite(int x, int y) {
    if ((x = find(x)) == (y = find(y))) return false;
    if (data[x] > data[y]) swap(x, y);
    data[x] += data[y];
    data[y] = x;
    return true;
  }

  // f ... merge function
  template<typename F>
  int unite(int x, int y,const F &f) {
    if ((x = find(x)) == (y = find(y))) return false;
    if (data[x] > data[y]) swap(x, y);
    data[x] += data[y];
    data[y] = x;
    f(x, y);
    return true;
  }

  int size(int k) { return -data[find(k)]; }

  int same(int x, int y) { return find(x) == find(y); }
};

/**
 * @brief Union Find(Disjoint Set Union)
 * @docs docs/data-structure/union-find.md
 */




template <uint32_t mod>
struct LazyMontgomeryModInt {
  using mint = LazyMontgomeryModInt;
  using i32 = int32_t;
  using u32 = uint32_t;
  using u64 = uint64_t;

  static constexpr u32 get_r() {
    u32 ret = mod;
    for (i32 i = 0; i < 4; ++i) ret *= 2 - mod * ret;
    return ret;
  }

  static constexpr u32 r = get_r();
  static constexpr u32 n2 = -u64(mod) % mod;
  static_assert(r * mod == 1, "invalid, r * mod != 1");
  static_assert(mod < (1 << 30), "invalid, mod >= 2 ^ 30");
  static_assert((mod & 1) == 1, "invalid, mod % 2 == 0");

  u32 a;

  constexpr LazyMontgomeryModInt() : a(0) {}
  constexpr LazyMontgomeryModInt(const int64_t &b)
      : a(reduce(u64(b % mod + mod) * n2)){};

  static constexpr u32 reduce(const u64 &b) {
    return (b + u64(u32(b) * u32(-r)) * mod) >> 32;
  }

  constexpr mint &operator+=(const mint &b) {
    if (i32(a += b.a - 2 * mod) < 0) a += 2 * mod;
    return *this;
  }

  constexpr mint &operator-=(const mint &b) {
    if (i32(a -= b.a) < 0) a += 2 * mod;
    return *this;
  }

  constexpr mint &operator*=(const mint &b) {
    a = reduce(u64(a) * b.a);
    return *this;
  }

  constexpr mint &operator/=(const mint &b) {
    *this *= b.inverse();
    return *this;
  }

  constexpr mint operator+(const mint &b) const { return mint(*this) += b; }
  constexpr mint operator-(const mint &b) const { return mint(*this) -= b; }
  constexpr mint operator*(const mint &b) const { return mint(*this) *= b; }
  constexpr mint operator/(const mint &b) const { return mint(*this) /= b; }
  constexpr bool operator==(const mint &b) const {
    return (a >= mod ? a - mod : a) == (b.a >= mod ? b.a - mod : b.a);
  }
  constexpr bool operator!=(const mint &b) const {
    return (a >= mod ? a - mod : a) != (b.a >= mod ? b.a - mod : b.a);
  }
  constexpr mint operator-() const { return mint() - mint(*this); }

  constexpr mint pow(u64 n) const {
    mint ret(1), mul(*this);
    while (n > 0) {
      if (n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }
  
  constexpr mint inverse() const { return pow(mod - 2); }

  friend ostream &operator<<(ostream &os, const mint &b) {
    return os << b.get();
  }

  friend istream &operator>>(istream &is, mint &b) {
    int64_t t;
    is >> t;
    b = LazyMontgomeryModInt<mod>(t);
    return (is);
  }
  
  constexpr u32 get() const {
    u32 ret = reduce(a);
    return ret >= mod ? ret - mod : ret;
  }

  static constexpr u32 get_mod() { return mod; }
};

// LazySegmentTree
template <typename T, typename E, typename F, typename G, typename H>
struct LazySegmentTree {
  int n, height;
  F f;
  G g;
  H h;
  T ti;
  E ei;
  vector<T> dat;
  vector<E> laz;
  LazySegmentTree(int _n, F _f, G _g, H _h, T _ti, E _ei)
      : f(_f), g(_g), h(_h), ti(_ti), ei(_ei) {
    init(_n);
  }
  LazySegmentTree(const vector<T> &v, F _f, G _g, H _h, T _ti, E _ei)
      : f(_f), g(_g), h(_h), ti(_ti), ei(_ei) {
    init((int)v.size());
    build(v);
  }
  void init(int _n) {
    n = 1;
    height = 0;
    while (n < _n) n <<= 1, height++;
    dat.assign(2 * n, ti);
    laz.assign(2 * n, ei);
  }
  void build(const vector<T> &v) {
    int _n = v.size();
    init(_n);
    for (int i = 0; i < _n; i++) dat[n + i] = v[i];
    for (int i = n - 1; i; i--)
      dat[i] = f(dat[(i << 1) | 0], dat[(i << 1) | 1]);
  }
  inline T reflect(int k) { return laz[k] == ei ? dat[k] : g(dat[k], laz[k]); }
  inline void eval(int k) {
    if (laz[k] == ei) return;
    laz[(k << 1) | 0] = h(laz[(k << 1) | 0], laz[k]);
    laz[(k << 1) | 1] = h(laz[(k << 1) | 1], laz[k]);
    dat[k] = reflect(k);
    laz[k] = ei;
  }
  inline void thrust(int k) {
    for (int i = height; i; i--) eval(k >> i);
  }
  inline void recalc(int k) {
    while (k >>= 1) dat[k] = f(reflect((k << 1) | 0), reflect((k << 1) | 1));
  }
  void update(int a, int b, E x) {
    if (a >= b) return;
    thrust(a += n);
    thrust(b += n - 1);
    for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if (l & 1) laz[l] = h(laz[l], x), l++;
      if (r & 1) --r, laz[r] = h(laz[r], x);
    }
    recalc(a);
    recalc(b);
  }
  void set_val(int a, T x) {
    thrust(a += n);
    dat[a] = x;
    laz[a] = ei;
    recalc(a);
  }
  T get_val(int a) {
    thrust(a += n);
    return reflect(a);
  }
  T query(int a, int b) {
    if (a >= b) return ti;
    thrust(a += n);
    thrust(b += n - 1);
    T vl = ti, vr = ti;
    for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if (l & 1) vl = f(vl, reflect(l++));
      if (r & 1) vr = f(reflect(--r), vr);
    }
    return f(vl, vr);
  }
};



template <typename T, typename F>
struct SegmentTree {
  int size;
  vector<T> seg;
  const F f;
  const T I;

  SegmentTree(F _f, const T &I_) : size(0), f(_f), I(I_) {}

  SegmentTree(int N, F _f, const T &I_) : f(_f), I(I_) { init(N); }

  SegmentTree(const vector<T> &v, F _f, T I_) : f(_f), I(I_) {
    init(v.size());
    for (int i = 0; i < (int)v.size(); i++) {
      seg[i + size] = v[i];
    }
    build();
  }

  void init(int N) {
    size = 1;
    while (size < N) size <<= 1;
    seg.assign(2 * size, I);
  }

  void set(int k, T x) { seg[k + size] = x; }

  void build() {
    for (int k = size - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k], seg[2 * k + 1]);
    }
  }

  void update(int k, T x) {
    k += size;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k], seg[2 * k + 1]);
    }
  }

  void add(int k, T x) {
    k += size;
    seg[k] += x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k], seg[2 * k + 1]);
    }
  }

  // query to [a, b)
  T query(int a, int b) {
    T L = I, R = I;
    for (a += size, b += size; a < b; a >>= 1, b >>= 1) {
      if (a & 1) L = f(L, seg[a++]);
      if (b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }

  T &operator[](const int &k) { return seg[k + size]; }

  template <typename C>
  int find_subtree(int a, const C &check, T &M, bool type) {
    while (a < size) {
      T nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - size;
  }

  template <typename C>
  int find_first(int a, const C &check) {
    T L = I;
    if (a <= 0) {
      if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = size;
    for (a += size, b += size; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        T nxt = f(L, seg[a]);
        if (check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template <typename C>
  int find_last(int b, const C &check) {
    T R = I;
    if (b >= size) {
      if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = size;
    for (b += size; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        T nxt = f(seg[--b], R);
        if (check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};


template <typename T>
struct edge {
  int src, to;
  T cost;

  edge(int _to, T _cost) : src(-1), to(_to), cost(_cost) {}
  edge(int _src, int _to, T _cost) : src(_src), to(_to), cost(_cost) {}

  edge &operator=(const int &x) {
    to = x;
    return *this;
  }

  operator int() const { return to; }
};
template <typename T>
using Edges = vector<edge<T>>;
template <typename T>
using WeightedGraph = vector<Edges<T>>;
using UnweightedGraph = vector<vector<int>>;

// Input of (Unweighted) Graph
UnweightedGraph graph(int N, int M = -1, bool is_directed = false,
                      bool is_1origin = true) {
  UnweightedGraph g(N);
  if (M == -1) M = N - 1;
  for (int _ = 0; _ < M; _++) {
    int x, y;
    cin >> x >> y;
    if (is_1origin) x--, y--;
    g[x].push_back(y);
    if (!is_directed) g[y].push_back(x);
  }
  return g;
}

// Input of Weighted Graph
template <typename T>
WeightedGraph<T> wgraph(int N, int M = -1, bool is_directed = false,
                        bool is_1origin = true) {
  WeightedGraph<T> g(N);
  if (M == -1) M = N - 1;
  for (int _ = 0; _ < M; _++) {
    int x, y;
    cin >> x >> y;
    T c;
    cin >> c;
    if (is_1origin) x--, y--;
    g[x].emplace_back(x, y, c);
    if (!is_directed) g[y].emplace_back(y, x, c);
  }
  return g;
}

// Input of Edges
template <typename T>
Edges<T> esgraph(int N, int M, int is_weighted = true, bool is_1origin = true) {
  Edges<T> es;
  for (int _ = 0; _ < M; _++) {
    int x, y;
    cin >> x >> y;
    T c;
    if (is_weighted)
      cin >> c;
    else
      c = 1;
    if (is_1origin) x--, y--;
    es.emplace_back(x, y, c);
  }
  return es;
}

// Input of Adjacency Matrix
template <typename T>
vector<vector<T>> adjgraph(int N, int M, T INF, int is_weighted = true,
                           bool is_directed = false, bool is_1origin = true) {
  vector<vector<T>> d(N, vector<T>(N, INF));
  for (int _ = 0; _ < M; _++) {
    int x, y;
    cin >> x >> y;
    T c;
    if (is_weighted)
      cin >> c;
    else
      c = 1;
    if (is_1origin) x--, y--;
    d[x][y] = c;
    if (!is_directed) d[y][x] = c;
  }
  return d;
}
template <typename G>
struct HeavyLightDecomposition {
 private:
  void dfs_sz(int cur) {
    size[cur] = 1;
    for (auto& dst : g[cur]) {
      if (dst == par[cur]) {
        if (g[cur].size() >= 2 && int(dst) == int(g[cur][0]))
          swap(g[cur][0], g[cur][1]);
        else
          continue;
      }
      depth[dst] = depth[cur] + 1;
      par[dst] = cur;
      dfs_sz(dst);
      size[cur] += size[dst];
      if (size[dst] > size[g[cur][0]]) {
        swap(dst, g[cur][0]);
      }
    }
  }

  void dfs_hld(int cur) {
    down[cur] = id++;
    for (auto dst : g[cur]) {
      if (dst == par[cur]) continue;
      nxt[dst] = (int(dst) == int(g[cur][0]) ? nxt[cur] : int(dst));
      dfs_hld(dst);
    }
    up[cur] = id;
  }

  // [u, v)
  vector<pair<int, int>> ascend(int u, int v) const {
    vector<pair<int, int>> res;
    while (nxt[u] != nxt[v]) {
      res.emplace_back(down[u], down[nxt[u]]);
      u = par[nxt[u]];
    }
    if (u != v) res.emplace_back(down[u], down[v] + 1);
    return res;
  }

  // (u, v]
  vector<pair<int, int>> descend(int u, int v) const {
    if (u == v) return {};
    if (nxt[u] == nxt[v]) return {{down[u] + 1, down[v]}};
    auto res = descend(u, par[nxt[v]]);
    res.emplace_back(down[nxt[v]], down[v]);
    return res;
  }

 public:
  G& g;
  int id;
  vector<int> size, depth, down, up, nxt, par;
  HeavyLightDecomposition(G& _g, int root = 0)
      : g(_g),
        id(0),
        size(g.size(), 0),
        depth(g.size(), 0),
        down(g.size(), -1),
        up(g.size(), -1),
        nxt(g.size(), root),
        par(g.size(), root) {
    dfs_sz(root);
    dfs_hld(root);
  }

  void build(int root) {
    dfs_sz(root);
    dfs_hld(root);
  }

  pair<int, int> idx(int i) const { return make_pair(down[i], up[i]); }

  template <typename F>
  void path_query(int u, int v, bool vertex, const F& f) {
    int l = lca(u, v);
    for (auto&& [a, b] : ascend(u, l)) {
      int s = a + 1, t = b;
      s > t ? f(t, s) : f(s, t);
    }
    if (vertex) f(down[l], down[l] + 1);
    for (auto&& [a, b] : descend(l, v)) {
      int s = a, t = b + 1;
      s > t ? f(t, s) : f(s, t);
    }
  }

  template <typename F>
  void path_noncommutative_query(int u, int v, bool vertex, const F& f) {
    int l = lca(u, v);
    for (auto&& [a, b] : ascend(u, l)) f(a + 1, b);
    if (vertex) f(down[l], down[l] + 1);
    for (auto&& [a, b] : descend(l, v)) f(a, b + 1);
  }

  template <typename F>
  void subtree_query(int u, bool vertex, const F& f) {
    f(down[u] + int(!vertex), up[u]);
  }

  int lca(int a, int b) {
    while (nxt[a] != nxt[b]) {
      if (down[a] < down[b]) swap(a, b);
      a = par[nxt[a]];
    }
    return depth[a] < depth[b] ? a : b;
  }

  int dist(int a, int b) { return depth[a] + depth[b] - depth[lca(a, b)] * 2; }
};

/**
 * @brief Heavy Light Decomposition(重軽分解)
 * @docs docs/tree/heavy-light-decomposition.md
 */


using mint = LazyMontgomeryModInt<1000000007>;

using namespace Nyaan;

void Nyaan::solve() {
  V<mint> pw(200200);
  pw[0] = 1;
  rep1(i, 200100) pw[i] = pw[i - 1] * 2;

  ini(N, M);
  vi A(M), B(M);
  in2(A, B);
  each(x, A)-- x;
  each(x, B)-- x;

  vvi g(N);
  UnionFind uf(N);
  vi used(M, false);

  rep(i, M) {
    int a = A[i], b = B[i];
    if (uf.same(a, b)) continue;
    uf.unite(a, b);
    g[a].push_back(b);
    g[b].push_back(a);
    used[i] = 1;
  }

  HeavyLightDecomposition hld(g);
  SegmentTree seg(
      V<mint>(N), [&](mint a, mint b) { return a + b; }, mint(0));

  auto ff = [&](int a, int b) { return min(a, b); };
  LazySegmentTree lazy(N, ff, ff, ff, inf, inf);

  auto pa = [&](int i, int j) { return (ll(i) << 32) + j; };
  unordered_map<ll, int> edge_to_seg;
  rep(i, N) {
    if (i == 0) continue;
    int pi = hld.par[i];
    int _seg = hld.idx(i).first;
    edge_to_seg[pa(pi, i)] = edge_to_seg[pa(i, pi)] = _seg;
  }

  rep(i, M) {
    int a = A[i], b = B[i];
    if (used[i]) {
      int chd = a;
      if (hld.depth[a] < hld.depth[b]) chd = b;
      seg.update(hld.idx(chd).first, pw[i + 1]);
    } else {
      //
      auto upd = [&](int s, int t) { lazy.update(s, t, i); };
      hld.path_query(a, b, false, upd);
    }
  }

  rep(i, N) trc(hld.idx(i).first);
  rep(i, N) { trc(seg[i], lazy.get_val(i)); }

  ini(Q);
  vi X(Q), Y(Q), Z(Q);
  in3(X, Y, Z);
  each(x, X) x--;
  each(x, Y) x--;
  each(x, Z) x--;

  auto fff = [&](pl a, pl b) { return a + b; };
  auto ggg = [&](pl a, int b) { return pl(a.first + a.se * b, a.se); };
  auto hhh = [&](int a, int b) { return a + b; };
  LazySegmentTree onseg(vp(N, pl{0, 1}), fff, ggg, hhh, pl(0, 0), 0);

  auto ison = [&](int s, int t, int x) {
    onseg.set_val(hld.idx(x).first, pl(1,1));
    int res = 0;
    hld.path_query(s, t, true,
                   [&](int i, int j) { res += onseg.query(i, j).first; });
    onseg.set_val(hld.idx(x).first, pl(0,1));
    return res;
  };

  vi is_on(Q);
  vvi ZQ(N);
  rep(i, Q) {
    if (used[Z[i]] == false) continue;
    int a = A[Z[i]];
    int b = B[Z[i]];
    int x = X[i];
    int y = Y[i];
    if(ison(x,y,a) and ison(x,y,b)) is_on[i] = 1;
  }

  trc(is_on);

  auto get_len = [&](int s, int t) {
    mint len = 0;
    hld.path_query(s, t, false, [&](int i, int j) { len += seg.query(i, j); });
    return len;
  };

  rep(i, Q) {
    int on = is_on[i];

    if (!on) {
      out(get_len(X[i], Y[i]));
    } else {
      auto w = edge_to_seg[pa(A[Z[i]], B[Z[i]])];
      trc(w);

      int zz = lazy.get_val(w);
      trc(w, zz);

      if (zz == inf) {
        out(-1);
        continue;
      }
      int a = A[zz];
      int b = B[zz];
      if (hld.dist(X[i], a) > hld.dist(X[i], b)) swap(a, b);
      trc(X[i], a, b, Y[i]);
      auto ans = get_len(X[i], a);
      ans += get_len(b, Y[i]);
      ans += pw[zz + 1];
      out(ans);
    }
  }
}
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