結果
| 問題 |
No.1595 The Final Digit
|
| ユーザー |
|
| 提出日時 | 2021-07-10 02:40:11 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 2 ms / 2,000 ms |
| コード長 | 7,893 bytes |
| コンパイル時間 | 2,315 ms |
| コンパイル使用メモリ | 202,728 KB |
| 最終ジャッジ日時 | 2025-01-22 23:38:12 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 17 |
ソースコード
#include <bits/stdc++.h>
using namespace std;
#define rep(i, a) for (int i = 0; i < (int)(a); i++)
#define sz(x) (int)(x).size()
#define pcnt __builtin_popcountll
typedef long long ll;
template<typename T>istream& operator>>(istream&i,vector<T>&v){rep(j,sz(v))i>>v[j];return i;}
template<typename T>string join(const vector<T>&v){stringstream s;rep(i,sz(v))s<<' '<<v[i];return s.str().substr(1);}
template<typename T>ostream& operator<<(ostream&o,const vector<T>&v){if(sz(v))o<<join(v);return o;}
template<typename T1,typename T2>istream& operator>>(istream&i,pair<T1,T2>&v){return i>>v.first>>v.second;}
template<typename T1,typename T2>ostream& operator<<(ostream&o,const pair<T1,T2>&v){return o<<v.first<<","<<v.second;}
template<typename T>bool mins(T& x,const T&y){if(x>y){x=y;return true;}else return false;}
template<typename T>bool maxs(T& x,const T&y){if(x<y){x=y;return true;}else return false;}
template<typename T>T dup(T x, T y){return (x+y-1)/y;}
template<typename T>ll suma(const vector<T>&a){ll res(0);for(auto&&x:a)res+=x;return res;}
int keta(ll n) { int ret = 0; while (n>0) { n/=10; ret++; } return ret; }
#ifdef _DEBUG
inline void dump() { cerr << endl; }
template <typename Head> void dump(Head &&head) { cerr << head; dump(); }
template <typename Head, typename... Tail> void dump(Head &&head, Tail &&... tail) { cerr << head << ", "; dump(forward<Tail>(tail)...); }
#define debug(...) do { cerr << __LINE__ << ":\t" << #__VA_ARGS__ << " = "; dump(__VA_ARGS__); } while (false)
#else
#define dump(...)
#define debug(...)
#endif
template <typename T> struct edge {
int src, to;
T cost;
edge(int to, T cost) : src(-1), to(to), cost(cost) {}
edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}
edge &operator=(const int &x) {
to = x;
return *this;
}
operator int() const { return to; }
};
template <typename T> using Edges = vector<edge<T>>;
template <typename T> using WeightedGraph = vector<Edges<T>>;
using UnWeightedGraph = vector<vector<int>>;
const ll LINF = 1LL << 60;
const int INF = 1001001001;
/////////////////////////////////////////////////////////////////////
template<typename T>
struct Matrix {
int h, w;
vector<vector<T>> d;
Matrix() {}
Matrix(int h, int w, T val=0): h(h), w(w), d(h, vector<T>(w, val)) {}
Matrix& unit() {
assert(h == w);
rep(i, h) d[i][i] = 1;
return *this;
}
const vector<T>& operator[](int i) const { return d[i]; }
vector<T>& operator[](int i) { return d[i]; }
Matrix& operator+=(const Matrix& a) {
assert(h == a.h && w == a.w);
rep(i, h) rep(j, w) d[i][j] += a[i][j];
return *this;
}
Matrix& operator-=(const Matrix& a) {
assert(h == a.h && w == a.w);
rep(i, h) rep(j, w) d[i][j] -= a[i][j];
return *this;
}
Matrix& operator*=(const Matrix& a) {
assert(w == a.h);
Matrix r(h, a.w);
rep(i, h) rep(k, w) rep(j, a.w) {
r[i][j] += d[i][k] * a[k][j];
}
rep(i, h) rep(j, w) d[i][j] = r[i][j];
return *this;
}
Matrix& operator/=(const Matrix& a) {
assert(h == a.h && w == a.w);
return *this *= a.inv();
}
Matrix operator+(const Matrix& a) const { return Matrix(*this) += a; }
Matrix operator-(const Matrix& a) const { return Matrix(*this) -= a; }
Matrix operator*(const Matrix& a) const { return Matrix(*this) *= a; }
Matrix operator/(const Matrix& a) const { return Matrix(*this) /= a; }
bool operator==(const Matrix& a) {
assert(h == a.h && w == a.w);
rep(i, h) rep(j, w) if (d[i][j] != a[i][j]) return false;
return true;
}
Matrix& operator+=(const T& a) { rep(i, h) rep(j, w) d[i][j] += a; return *this; }
Matrix& operator-=(const T& a) { rep(i, h) rep(j, w) d[i][j] -= a; return *this; }
Matrix& operator*=(const T& a) { rep(i, h) rep(j, w) d[i][j] *= a; return *this; }
Matrix& operator/=(const T& a) { rep(i, h) rep(j, w) d[i][j] /= a; return *this; }
Matrix operator+(const T& a) const { return Matrix(*this) += a; }
Matrix operator-(const T& a) const { return Matrix(*this) -= a; }
Matrix operator*(const T& a) const { return Matrix(*this) *= a; }
Matrix operator/(const T& a) const { return Matrix(*this) /= a; }
Matrix pow(ll t) const {
assert(h == w);
if (!t) return Matrix<T>(h, h).unit();
if (t == 1) return *this;
Matrix<T> r = pow(t>>1);
r = r*r;
if (t&1) r = r*(*this);
return r;
}
T det() {
assert(h == w);
Matrix b(*this);
T ret = 1;
for (int i=0; i<w; i++) {
int idx = -1;
for (int j=i; j<w; j++) if (b[j][i] != 0) idx = j;
if (idx == -1) return (0);
if (i != idx) {
ret *= -1;
swap(b[i], b[idx]);
}
ret *= b[i][i];
T vv = b[i][i];
for (int j=0; j<w; j++) b[i][j] /= vv;
for (int j=i+1; j<w; j++) {
T a = b[j][i];
for (int k=0; k<w; k++) b[j][k] -= b[i][k] * a;
}
}
return ret;
}
Matrix inv() const {
assert(h == w);
Matrix b(*this);
Matrix invb(h, w);
rep(i, h) rep(j, w) invb[i][j] = (i==j) ? 1 : 0;
rep(i, h) {
T buf = (T)(1)/b[i][i];
rep(j, w) { b[i][j] *= buf; invb[i][j] *= buf; }
rep(j, w) {
if (i != j) {
buf = b[j][i];
rep(k, w) { b[j][k] -= b[i][k] * buf; invb[j][k] -= invb[i][k] * buf; }
}
}
}
return invb;
}
Matrix trans() const {
Matrix b(w, h);
rep(i, h) rep(j, w) b[j][i] = d[i][j];
return b;
}
Matrix rot(int deg) const {
deg %= 4;
int rh = h, rw = w;
if (deg&1) swap(rh, rw);
Matrix b(rh, rw);
if (deg == 0) return *this;
if (deg == 1) rep(i, h) rep(j, w) b[j][h-i-1] = d[i][j];
if (deg == 2) rep(i, h) rep(j, w) b[h-i-1][w-j-1] = d[i][j];
if (deg == 3) rep(i, h) rep(j, w) b[w-j-1][i] = d[i][j];
return b;
}
void show() {
rep(i, h) {
rep(j, w) { if (j > 0) cout << " "; cout << d[i][j]; }
cout << "\n";
}
}
};
template<int mod>
struct ModInt {
ll x;
ModInt(ll x=0):x((x%mod+mod)%mod){}
ModInt operator-() const { return ModInt(-x); }
ModInt& operator+=(const ModInt a) {
if ((x += a.x) >= mod) x -= mod;
return *this;
}
ModInt& operator-=(const ModInt a) {
if ((x += mod-a.x) >= mod) x -= mod;
return *this;
}
ModInt& operator*=(const ModInt a) { (x *= a.x) %= mod; return *this; }
ModInt operator+(const ModInt a) const { return ModInt(*this)+=a; }
ModInt operator-(const ModInt a) const { return ModInt(*this)-=a; }
ModInt operator*(const ModInt a) const { return ModInt(*this)*=a; }
ModInt pow(ll t) const {
if (!t) return 1;
ModInt a = *this, r = 1;
while (t) {
if (t & 1) r *= a;
a *= a;
t >>= 1;
}
return r;
}
ModInt inv() const {
ll a = x;
ll b = mod;
ll c = 1, d = 0;
while (b) {
ll t = a/b;
a -= t*b; swap(a, b);
c -= t*d; swap(c, d);
}
c %= mod;
if (c < 0) c += mod;
return c;
}
ModInt& operator/=(const ModInt a) { return (*this) *= a.inv(); }
ModInt operator/(const ModInt a) const { return ModInt(*this)/=a; }
bool operator==(const ModInt a) const { return x == a.x; }
bool operator!=(const ModInt a) const { return x != a.x; }
friend ostream &operator<<(ostream &os, const ModInt &p) { return os << p.x; }
friend istream &operator>>(istream &is, ModInt &a) {
ll t;
is >> t;
a = ModInt(t);
return (is);
}
};
using mint = ModInt<10>;
void solve()
{
ll p,q,r,k; cin>>p>>q>>r>>k;
Matrix<mint> mat(3, 3);
Matrix<mint> a(3, 1);
a[0][0] = r;
a[1][0] = q;
a[2][0] = p;
mat[0][0] = 1; mat[0][1] = 1; mat[0][2] = 1;
mat[1][0] = 1; mat[1][1] = 0; mat[1][2] = 0;
mat[2][0] = 0; mat[2][1] = 1; mat[2][2] = 0;
Matrix<mint> ans = mat.pow(k-3) * a;
rep(i, 3) debug(ans[i][0]);
cout << ans[0][0] << "\n";
}
int main()
{
int t;
t = 1;
// cin>>t;
while (t--) solve();
return 0;
}