結果

問題 No.1638 Robot Maze
ユーザー NyaanNyaanNyaanNyaan
提出日時 2021-08-06 21:57:10
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 3 ms / 2,000 ms
コード長 18,768 bytes
コンパイル時間 2,284 ms
コンパイル使用メモリ 268,348 KB
最終ジャッジ日時 2025-01-23 15:15:53
ジャッジサーバーID
(参考情報)
judge3 / judge1
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 49
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

/**
* date : 2021-08-06 21:57:06
*/
#define NDEBUG
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
T &x() { return first; }
const T &x() const { return first; }
U &y() { return second; }
const U &y() const { return second; }
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T>
int sz(const T &t) {
return t.size();
}
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
inline T Max(const vector<T> &v) {
return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
return accumulate(begin(v), end(v), 0LL);
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
} // namespace Nyaan
// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return _mm_popcnt_u64(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace Nyaan
// inout
namespace Nyaan {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &... u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &... u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
void outr() {}
template <typename T, class... U, char sep = ' '>
void outr(const T &t, const U &... u) {
cout << t;
outr(u...);
}
struct IoSetupNya {
IoSetupNya() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupnya;
} // namespace Nyaan
// debug
namespace DebugImpl {
template <typename U, typename = void>
struct is_specialize : false_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, typename U::iterator, void>::type>
: true_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, decltype(U::first), void>::type>
: true_type {};
template <typename U>
struct is_specialize<U, enable_if_t<is_integral<U>::value, void>> : true_type {
};
void dump(const char& t) { cerr << t; }
void dump(const string& t) { cerr << t; }
void dump(const bool& t) { cerr << (t ? "true" : "false"); }
template <typename U,
enable_if_t<!is_specialize<U>::value, nullptr_t> = nullptr>
void dump(const U& t) {
cerr << t;
}
template <typename T>
void dump(const T& t, enable_if_t<is_integral<T>::value>* = nullptr) {
string res;
if (t == Nyaan::inf) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -Nyaan::inf) res = "-inf";
}
if constexpr (sizeof(T) == 8) {
if (t == Nyaan::infLL) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -Nyaan::infLL) res = "-inf";
}
}
if (res.empty()) res = to_string(t);
cerr << res;
}
template <typename T, typename U>
void dump(const pair<T, U>&);
template <typename T>
void dump(const pair<T*, int>&);
template <typename T>
void dump(const T& t,
enable_if_t<!is_void<typename T::iterator>::value>* = nullptr) {
cerr << "[ ";
for (auto it = t.begin(); it != t.end();) {
dump(*it);
cerr << (++it == t.end() ? "" : ", ");
}
cerr << " ]";
}
template <typename T, typename U>
void dump(const pair<T, U>& t) {
cerr << "( ";
dump(t.first);
cerr << ", ";
dump(t.second);
cerr << " )";
}
template <typename T>
void dump(const pair<T*, int>& t) {
cerr << "[ ";
for (int i = 0; i < t.second; i++) {
dump(t.first[i]);
cerr << (i == t.second - 1 ? "" : ", ");
}
cerr << " ]";
}
void trace() { cerr << endl; }
template <typename Head, typename... Tail>
void trace(Head&& head, Tail&&... tail) {
cerr << " ";
dump(head);
if (sizeof...(tail) != 0) cerr << ",";
trace(forward<Tail>(tail)...);
}
} // namespace DebugImpl
#ifdef NyaanDebug
#define trc(...) \
do { \
cerr << "## " << #__VA_ARGS__ << " = "; \
DebugImpl::trace(__VA_ARGS__); \
} while (0)
#else
#define trc(...) (void(0))
#endif
// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
Nyaan::out(__VA_ARGS__); \
return; \
} while (0)
namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
//
template <typename T, typename F>
struct SegmentTree {
int size;
vector<T> seg;
const F f;
const T I;
SegmentTree(F _f, const T &I_) : size(0), f(_f), I(I_) {}
SegmentTree(int N, F _f, const T &I_) : f(_f), I(I_) { init(N); }
SegmentTree(const vector<T> &v, F _f, T I_) : f(_f), I(I_) {
init(v.size());
for (int i = 0; i < (int)v.size(); i++) {
seg[i + size] = v[i];
}
build();
}
void init(int N) {
size = 1;
while (size < N) size <<= 1;
seg.assign(2 * size, I);
}
void set(int k, T x) { seg[k + size] = x; }
void build() {
for (int k = size - 1; k > 0; k--) {
seg[k] = f(seg[2 * k], seg[2 * k + 1]);
}
}
void update(int k, T x) {
k += size;
seg[k] = x;
while (k >>= 1) {
seg[k] = f(seg[2 * k], seg[2 * k + 1]);
}
}
void add(int k, T x) {
k += size;
seg[k] += x;
while (k >>= 1) {
seg[k] = f(seg[2 * k], seg[2 * k + 1]);
}
}
// query to [a, b)
T query(int a, int b) {
T L = I, R = I;
for (a += size, b += size; a < b; a >>= 1, b >>= 1) {
if (a & 1) L = f(L, seg[a++]);
if (b & 1) R = f(seg[--b], R);
}
return f(L, R);
}
T &operator[](const int &k) { return seg[k + size]; }
template <typename C>
int find_subtree(int a, const C &check, T &M, bool type) {
while (a < size) {
T nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
if (check(nxt))
a = 2 * a + type;
else
M = nxt, a = 2 * a + 1 - type;
}
return a - size;
}
template <typename C>
int find_first(int a, const C &check) {
T L = I;
if (a <= 0) {
if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
return -1;
}
int b = size;
for (a += size, b += size; a < b; a >>= 1, b >>= 1) {
if (a & 1) {
T nxt = f(L, seg[a]);
if (check(nxt)) return find_subtree(a, check, L, false);
L = nxt;
++a;
}
}
return -1;
}
template <typename C>
int find_last(int b, const C &check) {
T R = I;
if (b >= size) {
if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
return -1;
}
int a = size;
for (b += size; a < b; a >>= 1, b >>= 1) {
if (b & 1) {
T nxt = f(seg[--b], R);
if (check(nxt)) return find_subtree(b, check, R, true);
R = nxt;
}
}
return -1;
}
};
template <typename T>
struct edge {
int src, to;
T cost;
edge(int _to, T _cost) : src(-1), to(_to), cost(_cost) {}
edge(int _src, int _to, T _cost) : src(_src), to(_to), cost(_cost) {}
edge &operator=(const int &x) {
to = x;
return *this;
}
operator int() const { return to; }
};
template <typename T>
using Edges = vector<edge<T>>;
template <typename T>
using WeightedGraph = vector<Edges<T>>;
using UnweightedGraph = vector<vector<int>>;
// Input of (Unweighted) Graph
UnweightedGraph graph(int N, int M = -1, bool is_directed = false,
bool is_1origin = true) {
UnweightedGraph g(N);
if (M == -1) M = N - 1;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
if (is_1origin) x--, y--;
g[x].push_back(y);
if (!is_directed) g[y].push_back(x);
}
return g;
}
// Input of Weighted Graph
template <typename T>
WeightedGraph<T> wgraph(int N, int M = -1, bool is_directed = false,
bool is_1origin = true) {
WeightedGraph<T> g(N);
if (M == -1) M = N - 1;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
cin >> c;
if (is_1origin) x--, y--;
g[x].emplace_back(x, y, c);
if (!is_directed) g[y].emplace_back(y, x, c);
}
return g;
}
// Input of Edges
template <typename T>
Edges<T> esgraph(int N, int M, int is_weighted = true, bool is_1origin = true) {
Edges<T> es;
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
if (is_weighted)
cin >> c;
else
c = 1;
if (is_1origin) x--, y--;
es.emplace_back(x, y, c);
}
return es;
}
// Input of Adjacency Matrix
template <typename T>
vector<vector<T>> adjgraph(int N, int M, T INF, int is_weighted = true,
bool is_directed = false, bool is_1origin = true) {
vector<vector<T>> d(N, vector<T>(N, INF));
for (int _ = 0; _ < M; _++) {
int x, y;
cin >> x >> y;
T c;
if (is_weighted)
cin >> c;
else
c = 1;
if (is_1origin) x--, y--;
d[x][y] = c;
if (!is_directed) d[y][x] = c;
}
return d;
}
template <typename G>
struct HeavyLightDecomposition {
private:
void dfs_sz(int cur) {
size[cur] = 1;
for (auto& dst : g[cur]) {
if (dst == par[cur]) {
if (g[cur].size() >= 2 && int(dst) == int(g[cur][0]))
swap(g[cur][0], g[cur][1]);
else
continue;
}
depth[dst] = depth[cur] + 1;
par[dst] = cur;
dfs_sz(dst);
size[cur] += size[dst];
if (size[dst] > size[g[cur][0]]) {
swap(dst, g[cur][0]);
}
}
}
void dfs_hld(int cur) {
down[cur] = id++;
for (auto dst : g[cur]) {
if (dst == par[cur]) continue;
nxt[dst] = (int(dst) == int(g[cur][0]) ? nxt[cur] : int(dst));
dfs_hld(dst);
}
up[cur] = id;
}
// [u, v)
vector<pair<int, int>> ascend(int u, int v) const {
vector<pair<int, int>> res;
while (nxt[u] != nxt[v]) {
res.emplace_back(down[u], down[nxt[u]]);
u = par[nxt[u]];
}
if (u != v) res.emplace_back(down[u], down[v] + 1);
return res;
}
// (u, v]
vector<pair<int, int>> descend(int u, int v) const {
if (u == v) return {};
if (nxt[u] == nxt[v]) return {{down[u] + 1, down[v]}};
auto res = descend(u, par[nxt[v]]);
res.emplace_back(down[nxt[v]], down[v]);
return res;
}
public:
G& g;
int id;
vector<int> size, depth, down, up, nxt, par;
HeavyLightDecomposition(G& _g, int root = 0)
: g(_g),
id(0),
size(g.size(), 0),
depth(g.size(), 0),
down(g.size(), -1),
up(g.size(), -1),
nxt(g.size(), root),
par(g.size(), root) {
dfs_sz(root);
dfs_hld(root);
}
void build(int root) {
dfs_sz(root);
dfs_hld(root);
}
pair<int, int> idx(int i) const { return make_pair(down[i], up[i]); }
template <typename F>
void path_query(int u, int v, bool vertex, const F& f) {
int l = lca(u, v);
for (auto&& [a, b] : ascend(u, l)) {
int s = a + 1, t = b;
s > t ? f(t, s) : f(s, t);
}
if (vertex) f(down[l], down[l] + 1);
for (auto&& [a, b] : descend(l, v)) {
int s = a, t = b + 1;
s > t ? f(t, s) : f(s, t);
}
}
template <typename F>
void path_noncommutative_query(int u, int v, bool vertex, const F& f) {
int l = lca(u, v);
for (auto&& [a, b] : ascend(u, l)) f(a + 1, b);
if (vertex) f(down[l], down[l] + 1);
for (auto&& [a, b] : descend(l, v)) f(a, b + 1);
}
template <typename F>
void subtree_query(int u, bool vertex, const F& f) {
f(down[u] + int(!vertex), up[u]);
}
int lca(int a, int b) {
while (nxt[a] != nxt[b]) {
if (down[a] < down[b]) swap(a, b);
a = par[nxt[a]];
}
return depth[a] < depth[b] ? a : b;
}
int dist(int a, int b) { return depth[a] + depth[b] - depth[lca(a, b)] * 2; }
};
/**
* @brief Heavy Light Decomposition()
* @docs docs/tree/heavy-light-decomposition.md
*/
using namespace Nyaan;
void Nyaan::solve() {
inl(H, W);
inl(U, D, R, L, K, P);
inl(xs, ys, xt, yt);
--xs, --ys, --xt, --yt;
V<string> g(H);
in(g);
auto id = [&](int i, int j) { return i * W + j; };
auto ok = [&](int i, int j) { return 0 <= i and i < H and 0 <= j and j < W; };
priority_queue<pl, vp, greater<> > Q;
vvl d(H, vl(W, -1));
d[xs][ys] = 0;
auto add = [&](int i, int j, ll c, char ch) {
if (!ok(i, j)) return;
if (g[i][j] != ch) return;
if (d[i][j] == -1 or d[i][j] > c) {
d[i][j] = c;
Q.emplace(c, i * W + j);
}
};
int dx[] = {1, 0, -1, 0};
int dy[] = {0, 1, 0, -1};
Q.emplace(0, id(xs, ys));
while (!Q.empty()) {
auto [co, idc] = Q.top();
Q.pop();
int i = idc / W, j = idc % W;
if (d[i][j] != co) continue;
if (co > K) break;
add(i - 1, j, co + U, '.');
add(i + 1, j, co + D, '.');
add(i, j + 1, co + R, '.');
add(i, j - 1, co + L, '.');
rep(k, 4) {
int ni = i + dx[k], nj = j + dy[k];
ll ad;
if(k==0)ad=D;
if(k==1)ad=R;
if(k==2)ad=U;
if(k==3)ad=L;
add(ni, nj, co + P+ad, '@');
}
}
each(v, d) trc(v);
if (d[xt][yt] == -1 or d[xt][yt] > K) die("No");
out("Yes");
}
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
0