結果
| 問題 |
No.1640 簡単な色塗り
|
| コンテスト | |
| ユーザー |
👑 |
| 提出日時 | 2021-08-06 22:06:56 |
| 言語 | Lua (LuaJit 2.1.1734355927) |
| 結果 |
TLE
(最新)
AC
(最初)
|
| 実行時間 | - |
| コード長 | 4,186 bytes |
| コンパイル時間 | 199 ms |
| コンパイル使用メモリ | 6,944 KB |
| 実行使用メモリ | 38,556 KB |
| 最終ジャッジ日時 | 2024-06-29 15:13:48 |
| 合計ジャッジ時間 | 23,788 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge5 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 50 TLE * 3 |
ソースコード
-- Hopcroft-Karp
ABmatch = {}
ABmatch.create = function(self, an, bn)
self.dst = {}
self.edge = {}
for i = 1, an do
self.dst[i] = false
self.edge[i] = {}
end
self.src = {}
self.invcnt = {}
self.invs = {}
self.invpos = {}
self.padded = {}
for i = 1, bn do
self.src[i] = false
self.invs[i] = {}
end
self.p = {}
self.tasks = {}
self.level = {}
end
ABmatch.addEdge = function(self, a, b)
table.insert(self.edge[a], b)
if not self.dst[a] and not self.src[b] then
self.dst[a] = b
self.src[b] = a
end
end
ABmatch.makeAugPath = function(self)
local tasknum = 0
local tasks = self.tasks
local level = self.level
local edge = self.edge
local src = self.src
local an = #self.dst
local bn = #src
local invcnt, invs = self.invcnt, self.invs
local p, psize = self.p, 0
local padded = self.padded
local lvinf = an + 1
for i = 1, an do
if self.dst[i] then
level[i] = lvinf
else
tasknum = tasknum + 1
tasks[tasknum] = i
level[i] = 1
end
end
for i = 1, bn do
invcnt[i] = 0
padded[i] = false
end
local done = 0
local lvmax = lvinf
while done < tasknum do
done = done + 1
local a = tasks[done]
if lvmax < level[a] then break end
for i = 1, #edge[a] do
local b = edge[a][i]
local sb = src[b]
if sb then
if level[sb] == lvinf then
tasknum = tasknum + 1
tasks[tasknum] = sb
level[sb] = level[a] + 1
invcnt[b] = invcnt[b] + 1
invs[b][invcnt[b]] = a
elseif level[sb] == level[a] + 1 then
invcnt[b] = invcnt[b] + 1
invs[b][invcnt[b]] = a
end
else
if lvmax == lvinf then
lvmax = level[a]
end
if padded[b] then
else
padded[b] = true
psize = psize + 1
p[psize] = b
end
invcnt[b] = invcnt[b] + 1
invs[b][invcnt[b]] = a
end
end
end
self.psize = psize
return lvmax
end
-- ABmatch.dfs = function(self, b, lv)
-- for i = 1, self.invcnt[b] do
-- local a = self.invs[b][i]
-- if self.level[a] == 1 or (self.level[a] == lv and self:dfs(self.dst[a], lv - 1)) then
-- self.dst[a], self.src[b] = b, a
-- self.level[a] = -1
-- return true
-- end
-- end
-- end
ABmatch.restore = function(self, bend, lvend)
local invs, invcnt, invpos = self.invs, self.invcnt, self.invpos
local dst, src, level = self.dst, self.src, self.level
local bn = #src
for i = 1, bn do
invpos[i] = 0
end
local accept = false
local tasks = self.tasks
local taskpos = 1
tasks[1] = bend
while 0 < taskpos do
local b = tasks[taskpos]
if accept then
local a = invs[b][invpos[b]]
dst[a], src[b] = b, a
level[a] = -1
taskpos = taskpos - 1
else
if invpos[b] == invcnt[b] then
taskpos = taskpos - 1
else
local ip = invpos[b] + 1
invpos[b] = ip
local a = invs[b][ip]
if level[a] == 1 then
accept = true
dst[a], src[b] = b, a
level[a] = -1
taskpos = taskpos - 1
elseif level[a] + taskpos == lvend + 1 then
taskpos = taskpos + 1
tasks[taskpos] = dst[a]
end
end
end
end
end
ABmatch.matching = function(self)
local an = #self.dst
local lv = self:makeAugPath()
while lv <= an do
for i = 1, self.psize do
self:restore(self.p[i], lv)
-- self:dfs(self.p[i], lv)
end
lv = self:makeAugPath()
end
self.executed = true
end
ABmatch.getMatchCount = function(self)
if not self.executed then
self:matching()
end
local cnt = 0
for i = 1, #self.dst do
if self.dst[i] then cnt = cnt + 1 end
end
return cnt
end
ABmatch.new = function(an, bn)
local obj = {}
setmetatable(obj, {__index = ABmatch})
obj:create(an, bn)
return obj
end
local n = io.read("*n")
local abm = ABmatch.new(n, n)
for i = 1, n do
local a, b = io.read("*n", "*n")
abm:addEdge(i, a)
abm:addEdge(i, b)
end
if abm:getMatchCount() == n then
print("Yes")
for i = 1, n do
print(abm.dst[i])
end
else
print("No")
end