結果

問題 No.878 Range High-Element Query
ユーザー te-shte-sh
提出日時 2021-08-09 14:37:23
言語 Crystal
(1.11.2)
結果
WA  
実行時間 -
コード長 14,013 bytes
コンパイル時間 19,698 ms
コンパイル使用メモリ 294,384 KB
実行使用メモリ 15,200 KB
最終ジャッジ日時 2023-10-21 12:22:38
合計ジャッジ時間 23,075 ms
ジャッジサーバーID
(参考情報)
judge12 / judge9
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
4,324 KB
testcase_01 WA -
testcase_02 WA -
testcase_03 WA -
testcase_04 WA -
testcase_05 WA -
testcase_06 WA -
testcase_07 WA -
testcase_08 WA -
testcase_09 WA -
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 WA -
testcase_18 WA -
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ソースコード

diff #

def solve(io)
  n, q = io.get2
  a = io.get_a(n)

  a2 = a.map_with_index { |ai, i| {ai, i} }
  a2.sort_by! { |ai, _| -ai }

  b = Array.new(n, -1)
  rbt = RedBlackTree(Int32).new
  a2.each do |_, i|
    b[i] = rbt.rsearch { |j| j < i } || -1
    rbt.add(i)
  end

  b2 = b.map_with_index { |bi, i| {bi, i} }
  b2.sort_by! { |bi, _| bi }

  r = Array.new(q) do |i|
    ti, li, ri = io.get3; li -= 1; ri -= 1
    {li, ri, i}
  end
  r.sort_by! { |li, _, _| li }

  j = 0
  ft = FenwickTree(Int32).new(n)
  ans = Array.new(q, 0)
  r.each do |li, ri, i|
    while b2[j][0] < li
      ft.add(b2[j][1], 1)
      j += 1
    end
    ans[i] = ft[li..ri]
  end

  ans.each do |v|
    io.put v
  end
end

class ProconIO
  def initialize(@ins : IO = STDIN, @outs : IO = STDOUT)
    @buf = IO::Memory.new("")
  end

  def get(k : T.class = Int32) forall T
    get_v(k)
  end

  macro define_get
    {% for i in (2..9) %}
      def get({{ *(1..i).map { |j| "k#{j}".id } }})
        { {{ *(1..i).map { |j| "get(k#{j})".id } }} }
      end
    {% end %}
  end
  define_get

  macro define_getn
    {% for i in (2..9) %}
      def get{{i}}(k : T.class = Int32) forall T
        get({{ *(1..i).map { "k".id } }})
      end
    {% end %}
  end
  define_getn

  def get_a(n : Int, k : T.class = Int32) forall T
    Array.new(n) { get_v(k) }
  end

  def get_c(n : Int, k : T.class = Int32) forall T
    get_a(n, k)
  end

  macro define_get_c
    {% for i in (2..9) %}
      def get_c(n : Int, {{ *(1..i).map { |j| "k#{j}".id } }})
        a = Array.new(n) { get({{ *(1..i).map { |j| "k#{j}".id } }}) }
        { {{ *(1..i).map { |j| "a.map { |e| e[#{j-1}] }".id } }} }
      end
    {% end %}
  end
  define_get_c

  macro define_getn_c
    {% for i in (2..9) %}
      def get{{i}}_c(n : Int, k : T.class = Int32) forall T
        get_c(n, {{ *(1..i).map { "k".id } }})
      end
    {% end %}
  end
  define_getn_c

  def get_m(r : Int, c : Int, k : T.class = Int32) forall T
    Array.new(r) { get_a(c, k) }
  end

  macro define_put
    {% for i in (1..9) %}
      def put({{ *(1..i).map { |j| "v#{j}".id } }}, *, delimiter = " ")
        {% for j in (1..i) %}
          print_v(v{{j}}, delimiter)
          {% if j < i %}@outs << delimiter{% end %}
        {% end %}
        @outs.puts
      end
    {% end %}
  end
  define_put

  def put_e(*vs)
    put(*vs)
    exit
  end

  def put_f(*vs)
    put(*vs)
    @outs.flush
  end


  private def get_v(k : Int32.class); get_token.to_i32; end
  private def get_v(k : Int64.class); get_token.to_i64; end
  private def get_v(k : UInt32.class); get_token.to_u32; end
  private def get_v(k : UInt64.class); get_token.to_u64; end
  private def get_v(k : Float64.class); get_token.to_f64; end
  private def get_v(k : String.class); get_token; end

  private def get_token
    loop do
      token = @buf.gets(' ', chomp: true)
      break token unless token.nil?
      @buf = IO::Memory.new(@ins.read_line)
    end
  end

  private def print_v(v, dlimiter)
    @outs << v
  end

  private def print_v(v : Enumerable, delimiter)
    v.each_with_index do |e, i|
      @outs << e
      @outs << delimiter if i < v.size - 1
    end
  end
end

struct Int
  def cdiv(b : Int)
    (self + b - 1) // b
  end

  def bit?(i : Int)
    bit(i) == 1
  end

  def set_bit(i : Int)
    self | (self.class.new(1) << i)
  end

  def reset_bit(i : Int)
    self & ~(self.class.new(1) << i)
  end

  
  {% if compare_versions(env("CRYSTAL_VERSION") || "0.0.0", "0.35.0") < 0 %}
    def digits(base = 10)
      raise ArgumentError.new("Invalid base #{base}") if base < 2
      raise ArgumentError.new("Can't request digits of negative number") if self < 0
      return [0] if self == 0

      num = self
      digits_count = (Math.log(self.to_f + 1) / Math.log(base)).ceil.to_i
      ary = Array(Int32).new(digits_count)
      while num != 0
        ary << num.remainder(base).to_i
        num = num.tdiv(base)
      end
      ary
    end
  {% end %}

  {% if compare_versions(env("CRYSTAL_VERSION") || "0.0.0", "0.34.0") < 0 %}
    def bit_length : Int32
      x = self < 0 ? ~self : self

      if x.is_a?(Int::Primitive)
        Int32.new(sizeof(self) * 8 - x.leading_zeros_count)
      else
        to_s(2).size
      end
    end
  {% end %}
end

struct Float64
  def near?(x)
    (self - x).abs <= (self.abs < x.abs ? x.abs : self.abs) * EPSILON
  end
end

struct Number
  {% if compare_versions(env("CRYSTAL_VERSION") || "0.0.0", "1.1.0") < 0 %}
    def zero?
      self == 0
    end

    def positive?
      self > 0
    end

    def negative?
      self < 0
    end
  {% end %}

  {% if compare_versions(env("CRYSTAL_VERSION") || "0.0.0", "0.36.0") < 0 %}
    def self.additive_identity
      zero
    end

    def self.multiplicative_identity
      new(1)
    end
  {% end %}
end

class Array
  macro new_md(*args, &block)
    {% if !block %}
      {% for arg, i in args[0...-2] %}
        Array.new({{arg}}) {
      {% end %}
      Array.new({{args[-2]}}, {{args[-1]}})
      {% for arg in args[0...-2] %}
        }
      {% end %}
    {% else %}
      {% for arg, i in args %}
        Array.new({{arg}}) { |_i{{i}}|
      {% end %}
      {% for block_arg, i in block.args %}
        {{block_arg}} = _i{{i}}
      {% end %}
      {{block.body}}
      {% for arg in args %}
        }
      {% end %}
    {% end %}
  end
end

module Math
  {% if compare_versions(env("CRYSTAL_VERSION") || "0.0.0", "1.2.0") < 0 %}
    def isqrt(value : Int::Primitive)
      raise ArgumentError.new "Input must be non-negative integer" if value < 0
      return value if value < 2
      res = value.class.zero
      bit = res.succ << (res.leading_zeros_count - 2)
      bit >>= value.leading_zeros_count & ~0x3
      while (bit != 0)
        if value >= res + bit
          value -= res + bit
          res = (res >> 1) + bit
        else
          res >>= 1
        end
        bit >>= 2
      end
      res
    end
  {% end %}
end

macro min_u(a, b)
  {{a}} = Math.min({{a}}, {{b}})
end

macro max_u(a, b)
  {{a}} = Math.max({{a}}, {{b}})
end

macro zip(a, *b, &block)
  {{a}}.zip({{*b}}) {{block}}
end

class FenwickTree(T)
  def initialize(@n : Int32)
    @b = Array.new(@n + 1, T.additive_identity)
  end

  def [](i : Int)
    self[i..i]
  end

  def [](start : Int, count : Int)
    get(start + count) - get(start)
  end

  def [](r : Range)
    sc = Indexable.range_to_index_and_count(r, @n)
    raise ArgumentError.new("Invalid range") if sc.nil?
    self[*sc]
  end

  def add(i : Int, val : T)
    i += 1
    while i <= @n
      @b[i] += val
      i += i & -i
    end
  end


  @b : Array(T)

  private def get(i : Int)
    s = T.additive_identity
    while i > 0
      s += @b[i]
      i -= i & -i
    end
    s
  end
end

class RedBlackTree(T)
  def initialize
    @cmp = ->(a : T, b : T) { a <=> b }
    @root = NilNode(T).instance
    @size = 0
  end

  def empty?
    @size == 1
  end

  getter size : Int32

  def first
    first_node(@root).key
  end

  def last
    last_node(@root).key
  end

  def each(&block : T -> _)
    x = first_node(@root)
    until x.nil_node?
      yield x.key
      x = succ_node(x)
    end
  end

  def reverse_each(&block : T -> _)
    x = last_node(@root)
    until x.nil_node?
      yield x.key
      x = pred_node(x)
    end
  end

  def includes?(key : T)
    x = find_node(@root, key)
    !x.nil_node?
  end

  def search(&block : T -> Bool)
    x = search_node(@root, block)
    x.nil_node? ? nil : x.key
  end

  def rsearch(&block : T -> Bool)
    x = rsearch_node(@root, block)
    x.nil_node? ? nil : x.key
  end

  def add(key : T)
    x = Node.new(key)
    insert_helper(x)

    x.color = :red
    while x != @root && x.parent.red?
      if x.parent == x.parent.parent.left
        y = x.parent.parent.right
        if !y.nil_node? && y.red?
          x.parent.color = :black
          y.color = :black
          x.parent.parent.color = :red
          x = x.parent.parent
        else
          if x == x.parent.right
            x = x.parent
            left_rotate(x)
          end
          x.parent.color = :black
          x.parent.parent.color = :red
          right_rotate(x.parent.parent)
        end
      else
        y = x.parent.parent.left
        if !y.nil_node? && y.red?
          x.parent.color = :black
          x.color = :black
          x.parent.parent.color = :red
          x = x.parent.parent
        else
          if x == x.parent.left
            x = x.parent
            right_rotate(x)
          end
          x.parent.color = :black
          x.parent.parent.color = :red
          left_rotate(x.parent.parent)
        end
      end
    end
    @root.color = :black
  end

  def remove(key : T)
    z = find_node(@root, key)
    return false if z.nil_node?

    y = z.left.nil_node? || z.right.nil_node? ? z : succ_node(z)
    x = y.left.nil_node? ? y.right : y.left
    x.parent = y.parent

    if y.parent.nil_node?
      @root = x
    else
      if y == y.parent.left
        y.parent.left = x
      else
        y.parent.right = x
      end
    end

    z.key = y.key if y != z

    remove_fixup(x) if y.black?

    @size -= 1
    true
  end
  

  enum Color
    Red
    Black
  end

  class Node(T)
    def initialize(@key : T, @color : Color = :red)
      @left = NilNode(T).instance
      @right = NilNode(T).instance
      @parent = NilNode(T).instance
    end

    property key : T
    property color : Color
    property left : Node(T)
    property right : Node(T)
    property parent : Node(T)

    delegate black?, red?, to: @color

    def nil_node?
      false
    end
  end

  class NilNode(T) < Node(T)
    def initialize
      @key = uninitialized T
      @color = :black
      @left = uninitialized Node(T)
      @right = uninitialized Node(T)
      @parent = uninitialized Node(T)
    end

    def self.instance
      instance = self.new
      instance.left = instance.right = instance.parent = instance
    end

    def nil_node?
      true
    end
  end

  @cmp : (T, T) -> Int32
  @root : Node(T)

  private def cmp(a : Node(T), b : Node(T))
    @cmp.call(a.key, b.key)
  end

  private def first_node(x : Node(T))
    until x.left.nil_node?
      x = x.left
    end
    x
  end

  private def last_node(x : Node(T))
    until x.right.nil_node?
      x = x.right
    end
    x
  end

  private def succ_node(x : Node(T))
    return first_node(x.right) unless x.right.nil_node?
    y = x.parent
    while !y.nil_node? && x == y.right
      x, y = y, y.parent
    end
    y
  end

  private def pred_node(x : Node(T))
    return last_node(x.left) unless x.left.nil_node?
    y = x.parent
    while !y.nil_node? && x == y.left
      x, y = y, y.parent
    end
    y
  end

  private def find_node(x : Node(T), key : T)
    while !x.nil_node? && x.key != key
      x = @cmp.call(key, x.key).negative? ? x.left : x.right
    end
    x
  end

  private def search_node(x : Node(T), block : T -> Bool)
    last : Node(T) = NilNode(T).instance
    loop do
      if block.call(x.key)
        last = x
        if x.left.nil_node?
          break last
        else
          x = x.left
        end
      else
        if x.right.nil_node?
          break last
        else
          x = x.right
        end
      end
    end
  end

  private def rsearch_node(x : Node(T), block : T -> Bool)
    last : Node(T) = NilNode(T).instance
    loop do
      if block.call(x.key)
        last = x
        if x.right.nil_node?
          break last
        else
          x = x.right
        end
      else
        if x.left.nil_node?
          break last
        else
          x = x.left
        end
      end
    end
  end

  private def insert_helper(z : Node(T))
    x, y = @root, NilNode(T).instance
    until x.nil_node?
      x, y = cmp(z, x).negative? ? x.left : x.right, x
    end
    z.parent = y
    if y.nil_node?
      @root = z
    else
      cmp(z, y).negative? ? y.left = z : y.right = z
    end
    @size += 1
  end

  private def remove_fixup(x : Node(T))
    while x != @root && x.black?
      if x == x.parent.left
        w = x.parent.right
        if w.red?
          w.color = :black
          x.parent.color = :red
          left_rotate(x.parent)
          w = x.parent.right
        end
        if w.left.black? && w.right.black?
          w.color = :red
          x = x.parent
        else
          if w.right.black?
            w.left.color = :black
            w.color = :red
            right_rotate(w)
            w = x.parent.right
          end
          w.color = x.parent.color
          x.parent.color = :black
          w.right.color = :black
          left_rotate(x.parent)
          x = @root
        end
      else
        w = x.parent.left
        if w.red?
          w.color = :black
          x.parent.color = :red
          right_rotate(x.parent)
          w = x.parent.left
        end
        if w.right.black? && w.left.black?
          w.color = :red
          x = x.parent
        else
          if w.left.black?
            w.right.color = :black
            w.color = :red
            left_rotate(w)
            w = x.parent.left
          end
          w.color = x.parent.color
          x.parent.color = :black
          w.left.color = :black
          right_rotate(x.parent)
          x = @root
        end
      end
    end
    x.color = :black
  end

  private def left_rotate(x : Node(T))
    raise "x.right is nil" if x.right.nil_node?
    y = x.right
    x.right = y.left
    y.left.parent = x unless y.left.nil_node?
    y.parent = x.parent
    if x.parent.nil_node?
      @root = y
    elsif x == x.parent.left
      x.parent.left = y
    else
      x.parent.right = y
    end
    y.left = x
    x.parent = y
  end

  private def right_rotate(x : Node(T))
    raise "x.left is nil" if x.left.nil_node?
    y = x.left
    x.left = y.right
    y.parent = x.parent
    if x.parent.nil_node?
      @root = y
    elsif x == x.parent.left
      x.parent.left = y
    else
      x.parent.right = y
    end
    y.right = x
    x.parent = y
  end
end

solve(ProconIO.new)
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