結果

問題 No.1669 パズル作成
ユーザー noiminoimi
提出日時 2021-09-03 23:20:10
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 20,688 bytes
コンパイル時間 2,856 ms
コンパイル使用メモリ 232,504 KB
実行使用メモリ 6,856 KB
最終ジャッジ日時 2024-12-15 18:01:39
合計ジャッジ時間 9,515 ms
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 WA -
testcase_01 AC 3 ms
6,656 KB
testcase_02 AC 4 ms
6,528 KB
testcase_03 WA -
testcase_04 WA -
testcase_05 AC 4 ms
6,528 KB
testcase_06 AC 16 ms
6,656 KB
testcase_07 AC 36 ms
6,528 KB
testcase_08 WA -
testcase_09 WA -
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 WA -
testcase_18 WA -
testcase_19 WA -
testcase_20 WA -
testcase_21 WA -
testcase_22 WA -
testcase_23 WA -
testcase_24 WA -
testcase_25 WA -
testcase_26 WA -
testcase_27 WA -
testcase_28 WA -
testcase_29 WA -
testcase_30 WA -
testcase_31 WA -
権限があれば一括ダウンロードができます

ソースコード

diff #

#pragma region Macros
#pragma comment(linker, "/stack:200000000")
// #pragma GCC optimize("unroll-loops")
// #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,fma,abm,mmx,avx,avx2,tune=native")
// #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,fma,abm,mmx,avx,avx2")
// #pragma GCC target("avx2")
#pragma GCC optimize("Ofast")
#include <bits/stdc++.h>
#define ll long long
using ld = long double;
#define rep2(i, a, b) for(ll i = (a); i <= (b); i++)
#define rep3(i, a, b) for(ll i = (a); i >= (b); --i)
#define rep(i, n) for(ll i = 0; i < n; ++i)
#define each(i, a) for(auto &i : a)
#define pii pair<int, int>
#define pll pair<ll, ll>
#define pb push_back
#define eb emplace_back
#define vi vector<int>
#define vll vector<ll>
#define vpi vector<pii>
#define vpll vector<pll>
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
#define mt make_tuple
#define fi first
#define se second
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
template <class T = ll, class S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
using namespace std;
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
template <class T> using vc = vector<T>;
template <class T> using vvc = vector<vc<T>>;
template <class T> using vvvc = vector<vvc<T>>;
template <class T> using vvvvc = vector<vvvc<T>>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
#define si(c) (int)(c).size()
#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}

template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    iota(all(a), 0);
    return a;
}
template <typename T> vi iota(vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(all(res), 0);
    sort(all(res), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end())

template <class T> T ceil(T x, T y) {
    assert(y >= 1);
    return (x > 0 ? (x + y - 1) / y : x / y);
}

template <class T> T floor(T x, T y) {
    assert(y >= 1);
    return (x > 0 ? x / y : (x + y - 1) / y);
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T> T POW(T x, ll n, const ll &mod) {
    T res = 1;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }
// (a, b) in [lx, rx) * [ly, ry)
template <class T, class S> bool inc(const pair<T, T> &x, const S &lx, const S &ly, const S &rx, const S &ry) { return inc(x.fi, lx, rx) && inc(x.se, ly, ry); }

constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
// bit 演算系
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ll a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
ll allbit(ll n) { return (1LL << n) - 1; }
int popcount(signed t) { return __builtin_popcount(t); }
int popcount(ll t) { return __builtin_popcountll(t); }
bool ispow2(int i) { return i && (i & -i) == i; }

ll rnd(ll l, ll r) { //[l, r)
#ifdef _LOCAL
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rnd(ll n) { return rnd(0, n); }

template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <class T> ll operator*(const pair<T, T> &x, const pair<T, T> &y) { return (ll)x.fi * y.fi + (ll)x.se * y.se; }

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
};
template <typename T> using Edges = vector<edge<T>>;

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        cin >> a >> b >> c;
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S> void add(Wgraph<S> &G, int x, int y, S c) { G[x].eb(y, c), G[y].eb(x, c); }

#define i128 __int128_t
#define ull unsigned long long int
#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)
template <class T> ostream &operator<<(ostream &os, const vector<T> &v) {
    for(auto it = begin(v); it != end(v); ++it) {
        if(it == begin(v))
            os << *it;
        else
            os << " " << *it;
    }
    return os;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    os << p.first << " " << p.second;
    return os;
}
template <class S, class T> string to_string(pair<S, T> p) { return "(" + to_string(p.first) + "," + to_string(p.second) + ")"; }
string to_string(string s) { return "\"" + s + "\""; }
string to_string(char c) { return string(1, c); }
template <class T> string to_string(vector<T> s) {
    string res = "{";
    for(auto it = s.begin(); it != s.end(); it++) res += to_string(*it) + (next(it) == s.end() ? "" : ", ");
    return res + "}";
}
template <class T> string to_string(set<T> s) {
    string res = "{";
    for(auto it = s.begin(); it != s.end(); it++) res += to_string(*it), res += (next(it) == end(s) ? "" : ", ");
    return res + "}";
}

#define endl '\n'

#ifdef _LOCAL
void dump() { cerr << endl; }
template <class Head, class... Tail> void dump(Head head, Tail... tail) {
    cerr << to_string(head) << " ";
    dump(tail...);
}
#undef endl
#define debug(x)                                                                                                                                               \
    cout << #x << ": ";                                                                                                                                        \
    dump(x)
#else
void dump() {}
template <class Head, class... Tail> void dump(Head head, Tail... tail) {}
#define debug(x)
#endif
template <class T> void print(const T &a) { cout << a; }
void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    print(head);
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;
struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(15);
    }
} setup_io;
#define drop(s) cout << #s << endl, exit(0)

template <int N> struct ndFORarray {
    std::array<int, N> v;
    ndFORarray(std::array<int, N> v_) : v(v_) {}
    struct ndFORitr {
        const std::array<int, N> &v;
        std::array<int, N> tmp;
        bool is_end;
        ndFORitr(const std::array<int, N> &v_) : v(v_), tmp(), is_end(false) {}
        bool operator!=(const ndFORitr &) const { return !is_end; }
        void operator++() {
            int pos = N - 1;
            while(pos != -1) {
                tmp[pos] += 1;
                if(tmp[pos] == v[pos]) {
                    tmp[pos] = 0;
                    pos -= 1;
                } else {
                    break;
                }
            }
            if(pos == -1) { is_end = true; }
        }
        const std::array<int, N> &operator*() const { return tmp; }
    };
    ndFORitr begin() const { return ndFORitr(v); }
    ndFORitr end() const { return ndFORitr(v); }
};

struct ndFORvector {
    std::vector<int> v;
    ndFORvector(std::vector<int> v_) : v(v_) {}
    struct ndFORitr {
        const std::vector<int> &v;
        std::vector<int> tmp;
        bool is_end;
        ndFORitr(const std::vector<int> &v_) : v(v_), tmp(v.size(), 0), is_end(false) {}
        bool operator!=(const ndFORitr &) const { return !is_end; }
        void operator++() {
            int pos = v.size() - 1;
            while(pos != -1) {
                tmp[pos] += 1;
                if(tmp[pos] == v[pos]) {
                    tmp[pos] = 0;
                    pos -= 1;
                } else {
                    break;
                }
            }
            if(pos == -1) { is_end = true; }
        }
        const std::vector<int> &operator*() const { return tmp; }
    };
    ndFORitr begin() const { return ndFORitr(v); }
    ndFORitr end() const { return ndFORitr(v); }
};

auto ndFOR(std::vector<int> v) { return ndFORvector(v); }
template <class... Ts> auto ndFOR(Ts... v) { return ndFORarray<std::tuple_size<std::tuple<Ts...>>::value>({v...}); }
template <class F> struct REC {
    F f;
    REC(F &&f_) : f(std::forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, std::forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

template <class T = int> struct Imos {
    int n;
    vector<T> a;
    Imos(int _n) : n(_n), a(_n + 1) {}
    void add(int l, int r, T val = 1) {
        if(l >= r) return;
        l = clamp(l, 0, n);
        r = clamp(r, 0, n + 1);
        a[l] += val;
        if(r <= n) a[r] -= val;
    }
    void build() {
        for(int i = 0; i < n; i++) a[i + 1] += a[i];
    }
    const T &operator[](int k) { return a[k]; }
};

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
#pragma endregion

const int MAX_ROW = 5100; // to be set appropriately
const int MAX_COL = 5100; // to be set appropriately
struct BitMatrix {
    int H, W;
    bitset<MAX_COL> val[MAX_ROW];
    BitMatrix(int m = 1, int n = 1) : H(m), W(n) {}
    inline bitset<MAX_COL> &operator[](int i) { return val[i]; }
};

int GaussJordan(BitMatrix &A, bool is_extended = false) {
    int rank = 0;
    for(int col = 0; col < A.W; ++col) {
        if(is_extended && col == A.W - 1) break;
        int pivot = -1;
        for(int row = rank; row < A.H; ++row) {
            if(A[row][col]) {
                pivot = row;
                break;
            }
        }
        if(pivot == -1) continue;
        swap(A[pivot], A[rank]);
        for(int row = 0; row < A.H; ++row) {
            if(row != rank && A[row][col]) A[row] ^= A[rank];
        }
        ++rank;
    }
    return rank;
}

int linear_equation(BitMatrix A, vector<int> b, vector<int> &res) {
    int m = A.H, n = A.W;
    BitMatrix M(m, n + 1);
    for(int i = 0; i < m; ++i) {
        for(int j = 0; j < n; ++j) M[i][j] = A[i][j];
        M[i][n] = b[i];
    }
    int rank = GaussJordan(M, true);

    // check if it has no solution
    for(int row = rank; row < m; ++row)
        if(M[row][n]) return -1;

    // answer
    res.assign(n, 0);
    for(int i = 0; i < rank; ++i) res[i] = M[i][n];
    return rank;
}

int main() {
    INT(n, m);
    BitMatrix bm(n, n);
    rep(i, m) {
        INT(r, c);
        r--, c--;
        bm[r][c] = 1;
    }
    bool flag = true;
    rep(i, n) {
        bool fl = true;
        rep(j, n) fl &= bm[i][j] == bm[i][0];
        flag &= fl;
    }
    if(flag) drop(0);
    flag = true;
    rep(j, n) {
        bool fl = true;
        rep(i, n) fl &= bm[i][j] == bm[0][j];
        flag &= fl;
    }
    if(flag) drop(0);
    OUT(GaussJordan(bm) + 1);
}
0