結果

問題 No.606 カラフルタイル
ユーザー yuruhiyayuruhiya
提出日時 2021-10-05 17:26:20
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 30 ms / 2,000 ms
コード長 20,096 bytes
コンパイル時間 3,908 ms
コンパイル使用メモリ 206,592 KB
最終ジャッジ日時 2025-01-24 20:58:55
ジャッジサーバーID
(参考情報)
judge2 / judge5
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 25
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < (n); ++i)
#define FOR(i, m, n) for (int i = (m); i < (n); ++i)
#define rrep(i, n) for (int i = (n)-1; i >= 0; --i)
#define rfor(i, m, n) for (int i = (m); i >= (n); --i)
#define unless(c) if (!(c))
#define sz(x) ((int)(x).size())
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define range_it(a, l, r) (a).begin() + (l), (a).begin() + (r)
using namespace std;
using ll = long long;
using LD = long double;
using VB = vector<bool>;
using VVB = vector<VB>;
using VI = vector<int>;
using VVI = vector<VI>;
using VL = vector<ll>;
using VVL = vector<VL>;
using VS = vector<string>;
using VD = vector<LD>;
using PII = pair<int, int>;
using VP = vector<PII>;
using PLL = pair<ll, ll>;
using VPL = vector<PLL>;
template <class T> using PQ = priority_queue<T>;
template <class T> using PQS = priority_queue<T, vector<T>, greater<T>>;
constexpr int inf = 1e9;
constexpr long long inf_ll = 1e18, MOD = 1000000007;
constexpr long double PI = 3.14159265358979323846, EPS = 1e-12;
#line 2 "/home/yuruhiya/programming/library/template/Input.cpp"
#include <iostream>
#line 6 "/home/yuruhiya/programming/library/template/Input.cpp"
#include <tuple>
using namespace std;
#ifdef _WIN32
#define getchar_unlocked _getchar_nolock
#define putchar_unlocked _putchar_nolock
#define fwrite_unlocked fwrite
#define fflush_unlocked fflush
#endif
class Input {
static int gc() {
return getchar_unlocked();
}
template <class T> static void i(T& v) {
cin >> v;
}
static void i(char& v) {
while (isspace(v = gc()))
;
}
static void i(bool& v) {
v = in<char>() != '0';
}
static void i(string& v) {
v.clear();
char c;
for (i(c); !isspace(c); c = gc())
v += c;
}
static void i(int& v) {
bool neg = false;
v = 0;
char c;
i(c);
if (c == '-') {
neg = true;
c = gc();
}
for (; isdigit(c); c = gc())
v = v * 10 + (c - '0');
if (neg) v = -v;
}
static void i(long long& v) {
bool neg = false;
v = 0;
char c;
i(c);
if (c == '-') {
neg = true;
c = gc();
}
for (; isdigit(c); c = gc())
v = v * 10 + (c - '0');
if (neg) v = -v;
}
static void i(double& v) {
double dp = 1;
bool neg = false, adp = false;
v = 0;
char c;
i(c);
if (c == '-') {
neg = true;
c = gc();
}
for (; isdigit(c) || c == '.'; c = gc()) {
if (c == '.')
adp = true;
else if (adp)
v += (c - '0') * (dp *= 0.1);
else
v = v * 10 + (c - '0');
}
if (neg) v = -v;
}
static void i(long double& v) {
long double dp = 1;
bool neg = false, adp = false;
v = 0;
char c;
i(c);
if (c == '-') {
neg = true;
c = gc();
}
for (; isdigit(c) || c == '.'; c = gc()) {
if (c == '.')
adp = true;
else if (adp)
v += (c - '0') * (dp *= 0.1);
else
v = v * 10 + (c - '0');
}
if (neg) v = -v;
}
template <class T, class U> static void i(pair<T, U>& v) {
i(v.first);
i(v.second);
}
template <class T> static void i(vector<T>& v) {
for (auto& e : v)
i(e);
}
template <size_t N = 0, class T> static void input_tuple(T& v) {
if constexpr (N < tuple_size_v<T>) {
i(get<N>(v));
input_tuple<N + 1>(v);
}
}
template <class... T> static void i(tuple<T...>& v) {
input_tuple(v);
}
struct InputV {
int n, m;
InputV(int _n) : n(_n), m(0) {}
InputV(const pair<int, int>& nm) : n(nm.first), m(nm.second) {}
template <class T> operator vector<T>() {
vector<T> v(n);
i(v);
return v;
}
template <class T> operator vector<vector<T>>() {
vector<vector<T>> v(n, vector<T>(m));
i(v);
return v;
}
};
public:
static string read_line() {
string v;
char c;
for (i(c); c != '\n' && c != '\0'; c = gc())
v += c;
return v;
}
template <class T> static T in() {
T v;
i(v);
return v;
}
template <class T> operator T() const {
return in<T>();
}
int operator--(int) const {
return in<int>() - 1;
}
InputV operator[](int n) const {
return InputV(n);
}
InputV operator[](const pair<int, int>& n) const {
return InputV(n);
}
void operator()() const {}
template <class H, class... T> void operator()(H&& h, T&&... t) const {
i(h);
operator()(forward<T>(t)...);
}
private:
template <template <class...> class, class...> struct Multiple;
template <template <class...> class V, class Head, class... Tail> struct Multiple<V, Head, Tail...> {
template <class... Args> using vec = V<vector<Head>, Args...>;
using type = typename Multiple<vec, Tail...>::type;
};
template <template <class...> class V> struct Multiple<V> { using type = V<>; };
template <class... T> using multiple_t = typename Multiple<tuple, T...>::type;
template <size_t N = 0, class T> void in_multiple(T& t) const {
if constexpr (N < tuple_size_v<T>) {
auto& vec = get<N>(t);
using V = typename remove_reference_t<decltype(vec)>::value_type;
vec.push_back(in<V>());
in_multiple<N + 1>(t);
}
}
public:
template <class... T> auto multiple(int H) const {
multiple_t<T...> res;
while (H--)
in_multiple(res);
return res;
}
} in;
#define input(T) Input::in<T>()
#define INT input(int)
#define LL input(long long)
#define STR input(string)
#define inputs(T, ...) \
T __VA_ARGS__; \
in(__VA_ARGS__)
#define ini(...) inputs(int, __VA_ARGS__)
#define inl(...) inputs(long long, __VA_ARGS__)
#define ins(...) inputs(string, __VA_ARGS__)
#line 6 "/home/yuruhiya/programming/library/template/Output.cpp"
#include <charconv>
#include <cstring>
#include <cassert>
using namespace std;
struct BoolStr {
const char *t, *f;
BoolStr(const char* _t, const char* _f) : t(_t), f(_f) {}
} Yes("Yes", "No"), yes("yes", "no"), YES("YES", "NO"), Int("1", "0");
struct DivStr {
const char *d, *l;
DivStr(const char* _d, const char* _l) : d(_d), l(_l) {}
} spc(" ", "\n"), no_spc("", "\n"), end_line("\n", "\n"), comma(",", "\n"), no_endl(" ", "");
class Output {
BoolStr B{Yes};
DivStr D{spc};
void p(int v) const {
char buf[12]{};
if (auto [ptr, e] = to_chars(begin(buf), end(buf), v); e == errc{}) {
fwrite(buf, sizeof(char), ptr - buf, stdout);
} else {
assert(false);
}
}
void p(long long v) const {
char buf[21]{};
if (auto [ptr, e] = to_chars(begin(buf), end(buf), v); e == errc{}) {
fwrite(buf, sizeof(char), ptr - buf, stdout);
} else {
assert(false);
}
}
void p(bool v) const {
p(v ? B.t : B.f);
}
void p(char v) const {
putchar_unlocked(v);
}
void p(const char* v) const {
fwrite_unlocked(v, 1, strlen(v), stdout);
}
void p(double v) const {
printf("%.20f", v);
}
void p(long double v) const {
printf("%.20Lf", v);
}
template <class T> void p(const T& v) const {
cout << v;
}
template <class T, class U> void p(const pair<T, U>& v) const {
p(v.first);
p(D.d);
p(v.second);
}
template <class T> void p(const vector<T>& v) const {
rep(i, sz(v)) {
if (i) p(D.d);
p(v[i]);
}
}
template <class T> void p(const vector<vector<T>>& v) const {
rep(i, sz(v)) {
if (i) p(D.l);
p(v[i]);
}
}
public:
Output& operator()() {
p(D.l);
return *this;
}
template <class H> Output& operator()(H&& h) {
p(h);
p(D.l);
return *this;
}
template <class H, class... T> Output& operator()(H&& h, T&&... t) {
p(h);
p(D.d);
return operator()(forward<T>(t)...);
}
template <class It> Output& range(const It& l, const It& r) {
for (It i = l; i != r; i++) {
if (i != l) p(D.d);
p(*i);
}
p(D.l);
return *this;
}
template <class T> Output& range(const T& a) {
range(a.begin(), a.end());
return *this;
}
template <class... T> void exit(T&&... t) {
operator()(forward<T>(t)...);
std::exit(EXIT_SUCCESS);
}
Output& flush() {
fflush_unlocked(stdout);
return *this;
}
Output& set(const BoolStr& b) {
B = b;
return *this;
}
Output& set(const DivStr& d) {
D = d;
return *this;
}
Output& set(const char* t, const char* f) {
B = BoolStr(t, f);
return *this;
}
} out;
#line 3 "/home/yuruhiya/programming/library/template/Step.cpp"
using namespace std;
template <class T> struct Step {
class It {
T a, b, c;
public:
constexpr It() : a(T()), b(T()), c(T()) {}
constexpr It(T _b, T _c, T _s) : a(_b), b(_c), c(_s) {}
constexpr It& operator++() {
--b;
a += c;
return *this;
}
constexpr It operator++(int) {
It tmp = *this;
--b;
a += c;
return tmp;
}
constexpr const T& operator*() const {
return a;
}
constexpr const T* operator->() const {
return &a;
}
constexpr bool operator==(const It& i) const {
return b == i.b;
}
constexpr bool operator!=(const It& i) const {
return !(b == i.b);
}
constexpr T start() const {
return a;
}
constexpr T size() const {
return b;
}
constexpr T step() const {
return c;
}
};
constexpr Step(T b, T c, T s) : be(b, c, s) {}
constexpr It begin() const {
return be;
}
constexpr It end() const {
return en;
}
constexpr T start() const {
return be.start();
}
constexpr T size() const {
return be.size();
}
constexpr T step() const {
return be.step();
}
constexpr T sum() const {
return start() * size() + step() * (size() * (size() - 1) / 2);
}
operator vector<T>() const {
return to_a();
}
auto to_a() const {
vector<T> res;
res.reserve(size());
for (auto i : *this) {
res.push_back(i);
}
return res;
}
using value_type = T;
using iterator = It;
private:
It be, en;
};
template <class T> inline constexpr auto step(T a) {
return Step<T>(0, a, 1);
}
template <class T> inline constexpr auto step(T a, T b) {
return Step<T>(a, b - a, 1);
}
template <class T> inline constexpr auto step(T a, T b, T c) {
return Step<T>(a, a < b ? (b - a - 1) / c + 1 : 0, c);
}
#line 4 "/home/yuruhiya/programming/library/template/Ruby.cpp"
#include <algorithm>
#include <numeric>
#line 7 "/home/yuruhiya/programming/library/template/Ruby.cpp"
using namespace std;
template <class F> struct Callable {
F func;
Callable(const F& f) : func(f) {}
};
template <class T, class F> auto operator|(const T& v, const Callable<F>& c) {
return c.func(v);
}
struct Sort_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
sort(begin(v), end(v), f);
return v;
});
}
template <class T> friend auto operator|(T v, [[maybe_unused]] const Sort_impl& c) {
sort(begin(v), end(v));
return v;
}
} Sort;
struct SortBy_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
sort(begin(v), end(v), [&](const auto& i, const auto& j) {
return f(i) < f(j);
});
return v;
});
}
} SortBy;
struct RSort_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
sort(rbegin(v), rend(v), f);
return v;
});
}
template <class T> friend auto operator|(T v, [[maybe_unused]] const RSort_impl& c) {
sort(rbegin(v), rend(v));
return v;
}
} RSort;
struct RSortBy_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
sort(begin(v), end(v), [&](const auto& i, const auto& j) {
return f(i) > f(j);
});
return v;
});
}
} RSortBy;
struct Reverse_impl {
template <class T> friend auto operator|(T v, const Reverse_impl& c) {
reverse(begin(v), end(v));
return v;
}
} Reverse;
struct Unique_impl {
template <class T> friend auto operator|(T v, const Unique_impl& c) {
v.erase(unique(begin(v), end(v), end(v)));
return v;
}
} Unique;
struct Uniq_impl {
template <class T> friend auto operator|(T v, const Uniq_impl& c) {
sort(begin(v), end(v));
v.erase(unique(begin(v), end(v)), end(v));
return v;
}
} Uniq;
struct Rotate_impl {
auto operator()(int&& left) {
return Callable([&](auto v) {
int s = static_cast<int>(size(v));
assert(-s <= left && left <= s);
if (0 <= left) {
rotate(begin(v), begin(v) + left, end(v));
} else {
rotate(begin(v), end(v) + left, end(v));
}
return v;
});
}
} Rotate;
struct Max_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
return *max_element(begin(v), end(v), f);
});
}
template <class T> friend auto operator|(T v, const Max_impl& c) {
return *max_element(begin(v), end(v));
}
} Max;
struct Min_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
return *min_element(begin(v), end(v), f);
});
}
template <class T> friend auto operator|(T v, const Min_impl& c) {
return *min_element(begin(v), end(v));
}
} Min;
struct MaxPos_impl {
template <class T> friend auto operator|(T v, const MaxPos_impl& c) {
return max_element(begin(v), end(v)) - begin(v);
}
} MaxPos;
struct MinPos_impl {
template <class T> friend auto operator|(T v, const MinPos_impl& c) {
return min_element(begin(v), end(v)) - begin(v);
}
} MinPos;
struct MaxBy_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
auto max_it = begin(v);
auto max_val = f(*max_it);
for (auto it = next(begin(v)); it != end(v); ++it) {
if (auto val = f(*it); max_val < val) {
max_it = it;
max_val = val;
}
}
return *max_it;
});
}
} MaxBy;
struct MinBy_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
auto min_it = begin(v);
auto min_val = f(*min_it);
for (auto it = next(begin(v)); it != end(v); ++it) {
if (auto val = f(*it); min_val > val) {
min_it = it;
min_val = val;
}
}
return *min_it;
});
}
} MinBy;
struct MaxOf_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
auto max_val = f(*begin(v));
for (auto it = next(begin(v)); it != end(v); ++it) {
if (auto val = f(*it); max_val < val) {
max_val = val;
}
}
return max_val;
});
}
} MaxOf;
struct MinOf_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
auto min_val = f(*begin(v));
for (auto it = next(begin(v)); it != end(v); ++it) {
if (auto val = f(*it); min_val > val) {
min_val = val;
}
}
return min_val;
});
}
} MinOf;
struct Count_impl {
template <class V> auto operator()(const V& val) {
return Callable([&](auto v) {
return count(begin(v), end(v), val);
});
}
} Count;
struct CountIf_impl {
template <class F> auto operator()(const F& f) {
return Callable([&](auto v) {
return count_if(begin(v), end(v), f);
});
}
} CountIf;
struct Index_impl {
template <class V> auto operator()(const V& val) {
return Callable([&](auto v) -> optional<int> {
auto res = find(begin(v), end(v), val);
return res != end(v) ? optional(res - begin(v)) : nullopt;
});
}
} Index;
struct IndexIf_impl {
template <class F> auto operator()(const F& f) {
return Callable([&](auto v) -> optional<int> {
auto res = find_if(begin(v), end(v), f);
return res != end(v) ? optional(res - begin(v)) : nullopt;
});
}
} IndexIf;
struct FindIf_impl {
template <class F> auto operator()(const F& f) {
return Callable([&](auto v) -> optional<typename decltype(v)::value_type> {
auto res = find_if(begin(v), end(v), f);
return res != end(v) ? optional(*res) : nullopt;
});
}
} FindIf;
struct Sum_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
return accumulate(next(begin(v)), end(v), f(*begin(v)), [&](const auto& a, const auto& b) {
return a + f(b);
});
});
}
template <class T> friend auto operator|(T v, const Sum_impl& c) {
return accumulate(begin(v), end(v), typename T::value_type{});
}
} Sum;
struct Includes {
template <class V> auto operator()(const V& val) {
return Callable([&](auto v) {
return find(begin(v), end(v), val) != end(v);
});
}
} Includes;
struct IncludesIf_impl {
template <class F> auto operator()(const F& f) {
return Callable([&](auto v) {
return find_if(begin(v), end(v), f) != end(v);
});
}
} IncludesIf;
struct RemoveIf_impl {
template <class F> auto operator()(const F& f) {
return Callable([&](auto v) {
v.erase(remove_if(begin(v), end(v), f), end(v));
return v;
});
}
} RemoveIf;
struct Each_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
for (const auto& i : v) {
f(i);
}
});
}
} Each;
struct Select_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
using value_type = typename decltype(v)::value_type;
vector<value_type> res;
for (const auto& i : v) {
if (f(i)) res.push_back(i);
}
return res;
});
}
} Select;
struct Map_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
using result_type = invoke_result_t<F, typename decltype(v)::value_type>;
vector<result_type> res;
res.reserve(size(v));
for (const auto& i : v) {
res.push_back(f(i));
}
return res;
});
}
} Map;
struct Indexed_impl {
template <class T> friend auto operator|(const T& v, Indexed_impl& c) {
using value_type = typename T::value_type;
vector<pair<value_type, int>> res;
res.reserve(size(v));
int index = 0;
for (const auto& i : v) {
res.emplace_back(i, index++);
}
return res;
}
} Indexed;
struct AllOf_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
for (const auto& i : v) {
if (!f(i)) return false;
}
return true;
});
}
} AllOf;
struct AnyOf_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
for (const auto& i : v) {
if (f(i)) return true;
}
return false;
});
}
} AnyOf;
struct NoneOf_impl {
template <class F> auto operator()(F&& f) {
return Callable([&](auto v) {
for (const auto& i : v) {
if (f(i)) return false;
}
return true;
});
}
} NoneOf;
template <class T> auto operator*(const vector<T>& a, size_t n) {
T res;
for (size_t i = 0; i < n; ++i) {
res.insert(res.end(), a.begin(), a.end());
}
return res;
}
auto operator*(string a, size_t n) {
string res;
for (size_t i = 0; i < n; ++i) {
res += a;
}
return res;
}
template <class T, class U> auto& operator<<(vector<T>& a, const U& b) {
a.insert(a.end(), all(b));
return a;
}
template <class T> auto& operator<<(string& a, const T& b) {
a.insert(a.end(), all(b));
return a;
}
template <class T, class U> auto operator+(vector<T> a, const U& b) {
a << b;
return a;
}
template <class T> auto operator+(string a, const T& b) {
a << b;
return a;
}
#line 7 "/home/yuruhiya/programming/library/template/template.cpp"
#if __has_include(<dump.hpp>)
#include <dump.hpp>
#else
#define dump(...) ((void)0)
#endif
#line 5 "/home/yuruhiya/programming/library/DataStructure/RangeAddQuery.cpp"
using namespace std;
template <class T> class RangeAddQuery {
int n;
vector<T> a;
static int ceil2(int n) {
int m = 1;
while (m < n)
m *= 2;
return m;
}
public:
RangeAddQuery(int _n) : n(ceil2(_n)), a(n * 2) {}
RangeAddQuery(const vector<T>& v) : n(ceil2(v.size())), a(n * 2) {
for (size_t i = 0; i < v.size(); ++i) {
a[i + n] = v[i];
}
}
void add(int l, int r, const T& x) {
l = clamp(l, 0, n);
r = clamp(r, 0, n);
if (l >= r) return;
for (l += n, r += n; l < r; l >>= 1, r >>= 1) {
if (l & 1) a[l++] += x;
if (r & 1) a[--r] += x;
}
}
void add(int i, const T& x) {
add(i, i + 1, x);
}
T operator[](int i) const {
assert(0 <= i && i < n);
T res = a[i += n];
while (i >>= 1) {
res += a[i];
}
return res;
}
vector<T> to_a() const {
vector<T> res(n);
for (int i = 0; i < n; ++i) {
res[i] = operator[](i);
}
return res;
}
};
#line 3 "a.cpp"
int main() {
ini(n, k, q);
auto [flag, ind, color] = in.multiple<char, int, int>(q);
rep(i, q) ind[i]--, color[i]--;
RangeAddQuery<ll> row(n), col(n);
VL ans(k);
rrep(i, q) {
if (flag[i] == 'C') {
if (col[ind[i]] < n) {
ll plus = n - col[ind[i]];
ans[color[i]] += plus;
col.add(ind[i], plus);
row.add(0, n, 1);
}
} else if (flag[i] == 'R') {
if (row[ind[i]] < n) {
ll plus = n - row[ind[i]];
ans[color[i]] += plus;
row.add(ind[i], plus);
col.add(0, n, 1);
}
}
}
rep(i, n) {
ans[0] += max(0ll, n - col[i]);
}
out.set(end_line)(ans);
}
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