結果

問題 No.1787 Do Use Dynamic Tree
ユーザー noiminoimi
提出日時 2021-12-16 03:13:07
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 31,601 bytes
コンパイル時間 4,556 ms
コンパイル使用メモリ 354,132 KB
実行使用メモリ 42,964 KB
最終ジャッジ日時 2024-07-26 12:58:56
合計ジャッジ時間 22,524 ms
ジャッジサーバーID
(参考情報)
judge5 / judge3
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,816 KB
testcase_01 AC 2 ms
6,816 KB
testcase_02 AC 2 ms
6,940 KB
testcase_03 AC 2 ms
6,944 KB
testcase_04 WA -
testcase_05 WA -
testcase_06 WA -
testcase_07 WA -
testcase_08 WA -
testcase_09 WA -
testcase_10 AC 2 ms
6,944 KB
testcase_11 AC 3 ms
6,944 KB
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 WA -
testcase_18 WA -
testcase_19 WA -
testcase_20 WA -
testcase_21 WA -
testcase_22 WA -
testcase_23 WA -
testcase_24 WA -
testcase_25 WA -
testcase_26 WA -
testcase_27 WA -
testcase_28 AC 503 ms
42,916 KB
testcase_29 AC 526 ms
42,856 KB
testcase_30 AC 516 ms
42,964 KB
testcase_31 AC 1,036 ms
42,364 KB
testcase_32 WA -
testcase_33 WA -
testcase_34 AC 792 ms
42,480 KB
testcase_35 WA -
testcase_36 WA -
testcase_37 WA -
testcase_38 WA -
testcase_39 WA -
権限があれば一括ダウンロードができます

ソースコード

diff #

#pragma region Macros
//#pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma comment(linker, "/stack:200000000")
#ifdef ONLINE_JUDGE
// #pragma GCC optimize("unroll-loops")
// #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,fma,abm,mmx,avx,avx2,tune=native")
// #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,fma,abm,mmx,avx,avx2")
// #pragma GCC target("avx2")
#endif
#pragma GCC optimize("Ofast")
#ifdef noimi
#define oj_local(a, b) b
#else
#define oj_local(a, b) a
#endif

#define LOCAL if(oj_local(0, 1))
#define OJ if(oj_local(1, 0))

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <immintrin.h>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

using namespace std;
using ll = long long;
using ull = unsigned long long int;
using i128 = __int128_t;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using ld = long double;
template <typename T> using vc = vector<T>;
template <typename T> using vvc = vector<vc<T>>;
template <typename T> using vvvc = vector<vvc<T>>;
using vi = vc<int>;
using vl = vc<ll>;
using vpi = vc<pii>;
using vpl = vc<pll>;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T> int si(const T &x) { return x.size(); }
template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); }
template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); }
vi iota(int n) {
    vi a(n);
    return iota(a.begin(), a.end(), 0), a;
}
template <typename T> vi iota(const vector<T> &a, bool greater = false) {
    vi res(a.size());
    iota(res.begin(), res.end(), 0);
    sort(res.begin(), res.end(), [&](int i, int j) {
        if(greater) return a[i] > a[j];
        return a[i] < a[j];
    });
    return res;
}

// macros
#define overload5(a, b, c, d, e, name, ...) name
#define overload4(a, b, c, d, name, ...) name
// #define endl '\n'
#define rep0(n) for(int jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define rep1(i, n) for(int i = 0; i < (n); ++i)
#define rep2(i, a, b) for(int i = (a); i < (b); ++i)
#define rep3(i, a, b, c) for(int i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, rep3, rep2, rep1, rep0)(__VA_ARGS__)
#define per0(n) for(int jidlsjf = 0; jidlsjf < n; ++jidlsjf)
#define per1(i, n) for(ll i = (n)-1; i >= 0; --i)
#define per2(i, a, b) for(ll i = (a)-1; i >= b; --i)
#define per3(i, a, b, c) for(ll i = (a)-1; i >= b; i -= c)
#define per(...) overload4(__VA_ARGS__, per3, per2, per1, per0)(__VA_ARGS__)
#define fore0(a) rep(a.size())
#define fore1(i, a) for(auto &&i : a)
#define fore2(a, b, v) for(auto &&[a, b] : v)
#define fore3(a, b, c, v) for(auto &&[a, b, c] : v)
#define fore4(a, b, c, d, v) for(auto &&[a, b, c, d] : v)
#define fore(...) overload5(__VA_ARGS__, fore4, fore3, fore2, fore1, fore0)(__VA_ARGS__)
#define fi first
#define se second
#define pb push_back
#define ppb pop_back
#define ppf pop_front
#define eb emplace_back
#define drop(s) cout << #s << endl, exit(0)
#define si(c) (int)(c).size()
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define all(c) begin(c), end(c)
#define rall(c) rbegin(c), rend(c)
#define SORT(v) sort(all(v))
#define REV(v) reverse(all(v))
#define UNIQUE(x) SORT(x), x.erase(unique(all(x)), x.end())
template <typename T = ll, typename S> T SUM(const S &v) { return accumulate(all(v), T(0)); }
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)                                                                                                                         \
    vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
constexpr pii dx4[4] = {pii{1, 0}, pii{0, 1}, pii{-1, 0}, pii{0, -1}};
constexpr pii dx8[8] = {{1, 0}, {1, 1}, {0, 1}, {-1, 1}, {-1, 0}, {-1, -1}, {0, -1}, {1, -1}};

namespace yesno_impl {
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
const string yesno[2] = {"no", "yes"};
const string firstsecond[2] = {"second", "first"};
const string FirstSecond[2] = {"Second", "First"};
const string possiblestr[2] = {"impossible", "possible"};
void YES(bool t = 1) { cout << YESNO[t] << endl; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { cout << YesNo[t] << endl; }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { cout << yesno[t] << endl; }
void no(bool t = 1) { yes(!t); }
void first(bool t = 1) { cout << firstsecond[t] << endl; }
void First(bool t = 1) { cout << FirstSecond[t] << endl; }
void possible(bool t = 1) { cout << possiblestr[t] << endl; }
}; // namespace yesno_impl
using namespace yesno_impl;

#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define VEC2(type, name1, name2, size)                                                                                                                         \
    vector<type> name1(size), name2(size);                                                                                                                     \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                                                                                                                  \
    vector<type> name1(size), name2(size), name3(size);                                                                                                        \
    for(int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
int scan() { return getchar(); }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(string &a) { cin >> a; }
template <class T, class S> void scan(pair<T, S> &p) { scan(p.first), scan(p.second); }
template <class T> void scan(vector<T> &);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
    scan(head);
    IN(tail...);
}

template <typename T, typename S> T ceil(T x, S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}

template <typename T, typename S> T floor(T x, S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <class T> T POW(T x, int n) {
    T res = 1;
    for(; n; n >>= 1, x *= x)
        if(n & 1) res *= x;
    return res;
}
template <class T, class S> T POW(T x, S n, const ll &mod) {
    T res = 1;
    x %= mod;
    for(; n; n >>= 1, x = x * x % mod)
        if(n & 1) res = res * x % mod;
    return res;
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)
        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }
    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)
        if(x % i == 0) {
            ans.pb(i);
            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    UNIQUE(y);
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
template <class S> void fold_in(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void fold_in(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto e : a) v.emplace_back(e);
    fold_in(v, tail...);
}
template <class S> void renumber(vector<S> &v) {}
template <typename Head, typename... Tail, class S> void renumber(vector<S> &v, Head &&a, Tail &&...tail) {
    for(auto &&e : a) e = lb(v, e);
    renumber(v, tail...);
}
template <class S, class... Args> vector<S> zip(vector<S> &head, Args &&...args) {
    vector<S> v;
    fold_in(v, head, args...);
    sort(all(v)), v.erase(unique(all(v)), v.end());
    renumber(v, head, args...);
    return v;
}
template <typename T> vector<T> RUI(const vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < v.size(); i++) res[i + 1] = res[i] + v[i];
    return res;
}

// x in [l, r)
template <class T, class S> bool inc(const T &x, const S &l, const S &r) { return l <= x and x < r; }

constexpr ll ten(int n) { return n == 0 ? 1 : ten(n - 1) * 10; }
// bit 演算系
ll pow2(int i) { return 1LL << i; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(ll t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int lowbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int lowbit(ll a) { return a == 0 ? 64 : __builtin_ctzll(a); }
// int allbit(int n) { return (1 << n) - 1; }
constexpr ll mask(int n) { return (1LL << n) - 1; }
// int popcount(signed t) { return __builtin_popcount(t); }
// int popcount(ll t) { return __builtin_popcountll(t); }
int popcount(uint64_t t) { return __builtin_popcountll(t); }
bool ispow2(int i) { return i && (i & -i) == i; }

ll rrnd(ll l, ll r) { //[l, r)
#ifdef noimi
    static mt19937_64 gen;
#else
    static mt19937_64 gen(chrono::steady_clock::now().time_since_epoch().count());
#endif
    return uniform_int_distribution<ll>(l, r - 1)(gen);
}
ll rrnd(ll n) { return rrnd(0, n); }

// template <class t> void random_shuffle(vc<t> &a) { rep(i, si(a)) swap(a[i], a[rnd(0, i + 1)]); }

int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}

template <class T, class S> pair<T, S> operator-(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi - y.fi, x.se - y.se); }
template <class T, class S> pair<T, S> operator+(const pair<T, S> &x, const pair<T, S> &y) { return pair<T, S>(x.fi + y.fi, x.se + y.se); }
template <class T> pair<T, T> operator&(const pair<T, T> &l, const pair<T, T> &r) { return pair<T, T>(max(l.fi, r.fi), min(l.se, r.se)); }
template <class T, class S> pair<T, S> operator+=(pair<T, S> &l, const pair<T, S> &r) { return l = l + r; }
template <class T, class S> pair<T, S> operator-=(pair<T, S> &l, const pair<T, S> &r) { return l = l - r; }
template <class T> bool intersect(const pair<T, T> &l, const pair<T, T> &r) { return (l.se < r.se ? r.fi < l.se : l.fi < r.se); }

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    constexpr bool operator<(const edge<T> &rhs) const noexcept { return cost < rhs.cost; }
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
    friend ostream operator<<(ostream &os, edge &e) { return os << e.to; }
};
template <typename T> using Edges = vector<edge<T>>;

using Tree = vector<vector<int>>;
using Graph = vector<vector<int>>;
template <class T> using Wgraph = vector<vector<edge<T>>>;
Graph getG(int n, int m = -1, bool directed = false, int margin = 1) {
    Tree res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        cin >> a >> b;
        a -= margin, b -= margin;
        res[a].emplace_back(b);
        if(!directed) res[b].emplace_back(a);
    }
    return res;
}
Graph getTreeFromPar(int n, int margin = 1) {
    Graph res(n);
    for(int i = 1; i < n; i++) {
        int a;
        cin >> a;
        res[a - margin].emplace_back(i);
    }
    return res;
}
template <class T> Wgraph<T> getWg(int n, int m = -1, bool directed = false, int margin = 1) {
    Wgraph<T> res(n);
    if(m == -1) m = n - 1;
    while(m--) {
        int a, b;
        T c;
        scan(a), scan(b), scan(c);
        a -= margin, b -= margin;
        res[a].emplace_back(b, c);
        if(!directed) res[b].emplace_back(a, c);
    }
    return res;
}
void add(Graph &G, int x, int y) { G[x].eb(y), G[y].eb(x); }
template <class S, class T> void add(Wgraph<S> &G, int x, int y, T c) { G[x].eb(y, c), G[y].eb(x, c); }

#define TEST                                                                                                                                                   \
    INT(testcases);                                                                                                                                            \
    while(testcases--)

namespace aux {
template <typename T, unsigned N, unsigned L> struct tp {
    static void output(std::ostream &os, const T &v) {
        os << std::get<N>(v) << (&os == &cerr ? ", " : " ");
        tp<T, N + 1, L>::output(os, v);
    }
};
template <typename T, unsigned N> struct tp<T, N, N> {
    static void output(std::ostream &os, const T &v) { os << std::get<N>(v); }
};
} // namespace aux
template <typename... Ts> std::ostream &operator<<(std::ostream &os, const std::tuple<Ts...> &t) {
    if(&os == &cerr) { os << '('; }
    aux::tp<std::tuple<Ts...>, 0, sizeof...(Ts) - 1>::output(os, t);
    if(&os == &cerr) { os << ')'; }
    return os;
}
template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) {
    if(&os == &cerr) { return os << "(" << p.first << ", " << p.second << ")"; }
    return os << p.first << " " << p.second;
}
template <class Ch, class Tr, class Container> std::basic_ostream<Ch, Tr> &operator<<(std::basic_ostream<Ch, Tr> &os, const Container &x) {
    bool f = true;
    if(&os == &cerr) os << "[";
    for(auto &y : x) {
        if(&os == &cerr)
            os << (f ? "" : ", ") << y;
        else
            os << (f ? "" : " ") << y;
        f = false;
    }
    if(&os == &cerr) os << "]";
    return os;
}

#ifdef noimi
#undef endl
void debug() { cerr << endl; }
void debug(bool) { cerr << endl; }
template <class Head, class... Tail> void debug(bool is_front, Head head, Tail... tail) {
    if(!is_front) cerr << ", ";
    cerr << head;
    debug(false, tail...);
}

#define dump(args...)                                                                                                                                          \
    {                                                                                                                                                          \
        vector<string> _debug = _split(#args, ',');                                                                                                            \
        err(true, begin(_debug), args);                                                                                                                        \
    }

vector<string> _split(const string &s, char c) {
    vector<string> v;
    stringstream ss(s);
    string x;
    while(getline(ss, x, c)) {
        if(empty(v))
            v.eb(x);
        else {
            bool flag = false;
            for(auto [c, d] : {pair('(', ')'), pair('[', ']'), pair('{', '}')}) {
                if(count(all(v.back()), c) != count(all(v.back()), d)) flag = true;
            }
            if(flag)
                v.back() += "," + x;
            else
                v.eb(x);
        }
    }
    return move(v);
}

void err(bool, vector<string>::iterator) { cerr << endl; }
template <typename T, typename... Args> void err(bool is_front, vector<string>::iterator it, T a, Args... args) {
    if(!is_front) cerr << ", ";
    cerr << it->substr((*it)[0] == ' ', (*it).size()) << " = " << a, err(false, ++it, args...);
}

// #define dump(...) cerr << #__VA_ARGS__ << " : ", debug(true, __VA_ARGS__)
#else
#define dump(...) static_cast<void>(0)
#define dbg(...) static_cast<void>(0)
#endif
void OUT() { cout << endl; }
template <class Head, class... Tail> void OUT(const Head &head, const Tail &...tail) {
    cout << head;
    if(sizeof...(tail)) cout << ' ';
    OUT(tail...);
}

template <typename T> static constexpr T inf = numeric_limits<T>::max() / 2;

template <class F> struct REC {
    F f;
    REC(F &&f_) : f(std::forward<F>(f_)) {}
    template <class... Args> auto operator()(Args &&...args) const { return f(*this, std::forward<Args>(args)...); }
};

template <class S> vector<pair<S, int>> runLength(const vector<S> &v) {
    vector<pair<S, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}
vector<pair<char, int>> runLength(const string &v) {
    vector<pair<char, int>> res;
    for(auto &e : v) {
        if(res.empty() or res.back().fi != e)
            res.eb(e, 1);
        else
            res.back().se++;
    }
    return res;
}

int toint(const char &c, const char start = 'a') { return c - start; }
int toint(const char &c, const string &chars) { return find(all(chars), c) - begin(chars); }
int alphabets_to_int(const char &c) { return (islower(c) ? c - 'a' : c - 'A' + 26); }
template <typename T> auto toint(const T &v, const char &start = 'a') {
    vector<decltype(toint(v[0]))> ret;
    ret.reserve(v.size());
    for(auto &&e : v) ret.emplace_back(toint(e, start));
    return ret;
}
template <typename T> auto toint(const T &v, const string &start) {
    vector<decltype(toint(v[0]))> ret;
    ret.reserve(v.size());
    for(auto &&e : v) ret.emplace_back(toint(e, start));
    return ret;
}
// a -> 0, A -> 26
template <typename T> auto alphabets_to_int(const T &s) {
    vector<decltype(alphabets_to_int(s[0]))> res;
    res.reserve(s.size());
    for(auto &&e : s) { res.emplace_back(alphabets_to_int(e)); }
    return res;
}

template <class T, class F> T bin_search(T ok, T ng, const F &f) {
    while(abs(ok - ng) > 1) {
        T mid = ok + ng >> 1;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}
template <class T, class F> T bin_search_double(T ok, T ng, const F &f, int iter = 80) {
    while(iter--) {
        T mid = (ok + ng) / 2;
        (f(mid) ? ok : ng) = mid;
    }
    return ok;
}

struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(11);
    }
} setup_io;

#pragma endregion

// 0 以上 2 ^ (6D) 未満の整数を取れる
// D : 3 -> 2.6 * 10 ^ 5
// D : 4 -> 1.6 * 10 ^ 7
// D : 5 -> 1.0 * 10 ^ 9
// D : 6 -> int の範囲全部
template <const int D = 6> struct FastSet {
    int n;
    using u64 = uint64_t;
    vector<u64> a[D];
    FastSet(int n_ = (1 << std::min(31, D * 6))) : n(n_) {
        for(int i = 0; i < D; i++) {
            n_ = (n_ + 63) >> 6;
            a[i].assign(n_, 0);
        }
    }
    bool empty() const { return !a[D - 1][0]; }
    bool contains(int x) const { return (a[0][x >> 6] >> (x & 63)) & 1; }
    void insert(int x) {
        for(int i = 0; i < D; i++) {
            const int y = x & 63;
            x >>= 6;
            a[i][x] |= 1ULL << y;
        }
    }
    void erase(int x) {
        for(int i = 0; i < D; i++) {
            const int y = x & 63;
            x >>= 6;
            if((a[i][x] &= ~(1ULL << y))) break;
        }
    }
    int next(int x) const {
        for(int i = 0; i < D; i++) {
            const int k = x >> 6, y = x & 63;
            if(k >= a[i].size()) return n;
            const u64 top = a[i][k] >> y;
            if(top) {
                x += __builtin_ctzll(top);
                for(int j = i - 1; j >= 0; --j) x = x << 6 | __builtin_ctzll(a[j][x]);
                return x;
            }
            x = k + 1;
        }
        return n;
    }
    int prev(int x) const {
        for(int i = 0; i < D; ++i) {
            if(x < 0) return -1;
            const int k = x >> 6, y = x & 63;
            const u64 bot = a[i][k] << (63 - y);
            if(bot) {
                x -= __builtin_clzll(bot);
                for(int j = i - 1; j >= 0; --j) x = x << 6 | (63 - __builtin_clzll(a[j][x]));
                return x;
            }
            x = k - 1;
        }
        return -1;
    }
    int max() const { return prev(n); }
    int min() const { return next(0); }
};

template <typename G> struct HLDecomposition {
    G &g;
    vector<int> sz, in, out, head, rev, par, d, vis, roots;

    HLDecomposition(G &g, vector<int> r = vector<int>())
        : g(g), d(g.size()), sz(g.size()), in(g.size()), out(g.size()), head(g.size()), rev(g.size()), par(g.size()) {
        if(empty(r)) {
            vector<bool> vis(g.size());
            for(int i = 0; i < g.size(); i++) {
                if(vis[i]) continue;
                roots.emplace_back(i);
                queue<int> q;
                q.emplace(i);
                while(!empty(q)) {
                    int x = q.front();
                    vis[x] = true;
                    q.pop();
                    for(auto e : g[x]) {
                        if(!vis[e]) q.emplace(e);
                    }
                }
            }
        } else
            roots = r;
    }

    void dfs_sz(int idx, int p) {
        par[idx] = p;
        sz[idx] = 1;
        if(g[idx].size() and g[idx][0] == p) swap(g[idx][0], g[idx].back());
        for(auto &to : g[idx]) {
            if(to == p) continue;
            d[to] = d[idx] + 1;
            dfs_sz(to, idx);
            sz[idx] += sz[to];
            if(sz[g[idx][0]] < sz[to]) swap(g[idx][0], to);
        }
    }

    void dfs_hld(int idx, int par, int &times) {
        in[idx] = times++;
        rev[in[idx]] = idx;
        for(auto &to : g[idx]) {
            if(to == par) continue;
            head[to] = (g[idx][0] == to ? head[idx] : to);
            dfs_hld(to, idx, times);
        }
        out[idx] = times;
    }

    template <typename T> void dfs_hld(int idx, int par, int &times, vector<T> &v) {
        in[idx] = times++;
        rev[in[idx]] = idx;
        for(auto &to : g[idx]) {
            if(to == par) {
                v[in[idx]] = to.cost;
                continue;
            }
            head[to] = (g[idx][0] == to ? head[idx] : to);
            dfs_hld(to, idx, times, v);
        }
        out[idx] = times;
    }

    template <typename T> void dfs_hld(int idx, int par, int &times, vector<T> &v, vector<T> &a) {
        in[idx] = times++;
        rev[in[idx]] = idx;
        v[in[idx]] = a[idx];
        for(auto &to : g[idx]) {
            if(to == par) continue;
            head[to] = (g[idx][0] == to ? head[idx] : to);
            dfs_hld(to, idx, times, v, a);
        }
        out[idx] = times;
    }

    void build() {
        int t = 0;
        for(auto root : roots) {
            head[root] = root;
            dfs_sz(root, -1);
            dfs_hld(root, -1, t);
        }
    }

    template <typename T> vector<T> build(int root = 0) {
        vector<T> res(g.size());
        int t = 0;
        for(auto root : roots) {
            head[root] = root;
            dfs_sz(root, -1);
            dfs_hld(root, -1, t, res);
        }
        return res;
    }

    template <typename T> vector<T> build(vector<T> &a, int root = 0) {
        vector<T> res(g.size());
        for(auto root : roots) {
            head[root] = root;
            dfs_sz(root, -1);
            int t = 0;
            dfs_hld(root, -1, t, res, a);
        }
        return res;
    }

    int la(int v, int k) {
        while(1) {
            int u = head[v];
            if(in[v] - k >= in[u]) return rev[in[v] - k];
            k -= in[v] - in[u] + 1;
            v = par[u];
        }
    }

    int lca(int u, int v) {
        for(;; v = par[head[v]]) {
            if(in[u] > in[v]) swap(u, v);
            if(head[u] == head[v]) return u;
        }
    }

    template <typename T, typename Q, typename F> T query(int u, int v, const T &e, const Q &q, const F &f, bool edge = false) {
        T l = e, r = e;
        for(;; v = par[head[v]]) {
            if(in[u] > in[v]) swap(u, v), swap(l, r);
            if(head[u] == head[v]) break;
            l = f(q(in[head[v]], in[v] + 1), l);
        }
        return f(f(q(in[u] + edge, in[v] + 1), l), r);
    }

    template <typename T, typename Q, typename Q2, typename F> T query(int u, int v, const T &e, const Q &q1, const Q2 &q2, const F &f, bool edge = false) {
        T l = e, r = e;
        for(;;) {
            if(head[u] == head[v]) break;
            if(in[u] > in[v]) {
                l = f(l, q2(in[head[u]], in[u] + 1));
                u = par[head[u]];
            } else {
                r = f(q1(in[head[v]], in[v] + 1), r);
                v = par[head[v]];
            }
        }
        if(in[u] > in[v]) return f(f(l, q2(in[v] + edge, in[u] + 1)), r);
        return f(f(l, q1(in[u] + edge, in[v] + 1)), r);
    }

    template <typename Q> void add(int u, int v, const Q &q, bool edge = false) {
        for(;; v = par[head[v]]) {
            if(in[u] > in[v]) swap(u, v);
            if(head[u] == head[v]) break;
            q(in[head[v]], in[v] + 1);
        }
        q(in[u] + edge, in[v] + 1);
    }

    constexpr int operator[](int k) { return in[k]; }

    constexpr int dist(int u, int v) { return d[u] + d[v] - 2 * d[lca(u, v)]; }

    // u -> v の unique path
    vector<int> road(int u, int v) {
        int l = lca(u, v);
        vector<int> a, b;
        for(; v != l; v = par[v]) b.eb(v);
        for(; u != l; u = par[u]) a.eb(u);
        a.eb(l);
        per(i, si(b), 0) a.eb(b[i]);
        return a;
    }
};

int main() {
    INT(n);
    auto g = getG(n);
    HLDecomposition hld(g);
    hld.build();
    vector<int> isp_light(n);
    auto &par = hld.par;

    vi val = iota(n), inv = iota(n);
    vector<set<pii>> s(n);
    vi leaf(n);
    rep(i, 1, n) if(si(g[i]) == 1) leaf[i] = 1;
    FastSet<3> fs(n), fs2(n);
    rep(i, 1, n) {
        if(g[par[i]][0] != i) {
            isp_light[i] = true;
            s[par[i]].emplace(i, i);
        }
    }

    rep(i, 1, n) if(si(g[i]) == 1) fs.insert(hld[i]);
    fs2.insert(hld[0]);
    rep(i, n) if(isp_light[i]) fs2.insert(hld[i]);
    auto proc = [&](int x) {
        if(empty(s[x])) return;
        auto [v, to] = *s[x].rbegin();
        if(v < val[g[x][0]])
            fs.erase(hld[x]);
        else
            fs.insert(hld[x]);

        if(isp_light[x]) return;
        if(par[x] != -1 and v < val[par[x]] and !isp_light[x])
            fs2.erase(hld[x]);
        else
            fs2.insert(hld[x]);
    };

    auto del = [&](int x) {
        if(isp_light[x]) s[par[x]].erase(pii(val[x], x));
    };
    auto ins = [&](int x) {
        if(isp_light[x]) s[par[x]].emplace(pii(val[x], x));
    };
    int ans = 0;
    INT(Q);
    rep(Q) {
        INT(u, v);
        u = (u + n - 1 + ans) % n, v = (v + n - 1 + ans) % n;
        del(u), del(v);
        inv[val[u]] = v, inv[val[v]] = u;
        swap(val[u], val[v]);

        ins(u), ins(v);
        proc(u), proc(v);

        int heavy = (leaf[u] ? -1 : val[g[u][0]]);
        int p = (u ? val[par[u]] : -1);
        int ma = (empty(s[u]) ? max(heavy, p) : max({heavy, p, rbegin(s[u])->se}));
        dump(u, v, heavy, p, ma, fs.contains(0));
        dump(val);
        if(ma == p) {
            int pre = -1;
            while(1) {
                int nu = hld.rev[fs2.prev(hld[u])];
                if(nu != u) pre = g[nu][0];
                u = nu;
                if(!u and si(g[0]) == 1) goto LAST;
                p = (u ? val[par[u]] : -1);
                int kid = (leaf[u] ? -1 : val[g[u][0]]);
                if(g[u][0] == pre) kid = -1;
                if(!empty(s[u])) {
                    if(rbegin(s[u])->se != pre)
                        chmax(kid, rbegin(s[u])->fi);
                    else if(si(s[u]) > 1)
                        chmax(kid, next(rbegin(s[u]))->fi);
                }
                // dump(u, v, pre, p, kid);
                if(p > kid) {
                    pre = u;
                    u = par[u];
                } else {
                    u = inv[kid];
                    break;
                }
            }
        }
        while(!leaf[u]) {
            u = hld.rev[fs.next(hld[u])];
            dump(u);
            if(leaf[u]) break;
            u = rbegin(s[u])->se;
        }

    LAST:
        cout << ++u << endl;
        ans = u;
    }
}
0