結果

問題 No.1332 Range Nearest Query
ユーザー 👑 obakyanobakyan
提出日時 2022-05-06 19:56:56
言語 Lua
(LuaJit 2.1.1696795921)
結果
TLE  
実行時間 -
コード長 10,908 bytes
コンパイル時間 202 ms
コンパイル使用メモリ 7,200 KB
実行使用メモリ 114,448 KB
最終ジャッジ日時 2024-07-05 20:52:26
合計ジャッジ時間 8,477 ms
ジャッジサーバーID
(参考情報)
judge5 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
10,752 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 1 ms
5,376 KB
testcase_03 TLE -
testcase_04 -- -
testcase_05 -- -
testcase_06 -- -
testcase_07 -- -
testcase_08 -- -
testcase_09 -- -
testcase_10 -- -
testcase_11 -- -
testcase_12 -- -
testcase_13 -- -
testcase_14 -- -
testcase_15 -- -
testcase_16 -- -
testcase_17 -- -
testcase_18 -- -
testcase_19 -- -
testcase_20 -- -
testcase_21 -- -
testcase_22 -- -
testcase_23 -- -
testcase_24 -- -
testcase_25 -- -
testcase_26 -- -
testcase_27 -- -
testcase_28 -- -
testcase_29 -- -
testcase_30 -- -
testcase_31 -- -
testcase_32 -- -
testcase_33 -- -
testcase_34 -- -
testcase_35 -- -
testcase_36 -- -
testcase_37 -- -
testcase_38 -- -
testcase_39 -- -
testcase_40 -- -
testcase_41 -- -
testcase_42 -- -
testcase_43 -- -
testcase_44 -- -
testcase_45 -- -
testcase_46 -- -
testcase_47 -- -
権限があれば一括ダウンロードができます

ソースコード

diff #

local mmi, mma = math.min, math.max
local mfl, mce = math.floor, math.ceil
local band, bor = bit.band, bit.bor

local rb_bitmask_size = 30
local rb_bitmask = {1}
for i = 2, rb_bitmask_size do
  rb_bitmask[i] = rb_bitmask[i - 1] * 2
end

local RBTree = {}
RBTree.initColor = function(self, max_node_count)
  local a = mce(max_node_count / rb_bitmask_size)
  for i = 1, a do self.colors[i] = 0 end
end
RBTree.isRed = function(self, node_idx)
  local a = mce(node_idx / rb_bitmask_size)
  local b = node_idx - (a - 1) * rb_bitmask_size
  return 0 < band(self.colors[a], rb_bitmask[b])
end
RBTree.setRed = function(self, node_idx)
  local a = mce(node_idx / rb_bitmask_size)
  local b = node_idx - (a - 1) * rb_bitmask_size
  self.colors[a] = bit.bor(self.colors[a], rb_bitmask[b])
end
RBTree.setBlack = function(self, node_idx)
  local a = mce(node_idx / rb_bitmask_size)
  local b = node_idx - (a - 1) * rb_bitmask_size
  if 0 < band(self.colors[a], rb_bitmask[b]) then
    self.colors[a] = self.colors[a] - rb_bitmask[b]
  end
end
RBTree.rotateL = function(self, idx, right_idx)
  local l, r = self.l, self.r
  local k = self.key
  r[idx], r[right_idx], l[right_idx], l[idx] = r[right_idx], l[right_idx], l[idx], right_idx
  k[idx], k[right_idx] = k[right_idx], k[idx]
end
RBTree.rotateR = function(self, idx, left_idx)
  local l, r = self.l, self.r
  local k = self.key
  l[idx], l[left_idx], r[left_idx], r[idx] = l[left_idx], r[left_idx], r[idx], left_idx
  k[idx], k[left_idx] = k[left_idx], k[idx]
end
RBTree.rotateLR = function(self, idx, left_idx, leftright_idx)
  local l, r = self.l, self.r
  local k = self.key
  r[left_idx], l[leftright_idx], r[leftright_idx], r[idx] = l[leftright_idx], r[leftright_idx], r[idx], leftright_idx
  k[idx], k[leftright_idx] = k[leftright_idx], k[idx]
end
RBTree.rotateRL = function(self, idx, right_idx, rightleft_idx)
  local l, r = self.l, self.r
  local k = self.key
  l[right_idx], r[rightleft_idx], l[rightleft_idx], l[idx] = r[rightleft_idx], l[rightleft_idx], l[idx], rightleft_idx
  k[idx], k[rightleft_idx] = k[rightleft_idx], k[idx]
end
RBTree.clear = function(self, max_node_count)
  self.node_count = 0
  self.root = 0
  for i = 1, max_node_count do self.free_nodes[i] = i end
end
RBTree.create = function(self, max_node_count, lt)
  self.lt = lt
  if not lt then self.lt = function(a, b) return a < b end end
  self.node_count = 0
  self.root = 0
  self.free_nodes = {}
  for i = 1, max_node_count do self.free_nodes[i] = i end
  self.l, self.r, self.key = {}, {}, {}
  self.colors = {}
  self:initColor(max_node_count)
end
RBTree.push = function(self, key)
  local node_idxes_by_rank = {}
  local cur_idx = 0
  local cur_rank = 1
  local parent, granp = 0, 0
  local l, r, k = self.l, self.r, self.key
  local w = self.w
  local lt = self.lt
  cur_idx = self.root
  while 0 < cur_idx do
    node_idxes_by_rank[cur_rank] = cur_idx
    cur_rank = cur_rank + 1
    if lt(key, k[cur_idx]) then
      cur_idx = l[cur_idx]
    else
      cur_idx = r[cur_idx]
    end
  end
  self.node_count = self.node_count + 1
  cur_idx = self.free_nodes[self.node_count]
  node_idxes_by_rank[cur_rank] = cur_idx
  if cur_rank == 1 then
    self.root = cur_idx
  else
    parent = node_idxes_by_rank[cur_rank - 1]
    if lt(key, k[parent]) then
      l[parent] = cur_idx
    else
      r[parent] = cur_idx
    end
  end
  k[cur_idx], l[cur_idx], r[cur_idx] = key, 0, 0
  self:setRed(cur_idx)
  while true do
    cur_idx = node_idxes_by_rank[cur_rank]
    if cur_rank == 1 then
      self:setBlack(cur_idx)
      break
    end
    parent = node_idxes_by_rank[cur_rank - 1]
    if self:isRed(parent) then
      granp = node_idxes_by_rank[cur_rank - 2]
      if l[granp] == parent then
        if l[parent] == cur_idx then
          self:rotateR(granp, parent)
        else
          self:rotateLR(granp, parent, cur_idx)
        end
      else
        if l[parent] == cur_idx then
          self:rotateRL(granp, parent, cur_idx)
        else
          self:rotateL(granp, parent)
        end
      end
      self:setRed(granp)
      self:setBlack(parent)
      self:setBlack(cur_idx)
      cur_rank = cur_rank - 2
    else
      break
    end
  end
end

RBTree.remove = function(self, key)
  local l, r, k = self.l, self.r, self.key
  local w = self.w
  local lt = self.lt
  local node_idxes_by_rank = {}
  local cur_idx = 0
  local cur_rank = 1
  local parent, left, right, granc = 0, 0, 0, 0
  local resolve_state = 0 -- 0:OK, 1:left black count is small, 2:right is
  cur_idx = self.root
  while 0 < cur_idx do
    node_idxes_by_rank[cur_rank] = cur_idx
    if not lt(k[cur_idx], key) and not lt(key, k[cur_idx]) then
      break
    end
    cur_rank = cur_rank + 1
    if lt(key, k[cur_idx]) then
      cur_idx = l[cur_idx]
    else
      cur_idx = r[cur_idx]
    end
  end
  if 0 == cur_idx then
    return -- NOT FOUND
  end
  if 0 == l[cur_idx] then
    self.free_nodes[self.node_count] = cur_idx
    self.node_count = self.node_count - 1
    if cur_rank == 1 then
      self.root = r[cur_idx]
      if 0 < self.root then
        self:setBlack(self.root)
      end
      return
    else
      parent = node_idxes_by_rank[cur_rank - 1]
      if l[parent] == cur_idx then
        l[parent] = r[cur_idx]
        if not self:isRed(cur_idx) then
          resolve_state = 1
        end
      else
        r[parent] = r[cur_idx]
        if not self:isRed(cur_idx) then
          resolve_state = 2
        end
      end
      cur_idx = parent
      cur_rank = cur_rank - 1
    end
  else
    local swap_idx = cur_idx
    cur_idx = l[cur_idx]
    cur_rank = cur_rank + 1
    node_idxes_by_rank[cur_rank] = cur_idx
    while 0 < r[cur_idx] do
      cur_idx = r[cur_idx]
      cur_rank = cur_rank + 1
      node_idxes_by_rank[cur_rank] = cur_idx
    end
    k[swap_idx] = k[cur_idx]
    parent = node_idxes_by_rank[cur_rank - 1]
    if parent == swap_idx then
      l[parent] = l[cur_idx]
      if not self:isRed(cur_idx) then resolve_state = 1 end
    else
      r[parent] = l[cur_idx]
      if not self:isRed(cur_idx) then resolve_state = 2 end
    end
    self.free_nodes[self.node_count] = cur_idx
    self.node_count = self.node_count - 1
    cur_idx = parent
    cur_rank = cur_rank - 1
  end
  while 0 < resolve_state do
    if resolve_state == 1 then
      right = r[cur_idx]
      if self:isRed(right) then
        self:rotateL(cur_idx, right)
        cur_idx = right
        right = r[cur_idx]
        granc = l[right]
        if 0 < granc and self:isRed(granc) then
          self:rotateRL(cur_idx, right, granc)
          self:setBlack(granc)
          break
        end
        granc = r[right]
        if 0 < granc and self:isRed(granc) then
          self:rotateL(cur_idx, right)
          self:setBlack(granc)
          break
        end
        self:setBlack(cur_idx)
        self:setRed(right)
        break
      else
        granc = l[right]
        if 0 < granc and self:isRed(granc) then
          self:rotateRL(cur_idx, right, granc)
          self:setBlack(granc)
          break
        end
        granc = r[right]
        if 0 < granc and self:isRed(granc) then
          self:rotateL(cur_idx, right)
          self:setBlack(granc)
          break
        end
        self:setRed(right)
        if self:isRed(cur_idx) then
          self:setBlack(cur_idx)
          break
        end
        if cur_rank == 1 then break end
        cur_rank = cur_rank - 1
        parent = node_idxes_by_rank[cur_rank]
        if l[parent] == cur_idx then
          resolve_state = 1
        else
          resolve_state = 2
        end
        cur_idx = parent
      end
    else
      left = l[cur_idx]
      if self:isRed(left) then
        self:rotateR(cur_idx, left)
        cur_idx = left
        left = l[cur_idx]
        granc = r[left]
        if 0 < granc and self:isRed(granc) then
          self:rotateLR(cur_idx, left, granc)
          self:setBlack(granc)
          break
        end
        granc = l[left]
        if 0 < granc and self:isRed(granc) then
          self:rotateR(cur_idx, left)
          self:setBlack(granc)
          break
        end
        self:setBlack(cur_idx)
        self:setRed(left)
        break
      else
        granc = r[left]
        if 0 < granc and self:isRed(granc) then
          self:rotateLR(cur_idx, left, granc)
          self:setBlack(granc)
          break
        end
        granc = l[left]
        if 0 < granc and self:isRed(granc) then
          self:rotateR(cur_idx, left)
          self:setBlack(granc)
          break
        end
        self:setRed(left)
        if self:isRed(cur_idx) then
          self:setBlack(cur_idx)
          break
        end
        if cur_rank == 1 then break end
        cur_rank = cur_rank - 1
        parent = node_idxes_by_rank[cur_rank]
        if l[parent] == cur_idx then
          resolve_state = 1
        else
          resolve_state = 2
        end
        cur_idx = parent
      end
    end
  end
end

RBTree.getLeft = function(self, comp_key)
  local l, r, k = self.l, self.r, self.key
  local lt = self.lt
  local ret_key = nil
  local cur_idx = self.root
  while 0 < cur_idx do
    if not lt(comp_key, k[cur_idx]) then
      ret_key = k[cur_idx]
      cur_idx = r[cur_idx]
    else
      cur_idx = l[cur_idx]
    end
  end
  return ret_key
end

RBTree.getRight = function(self, comp_key)
  local l, r, k = self.l, self.r, self.key
  local lt = self.lt
  local ret_key = nil
  local cur_idx = self.root
  while 0 < cur_idx do
    if lt(k[cur_idx], comp_key) then
      cur_idx = r[cur_idx]
    else
      ret_key = k[cur_idx]
      cur_idx = l[cur_idx]
    end
  end
  return ret_key
end

RBTree.new = function(n, lt)
  local obj = {}
  setmetatable(obj, {__index = RBTree})
  obj:create(n, lt)
  return obj
end


local n = io.read("*n")
local a = {}
local rtask = {}
for i = 1, n do
  a[i] = io.read("*n")
  rtask[i] = {}
end
local q = io.read("*n")
local l, r, x, ans = {}, {}, {}, {}
for iq = 1, q do
  l[iq], r[iq], x[iq] = io.read("*n", "*n", "*n")
  ans[iq] = 1000000007
  rtask[r[iq]][iq] = true
end
local len = 1
while len * 2 <= n do
  len = len * 2
end
local rb = RBTree.new(len)
local function check(pos)
  local rm = {}
  for iq, _u in pairs(rtask[pos]) do
    local lq, rq = l[iq], r[iq]
    if len <= rq - lq + 1 then
      table.insert(rm, iq)
      local xq = x[iq]
      local left, right = rb:getLeft(xq), rb:getRight(xq)
      if left then ans[iq] = mmi(ans[iq], xq - left) end
      if right then ans[iq] = mmi(ans[iq], right - xq) end
      rq = rq - len
      r[iq] = rq
      if lq <= rq then
        rtask[rq][iq] = true
      end
    end
  end
  for i = 1, #rm do
    rtask[pos][rm[i]] = nil
  end
end
while 0 < len do
  for i = 1, len do
    rb:push(a[i])
  end
  check(len)
  for i = len + 1, n do
    rb:remove(a[i - len])
    rb:push(a[i])
    check(i)
  end
  len = mfl(len / 2)
  rb:clear(len)
end
print(table.concat(ans, "\n"))
0