結果
| 問題 | No.1932 動く点 P / Moving Point P |
| コンテスト | |
| ユーザー |
Forested
|
| 提出日時 | 2022-05-06 22:27:25 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 1,679 ms / 6,000 ms |
| コード長 | 10,973 bytes |
| コンパイル時間 | 1,561 ms |
| コンパイル使用メモリ | 135,844 KB |
| 最終ジャッジ日時 | 2025-01-29 03:44:00 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge1 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 1 |
| other | AC * 11 |
ソースコード
// ===== template.hpp =====
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i)
#define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using u128 = __uint128_t;
using i32 = signed int;
using i64 = signed long long;
using i128 = __int128_t;
template <typename T>
using Vec = vector<T>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
istream &operator>>(istream &is, i128 &x) {
i64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, i128 x) {
os << (i64) x;
return os;
}
istream &operator>>(istream &is, u128 &x) {
u64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, u128 x) {
os << (u64) x;
return os;
}
template <typename F, typename Comp = less<>>
Vec<i32> sort_index(i32 n, F f, Comp comp = Comp()) {
Vec<i32> idx(n);
iota(ALL(idx), 0);
sort(ALL(idx), [&](i32 i, i32 j) -> bool {
return comp(f(i), f(j));
});
return idx;
}
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct FastIO {
FastIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout << fixed << setprecision(10);
}
} fast_io;
// ===== template.hpp =====
#ifdef DEBUGF
#include "../new_library/other/debug.hpp"
#else
#define DBG(x) (void) 0
#endif
// ===== segment_tree.hpp =====
#ifndef SEGMENT_TREE_HPP
#define SEGMENT_TREE_HPP
#include <cassert>
#include <utility>
#include <vector>
// ===== operations.hpp =====
#ifndef OPERATIONS_HPP
#define OPERATIONS_HPP
#include <limits>
#include <utility>
template <typename T>
struct Add {
using Value = T;
static Value id() {
return T(0);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs + rhs;
}
static Value inv(const Value &x) {
return -x;
}
};
template <typename T>
struct Mul {
using Value = T;
static Value id() {
return Value(1);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs * rhs;
}
static Value inv(const Value &x) {
return Value(1) / x;
}
};
template <typename T>
struct Min {
using Value = T;
static Value id() {
return std::numeric_limits<T>::max();
}
static Value op(const Value &lhs, const Value &rhs) {
return std::min(lhs, rhs);
}
};
template <typename T>
struct Max {
using Value = T;
static Value id() {
return std::numeric_limits<Value>::min();
}
static Value op(const Value &lhs, const Value &rhs) {
return std::max(lhs, rhs);
}
};
template <typename T>
struct Xor {
using Value = T;
static Value id() {
return T(0);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs ^ rhs;
}
static Value inv(const Value &x) {
return x;
}
};
template <typename Monoid>
struct Reversible {
using Value = std::pair<typename Monoid::Value, typename Monoid::Value>;
static Value id() {
return Value(Monoid::id(), Monoid::id());
}
static Value op(const Value &v1, const Value &v2) {
return Value(
Monoid::op(v1.first, v2.first),
Monoid::op(v2.second, v1.second));
}
};
#endif
// ===== operations.hpp =====
template <typename Monoid>
class SegmentTree {
public:
using Value = typename Monoid::Value;
private:
std::size_t old_length;
std::size_t length;
std::vector<Value> node;
static std::size_t ceil2(std::size_t n) {
std::size_t l = 1;
while (l < n) {
l <<= 1;
}
return l;
}
public:
SegmentTree(std::size_t n) :
old_length(n),
length(ceil2(old_length)),
node(length << 1, Monoid::id()) {}
SegmentTree(const std::vector<Value> &v) :
old_length(v.size()),
length(ceil2(old_length)),
node(length << 1, Monoid::id()) {
for (std::size_t i = 0; i < old_length; ++i) {
node[i + length] = v[i];
}
for (std::size_t i = length - 1; i > 0; --i) {
node[i] = Monoid::op(node[i << 1], node[i << 1 | 1]);
}
}
template <typename F>
SegmentTree(std::size_t n, const F &f) :
old_length(n), length(ceil2(n)), node(length << 1, Monoid::id()) {
for (std::size_t i = 0; i < old_length; ++i) {
node[i + length] = f(i);
}
for (std::size_t i = length - 1; i > 0; --i) {
node[i] = Monoid::op(node[i << 1], node[i << 1 | 1]);
}
}
const Value &operator[](std::size_t idx) const {
assert(idx < old_length);
return node[idx + length];
}
void update(std::size_t idx, Value val) {
assert(idx < old_length);
idx += length;
node[idx] = std::move(val);
while (idx != 1) {
idx >>= 1;
node[idx] = Monoid::op(node[idx << 1], node[idx << 1 | 1]);
}
}
Value prod(std::size_t l, std::size_t r) const {
assert(l <= r && r <= old_length);
Value prodl = Monoid::id();
Value prodr = Monoid::id();
l += length;
r += length;
while (l != r) {
if (l & 1) {
prodl = Monoid::op(prodl, node[l++]);
}
if (r & 1) {
prodr = Monoid::op(node[--r], prodr);
}
l >>= 1;
r >>= 1;
}
return Monoid::op(prodl, prodr);
}
Value all_prod() const {
return node[1];
}
};
#endif
// ===== segment_tree.hpp =====
// ===== matrix.hpp =====
#ifndef MATRIX_HPP
#define MATRIX_HPP
#include <vector>
#include <cassert>
#include <utility>
template <typename T>
class Matrix {
std::vector<std::vector<T>> val;
public:
Matrix() : val() {}
Matrix(std::size_t h, std::size_t w) : val(h, std::vector<T>(w)) {}
Matrix(std::size_t h, std::size_t w, const T &ele) : val(h, std::vector<T>(w, ele)) {}
Matrix(std::vector<std::vector<T>> _val) : val(std::move(_val)) {}
std::size_t row() const {
return val.size();
}
std::size_t column() const {
return val[0].size();
}
T &operator()(std::size_t i, std::size_t j) {
return val[i][j];
}
const T &operator()(std::size_t i, std::size_t j) const {
return val[i][j];
}
Matrix<T> operator+() const {
return *this;
}
Matrix<T> operator-() const {
Matrix<T> ret(row(), column());
for (std::size_t i = 0; i < row(); ++i) {
for (std::size_t j = 0; j < column(); ++j) {
ret.val[i][j] = -val[i][j];
}
}
return ret;
}
Matrix<T> &operator+=(const Matrix &rhs) {
assert(row() == rhs.row() && column() == rhs.column());
for (std::size_t i = 0; i < row(); ++i) {
for (std::size_t j = 0; j < column(); ++j) {
val[i][j] += rhs.val[i][j];
}
}
return *this;
}
friend Matrix<T> operator+(Matrix<T> lhs, const Matrix<T> &rhs) {
return lhs += rhs;
}
Matrix<T> &operator-=(const Matrix &rhs) {
assert(row() == rhs.row() && column() == rhs.column());
for (std::size_t i = 0; i < row(); ++i) {
for (std::size_t j = 0; j < column(); ++j) {
val[i][j] -= rhs.val[i][j];
}
}
return *this;
}
friend Matrix<T> operator-(Matrix<T> lhs, const Matrix<T> &rhs) {
return lhs += rhs;
}
Matrix<T> &operator*=(const Matrix<T> &rhs) {
*this = *this * rhs;
return *this;
}
friend Matrix<T> operator*(const Matrix<T> &lhs, const Matrix<T> &rhs) {
assert(lhs.column() == rhs.row());
Matrix<T> ret(lhs.row(), rhs.column());
for (std::size_t i = 0; i < lhs.row(); ++i) {
for (std::size_t j = 0; j < rhs.column(); ++j) {
for (std::size_t k = 0; k < lhs.column(); ++k) {
ret.val[i][j] += lhs.val[i][k] * rhs.val[k][j];
}
}
}
return ret;
}
static Matrix<T> ident(std::size_t n) {
Matrix<T> ret(n, n, T(0));
for (std::size_t i = 0; i < n; ++i) {
ret.val[i][i] = T(1);
}
return ret;
}
void swap_rows(std::size_t i, std::size_t j) {
std::swap(val[i], val[j]);
}
void swap_columns(std::size_t i, std::size_t j) {
for (std::vector<T> &row : val) {
std::swap(row[i], row[j]);
}
}
};
#endif
// ===== matrix.hpp =====
struct Ops {
using Value = Matrix<double>;
static Value id() {
return Value::ident(3);
}
static Value op(const Value &x, const Value &y) {
return y * x;
}
};
int main() {
const double pi = 2 * acos(0);
i32 n;
cin >> n;
Vec<double> p(n), q(n), r(n);
REP(i, n) {
cin >> p[i] >> q[i] >> r[i];
r[i] = r[i] / 180 * pi;
}
SegmentTree<Ops> seg(3 * n, [&](i32 i) -> Matrix<double> {
Matrix<double> mat(3, 3);
if (i % 3 == 0) {
mat(0, 0) = mat(1, 1) = mat(2, 2) = 1.0;
mat(0, 2) = -p[i / 3];
mat(1, 2) = -q[i / 3];
} else if (i % 3 == 1) {
mat(0, 0) = cos(r[i / 3]);
mat(0, 1) = -sin(r[i / 3]);
mat(1, 0) = sin(r[i / 3]);
mat(1, 1) = cos(r[i / 3]);
mat(2, 2) = 1.0;
} else {
mat(0, 0) = mat(1, 1) = mat(2, 2) = 1.0;
mat(0, 2) = p[i / 3];
mat(1, 2) = q[i / 3];
}
return mat;
});
i32 query;
cin >> query;
while (query--) {
i32 s, t;
double x, y;
cin >> s >> t >> x >> y;
--s;
Matrix<double> mat = seg.prod(3 * s, 3 * t);
Matrix<double> vec(3, 1);
vec(0, 0) = x;
vec(1, 0) = y;
vec(2, 0) = 1.0;
Matrix<double> ans = mat * vec;
cout << ans(0, 0) << ' ' << ans(1, 0) << '\n';
}
}
Forested