結果
| 問題 |
No.1943 消えたAGCT(1)
|
| コンテスト | |
| ユーザー |
👑 |
| 提出日時 | 2022-05-21 00:41:23 |
| 言語 | Lua (LuaJit 2.1.1734355927) |
| 結果 |
AC
|
| 実行時間 | 319 ms / 2,000 ms |
| コード長 | 3,132 bytes |
| コンパイル時間 | 93 ms |
| コンパイル使用メモリ | 6,944 KB |
| 実行使用メモリ | 24,192 KB |
| 最終ジャッジ日時 | 2024-09-20 10:50:27 |
| 合計ジャッジ時間 | 4,823 ms |
|
ジャッジサーバーID (参考情報) |
judge2 / judge4 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 27 |
ソースコード
local mfl, mce = math.floor, math.ceil
local mmi, mma = math.min, math.max
local bls, brs = bit.lshift, bit.rshift
local SegTree = {}
SegTree.updateAll = function(self)
for i = self.stagenum - 1, 1, -1 do
local cnt = bls(1, i - 1)
for j = 1, cnt do
self.stage[i][j] = self.func(self.stage[i + 1][j * 2 - 1], self.stage[i + 1][j * 2])
end
end
end
SegTree.create = function(self, n, func, emptyvalue)
self.func, self.emptyvalue = func, emptyvalue
local stagenum, mul = 1, 1
self.stage = {{}}
while mul < n do
mul, stagenum = mul * 2, stagenum + 1
self.stage[stagenum] = {}
end
self.stagenum = stagenum
self.left_stage = {}
for i = 1, n do
local sp, sz = 1, bls(1, stagenum - 1)
while(i - 1) % sz ~= 0 do
sp, sz = sp + 1, brs(sz, 1)
end
self.left_stage[i] = sp
end
self.sz_stage = {}
local tmp, sp = 1, stagenum
for i = 1, n do
if tmp * 2 == i then tmp, sp = tmp * 2, sp - 1 end
self.sz_stage[i] = sp
end
for i = 1, mul do self.stage[stagenum][i] = emptyvalue end
self:updateAll()
end
SegTree.getRange = function(self, left, right)
if left == right then return self.stage[self.stagenum][left] end
local stagenum = self.stagenum
local ret = self.emptyvalue
while left <= right do
local stage = mma(self.left_stage[left], self.sz_stage[right - left + 1])
local sz = bls(1, stagenum - stage)
ret = self.func(ret, self.stage[stage][1 + brs(left - 1, stagenum - stage)])
left = left + sz
end
return ret
end
SegTree.update = function(self, idx)
for i = self.stagenum - 1, 1, -1 do
local dst = brs(idx + 1, 1)
local rem = dst * 4 - 1 - idx
self.stage[i][dst] = self.func(self.stage[i + 1][idx], self.stage[i + 1][rem])
idx = dst
end
end
SegTree.setValue = function(self, idx, value, silent)
self.stage[self.stagenum][idx] = value
if not silent then
self:update(idx)
end
end
SegTree.lower_bound = function(self, val)
local ret, retpos = self.emptyvalue, 0
local stagenum = self.stagenum
local stage, l, r = 1, 1, bls(1, stagenum - 1)
while true do
local sz = bls(1, stagenum - stage)
local tmp = self.func(ret, self.stage[stage][mce(l / sz)])
if tmp < val then
ret, retpos = tmp, l + sz - 1
if l + sz <= r then stage, l = stage + 1, l + sz
else break
end
else
if sz ~= 1 then stage, r = stage + 1, l + sz - 2
else break
end
end
end
return retpos + 1
end
SegTree.new = function(n, func, emptyvalue)
local obj = {}
setmetatable(obj, {__index = SegTree})
obj:create(n, func, emptyvalue)
return obj
end
local n = io.read("*n", "*l")
local function add(x, y) return x + y end
local st1 = SegTree.new(n, add, 0)
local c = 0
local s = io.read()
local t = {}
for i = 1, n do
st1:setValue(i, 1, true)
local ss = s:sub(i, i)
if ss == "A" or ss == "G" or ss == "C" or ss == "T" then
t[i] = true
c = c + 1
else
t[i] = false
end
end
st1:updateAll()
local ret = 0
while 0 < c do
ret = ret + 1
local pos = st1:lower_bound(c)
if t[pos] then
c = c - 1
end
st1:setValue(pos, 0)
end
print(ret)