結果
問題 | No.1879 How many matchings? |
ユーザー | haruki_K |
提出日時 | 2022-06-08 14:32:48 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2 ms / 2,000 ms |
コード長 | 13,808 bytes |
コンパイル時間 | 2,292 ms |
コンパイル使用メモリ | 215,504 KB |
実行使用メモリ | 6,948 KB |
最終ジャッジ日時 | 2024-09-21 05:06:10 |
合計ジャッジ時間 | 2,872 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
(要ログイン)
テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,816 KB |
testcase_01 | AC | 2 ms
6,940 KB |
testcase_02 | AC | 2 ms
6,940 KB |
testcase_03 | AC | 1 ms
6,940 KB |
testcase_04 | AC | 2 ms
6,940 KB |
testcase_05 | AC | 2 ms
6,944 KB |
testcase_06 | AC | 2 ms
6,944 KB |
testcase_07 | AC | 2 ms
6,944 KB |
testcase_08 | AC | 2 ms
6,944 KB |
testcase_09 | AC | 2 ms
6,940 KB |
testcase_10 | AC | 2 ms
6,940 KB |
testcase_11 | AC | 2 ms
6,940 KB |
testcase_12 | AC | 2 ms
6,948 KB |
testcase_13 | AC | 2 ms
6,944 KB |
testcase_14 | AC | 2 ms
6,940 KB |
ソースコード
// >>> TEMPLATES #include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep1(i, n) for (int i = 1; i <= (int)(n); i++) #define repR(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i, n) for (int i = (int)(n); i >= 1; i--) #define loop(i, a, B) for (int i = a; i B; i++) #define loopR(i, a, B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define fst first #define snd second template <class Int> auto constexpr inf_ = numeric_limits<Int>::max()/2-1; auto constexpr INF32 = inf_<int32_t>; auto constexpr INF64 = inf_<int64_t>; auto constexpr INF = inf_<int>; #ifdef LOCAL #include "debug.hpp" #define oj_local(x, y) (y) #else #define dump(...) (void)(0) #define say(x) (void)(0) #define debug if (0) #define oj_local(x, y) (x) #endif template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> { vector<T> &data() { return this->c; } void clear() { this->c.clear(); } }; template <class T> using pque_max = pque<T, less<T>>; template <class T> using pque_min = pque<T, greater<T>>; template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0> ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0> ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type> istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; } template <class T, class S> ostream& operator<<(ostream& os, pair<T, S> const& p) { return os << p.first << " " << p.second; } template <class T, class S> istream& operator>>(istream& is, pair<T, S>& p) { return is >> p.first >> p.second; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template <class F> struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward<F>(f)) {} template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); } }; struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } }; #define MFP MakeFixPoint()| #define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__) template <class T, size_t d> struct vec_impl { using type = vector<typename vec_impl<T, d-1>::type>; template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T, d-1>::make_v(forward<U>(x)...)); } }; template <class T> struct vec_impl<T, 0> { using type = T; static type make_v(T const& x = {}) { return x; } }; template <class T, size_t d = 1> using vec = typename vec_impl<T, d>::type; template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T, d>::make_v(forward<Args>(args)...); } template <class T> void quit(T const& x) { cout << x << endl; exit(0); } template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > (T)y) { x = (T)y; return true; } return false; } template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < (T)y) { x = (T)y; return true; } return false; } template <class It> constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits<It>::value_type{}); } template <class T> int sz(T const& x) { return x.size(); } template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x)-begin(v); } template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x)-begin(v); } constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; } constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); } constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); } constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 }; constexpr int popcnt(ll x) { return __builtin_popcountll(x); } mt19937_64 seed_{random_device{}()}; template <class Int> Int rand(Int a, Int b) { return uniform_int_distribution<Int>(a, b)(seed_); } i64 irand(i64 a, i64 b) { return rand<i64>(a, b); } // [a, b] u64 urand(u64 a, u64 b) { return rand<u64>(a, b); } // template <class It> void shuffle(It l, It r) { shuffle(l, r, seed_); } template <class V> V &operator--(V &v) { for (auto &x : v) --x; return v; } template <class V> V &operator++(V &v) { for (auto &x : v) ++x; return v; } bool next_product(vector<int> &v, int m) { repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0; return false; } bool next_product(vector<int> &v, vector<int> const& s) { repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0; return false; } template <class vec> int sort_unique(vec &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template <class It> auto prefix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(s.back() + *l++); return s; } template <class It> auto suffix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(*--r + s.back()); reverse(s.begin(), s.end()); return s; } template <class T> T pop(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T, class V, class C> T pop(priority_queue<T, V, C> &a) { auto x = a.top(); a.pop(); return x; } template <class T> T pop(queue<T> &a) { auto x = a.front(); a.pop(); return x; } template <class T> T pop_front(deque<T> &a) { auto x = a.front(); a.pop_front(); return x; } template <class T> T pop_back(deque<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T> T pop_front(set<T> &a) { auto x = *a.begin(); a.erase(a.begin()); return x; } template <class T> T pop_back(set<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template <class T> T pop_front(multiset<T> &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; } template <class T> T pop_back(multiset<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } // <<< // >>> modint template <uint32_t md> class modint { static_assert(md < (1u<<31), ""); using M = modint; using i64 = int64_t; uint32_t x; public: static constexpr uint32_t mod = md; constexpr modint(i64 x = 0) : x((x%=md) < 0 ? x+md : x) { } constexpr i64 val() const { return x; } constexpr explicit operator i64() const { return x; } constexpr bool operator==(M r) const { return x == r.x; } constexpr bool operator!=(M r) const { return x != r.x; } constexpr M operator+() const { return *this; } constexpr M operator-() const { return M()-*this; } constexpr M& operator+=(M r) { x += r.x; x = (x < md ? x : x-md); return *this; } constexpr M& operator-=(M r) { x += md-r.x; x = (x < md ? x : x-md); return *this; } constexpr M& operator*=(M r) { x = (uint64_t(x)*r.x)%md; return *this; } constexpr M& operator/=(M r) { return *this *= r.inv(); } constexpr M operator+(M r) const { return M(*this) += r; } constexpr M operator-(M r) const { return M(*this) -= r; } constexpr M operator*(M r) const { return M(*this) *= r; } constexpr M operator/(M r) const { return M(*this) /= r; } friend constexpr M operator+(i64 x, M y) { return M(x)+y; } friend constexpr M operator-(i64 x, M y) { return M(x)-y; } friend constexpr M operator*(i64 x, M y) { return M(x)*y; } friend constexpr M operator/(i64 x, M y) { return M(x)/y; } constexpr M inv() const { assert(x > 0); return pow(md-2); } constexpr M pow(i64 n) const { assert(not (x == 0 and n == 0)); if (n < 0) return inv().pow(-n); M v = *this, r = 1; for (; n > 0; n >>= 1, v *= v) if (n&1) r *= v; return r; } #ifdef LOCAL friend string to_s(M r) { return to_s(r.val(), mod); } #endif friend ostream& operator<<(ostream& os, M r) { return os << r.val(); } friend istream& operator>>(istream& is, M &r) { i64 x; is >> x; r = x; return is; } }; // <<< //constexpr int64_t MOD = 998244353; constexpr int64_t MOD = 1e9+7; using mint = modint<MOD>; mint sign(int n) { return n & 1 ? -1 : +1; } // >>> mod table template <class mint> struct ModTable { vector<mint> fact, finv; void calc(int n) { int old = fact.size(); if (n < old) return; n += 1000; fact.resize(n+1); finv.resize(n+1); if (old == 0) { fact[0] = fact[1] = finv[0] = finv[1] = 1; old = 2; } for (auto i = old; i <= n; i++) fact[i] = fact[i-1] * i; finv[n] = mint(1) / fact[n]; for (auto i = n-1; i >= old; i--) finv[i] = finv[i+1] * (i+1); } }; ModTable<mint> mod_tab; mint fact(int n) { assert(0 <= n); return mod_tab.calc(n), mod_tab.fact[n]; } mint finv(int n) { assert(0 <= n); return mod_tab.calc(n), mod_tab.finv[n]; } mint comb(int n, int k) { if (n < 0 || k < 0 || n < k) return 0; mod_tab.calc(n); return mod_tab.fact[n] * mod_tab.finv[k] * mod_tab.finv[n-k]; } mint perm(int n, int k) { assert(k >= 0); assert(n >= k); mod_tab.calc(n); return mod_tab.fact[n] * mod_tab.finv[n-k]; } // <<< // >>> matrix (array) template <class T> decltype(T::one()) semi_ring_one(signed) { return T::one(); } template <class T> constexpr T semi_ring_one(long) { return 1; } template <class T, size_t N, size_t M> struct Matrix { int n = N, m = M; array<array<T, M>, N> a; Matrix() : a() {} Matrix(initializer_list<initializer_list<T>> init) { size_t i = 0; for (auto ls : init) { size_t j = 0; for (auto const& x : ls) { a[i][j] = x; j++; } assert((int)j == m); i++; } assert((int)i == n); } array<T, M> const& operator[](int i) const { assert(0 <= i); assert(i < n); return a[i]; } array<T, M> & operator[](int i) { assert(0 <= i); assert(i < n); return a[i]; } bool operator==(Matrix const& x) const { if (n != x.n || m != x.m) return false; rep (i, n) rep (j, m) if (a[i][j] != x[i][j]) return false; return true; } bool operator!=(Matrix const& x) const { return !(*this == x); } Matrix operator+() const { return *this; } Matrix operator+(Matrix const& x) const { return Matrix(*this) += x; } Matrix& operator+=(Matrix const& x) { assert(n == x.n); assert(m == x.m); rep (i, n) rep (j, m) a[i][j] += x[i][j]; return *this; } template <size_t L> Matrix<T, N, L> operator*(Matrix<T, M, L> const& x) const { assert(m == x.n); Matrix<T, N, L> ret; rep (i, n) rep (j, m) rep (k, x.m) ret[i][k] += a[i][j] * x[j][k]; return ret; } Matrix& operator*=(Matrix<T, M, M> const& x) { auto res = (*this)*x; swap(a, res.a); return *this; } Matrix operator*(T const& c) const { return Matrix(*this) *= c; } Matrix& operator*=(T const& c) { rep (i, n) rep (j, m) a[i][j] *= c; return *this; } friend Matrix operator*(T const& c, Matrix const& x) { Matrix ret = x; rep (i, x.n) rep (j, x.m) ret[i][j] = c*x[i][j]; return ret; } static Matrix identity() { assert(N == M); Matrix ret; rep (i, N) ret[i][i] = semi_ring_one<T>(0); return ret; } Matrix pow(ll k) const { assert(n == m); assert(k >= 0); Matrix v = *this, r = Matrix::identity(); for (; k > 0; k >>= 1, v *= v) if (k&1) r *= v; return r; } #if 1 Matrix operator-() const { Matrix x = *this; rep (i, n) rep (j, m) x[i][j] = -x[i][j]; return x; } Matrix& operator-=(Matrix const& x) { assert(n == x.n); assert(m == x.m); rep (i, n) rep (j, m) a[i][j] -= x[i][j]; return *this; } Matrix operator-(Matrix const& x) const { return Matrix(*this) -= x; } Matrix& operator/=(T const& c) { rep (i, n) rep (j, m) a[i][j] /= c; return *this; } Matrix operator/(T const& c) const { return Matrix(*this) /= c; } #endif friend istream& operator>>(istream& is, Matrix& x) { rep (i, x.n) rep (j, x.m) is >> x[i][j]; return is; } #ifdef LOCAL friend string to_s(Matrix const& x) { string ret; rep (i, x.n) { ret += "\n("; rep (j, x.m) ret += " " + to_s(x[i][j]); ret += " )"; } return ret += "\n"; } #endif }; // <<< int32_t main() { int n; cin >> n; if (n % 2 == 0) { Matrix<mint, 2, 2> A = { { 1, 1 }, { 1, 0 } }; A = A.pow((n-2)/2); cout << A[0][0] + A[0][1] << '\n'; } else { if (n == 1) quit(1); if (n == 3) quit(3); if (n == 5) quit(7); Matrix<mint, 4, 4> A = { { 1, 2, 1, 1 }, { 0, 1, 0, 1 }, { 1, 0, 0, 0 }, { 0, 1, 0, 0 } }; A = A.pow((n-7)/2); cout << A[0][0]*15 + A[0][1]*3 + A[0][2]*7 + A[0][3]*2 << '\n'; } }