結果
問題 | No.5006 Hidden Maze |
ユーザー | Risen |
提出日時 | 2022-06-12 16:07:48 |
言語 | C# (.NET 8.0.404) |
結果 |
TLE
|
実行時間 | - |
コード長 | 7,967 bytes |
コンパイル時間 | 7,065 ms |
実行使用メモリ | 77,388 KB |
スコア | 29,650 |
平均クエリ数 | 644.44 |
最終ジャッジ日時 | 2022-06-12 16:16:23 |
合計ジャッジ時間 | 149,268 ms |
ジャッジサーバーID (参考情報) |
judge16 / judge12 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 816 ms
72,524 KB |
testcase_01 | TLE | - |
testcase_02 | AC | 691 ms
73,084 KB |
testcase_03 | AC | 1,436 ms
73,280 KB |
testcase_04 | AC | 587 ms
75,400 KB |
testcase_05 | AC | 1,901 ms
72,964 KB |
testcase_06 | AC | 1,212 ms
75,428 KB |
testcase_07 | AC | 1,841 ms
73,372 KB |
testcase_08 | AC | 1,960 ms
75,304 KB |
testcase_09 | AC | 1,943 ms
74,772 KB |
testcase_10 | AC | 176 ms
53,528 KB |
testcase_11 | AC | 1,317 ms
72,616 KB |
testcase_12 | AC | 1,827 ms
72,808 KB |
testcase_13 | AC | 620 ms
72,800 KB |
testcase_14 | AC | 1,897 ms
71,600 KB |
testcase_15 | AC | 1,800 ms
75,328 KB |
testcase_16 | AC | 1,885 ms
75,144 KB |
testcase_17 | AC | 507 ms
72,284 KB |
testcase_18 | TLE | - |
testcase_19 | AC | 1,834 ms
73,288 KB |
testcase_20 | AC | 572 ms
73,448 KB |
testcase_21 | AC | 1,836 ms
73,380 KB |
testcase_22 | AC | 113 ms
48,788 KB |
testcase_23 | AC | 1,018 ms
73,348 KB |
testcase_24 | AC | 1,757 ms
73,340 KB |
testcase_25 | AC | 1,817 ms
74,748 KB |
testcase_26 | TLE | - |
testcase_27 | AC | 1,870 ms
73,540 KB |
testcase_28 | AC | 1,842 ms
72,984 KB |
testcase_29 | AC | 729 ms
74,972 KB |
testcase_30 | AC | 780 ms
72,732 KB |
testcase_31 | AC | 907 ms
72,992 KB |
testcase_32 | TLE | - |
testcase_33 | AC | 1,754 ms
70,632 KB |
testcase_34 | AC | 326 ms
66,660 KB |
testcase_35 | AC | 786 ms
73,468 KB |
testcase_36 | AC | 1,895 ms
74,944 KB |
testcase_37 | TLE | - |
testcase_38 | AC | 1,824 ms
75,012 KB |
testcase_39 | AC | 339 ms
64,268 KB |
testcase_40 | AC | 664 ms
73,612 KB |
testcase_41 | AC | 1,768 ms
73,636 KB |
testcase_42 | AC | 1,820 ms
73,456 KB |
testcase_43 | AC | 1,999 ms
75,092 KB |
testcase_44 | AC | 741 ms
72,840 KB |
testcase_45 | AC | 1,922 ms
73,392 KB |
testcase_46 | AC | 1,984 ms
77,388 KB |
testcase_47 | AC | 485 ms
74,584 KB |
testcase_48 | AC | 1,911 ms
72,612 KB |
testcase_49 | AC | 1,955 ms
73,396 KB |
testcase_50 | AC | 1,549 ms
72,872 KB |
testcase_51 | AC | 1,682 ms
72,968 KB |
testcase_52 | AC | 1,881 ms
75,244 KB |
testcase_53 | AC | 1,612 ms
75,908 KB |
testcase_54 | AC | 1,779 ms
73,224 KB |
testcase_55 | AC | 936 ms
73,240 KB |
testcase_56 | AC | 488 ms
73,276 KB |
testcase_57 | AC | 1,847 ms
73,164 KB |
testcase_58 | AC | 1,778 ms
74,888 KB |
testcase_59 | AC | 1,792 ms
72,952 KB |
testcase_60 | AC | 302 ms
63,216 KB |
testcase_61 | AC | 394 ms
73,416 KB |
testcase_62 | AC | 1,800 ms
72,824 KB |
testcase_63 | AC | 841 ms
73,088 KB |
testcase_64 | AC | 1,889 ms
72,948 KB |
testcase_65 | AC | 487 ms
73,204 KB |
testcase_66 | AC | 272 ms
61,356 KB |
testcase_67 | AC | 445 ms
72,596 KB |
testcase_68 | AC | 1,893 ms
72,940 KB |
testcase_69 | AC | 1,748 ms
73,344 KB |
testcase_70 | AC | 188 ms
54,440 KB |
testcase_71 | AC | 644 ms
73,376 KB |
testcase_72 | AC | 878 ms
74,612 KB |
testcase_73 | AC | 1,944 ms
73,072 KB |
testcase_74 | AC | 1,844 ms
74,856 KB |
testcase_75 | AC | 1,888 ms
75,300 KB |
testcase_76 | AC | 1,794 ms
72,624 KB |
testcase_77 | AC | 1,878 ms
72,596 KB |
testcase_78 | AC | 1,940 ms
75,308 KB |
testcase_79 | TLE | - |
testcase_80 | AC | 647 ms
72,884 KB |
testcase_81 | AC | 1,305 ms
73,396 KB |
testcase_82 | AC | 1,842 ms
72,972 KB |
testcase_83 | AC | 145 ms
50,592 KB |
testcase_84 | AC | 186 ms
54,468 KB |
testcase_85 | AC | 1,994 ms
75,216 KB |
testcase_86 | AC | 732 ms
75,316 KB |
testcase_87 | AC | 1,731 ms
73,860 KB |
testcase_88 | AC | 1,944 ms
72,896 KB |
testcase_89 | AC | 1,934 ms
75,212 KB |
testcase_90 | AC | 843 ms
72,692 KB |
testcase_91 | AC | 546 ms
72,820 KB |
testcase_92 | AC | 1,937 ms
72,776 KB |
testcase_93 | AC | 477 ms
72,504 KB |
testcase_94 | AC | 1,877 ms
73,036 KB |
testcase_95 | AC | 1,799 ms
73,388 KB |
testcase_96 | AC | 151 ms
51,420 KB |
testcase_97 | AC | 1,940 ms
72,820 KB |
testcase_98 | AC | 1,882 ms
71,448 KB |
testcase_99 | AC | 1,795 ms
73,052 KB |
コンパイルメッセージ
Determining projects to restore... Restored /home/judge/data/code/main.csproj (in 117 ms). .NET 向け Microsoft (R) Build Engine バージョン 17.0.0-preview-21470-01+cb055d28f Copyright (C) Microsoft Corporation.All rights reserved. プレビュー版の .NET を使用しています。https://aka.ms/dotnet-core-preview をご覧ください main -> /home/judge/data/code/bin/Release/net6.0/main.dll main -> /home/judge/data/code/bin/Release/net6.0/publish/
ソースコード
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using static Constants; public static class Constants { public static readonly int N = 20; public static readonly Point[] Dirs = { new Point(-1, 0), // 左 new Point(0, -1), // 上 new Point(1, 0), // 右 new Point(0, 1), // 下 }; } public class PriorityQueue<TKey, TValue> { SortedDictionary<TKey, Stack<TValue>> dict = new SortedDictionary<TKey, Stack<TValue>>(); int count; public int Count { get { return count; } } public void Enqueue(TKey key, TValue value) { Stack<TValue> set; if (!dict.TryGetValue(key, out set)) { set = new Stack<TValue>(); dict[key] = set; } set.Push(value); count++; } public KeyValuePair<TKey, TValue> Dequeue() { var queue = dict.Last(); if (queue.Value.Count <= 1) { dict.Remove(queue.Key); } var val = queue.Value.Pop(); count--; return new KeyValuePair<TKey, TValue>(queue.Key, val); } public KeyValuePair<TKey, TValue> Peek() { var queue = dict.Last(); var val = queue.Value.Peek(); return new KeyValuePair<TKey, TValue>(queue.Key, val); } } public struct Point { public int X; public int Y; public static readonly Point Invalid = new Point(-1, -1); public static readonly Point Left = new Point(-1, 0); public static readonly Point Up = new Point(0, -1); public static readonly Point Right = new Point(1, 0); public static readonly Point Down = new Point(0, 1); public Point(Point p) { X = p.X; Y = p.Y; } public Point(int x, int y) { X = x; Y = y; } public static bool operator ==(Point a, Point b) { return (a.X == b.X && a.Y == b.Y); } public static bool operator !=(Point a, Point b) { return !(a == b); } //objと自分自身が等価のときはtrueを返す public override bool Equals(object obj) { if (!(obj is Point)) { return false; } Point p = (Point)obj; return (X == p.X && Y == p.Y); } //Equalsがtrueを返すときに同じ値を返す public override int GetHashCode() { return (X << 16) ^ Y; } public Point Clone() { return new Point(X, Y); } public void Reverse() { X = -X; Y = -Y; } public static Point operator +(Point a, Point b) { return new Point(a.X + b.X, a.Y + b.Y); } public static Point operator -(Point a, Point b) { return new Point(a.X - b.X, a.Y - b.Y); } public static Point operator *(Point a, int i) { return new Point(a.X * i, a.Y * i); } public static Point operator /(Point a, int i) { return new Point(a.X / i, a.Y / i); } public static Point operator +(Point a) { return new Point(+a.X, +a.Y); } public static Point operator -(Point a) { return new Point(-a.X, -a.Y); } public override string ToString() { return string.Format("({0},{1})", Y, X); } public Point Sign() { return new Point(Math.Sign(X), Math.Sign(Y)); } public int Distance(Point p) { return Math.Abs(this.X - p.X) + Math.Abs(this.Y - p.Y); } public char ToDirStr() { if (X < 0) { return 'L'; } if (X > 0) { return 'R'; } if (Y < 0) { return 'U'; } return 'D'; } public bool InRange() { return 0 <= X && X < N && 0 <= Y && Y < N; } } public class Solver { readonly double P; int[,] RWall; // -1:壁はない 0以上:移動失敗回数 int[,] DWall; List<Point>[,] Neighbors; public Solver(double p) { P = p; RWall = new int[N, N]; DWall = new int[N, N]; InitNeighbors(); } void InitNeighbors() { Neighbors = new List<Point>[N, N]; for (int y = 0; y < N; y++) { for (int x = 0; x < N; x++) { Neighbors[y, x] = new List<Point>(); var p = new Point(x, y); foreach (var dir in Dirs) { var nei = p + dir; if (nei.InRange()) { Neighbors[y, x].Add(nei); } } } } } int GetWallValue(Point cur, Point next) { var dir = next - cur; if (dir.Y == 0) { return RWall[cur.Y, Math.Min(cur.X, next.X)]; } return DWall[Math.Min(cur.Y, next.Y), cur.X]; } double GetProb(Point cur, Point next) { var dir = next - cur; var wall = GetWallValue(cur, next); if (wall == 0) { return 1.01; } if (wall == -1) { return 1; } return Math.Pow(1 - P, wall); } public (string, List<Point>) GetAction() { var start = new Point(0, 0); var goal = new Point(N - 1, N - 1); var prev = new Dictionary<Point, Point>(); var queue = new PriorityQueue<double, Point>(); // 確率の降順 queue.Enqueue(1, start); prev[start] = start; while (queue.Count > 0) { var kv = queue.Dequeue(); var cur = kv.Value; var prob = kv.Key; foreach (var next in Neighbors[cur.Y, cur.X]) { if (prev.ContainsKey(next)) { continue; } var nextProb = prob * GetProb(cur, next); queue.Enqueue(nextProb, next); prev[next] = cur; if (next == goal) { break; } } } var way = new List<Point>(); for (var p = goal; p != start; p = prev[p]) { way.Add(p); } way.Add(start); way.Reverse(); var acts = new StringBuilder(); var pr = start; foreach (var p in way.Skip(1)) { var dir = p - pr; acts.Append(dir.ToDirStr()); pr = p; } return (acts.ToString(), way); } public void SetResult(List<Point> way, int step) { var cur = way[step]; var next = way[step + 1]; var dir = next - cur; if (dir.Y == 0) { var y = cur.Y; var x = Math.Min(cur.X, next.X); if (RWall[y, x] >= 0) { RWall[y, x]++; } } else { var y = Math.Min(cur.Y, next.Y); var x = cur.X; if (DWall[y, x] >= 0) { DWall[y, x]++; } } } } public static class Solution { public static void Main() { var vals = Console.ReadLine().Split(' ').Select(int.Parse).ToArray(); var h = vals[0]; var w = vals[1]; var p = vals[2] * 0.01; var solver = new Solver(p); try { while (true) { (var acts, var way) = solver.GetAction(); Console.WriteLine(acts); var step = int.Parse(Console.ReadLine()); if (step < 0) { break; } solver.SetResult(way, step); } } catch (Exception e) { Console.Error.WriteLine(e); } } }