結果

問題 No.5006 Hidden Maze
ユーザー 👑 Nachia
提出日時 2022-06-12 17:18:51
言語 C++17(gcc12)
(gcc 12.3.0 + boost 1.87.0)
結果
AC  
実行時間 68 ms / 2,000 ms
コード長 4,122 bytes
コンパイル時間 989 ms
実行使用メモリ 22,856 KB
スコア 86,375
平均クエリ数 137.25
最終ジャッジ日時 2022-06-12 17:18:59
合計ジャッジ時間 8,153 ms
ジャッジサーバーID
(参考情報)
judge14 / judge13
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ファイルパターン 結果
other AC * 100
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <map>
#include <queue>
#include <cmath>
#include <atcoder/modint>
using namespace std;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<(int)(n); i++)
const i64 INF = 1001001001001001001;
using modint = atcoder::static_modint<1000000007>;
const int H = 20;
const int W = 20;
const int dx[4] = { 0, 1, 0, -1 };
const int dy[4] = { 1, 0, -1, 0 };
const string DIRCHAR = "DRUL";
template<class E>
using nega_queue = priority_queue<E, vector<E>, greater<E>>;
int judgeInteraction(string S){
cout << S << '\n' << flush;
int res; cin >> res;
return res;
}
double p;
double log_p;
double HEdge[H-1][W];
double VEdge[H][W-1];
void initEdge(){
const double UNKNOWN = 0.05;
rep(y,H-1) rep(x,W) HEdge[y][x] = UNKNOWN;
rep(y,H) rep(x,W-1) VEdge[y][x] = UNKNOWN;
}
struct Pos {
int y, x;
Pos movedByDirection(int dir) const {
Pos res;
res.x = x + dx[dir];
res.y = y + dy[dir];
return res;
}
bool isInBoard() const {
return 0 <= y && 0 <= x && y < H && x < W;
}
double& dirCostRef(int dir) const {
if(!movedByDirection(dir).isInBoard()) exit(1);
if(dir > 4) exit(1);
switch(DIRCHAR[dir]){
case 'L' : return VEdge[y][x-1];
case 'R' : return VEdge[y][x];
case 'U' : return HEdge[y-1][x];
case 'D' : return HEdge[y][x];
}
exit(1);
}
double dirCost(int dir) const {
if(!movedByDirection(dir).isInBoard()) return 1.0e100;
if(dir > 4) return 1.0e100;
switch(DIRCHAR[dir]){
case 'L' : return VEdge[y][x-1];
case 'R' : return VEdge[y][x];
case 'U' : return HEdge[y-1][x];
case 'D' : return HEdge[y][x];
}
return 1.0e100;
}
static Pos getGoal(){ return Pos{ H-1, W-1 }; }
};
vector<int> dijkstra(int turnid = 0){
static double dist[H][W];
static int prevdir[H][W];
rep(y,H) rep(x,W) dist[y][x] = 1.0e100;
rep(y,H) rep(x,W) prevdir[y][x] = -1;
dist[0][0] = 0;
struct DijkstraNode{
double d; Pos p;
bool operator>(const DijkstraNode& r) const { return d > r.d; }
};
const double cost_offset = -log(1.0 - p) * max(0, 400 - turnid) / 150.0;
nega_queue<DijkstraNode> A;
A.push({ 0.0, Pos{0, 0} });
while(A.size()){
auto [d,pos] = A.top();
A.pop();
if(dist[pos.y][pos.x] != d) continue;
rep(dir,4){
Pos nx = pos.movedByDirection(dir);
if(!nx.isInBoard()) continue;
double nxd = pos.dirCost(dir) + d + cost_offset;
if(dist[nx.y][nx.x] <= nxd) continue;
dist[nx.y][nx.x] = nxd;
prevdir[nx.y][nx.x] = dir;
A.push({ nxd, nx });
}
}
Pos p = Pos::getGoal();
vector<int> res;
while(prevdir[p.y][p.x] != -1){
res.push_back(prevdir[p.y][p.x]);
p = p.movedByDirection(prevdir[p.y][p.x] ^ 2);
}
reverse(res.begin(), res.end());
return res;
}
int ask(vector<int> D){
string S;
for(int d : D) S.push_back(DIRCHAR[d]);
int res = judgeInteraction(S);
if(res == -1) return -1;
Pos p = { 0, 0 };
for(int i=0; i<res; i++){
int d = D[i];
p.dirCostRef(d) = 0.0;
p = p.movedByDirection(d);
p.dirCostRef(d^2) = 0.0;
}
if(p.dirCostRef(D[res]) != 0.0){
p.dirCostRef(D[res]) -= log_p;
p = p.movedByDirection(D[res]);
p.dirCostRef(D[res]^2) -= log_p;
}
return res;
}
void solve(int inH, int inW, int inP){
initEdge();
p = inP / 100.0;
log_p = log(p);
int t = 0;
while(true){
if(ask(dijkstra(t)) == -1) return;
t++;
}
}
int main(){
initEdge();
int h, w, pp; cin >> h >> w >> pp;
solve(20, 20, pp);
return 0;
}
struct ios_do_not_sync{
ios_do_not_sync(){
std::ios::sync_with_stdio(false);
std::cin.tie(nullptr);
}
} ios_do_not_sync_instance;
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