結果
問題 | No.1982 [Cherry 4th Tune B] 絶険 |
ユーザー | haruki_K |
提出日時 | 2022-06-17 21:36:26 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 250 ms / 3,000 ms |
コード長 | 10,781 bytes |
コンパイル時間 | 2,343 ms |
コンパイル使用メモリ | 211,892 KB |
最終ジャッジ日時 | 2025-01-29 21:34:59 |
ジャッジサーバーID (参考情報) |
judge5 / judge5 |
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ファイルパターン | 結果 |
---|---|
other | AC * 35 |
ソースコード
// >>> TEMPLATES #include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep1(i, n) for (int i = 1; i <= (int)(n); i++) #define repR(i, n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i, n) for (int i = (int)(n); i >= 1; i--) #define loop(i, a, B) for (int i = a; i B; i++) #define loopR(i, a, B) for (int i = a; i B; i--) #define all(x) begin(x), end(x) #define allR(x) rbegin(x), rend(x) #define pb push_back #define eb emplace_back #define fst first #define snd second template <class Int> auto constexpr inf_ = numeric_limits<Int>::max()/2-1; auto constexpr INF32 = inf_<int32_t>; auto constexpr INF64 = inf_<int64_t>; auto constexpr INF = inf_<int>; #ifdef LOCAL #include "debug.hpp" #define oj_local(x, y) (y) #else #define dump(...) (void)(0) #define say(x) (void)(0) #define debug if (0) #define oj_local(x, y) (x) #endif template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> { vector<T> &data() { return this->c; } void clear() { this->c.clear(); } }; template <class T> using pque_max = pque<T, less<T>>; template <class T> using pque_min = pque<T, greater<T>>; template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0> ostream& operator<<(ostream& os, T const& a) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0> ostream& operator<<(ostream& os, const T (&a)[N]) { bool f = true; for (auto const& x : a) os << (f ? "" : " ") << x, f = false; return os; } template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type> istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; } template <class T, class S> ostream& operator<<(ostream& os, pair<T, S> const& p) { return os << p.first << " " << p.second; } template <class T, class S> istream& operator>>(istream& is, pair<T, S>& p) { return is >> p.first >> p.second; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template <class F> struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward<F>(f)) {} template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); } }; struct MakeFixPoint { template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); } }; #define MFP MakeFixPoint()| #define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__) template <class T, size_t d> struct vec_impl { using type = vector<typename vec_impl<T, d-1>::type>; template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T, d-1>::make_v(forward<U>(x)...)); } }; template <class T> struct vec_impl<T, 0> { using type = T; static type make_v(T const& x = {}) { return x; } }; template <class T, size_t d = 1> using vec = typename vec_impl<T, d>::type; template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T, d>::make_v(forward<Args>(args)...); } template <class T> void quit(T const& x) { cout << x << endl; exit(0); } template <class T, class U> constexpr bool chmin(T& x, U const& y) { if (x > (T)y) { x = (T)y; return true; } return false; } template <class T, class U> constexpr bool chmax(T& x, U const& y) { if (x < (T)y) { x = (T)y; return true; } return false; } template <class It> constexpr auto sumof(It b, It e) { return accumulate(b, e, typename iterator_traits<It>::value_type{}); } template <class T> int sz(T const& x) { return x.size(); } template <class C, class T> int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x)-begin(v); } template <class C, class T> int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x)-begin(v); } constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; } constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); } constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); } constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 }; constexpr int popcnt(ll x) { return __builtin_popcountll(x); } mt19937_64 seed_{random_device{}()}; template <class Int> Int rand(Int a, Int b) { return uniform_int_distribution<Int>(a, b)(seed_); } i64 irand(i64 a, i64 b) { return rand<i64>(a, b); } // [a, b] u64 urand(u64 a, u64 b) { return rand<u64>(a, b); } // template <class It> void shuffle(It l, It r) { shuffle(l, r, seed_); } template <class V> V &operator--(V &v) { for (auto &x : v) --x; return v; } template <class V> V &operator++(V &v) { for (auto &x : v) ++x; return v; } bool next_product(vector<int> &v, int m) { repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0; return false; } bool next_product(vector<int> &v, vector<int> const& s) { repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0; return false; } template <class vec> int sort_unique(vec &v) { sort(begin(v), end(v)); v.erase(unique(begin(v), end(v)), end(v)); return v.size(); } template <class It> auto prefix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(s.back() + *l++); return s; } template <class It> auto suffix_sum(It l, It r) { vector<typename It::value_type> s = { 0 }; while (l != r) s.emplace_back(*--r + s.back()); reverse(s.begin(), s.end()); return s; } template <class T> T pop(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T, class V, class C> T pop(priority_queue<T, V, C> &a) { auto x = a.top(); a.pop(); return x; } template <class T> T pop(queue<T> &a) { auto x = a.front(); a.pop(); return x; } template <class T> T pop_front(deque<T> &a) { auto x = a.front(); a.pop_front(); return x; } template <class T> T pop_back(deque<T> &a) { auto x = a.back(); a.pop_back(); return x; } template <class T> T pop_front(set<T> &a) { auto x = *a.begin(); a.erase(a.begin()); return x; } template <class T> T pop_back(set<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } template <class T> T pop_front(multiset<T> &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; } template <class T> T pop_back(multiset<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; } // <<< // >>> segment tree template <class Handler> struct Segtree : Handler { using Value = typename Handler::Value; using Handler::unit_value; // () -> Value using Handler::merge; // (Value, Value) -> Value vector<Value> v; int n; Segtree() {} template <class... T> Segtree(T&&... x) { init(forward<T>(x)...); } template <class F, class = decltype(declval<F>()(0))> void init(int n, F gen) { assert(n >= 0); this->n = n; v.resize(2*n, unit_value()); for (int i = 0; i < n; i++) v[n+i] = gen(i); for (int i = n-1; i >= 1; i--) v[i] = merge(v[i<<1], v[i<<1|1]); } void init(int n) { init(n, [&](int) { return unit_value(); }); } void init(int n, Value const& x) { init(n, [&](int) { return x; }); } void init(vector<Value> const& v) { init(v.size(), [&](int i) { return v[i]; }); } int size() const { return n; } void set(int i, Value const& x) { assert(0 <= i); assert(i < size()); i += n; v[i] = x; while (i >>= 1) v[i] = merge(v[i<<1], v[i<<1|1]); } Value operator[](int i) const { return get(i); } Value get(int i) const { assert(0 <= i); assert(i < size()); return v[n + i]; } // [l, r) Value get(int l, int r) const { assert(0 <= l); assert(l <= r); assert(r <= size()); Value x = unit_value(), y = unit_value(); for (l += n, r += n; l < r; l >>= 1, r >>= 1) { if (l&1) x = merge(x, v[l++]); if (r&1) y = merge(v[--r], y); } return merge(x, y); } Value get_all() const { return get(0, size()); } template <class F> int max_right(int l, F f) { assert(0 <= l); assert(l <= size()); assert(f(unit_value())); l += n; const int r = size() << 1; Value x = unit_value(); while (true) { if (l == r) return size(); int k = __builtin_ctz(l | 1 << __lg(r - l)); auto y = merge(x, v[l >> k]); if (not f(y)) { l >>= k; break; } x = y, l += 1 << k; } while (l < size()) { auto y = merge(x, v[l <<= 1]); if (f(y)) x = y, l++; } return l - size(); } template <class F> int min_left(int r, F f) { assert(0 <= r); assert(r <= size()); assert(f(unit_value())); r += n; const int l = size(); Value x = unit_value(); while (true) { if (l == r) return 0; int k = __builtin_ctz(r | 1 << __lg(r - l)); auto y = merge(v[(r >> k) - 1], x); if (not f(y)) { r >>= k; --r; break; } x = y, r -= 1 << k; } while (r < size()) { r = r << 1 | 1; auto y = merge(v[r], x); if (f(y)) x = y, r--; } return r + 1 - size(); } vector<Value> dat() const { vector<Value> ret(size()); for (int i = 0; i < size(); i++) ret[i] = get(i); return ret; } }; // <<< struct Sum { using Value = int; constexpr static Value unit_value() { return 0; } constexpr static Value merge(Value const& x, Value const& y) { return x + y; } }; int32_t main() { int n, k, q; cin >> n >> k >> q; vector<int> L(k), R(k), C(k), H(k); rep (i, k) cin >> L[i] >> R[i] >> C[i] >> H[i], --L[i]; vector<int> I(q), X(q); rep (i, q) cin >> I[i] >> X[i], --I[i], --X[i]; vector<tuple<int, int, int>> qs; rep (i, k) { qs.eb(L[i], ~i, 1); qs.eb(R[i], ~i, 0); } rep (i, q) { qs.eb(I[i], i, 0); } sort(all(qs)); Segtree<Sum> seg(k); vector<int> ans(q, -1); for (auto [i, j, t] : qs) { if (j < 0) { j = ~j; if (t) { seg.set(j, H[j]); } else { seg.set(j, 0); } } else { int r = seg.max_right(0, [&](int sum) { return X[j] >= sum; }); if (r < seg.size()) { ans[j] = C[r]; } } } rep (i, q) cout << ans[i] << '\n'; }