結果
| 問題 |
No.1983 [Cherry 4th Tune C] 南の島のマーメイド
|
| コンテスト | |
| ユーザー |
rniya
|
| 提出日時 | 2022-06-17 22:42:22 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 690 ms / 4,000 ms |
| コード長 | 14,278 bytes |
| コンパイル時間 | 2,941 ms |
| コンパイル使用メモリ | 231,172 KB |
| 最終ジャッジ日時 | 2025-01-29 22:26:48 |
|
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 41 |
ソースコード
#define LOCAL
#include <bits/stdc++.h>
using namespace std;
#pragma region Macros
typedef long long ll;
typedef __int128_t i128;
typedef unsigned int uint;
typedef unsigned long long ull;
#define ALL(x) (x).begin(), (x).end()
template <typename T> istream& operator>>(istream& is, vector<T>& v) {
for (T& x : v) is >> x;
return is;
}
template <typename T> ostream& operator<<(ostream& os, const vector<T>& v) {
for (size_t i = 0; i < v.size(); i++) {
os << v[i] << (i + 1 == v.size() ? "" : " ");
}
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const pair<T, U>& p) {
os << '(' << p.first << ',' << p.second << ')';
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const map<T, U>& m) {
os << '{';
for (auto itr = m.begin(); itr != m.end();) {
os << '(' << itr->first << ',' << itr->second << ')';
if (++itr != m.end()) os << ',';
}
os << '}';
return os;
}
template <typename T, typename U> ostream& operator<<(ostream& os, const unordered_map<T, U>& m) {
os << '{';
for (auto itr = m.begin(); itr != m.end();) {
os << '(' << itr->first << ',' << itr->second << ')';
if (++itr != m.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const set<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const multiset<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const unordered_set<T>& s) {
os << '{';
for (auto itr = s.begin(); itr != s.end();) {
os << *itr;
if (++itr != s.end()) os << ',';
}
os << '}';
return os;
}
template <typename T> ostream& operator<<(ostream& os, const deque<T>& v) {
for (size_t i = 0; i < v.size(); i++) {
os << v[i] << (i + 1 == v.size() ? "" : " ");
}
return os;
}
template <typename T, size_t N> ostream& operator<<(ostream& os, const array<T, N>& v) {
for (size_t i = 0; i < N; i++) {
os << v[i] << (i + 1 == N ? "" : " ");
}
return os;
}
template <int i, typename T> void print_tuple(ostream&, const T&) {}
template <int i, typename T, typename H, class... Args> void print_tuple(ostream& os, const T& t) {
if (i) os << ',';
os << get<i>(t);
print_tuple<i + 1, T, Args...>(os, t);
}
template <typename... Args> ostream& operator<<(ostream& os, const tuple<Args...>& t) {
os << '{';
print_tuple<0, tuple<Args...>, Args...>(os, t);
return os << '}';
}
void debug_out() { cerr << '\n'; }
template <class Head, class... Tail> void debug_out(Head&& head, Tail&&... tail) {
cerr << head;
if (sizeof...(Tail) > 0) cerr << ", ";
debug_out(move(tail)...);
}
#ifdef LOCAL
#define debug(...) \
cerr << " "; \
cerr << #__VA_ARGS__ << " :[" << __LINE__ << ":" << __FUNCTION__ << "]" << '\n'; \
cerr << " "; \
debug_out(__VA_ARGS__)
#else
#define debug(...) void(0)
#endif
template <typename T> T gcd(T x, T y) { return y != 0 ? gcd(y, x % y) : x; }
template <typename T> T lcm(T x, T y) { return x / gcd(x, y) * y; }
int topbit(signed t) { return t == 0 ? -1 : 31 - __builtin_clz(t); }
int topbit(long long t) { return t == 0 ? -1 : 63 - __builtin_clzll(t); }
int botbit(signed a) { return a == 0 ? 32 : __builtin_ctz(a); }
int botbit(long long a) { return a == 0 ? 64 : __builtin_ctzll(a); }
int popcount(signed t) { return __builtin_popcount(t); }
int popcount(long long t) { return __builtin_popcountll(t); }
bool ispow2(int i) { return i && (i & -i) == i; }
long long MSK(int n) { return (1LL << n) - 1; }
template <class T> T ceil(T x, T y) {
assert(y >= 1);
return (x > 0 ? (x + y - 1) / y : x / y);
}
template <class T> T floor(T x, T y) {
assert(y >= 1);
return (x > 0 ? x / y : (x - y + 1) / y);
}
template <class T1, class T2> inline bool chmin(T1& a, T2 b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template <class T1, class T2> inline bool chmax(T1& a, T2 b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template <typename T> void mkuni(vector<T>& v) {
sort(v.begin(), v.end());
v.erase(unique(v.begin(), v.end()), v.end());
}
template <typename T> int lwb(const vector<T>& v, const T& x) { return lower_bound(v.begin(), v.end(), x) - v.begin(); }
#pragma endregion
#include <cassert>
#include <utility>
#include <vector>
struct HeavyLightDecomposition {
std::vector<std::vector<int>> G; // child of vertex v on heavy edge is G[v].front() if it is not parent of v
int n, time;
std::vector<int> par, // parent of vertex v
sub, // size of subtree whose root is v
dep, // distance bitween root and vertex v
head, // vertex that is the nearest to root on heavy path of vertex v
tree_id, // id of tree vertex v belongs to
vertex_id, // id of vertex v (consecutive on heavy paths)
vertex_id_inv; // vertex_id_inv[vertex_id[v]] = v
HeavyLightDecomposition(int n)
: G(n),
n(n),
time(0),
par(n, -1),
sub(n),
dep(n, 0),
head(n),
tree_id(n, -1),
vertex_id(n, -1),
vertex_id_inv(n) {}
void add_edge(int u, int v) {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
G[u].emplace_back(v);
G[v].emplace_back(u);
}
void build() {
int tree_id_cur = 0;
for (int r = 0; r < n; r++) {
// assert(0 <= r && r < n);
if (vertex_id[r] != -1) continue;
dfs_sz(r);
head[r] = r;
dfs_hld(r, tree_id_cur++);
}
assert(time == n);
for (int v = 0; v < n; v++) vertex_id_inv[vertex_id[v]] = v;
}
int idx(int v) const { return vertex_id[v]; }
int la(int v, int k) {
assert(0 <= v && v < n);
assert(0 <= k && k <= dep[v]);
while (1) {
int u = head[v];
if (vertex_id[v] - k >= vertex_id[u]) return vertex_id_inv[vertex_id[v] - k];
k -= vertex_id[v] - vertex_id[u] + 1;
v = par[u];
}
}
int lca(int u, int v) const {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
assert(tree_id[u] == tree_id[v]);
for (;; v = par[head[v]]) {
if (vertex_id[u] > vertex_id[v]) std::swap(u, v);
if (head[u] == head[v]) return u;
}
}
int distance(int u, int v) const {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
assert(tree_id[u] == tree_id[v]);
return dep[u] + dep[v] - 2 * dep[lca(u, v)];
}
template <typename F> void query_path(int u, int v, const F& f, bool vertex = false) const {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
assert(tree_id[u] == tree_id[v]);
int p = lca(u, v);
for (auto& e : ascend(u, p)) f(e.second, e.first + 1);
if (vertex) f(vertex_id[p], vertex_id[p] + 1);
for (auto& e : descend(p, v)) f(e.first, e.second + 1);
}
template <typename F> void query_path_noncommutative(int u, int v, const F& f, bool vertex = false) const {
assert(0 <= u && u < n);
assert(0 <= v && v < n);
assert(tree_id[u] == tree_id[v]);
int p = lca(u, v);
for (auto& e : ascend(u, p)) f(e.first + 1, e.second);
if (vertex) f(vertex_id[p], vertex_id[p] + 1);
for (auto& e : descend(p, v)) f(e.first, e.second + 1);
}
template <typename F> void query_subtree(int u, const F& f, bool vertex = false) const {
assert(0 <= u && u < n);
f(vertex_id[u] + !vertex, vertex_id[u] + sub[u]);
}
private:
void dfs_sz(int v) {
sub[v] = 1;
if (!G[v].empty() && G[v].front() == par[v]) std::swap(G[v].front(), G[v].back());
for (int& u : G[v]) {
if (u == par[v]) continue;
par[u] = v;
dep[u] = dep[v] + 1;
dfs_sz(u);
sub[v] += sub[u];
if (sub[u] > sub[G[v].front()]) std::swap(u, G[v].front());
}
}
void dfs_hld(int v, int tree_id_cur) {
vertex_id[v] = time++;
tree_id[v] = tree_id_cur;
for (int& u : G[v]) {
if (u == par[v]) continue;
head[u] = (u == G[v][0] ? head[v] : u);
dfs_hld(u, tree_id_cur);
}
}
std::vector<std::pair<int, int>> ascend(int u, int v) const { // [u, v), v is ancestor of u
std::vector<std::pair<int, int>> res;
while (head[u] != head[v]) {
res.emplace_back(vertex_id[u], vertex_id[head[u]]);
u = par[head[u]];
}
if (u != v) res.emplace_back(vertex_id[u], vertex_id[v] + 1);
return res;
}
std::vector<std::pair<int, int>> descend(int u, int v) const { // (u, v], u is ancestor of v
if (u == v) return {};
if (head[u] == head[v]) return {{vertex_id[u] + 1, vertex_id[v]}};
auto res = descend(u, par[head[v]]);
res.emplace_back(vertex_id[head[v]], vertex_id[v]);
return res;
}
};
struct TwoEdgeConnectedComponents {
int time, k;
vector<int> ord, low, cmp;
vector<vector<int>> G, C, T;
vector<pair<int, int>> bridge;
TwoEdgeConnectedComponents(int n) : time(0), k(0), ord(n, -1), low(n), cmp(n, -1), G(n) {}
void add_edge(int u, int v) {
G[u].emplace_back(v);
G[v].emplace_back(u);
}
bool is_bridge(int u, int v) {
if (ord[u] > ord[v]) swap(u, v);
return ord[u] < low[v];
}
void dfs(int v, int p) {
ord[v] = low[v] = time++;
int bic = 0;
for (int u : G[v]) {
if (u == p && !bic) {
bic = 1;
continue;
}
if (~ord[u]) {
low[v] = min(low[v], ord[u]);
continue;
}
dfs(u, v);
low[v] = min(low[v], low[u]);
if (is_bridge(v, u)) bridge.emplace_back(v, u);
}
}
void fill_component(int v) {
C[cmp[v]].emplace_back(v);
for (int u : G[v]) {
if (~cmp[u] || is_bridge(u, v)) continue;
cmp[u] = cmp[v];
fill_component(u);
}
}
void add_component(int v) {
if (~cmp[v]) return;
cmp[v] = k++;
C.emplace_back();
fill_component(v);
}
int build() {
int n = G.size();
for (int v = 0; v < n; ++v) {
if (ord[v] < 0) dfs(v, -1);
}
for (int v = 0; v < n; ++v) add_component(v);
T.resize(k);
for (auto e : bridge) {
int u = cmp[e.first], v = cmp[e.second];
T[u].emplace_back(v);
T[v].emplace_back(u);
}
return k;
}
int operator[](int i) const { return cmp[i]; }
};
#include "atcoder/fenwicktree"
const int INF = 1e9;
const long long IINF = 1e18;
const int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1};
const char dir[4] = {'D', 'R', 'U', 'L'};
const long long MOD = 1000000007;
// const long long MOD = 998244353;
int main() {
cin.tie(0);
ios::sync_with_stdio(false);
int N, M, Q;
cin >> N >> M >> Q;
TwoEdgeConnectedComponents TECC(N);
for (; M--;) {
int x, y;
cin >> x >> y;
TECC.add_edge(--x, --y);
}
int n = TECC.build();
auto& C = TECC.C;
auto& T = TECC.T;
HeavyLightDecomposition HLD(n);
for (int v = 0; v < n; v++) {
for (int& u : T[v]) {
if (v < u) {
HLD.add_edge(v, u);
}
}
}
HLD.build();
atcoder::fenwick_tree<int> FT(n);
// for (int i = 0; i < n; i++) {
// if (C[i].size() > 1) {
// FT.add(HLD.idx(i), 1);
// }
// }
vector<map<int, int>> mp(n); // 各連結成分で隣接点 v に向かう辺を持つ頂点
for (auto e : TECC.bridge) {
int u = TECC[e.first], v = TECC[e.second];
mp[u][v] = e.first;
mp[v][u] = e.second;
}
vector<int> val(n, 0);
for (auto e : TECC.bridge) {
int a = TECC[e.first], b = TECC[e.second];
if (HLD.dep[a] > HLD.dep[b]) swap(a, b);
if (HLD.par[a] == -1) continue;
if (mp[a][b] != mp[a][HLD.par[a]]) {
FT.add(HLD.idx(b), 1);
val[b] = 1;
}
}
auto query = [&](int x, int y) -> bool {
int a = TECC[x], b = TECC[y];
if (HLD.tree_id[a] != HLD.tree_id[b]) return false;
if (a == b) return false;
int sum = 0, p = HLD.lca(a, b);
auto q = [&](int l, int r) { sum += FT.sum(l, r); };
HLD.query_path(a, b, q, false);
if (p == b) {
swap(a, b);
swap(x, y);
}
if (p == a) {
int diff = HLD.dep[b] - HLD.dep[a];
int c = HLD.la(b, diff - 1);
if (mp[a][c] != x) return false;
if (mp[b][HLD.la(b, 1)] != y) return false;
sum -= val[c];
} else {
if (mp[a][HLD.la(a, 1)] != x) return false;
if (mp[b][HLD.la(b, 1)] != y) return false;
int f = -1;
for (int v : {a, b}) {
int diff = HLD.dep[v] - HLD.dep[p];
int u = HLD.la(v, diff - 1);
sum -= val[u];
if (f == -1)
f = mp[p][u];
else if (f != mp[p][u])
return false;
}
}
return sum == 0;
};
for (; Q--;) {
int x, y;
cin >> x >> y;
cout << (query(--x, --y) ? "Yes" : "No") << '\n';
}
return 0;
}
rniya