結果
問題 | No.1999 Lattice Teleportation |
ユーザー | hitonanode |
提出日時 | 2022-07-03 22:59:04 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 116 ms / 2,000 ms |
コード長 | 12,494 bytes |
コンパイル時間 | 2,024 ms |
コンパイル使用メモリ | 184,424 KB |
実行使用メモリ | 9,704 KB |
最終ジャッジ日時 | 2024-11-29 22:45:34 |
合計ジャッジ時間 | 5,590 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
5,248 KB |
testcase_01 | AC | 2 ms
5,248 KB |
testcase_02 | AC | 2 ms
5,248 KB |
testcase_03 | AC | 2 ms
5,248 KB |
testcase_04 | AC | 2 ms
5,248 KB |
testcase_05 | AC | 3 ms
5,248 KB |
testcase_06 | AC | 3 ms
5,248 KB |
testcase_07 | AC | 2 ms
5,248 KB |
testcase_08 | AC | 2 ms
5,248 KB |
testcase_09 | AC | 2 ms
5,248 KB |
testcase_10 | AC | 2 ms
5,248 KB |
testcase_11 | AC | 2 ms
5,248 KB |
testcase_12 | AC | 60 ms
9,576 KB |
testcase_13 | AC | 113 ms
9,576 KB |
testcase_14 | AC | 2 ms
5,248 KB |
testcase_15 | AC | 114 ms
9,704 KB |
testcase_16 | AC | 43 ms
6,504 KB |
testcase_17 | AC | 70 ms
9,704 KB |
testcase_18 | AC | 64 ms
9,580 KB |
testcase_19 | AC | 67 ms
9,576 KB |
testcase_20 | AC | 116 ms
9,704 KB |
testcase_21 | AC | 115 ms
9,576 KB |
testcase_22 | AC | 115 ms
9,576 KB |
testcase_23 | AC | 7 ms
5,248 KB |
testcase_24 | AC | 27 ms
6,504 KB |
testcase_25 | AC | 62 ms
9,576 KB |
testcase_26 | AC | 50 ms
6,508 KB |
testcase_27 | AC | 42 ms
6,632 KB |
testcase_28 | AC | 74 ms
9,704 KB |
testcase_29 | AC | 35 ms
6,500 KB |
testcase_30 | AC | 16 ms
5,248 KB |
testcase_31 | AC | 12 ms
5,248 KB |
testcase_32 | AC | 47 ms
6,508 KB |
ソースコード
#include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <cmath> #include <complex> #include <deque> #include <forward_list> #include <fstream> #include <functional> #include <iomanip> #include <ios> #include <iostream> #include <limits> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <sstream> #include <stack> #include <string> #include <tuple> #include <type_traits> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> using namespace std; using lint = long long; using pint = pair<int, int>; using plint = pair<lint, lint>; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++) #define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template <typename T, typename V> void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); } template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); } template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); } template <typename T> vector<T> sort_unique(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template <typename T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template <typename T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; } template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T, size_t sz> ostream &operator<<(ostream &os, const array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } #if __cplusplus >= 201703L template <typename... T> istream &operator>>(istream &is, tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template <typename... T> ostream &operator<<(ostream &os, const tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } #endif template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T, typename TH> ostream &operator<<(ostream &os, const unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template <typename TK, typename TV, typename TH> ostream &operator<<(ostream &os, const unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl #define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr) #else #define dbg(x) 0 #define dbgif(cond, x) 0 #endif #include <iostream> #include <set> #include <vector> template <int md> struct ModInt { #if __cplusplus >= 201402L #define MDCONST constexpr #else #define MDCONST #endif using lint = long long; MDCONST static int mod() { return md; } static int get_primitive_root() { static int primitive_root = 0; if (!primitive_root) { primitive_root = [&]() { std::set<int> fac; int v = md - 1; for (lint i = 2; i * i <= v; i++) while (v % i == 0) fac.insert(i), v /= i; if (v > 1) fac.insert(v); for (int g = 1; g < md; g++) { bool ok = true; for (auto i : fac) if (ModInt(g).pow((md - 1) / i) == 1) { ok = false; break; } if (ok) return g; } return -1; }(); } return primitive_root; } int val_; int val() const noexcept { return val_; } MDCONST ModInt() : val_(0) {} MDCONST ModInt &_setval(lint v) { return val_ = (v >= md ? v - md : v), *this; } MDCONST ModInt(lint v) { _setval(v % md + md); } MDCONST explicit operator bool() const { return val_ != 0; } MDCONST ModInt operator+(const ModInt &x) const { return ModInt()._setval((lint)val_ + x.val_); } MDCONST ModInt operator-(const ModInt &x) const { return ModInt()._setval((lint)val_ - x.val_ + md); } MDCONST ModInt operator*(const ModInt &x) const { return ModInt()._setval((lint)val_ * x.val_ % md); } MDCONST ModInt operator/(const ModInt &x) const { return ModInt()._setval((lint)val_ * x.inv().val() % md); } MDCONST ModInt operator-() const { return ModInt()._setval(md - val_); } MDCONST ModInt &operator+=(const ModInt &x) { return *this = *this + x; } MDCONST ModInt &operator-=(const ModInt &x) { return *this = *this - x; } MDCONST ModInt &operator*=(const ModInt &x) { return *this = *this * x; } MDCONST ModInt &operator/=(const ModInt &x) { return *this = *this / x; } friend MDCONST ModInt operator+(lint a, const ModInt &x) { return ModInt()._setval(a % md + x.val_); } friend MDCONST ModInt operator-(lint a, const ModInt &x) { return ModInt()._setval(a % md - x.val_ + md); } friend MDCONST ModInt operator*(lint a, const ModInt &x) { return ModInt()._setval(a % md * x.val_ % md); } friend MDCONST ModInt operator/(lint a, const ModInt &x) { return ModInt()._setval(a % md * x.inv().val() % md); } MDCONST bool operator==(const ModInt &x) const { return val_ == x.val_; } MDCONST bool operator!=(const ModInt &x) const { return val_ != x.val_; } MDCONST bool operator<(const ModInt &x) const { return val_ < x.val_; } // To use std::map<ModInt, T> friend std::istream &operator>>(std::istream &is, ModInt &x) { lint t; return is >> t, x = ModInt(t), is; } MDCONST friend std::ostream &operator<<(std::ostream &os, const ModInt &x) { return os << x.val_; } MDCONST ModInt pow(lint n) const { ModInt ans = 1, tmp = *this; while (n) { if (n & 1) ans *= tmp; tmp *= tmp, n >>= 1; } return ans; } static std::vector<ModInt> facs, facinvs, invs; MDCONST static void _precalculation(int N) { int l0 = facs.size(); if (N > md) N = md; if (N <= l0) return; facs.resize(N), facinvs.resize(N), invs.resize(N); for (int i = l0; i < N; i++) facs[i] = facs[i - 1] * i; facinvs[N - 1] = facs.back().pow(md - 2); for (int i = N - 2; i >= l0; i--) facinvs[i] = facinvs[i + 1] * (i + 1); for (int i = N - 1; i >= l0; i--) invs[i] = facinvs[i] * facs[i - 1]; } MDCONST ModInt inv() const { if (this->val_ < std::min(md >> 1, 1 << 21)) { while (this->val_ >= int(facs.size())) _precalculation(facs.size() * 2); return invs[this->val_]; } else { return this->pow(md - 2); } } MDCONST ModInt fac() const { while (this->val_ >= int(facs.size())) _precalculation(facs.size() * 2); return facs[this->val_]; } MDCONST ModInt facinv() const { while (this->val_ >= int(facs.size())) _precalculation(facs.size() * 2); return facinvs[this->val_]; } MDCONST ModInt doublefac() const { lint k = (this->val_ + 1) / 2; return (this->val_ & 1) ? ModInt(k * 2).fac() / (ModInt(2).pow(k) * ModInt(k).fac()) : ModInt(k).fac() * ModInt(2).pow(k); } MDCONST ModInt nCr(const ModInt &r) const { return (this->val_ < r.val_) ? 0 : this->fac() * (*this - r).facinv() * r.facinv(); } MDCONST ModInt nPr(const ModInt &r) const { return (this->val_ < r.val_) ? 0 : this->fac() * (*this - r).facinv(); } ModInt sqrt() const { if (val_ == 0) return 0; if (md == 2) return val_; if (pow((md - 1) / 2) != 1) return 0; ModInt b = 1; while (b.pow((md - 1) / 2) == 1) b += 1; int e = 0, m = md - 1; while (m % 2 == 0) m >>= 1, e++; ModInt x = pow((m - 1) / 2), y = (*this) * x * x; x *= (*this); ModInt z = b.pow(m); while (y != 1) { int j = 0; ModInt t = y; while (t != 1) j++, t *= t; z = z.pow(1LL << (e - j - 1)); x *= z, z *= z, y *= z; e = j; } return ModInt(std::min(x.val_, md - x.val_)); } }; template <int md> std::vector<ModInt<md>> ModInt<md>::facs = {1}; template <int md> std::vector<ModInt<md>> ModInt<md>::facinvs = {1}; template <int md> std::vector<ModInt<md>> ModInt<md>::invs = {0}; using mint = ModInt<1000000007>; // Point on grid, sortable by its argument struct Point { constexpr static double eps = 1e-2; long long X, Y; double theta; Point() = default; Point(long long x, long long y) : X(x), Y(y), theta(std::atan2(y, x)) {} bool operator<(const Point &r) const { double b = theta - r.theta; return std::abs(b) > eps ? (b < 0) : (X * r.Y > r.X * Y); } bool operator==(const Point &r) const { return std::abs(theta - r.theta) < eps and X * r.Y == r.X * Y; } void rotate_pi() { theta += M_PI; X *= -1; Y *= -1; } }; int main() { int N; cin >> N; vector<Point> vs; REP(i, N) { pint p; cin >> p.first >> p.second; p = max(p, p - p - p); vs.push_back(Point(p.first, p.second)); } sort(ALL(vs)); mint x = 0, y = 0; mint S2 = 0; REP(i, vs.size()) vs.push_back(Point(-vs[i].X, -vs[i].Y)); lint b = 0; for (auto p : vs) { mint nxtx = x + p.X, nxty = y + p.Y; S2 += x * nxty - y * nxtx; x = nxtx; y = nxty; if (p.X or p.Y) { lint g = __gcd(p.X, p.Y); dbg(g); b += abs(g); } } auto S = S2 / 2; dbg(S); dbg(b); cout << mint(S + b / 2 + 1) << '\n'; }