結果
| 問題 |
No.1638 Robot Maze
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2022-07-09 18:32:20 |
| 言語 | Go (1.23.4) |
| 結果 |
WA
|
| 実行時間 | - |
| コード長 | 9,290 bytes |
| コンパイル時間 | 11,907 ms |
| コンパイル使用メモリ | 241,132 KB |
| 実行使用メモリ | 6,824 KB |
| 最終ジャッジ日時 | 2024-12-31 08:20:55 |
| 合計ジャッジ時間 | 12,354 ms |
|
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 25 WA * 24 |
ソースコード
package main
import (
"bufio"
"container/heap"
"errors"
"fmt"
"math"
"os"
"sort"
"strconv"
)
var sc = bufio.NewScanner(os.Stdin)
var out = bufio.NewWriter(os.Stdout)
var p int
var dc []int
var dir = [][]int{[]int{-1, 0}, []int{1, 0}, []int{0, 1}, []int{1, 0}}
type Edge struct {
i, j, c int
}
type PriorityQueue []Edge
func (pq PriorityQueue) Len() int {
return len(pq)
}
func (pq PriorityQueue) Less(i, j int) bool {
return pq[i].c < pq[j].c
}
func (pq PriorityQueue) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
}
func (pq *PriorityQueue) Push(item interface{}) {
*pq = append(*pq, item.(Edge))
}
func (pq *PriorityQueue) Pop() interface{} {
es := *pq // EdgeのSlice
n := len(es)
item := es[n-1]
*pq = es[0 : n-1]
return item
}
type Field struct {
h, w int
//e [][]Edge
f []string
c [][]int
}
func NewField(h, w int, f []string) *Field {
const INF = 1 << 60
c := make([][]int, h)
for i := 0; i < h; i++ {
c[i] = make([]int, w)
for j := 0; j < w; j++ {
c[i][j] = INF
}
}
return &Field{h, w, f, c}
}
//func (this *Field) AddEdge(a, b, t, k int) {
// a--
// b--
// this.E[a] = append(this.E[a], Edge{b, 0, t, k})
//}
func (f *Field) Len() int {
return f.h * f.w //len(this.E)
}
func (f *Field) Dijkstra(xs, ys, xt, yt int) {
//n := this.Len()
q := &PriorityQueue{}
//TODO
init := func(xs, ys int) {
heap.Init(q)
heap.Push(q, Edge{xs, ys, 0})
}
push := func(i, j, c, d int) {
ni, nj := i+dir[d][0], j+dir[d][1]
if ni < 0 || ni >= f.h || nj < 0 || nj >= f.w {
return
}
if f.f[ni][nj] == '#' {
return
}
var nc int
if f.f[ni][nj] == '@' {
nc += p
}
nc += dc[d]
if f.c[ni][nj] > nc {
f.c[ni][nj] = nc
heap.Push(q, Edge{ni, nj, nc})
}
}
init(xs, ys)
for q.Len() > 0 {
cur := heap.Pop(q).(Edge)
//fmt.Println("cur", cur)
if f.c[cur.i][cur.j] < cur.c {
continue
}
//fmt.Println("Edge", this.E[cur.B])
for k := 0; k < 4; k++ {
push(cur.i, cur.j, cur.c, k)
}
}
//fmt.Println(dist)
//if f[xt][xy] <= k {
// return
//}
//return dist[y]
}
func solve(h, w, u, d, r, l, k, p, xs, ys, xt, yt int, c []string) string {
xs--
ys--
xt--
yt--
dc = append(dc, u)
dc = append(dc, d)
dc = append(dc, r)
dc = append(dc, l)
field := NewField(h, w, c)
field.Dijkstra(xs, ys, xt, yt)
if field.c[xt][yt] <= k {
return "Yes"
} else {
return "No"
}
}
func main() {
buf := make([]byte, 1024*1024)
sc.Buffer(buf, bufio.MaxScanTokenSize)
sc.Split(bufio.ScanWords)
h, w := nextInt(), nextInt()
u, d, r, l, k := nextInt(), nextInt(), nextInt(), nextInt(), nextInt()
p = nextInt()
xs, ys, xt, yt := nextInt(), nextInt(), nextInt(), nextInt()
c := make([]string, h)
for i := 0; i < h; i++ {
c[i] = nextString()
}
ans := solve(h, w, u, d, r, l, k, p, xs, ys, xt, yt, c)
PrintString(ans)
}
func nextInt() int {
sc.Scan()
i, _ := strconv.Atoi(sc.Text())
return i
}
func nextIntSlice(n int) []int {
s := make([]int, n)
for i := range s {
s[i] = nextInt()
}
return s
}
func nextFloat64() float64 {
sc.Scan()
f, _ := strconv.ParseFloat(sc.Text(), 64)
return f
}
func nextString() string {
sc.Scan()
return sc.Text()
}
func PrintInt(x int) {
defer out.Flush()
fmt.Fprintln(out, x)
}
func PrintFloat64(x float64) {
defer out.Flush()
fmt.Fprintln(out, x)
}
func PrintString(x string) {
defer out.Flush()
fmt.Fprintln(out, x)
}
func PrintHorizonaly(x []int) {
defer out.Flush()
fmt.Fprintf(out, "%d", x[0])
for i := 1; i < len(x); i++ {
fmt.Fprintf(out, " %d", x[i])
}
fmt.Fprintln(out)
}
func PrintVertically(x []int) {
defer out.Flush()
for _, v := range x {
fmt.Fprintln(out, v)
}
}
func Abs(x int) int {
if x < 0 {
return -x
}
return x
}
func Min(x, y int) int {
if x < y {
return x
}
return y
}
func Max(x, y int) int {
if x < y {
return y
}
return x
}
func Floor(x, y int) int {
return x / y
}
func Ceil(x, y int) int {
return (x + y - 1) / y
}
func Sqrt(x int) int {
x2 := int(math.Sqrt(float64(x))) - 1
for (x2+1)*(x2+1) <= x {
x2++
}
return x2
}
func Gcd(x, y int) int {
if x == 0 {
return y
}
if y == 0 {
return x
}
/*
if x < y {
x, y = y, x
}
*/
return Gcd(y, x%y)
}
func Lcm(x, y int) int {
// x*yのオーバーフロー対策のため先にGcdで割る
// Gcd(x, y)はxの約数のため割り切れる
ret := x / Gcd(x, y)
ret *= y
return ret
}
func Pow(x, y, p int) int {
ret := 1
for y > 0 {
if y%2 == 1 {
ret = ret * x % p
}
y >>= 1
x = x * x % p
}
return ret
}
func Inv(x, p int) int {
return Pow(x, p-2, p)
}
func Permutation(N, K int) int {
v := 1
if 0 < K && K <= N {
for i := 0; i < K; i++ {
v *= (N - i)
}
} else if K > N {
v = 0
}
return v
}
func Factional(N int) int {
return Permutation(N, N-1)
}
func Combination(N, K int) int {
if K == 0 {
return 1
}
if K == 1 {
return N
}
return Combination(N, K-1) * (N + 1 - K) / K
}
type Comb struct {
n, p int
fac []int // Factional(i) mod p
finv []int // 1/Factional(i) mod p
inv []int // 1/i mod p
}
func NewCombination(n, p int) *Comb {
c := new(Comb)
c.n = n
c.p = p
c.fac = make([]int, n+1)
c.finv = make([]int, n+1)
c.inv = make([]int, n+1)
c.fac[0] = 1
c.fac[1] = 1
c.finv[0] = 1
c.finv[1] = 1
c.inv[1] = 1
for i := 2; i <= n; i++ {
c.fac[i] = c.fac[i-1] * i % p
c.inv[i] = p - c.inv[p%i]*(p/i)%p
c.finv[i] = c.finv[i-1] * c.inv[i] % p
}
return c
}
func (c *Comb) Factional(x int) int {
return c.fac[x]
}
func (c *Comb) Combination(n, k int) int {
if n < k {
return 0
}
if n < 0 || k < 0 {
return 0
}
ret := c.fac[n] * c.finv[k]
ret %= c.p
ret *= c.finv[n-k]
ret %= c.p
return ret
}
//重複組み合わせ H
func (c *Comb) DuplicateCombination(n, k int) int {
return c.Combination(n+k-1, k)
}
func (c *Comb) Inv(x int) int {
return c.inv[x]
}
func NextPermutation(x sort.Interface) bool {
n := x.Len() - 1
if n < 1 {
return false
}
j := n - 1
for ; !x.Less(j, j+1); j-- {
if j == 0 {
return false
}
}
l := n
for !x.Less(j, l) {
l--
}
x.Swap(j, l)
for k, l := j+1, n; k < l; {
x.Swap(k, l)
k++
l--
}
return true
}
func DivideSlice(A []int, K int) ([]int, []int, error) {
if len(A) < K {
return nil, nil, errors.New("")
}
return A[:K+1], A[K:], nil
}
type IntQueue struct {
q []int
}
func NewIntQueue() *IntQueue {
return new(IntQueue)
}
func (this *IntQueue) Push(v int) {
this.q = append(this.q, v)
}
func (this *IntQueue) Pop() (int, error) {
if this.Size() == 0 {
return -1, errors.New("")
}
ret := this.q[0]
this.q = this.q[1:]
return ret, nil
}
func (this *IntQueue) Size() int {
return len(this.q)
}
func (this *IntQueue) PrintQueue() {
fmt.Println(this.q)
}
type Pos struct {
X int
Y int
D int
}
type Queue struct {
ps []Pos
}
func NewQueue() *Queue {
return new(Queue)
}
func (this *Queue) Push(p Pos) {
this.ps = append(this.ps, p)
}
func (this *Queue) Pop() *Pos {
if len(this.ps) == 0 {
return nil
}
p := this.ps[0]
this.ps = this.ps[1:]
return &p
}
func (this *Queue) Find(x, y int) bool {
for _, v := range this.ps {
if x == v.X && y == v.Y {
return true
}
}
return false
}
func (this *Queue) Size() int {
return len(this.ps)
}
type UnionFind struct {
par []int // parent numbers
rank []int // height of tree
size []int
}
func NewUnionFind(n int) *UnionFind {
if n <= 0 {
return nil
}
u := new(UnionFind)
// for accessing index without minus 1
u.par = make([]int, n+1)
u.rank = make([]int, n+1)
u.size = make([]int, n+1)
for i := 0; i <= n; i++ {
u.par[i] = i
u.rank[i] = 0
u.size[i] = 1
}
return u
}
func (this *UnionFind) Find(x int) int {
if this.par[x] == x {
return x
} else {
// compress path
// ex. Find(4)
// 1 - 2 - 3 - 4
// 1 - 2
// L-3
// L 4
this.par[x] = this.Find(this.par[x])
return this.par[x]
}
}
func (this *UnionFind) Size(x int) int {
return this.size[this.Find(x)]
}
func (this *UnionFind) ExistSameUnion(x, y int) bool {
return this.Find(x) == this.Find(y)
}
func (this *UnionFind) Unite(x, y int) {
x = this.Find(x)
y = this.Find(y)
if x == y {
return
}
// rank
if this.rank[x] < this.rank[y] {
//yがrootの木にxがrootの木を結合する
this.par[x] = y
this.size[y] += this.size[x]
} else {
// this.rank[x] >= this.rank[y]
//xがrootの木にyがrootの木を結合する
this.par[y] = x
this.size[x] += this.size[y]
if this.rank[x] == this.rank[y] {
this.rank[x]++
}
}
}
func PrintUnionFind(u *UnionFind) {
// for debuging. not optimize.
fmt.Println(u.par)
fmt.Println(u.rank)
fmt.Println(u.size)
}
type BinaryIndexedTree struct {
n int
nodes []int
eval func(x1, x2 int) int
}
func NewBinaryIndexTree(n int, f func(x1, x2 int) int) *BinaryIndexedTree {
bt := new(BinaryIndexedTree)
// 1-indexed
bt.n = n + 1
bt.nodes = make([]int, bt.n)
bt.eval = f
return bt
}
//i(0-indexed)をvに更新する
func (bt *BinaryIndexedTree) Update(i, v int) {
//bt内部では1-indexedなのでここでインクリメントする
i++
for i < bt.n {
bt.nodes[i] = bt.eval(bt.nodes[i], v)
i += i & -1
}
}
//i(0-indexed)の値を取得する
func (bt *BinaryIndexedTree) Query(i int) int {
i++
res := 0
for i > 0 {
res = bt.eval(bt.nodes[i], res)
i -= i & -i
}
return res
}