結果
問題 | No.2020 Sum of Common Prefix Length |
ユーザー | hitonanode |
提出日時 | 2022-07-22 22:04:38 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 232 ms / 2,000 ms |
コード長 | 13,558 bytes |
コンパイル時間 | 2,484 ms |
コンパイル使用メモリ | 207,384 KB |
実行使用メモリ | 85,424 KB |
最終ジャッジ日時 | 2024-07-04 06:26:22 |
合計ジャッジ時間 | 8,976 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
5,248 KB |
testcase_01 | AC | 2 ms
5,376 KB |
testcase_02 | AC | 2 ms
5,376 KB |
testcase_03 | AC | 3 ms
5,376 KB |
testcase_04 | AC | 3 ms
5,376 KB |
testcase_05 | AC | 3 ms
5,376 KB |
testcase_06 | AC | 2 ms
5,376 KB |
testcase_07 | AC | 54 ms
7,040 KB |
testcase_08 | AC | 54 ms
7,040 KB |
testcase_09 | AC | 54 ms
7,040 KB |
testcase_10 | AC | 54 ms
7,040 KB |
testcase_11 | AC | 53 ms
7,168 KB |
testcase_12 | AC | 53 ms
7,040 KB |
testcase_13 | AC | 52 ms
7,040 KB |
testcase_14 | AC | 53 ms
7,040 KB |
testcase_15 | AC | 68 ms
18,176 KB |
testcase_16 | AC | 70 ms
18,248 KB |
testcase_17 | AC | 135 ms
39,304 KB |
testcase_18 | AC | 112 ms
28,872 KB |
testcase_19 | AC | 120 ms
31,100 KB |
testcase_20 | AC | 198 ms
85,424 KB |
testcase_21 | AC | 226 ms
77,624 KB |
testcase_22 | AC | 219 ms
73,428 KB |
testcase_23 | AC | 219 ms
72,376 KB |
testcase_24 | AC | 229 ms
84,536 KB |
testcase_25 | AC | 232 ms
83,856 KB |
testcase_26 | AC | 114 ms
48,332 KB |
testcase_27 | AC | 2 ms
5,376 KB |
testcase_28 | AC | 61 ms
10,880 KB |
testcase_29 | AC | 63 ms
11,392 KB |
testcase_30 | AC | 58 ms
10,624 KB |
testcase_31 | AC | 178 ms
80,088 KB |
testcase_32 | AC | 173 ms
85,240 KB |
testcase_33 | AC | 120 ms
47,844 KB |
testcase_34 | AC | 84 ms
24,892 KB |
testcase_35 | AC | 81 ms
25,024 KB |
testcase_36 | AC | 121 ms
52,820 KB |
testcase_37 | AC | 105 ms
36,936 KB |
ソースコード
#include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <cmath> #include <complex> #include <deque> #include <forward_list> #include <fstream> #include <functional> #include <iomanip> #include <ios> #include <iostream> #include <limits> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <sstream> #include <stack> #include <string> #include <tuple> #include <type_traits> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> using namespace std; using lint = long long; using pint = pair<int, int>; using plint = pair<lint, lint>; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++) #define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template <typename T, typename V> void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); } template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); } template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); } template <typename T> vector<T> sort_unique(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template <typename T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template <typename T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; } template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T, size_t sz> ostream &operator<<(ostream &os, const array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } #if __cplusplus >= 201703L template <typename... T> istream &operator>>(istream &is, tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template <typename... T> ostream &operator<<(ostream &os, const tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } #endif template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T, typename TH> ostream &operator<<(ostream &os, const unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template <typename TK, typename TV, typename TH> ostream &operator<<(ostream &os, const unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl #define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr) #else #define dbg(x) 0 #define dbgif(cond, x) 0 #endif // Heavy-Light Decomposition of trees // Based on http://beet-aizu.hatenablog.com/entry/2017/12/12/235950 struct HeavyLightDecomposition { int V; int k; int nb_heavy_path; std::vector<std::vector<int>> e; std::vector<int> par; // par[i] = parent of vertex i (Default: -1) std::vector<int> depth; // depth[i] = distance between root and vertex i std::vector<int> subtree_sz; // subtree_sz[i] = size of subtree whose root is i std::vector<int> heavy_child; // heavy_child[i] = child of vertex i on heavy path (Default: -1) std::vector<int> tree_id; // tree_id[i] = id of tree vertex i belongs to std::vector<int> aligned_id, aligned_id_inv; // aligned_id[i] = aligned id for vertex i (consecutive on heavy edges) std::vector<int> head; // head[i] = id of vertex on heavy path of vertex i, nearest to root std::vector<int> head_ids; // consist of head vertex id's std::vector<int> heavy_path_id; // heavy_path_id[i] = heavy_path_id for vertex [i] HeavyLightDecomposition(int sz = 0) : V(sz), k(0), nb_heavy_path(0), e(sz), par(sz), depth(sz), subtree_sz(sz), heavy_child(sz), tree_id(sz, -1), aligned_id(sz), aligned_id_inv(sz), head(sz), heavy_path_id(sz, -1) {} void add_edge(int u, int v) { e[u].emplace_back(v); e[v].emplace_back(u); } void _build_dfs(int root) { std::stack<std::pair<int, int>> st; par[root] = -1; depth[root] = 0; st.emplace(root, 0); while (!st.empty()) { int now = st.top().first; int &i = st.top().second; if (i < (int)e[now].size()) { int nxt = e[now][i++]; if (nxt == par[now]) continue; par[nxt] = now; depth[nxt] = depth[now] + 1; st.emplace(nxt, 0); } else { st.pop(); int max_sub_sz = 0; subtree_sz[now] = 1; heavy_child[now] = -1; for (auto nxt : e[now]) { if (nxt == par[now]) continue; subtree_sz[now] += subtree_sz[nxt]; if (max_sub_sz < subtree_sz[nxt]) max_sub_sz = subtree_sz[nxt], heavy_child[now] = nxt; } } } } void _build_bfs(int root, int tree_id_now) { std::queue<int> q({root}); while (!q.empty()) { int h = q.front(); q.pop(); head_ids.emplace_back(h); for (int now = h; now != -1; now = heavy_child[now]) { tree_id[now] = tree_id_now; aligned_id[now] = k++; aligned_id_inv[aligned_id[now]] = now; heavy_path_id[now] = nb_heavy_path; head[now] = h; for (int nxt : e[now]) if (nxt != par[now] and nxt != heavy_child[now]) q.push(nxt); } nb_heavy_path++; } } void build(std::vector<int> roots = {0}) { int tree_id_now = 0; for (auto r : roots) { _build_dfs(r); _build_bfs(r, tree_id_now++); } } template <typename Monoid> std::vector<Monoid> segtree_rearrange(const std::vector<Monoid> &data) const { assert(int(data.size()) == V); std::vector<Monoid> ret; ret.reserve(V); for (int i = 0; i < V; i++) ret.emplace_back(data[aligned_id_inv[i]]); return ret; } // query for vertices on path [u, v] (INCLUSIVE) void for_each_vertex(int u, int v, const std::function<void(int ancestor, int descendant)> &f) const { while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); f(std::max(aligned_id[head[v]], aligned_id[u]), aligned_id[v]); if (head[u] == head[v]) break; v = par[head[v]]; } } void for_each_vertex_noncommutative( int from, int to, const std::function<void(int ancestor, int descendant)> &fup, const std::function<void(int ancestor, int descendant)> &fdown) const { int u = from, v = to; const int lca = lowest_common_ancestor(u, v), dlca = depth[lca]; while (u >= 0 and depth[u] > dlca) { const int p = (depth[head[u]] > dlca ? head[u] : lca); fup(aligned_id[p] + (p == lca), aligned_id[u]), u = par[p]; } std::vector<std::pair<int, int>> lrs; while (v >= 0 and depth[v] >= dlca) { const int p = (depth[head[v]] >= dlca ? head[v] : lca); lrs.emplace_back(p, v), v = par[p]; } std::reverse(lrs.begin(), lrs.end()); for (const auto &lr : lrs) fdown(aligned_id[lr.first], aligned_id[lr.second]); } // query for edges on path [u, v] void for_each_edge(int u, int v, const std::function<void(int, int)> &f) const { while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); if (head[u] != head[v]) { f(aligned_id[head[v]], aligned_id[v]); v = par[head[v]]; } else { if (u != v) f(aligned_id[u] + 1, aligned_id[v]); break; } } } // lowest_common_ancestor: O(logV) int lowest_common_ancestor(int u, int v) const { assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0); while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); if (head[u] == head[v]) return u; v = par[head[v]]; } } int distance(int u, int v) const { assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0); return depth[u] + depth[v] - 2 * depth[lowest_common_ancestor(u, v)]; } }; struct Trie { char a_init; int D; int INVALID = -1; std::vector<std::vector<int>> child; using T_NODE = int; std::vector<T_NODE> v_info; Trie(char a_init = 'a', int D = 26) : a_init(a_init), D(D), child(1, std::vector<int>(D, INVALID)), v_info(1) {} void add_word(const std::string &str, T_NODE info) { int now = 0; for (auto &c : str) { if (child[now][c - a_init] == INVALID) { child[now][c - a_init] = child.size(); child.emplace_back(std::vector<int>(D, INVALID)); v_info.resize(child.size()); } now = child[now][c - a_init]; } v_info[now] += info; } }; #include <atcoder/segtree> // using S = lint; lint op(lint l, lint r) { return l + r; } lint e() { return 0; } using Seg = atcoder::segtree<lint, op, e>; int main() { int N; cin >> N; vector<string> S(N); cin >> S; dbg(S); int Q; cin >> Q; vector<int> X(Q), tps(Q); vector<char> C(Q, 'A'); auto T = S; REP(q, Q) { int tp; cin >> tp >> X[q]; tps[q] = tp; --X[q]; if (tp == 1) { cin >> C[q]; T.at(X[q]) += C[q]; } } dbg(T); Trie trie; for (auto s : T) trie.add_word(s, 0); dbg(trie.child); const int V = trie.child.size(); HeavyLightDecomposition hld(V); REP(i, V) { REP(d, 26) { int j = trie.child[i][d]; if (j >= 0) { hld.add_edge(i, j); } } } hld.build(); vector<lint> initial_weights(V); vector<int> cursor(N); REP(i, N) { int cur = 0; for (auto c : S[i]) { cur = trie.child[cur][c - 'a']; initial_weights[cur]++; } cursor[i] = cur; } dbg(cursor); dbg(initial_weights); auto rea = hld.segtree_rearrange(initial_weights); dbg(rea); Seg tree(rea); dbg(tree.prod(0, 4)); dbg(tree.prod(0, 5)); REP(q, Q) { int i = X[q]; dbg(i); dbg(cursor); if (tps[q] == 1) { cursor[i] = trie.child[cursor[i]][C[q] - 'a']; initial_weights[cursor[i]]++; tree.set(hld.aligned_id[cursor[i]], initial_weights[cursor[i]]); } else { lint ret = 0; auto f = [&](int i, int j) { ret += tree.prod(i, j + 1); }; hld.for_each_vertex(0, cursor[i], f); cout << ret << '\n'; } } }