結果

問題 No.2020 Sum of Common Prefix Length
ユーザー 👑 hitonanodehitonanode
提出日時 2022-07-22 22:04:38
言語 C++23(draft)
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 255 ms / 2,000 ms
コード長 13,558 bytes
コンパイル時間 3,069 ms
コンパイル使用メモリ 203,248 KB
実行使用メモリ 86,692 KB
最終ジャッジ日時 2023-09-17 10:09:45
合計ジャッジ時間 9,368 ms
ジャッジサーバーID
(参考情報)
judge15 / judge12
このコードへのチャレンジ(β)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
4,380 KB
testcase_01 AC 2 ms
4,384 KB
testcase_02 AC 1 ms
4,380 KB
testcase_03 AC 3 ms
4,380 KB
testcase_04 AC 3 ms
4,380 KB
testcase_05 AC 3 ms
4,380 KB
testcase_06 AC 3 ms
4,384 KB
testcase_07 AC 56 ms
6,992 KB
testcase_08 AC 54 ms
7,020 KB
testcase_09 AC 54 ms
6,992 KB
testcase_10 AC 54 ms
6,984 KB
testcase_11 AC 56 ms
7,016 KB
testcase_12 AC 55 ms
6,948 KB
testcase_13 AC 55 ms
7,080 KB
testcase_14 AC 61 ms
7,136 KB
testcase_15 AC 75 ms
18,028 KB
testcase_16 AC 76 ms
18,056 KB
testcase_17 AC 142 ms
39,264 KB
testcase_18 AC 119 ms
28,704 KB
testcase_19 AC 124 ms
30,992 KB
testcase_20 AC 206 ms
86,692 KB
testcase_21 AC 248 ms
77,764 KB
testcase_22 AC 243 ms
73,376 KB
testcase_23 AC 243 ms
72,196 KB
testcase_24 AC 250 ms
85,092 KB
testcase_25 AC 255 ms
83,992 KB
testcase_26 AC 119 ms
48,732 KB
testcase_27 AC 1 ms
4,376 KB
testcase_28 AC 65 ms
10,920 KB
testcase_29 AC 69 ms
11,232 KB
testcase_30 AC 67 ms
10,652 KB
testcase_31 AC 187 ms
81,236 KB
testcase_32 AC 182 ms
85,660 KB
testcase_33 AC 130 ms
48,592 KB
testcase_34 AC 96 ms
24,908 KB
testcase_35 AC 92 ms
24,884 KB
testcase_36 AC 130 ms
53,560 KB
testcase_37 AC 115 ms
36,820 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
using namespace std;
using lint = long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_;
#define ALL(x) (x).begin(), (x).end()
#define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++)
#define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--)
#define REP(i, n) FOR(i,0,n)
#define IREP(i, n) IFOR(i,0,n)
template <typename T, typename V>
void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); }
template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); }
template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; }
template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; }
int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); }
template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); }
template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); }
template <typename T> vector<T> sort_unique(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; }
template <typename T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); }
template <typename T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); }
template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; }
template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <typename T, size_t sz> ostream &operator<<(ostream &os, const array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; }
#if __cplusplus >= 201703L
template <typename... T> istream &operator>>(istream &is, tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; }
template <typename... T> ostream &operator<<(ostream &os, const tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; }
#endif
template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T, typename TH> ostream &operator<<(ostream &os, const unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; }
template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
template <typename TK, typename TV, typename TH> ostream &operator<<(ostream &os, const unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
#ifdef HITONANODE_LOCAL
const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m";
#define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl
#define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr)
#else
#define dbg(x) 0
#define dbgif(cond, x) 0
#endif

// Heavy-Light Decomposition of trees
// Based on http://beet-aizu.hatenablog.com/entry/2017/12/12/235950
struct HeavyLightDecomposition {
    int V;
    int k;
    int nb_heavy_path;
    std::vector<std::vector<int>> e;
    std::vector<int> par;         // par[i] = parent of vertex i (Default: -1)
    std::vector<int> depth;       // depth[i] = distance between root and vertex i
    std::vector<int> subtree_sz;  // subtree_sz[i] = size of subtree whose root is i
    std::vector<int> heavy_child; // heavy_child[i] = child of vertex i on heavy path (Default: -1)
    std::vector<int> tree_id;     // tree_id[i] = id of tree vertex i belongs to
    std::vector<int> aligned_id,
        aligned_id_inv;    // aligned_id[i] =  aligned id for vertex i (consecutive on heavy edges)
    std::vector<int> head; // head[i] = id of vertex on heavy path of vertex i, nearest to root
    std::vector<int> head_ids;      // consist of head vertex id's
    std::vector<int> heavy_path_id; // heavy_path_id[i] = heavy_path_id for vertex [i]

    HeavyLightDecomposition(int sz = 0)
        : V(sz), k(0), nb_heavy_path(0), e(sz), par(sz), depth(sz), subtree_sz(sz), heavy_child(sz),
          tree_id(sz, -1), aligned_id(sz), aligned_id_inv(sz), head(sz), heavy_path_id(sz, -1) {}
    void add_edge(int u, int v) {
        e[u].emplace_back(v);
        e[v].emplace_back(u);
    }

    void _build_dfs(int root) {
        std::stack<std::pair<int, int>> st;
        par[root] = -1;
        depth[root] = 0;
        st.emplace(root, 0);
        while (!st.empty()) {
            int now = st.top().first;
            int &i = st.top().second;
            if (i < (int)e[now].size()) {
                int nxt = e[now][i++];
                if (nxt == par[now]) continue;
                par[nxt] = now;
                depth[nxt] = depth[now] + 1;
                st.emplace(nxt, 0);
            } else {
                st.pop();
                int max_sub_sz = 0;
                subtree_sz[now] = 1;
                heavy_child[now] = -1;
                for (auto nxt : e[now]) {
                    if (nxt == par[now]) continue;
                    subtree_sz[now] += subtree_sz[nxt];
                    if (max_sub_sz < subtree_sz[nxt])
                        max_sub_sz = subtree_sz[nxt], heavy_child[now] = nxt;
                }
            }
        }
    }

    void _build_bfs(int root, int tree_id_now) {
        std::queue<int> q({root});
        while (!q.empty()) {
            int h = q.front();
            q.pop();
            head_ids.emplace_back(h);
            for (int now = h; now != -1; now = heavy_child[now]) {
                tree_id[now] = tree_id_now;
                aligned_id[now] = k++;
                aligned_id_inv[aligned_id[now]] = now;
                heavy_path_id[now] = nb_heavy_path;
                head[now] = h;
                for (int nxt : e[now])
                    if (nxt != par[now] and nxt != heavy_child[now]) q.push(nxt);
            }
            nb_heavy_path++;
        }
    }

    void build(std::vector<int> roots = {0}) {
        int tree_id_now = 0;
        for (auto r : roots) {
            _build_dfs(r);
            _build_bfs(r, tree_id_now++);
        }
    }

    template <typename Monoid>
    std::vector<Monoid> segtree_rearrange(const std::vector<Monoid> &data) const {
        assert(int(data.size()) == V);
        std::vector<Monoid> ret;
        ret.reserve(V);
        for (int i = 0; i < V; i++) ret.emplace_back(data[aligned_id_inv[i]]);
        return ret;
    }

    // query for vertices on path [u, v] (INCLUSIVE)
    void
    for_each_vertex(int u, int v, const std::function<void(int ancestor, int descendant)> &f) const {
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            f(std::max(aligned_id[head[v]], aligned_id[u]), aligned_id[v]);
            if (head[u] == head[v]) break;
            v = par[head[v]];
        }
    }

    void for_each_vertex_noncommutative(
        int from, int to, const std::function<void(int ancestor, int descendant)> &fup,
        const std::function<void(int ancestor, int descendant)> &fdown) const {
        int u = from, v = to;
        const int lca = lowest_common_ancestor(u, v), dlca = depth[lca];
        while (u >= 0 and depth[u] > dlca) {
            const int p = (depth[head[u]] > dlca ? head[u] : lca);
            fup(aligned_id[p] + (p == lca), aligned_id[u]), u = par[p];
        }
        std::vector<std::pair<int, int>> lrs;
        while (v >= 0 and depth[v] >= dlca) {
            const int p = (depth[head[v]] >= dlca ? head[v] : lca);
            lrs.emplace_back(p, v), v = par[p];
        }
        std::reverse(lrs.begin(), lrs.end());
        for (const auto &lr : lrs) fdown(aligned_id[lr.first], aligned_id[lr.second]);
    }

    // query for edges on path [u, v]
    void for_each_edge(int u, int v, const std::function<void(int, int)> &f) const {
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            if (head[u] != head[v]) {
                f(aligned_id[head[v]], aligned_id[v]);
                v = par[head[v]];
            } else {
                if (u != v) f(aligned_id[u] + 1, aligned_id[v]);
                break;
            }
        }
    }

    // lowest_common_ancestor: O(logV)
    int lowest_common_ancestor(int u, int v) const {
        assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0);
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            if (head[u] == head[v]) return u;
            v = par[head[v]];
        }
    }

    int distance(int u, int v) const {
        assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0);
        return depth[u] + depth[v] - 2 * depth[lowest_common_ancestor(u, v)];
    }
};

struct Trie {
    char a_init;
    int D;
    int INVALID = -1;
    std::vector<std::vector<int>> child;
    using T_NODE = int;
    std::vector<T_NODE> v_info;
    Trie(char a_init = 'a', int D = 26)
        : a_init(a_init), D(D), child(1, std::vector<int>(D, INVALID)), v_info(1) {}
    void add_word(const std::string &str, T_NODE info) {
        int now = 0;
        for (auto &c : str) {
            if (child[now][c - a_init] == INVALID) {
                child[now][c - a_init] = child.size();
                child.emplace_back(std::vector<int>(D, INVALID));
                v_info.resize(child.size());
            }
            now = child[now][c - a_init];
        }
        v_info[now] += info;
    }
};

#include <atcoder/segtree>
// using S = lint;
lint op(lint l, lint r) { return l + r; }
lint e() { return 0; }
using Seg = atcoder::segtree<lint, op, e>;

int main() {
    int N;
    cin >> N;
    vector<string> S(N);
    cin >> S;
    dbg(S);
    int Q;
    cin >> Q;
    vector<int> X(Q), tps(Q);
    vector<char> C(Q, 'A');
    auto T = S;
    REP(q, Q) {
        int tp;
        cin >> tp >> X[q];
        tps[q] = tp;
        --X[q];
        if (tp == 1) {
            cin >> C[q];
            T.at(X[q]) += C[q];
        }
    }
    dbg(T);
    Trie trie;
    for (auto s : T) trie.add_word(s, 0);
    dbg(trie.child);
    const int V = trie.child.size();
    HeavyLightDecomposition hld(V);
    REP(i, V) {
        REP(d, 26) {
            int j = trie.child[i][d];
            if (j >= 0) {
                hld.add_edge(i, j);
            }
        }
    }
    hld.build();

    vector<lint> initial_weights(V);
    vector<int> cursor(N);
    REP(i, N) {
        int cur = 0;
        for (auto c : S[i]) {
            cur = trie.child[cur][c - 'a'];
            initial_weights[cur]++;
        }
        cursor[i] = cur;
    }
    dbg(cursor);
    dbg(initial_weights);
    auto rea = hld.segtree_rearrange(initial_weights);
    dbg(rea);
    Seg tree(rea);
    dbg(tree.prod(0, 4));
    dbg(tree.prod(0, 5));

    REP(q, Q) {
        int i = X[q];
        dbg(i);
        dbg(cursor);
        if (tps[q] == 1) {
            cursor[i] = trie.child[cursor[i]][C[q] - 'a'];
            initial_weights[cursor[i]]++;
            tree.set(hld.aligned_id[cursor[i]], initial_weights[cursor[i]]);
        } else {
            lint ret = 0;
            auto f = [&](int i, int j) { ret += tree.prod(i, j + 1); };
            hld.for_each_vertex(0, cursor[i], f);
            cout << ret << '\n';
        }
    }
}
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