結果
問題 | No.96 圏外です。 |
ユーザー |
|
提出日時 | 2022-08-30 22:07:33 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 2,897 ms / 5,000 ms |
コード長 | 26,254 bytes |
コンパイル時間 | 4,092 ms |
コンパイル使用メモリ | 257,004 KB |
最終ジャッジ日時 | 2025-02-07 00:03:38 |
ジャッジサーバーID (参考情報) |
judge3 / judge3 |
(要ログイン)
ファイルパターン | 結果 |
---|---|
other | AC * 28 |
ソースコード
#include <bits/stdc++.h>#pragma GCC optimize("Ofast")#pragma GCC optimize("unroll-loops")#pragma GCC target("sse,sse2,sse3,ssse3,sse4,fma,abm,mmx,avx,avx2")#define rep(i, n) for (int i = 0; i < (int)(n); i++)#define rrep(i, n) for (int i = (int)(n - 1); i >= 0; i--)#define all(x) (x).begin(), (x).end()#define sz(x) int(x.size())#define yn(joken) cout<<((joken) ? "Yes" : "No")<<"\n"#define YN(joken) cout<<((joken) ? "YES" : "NO")<<"\n"using namespace std;using ll = long long;using vi = vector<int>;using vl = vector<ll>;using vs = vector<string>;using vc = vector<char>;using vd = vector<double>;using vld = vector<long double>;using vvi = vector<vector<int>>;using vvl = vector<vector<ll>>;using vvs = vector<vector<string>>;using vvc = vector<vector<char>>;using vvd = vector<vector<double>>;using vvld = vector<vector<long double>>;using vvvi = vector<vector<vector<int>>>;using vvvl = vector<vector<vector<ll>>>;using vvvvi = vector<vector<vector<vector<int>>>>;using vvvvl = vector<vector<vector<vector<ll>>>>;using pii = pair<int,int>;using pll = pair<ll,ll>;const int INF = 1e9;const ll LINF = 2e18;template <class T>bool chmax(T& a, const T& b) {if (a < b) {a = b;return 1;}return 0;}template <class T>bool chmin(T& a, const T& b) {if (b < a) {a = b;return 1;}return 0;}bool ispow2(int i) { return i && (i & -i) == i; }bool ispow2(ll i) { return i && (i & -i) == i; }template <class T>vector<T> make_vec(size_t a) {return vector<T>(a);}template <class T, class... Ts>auto make_vec(size_t a, Ts... ts) {return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));}template <typename T>istream& operator>>(istream& is, vector<T>& v) {for (int i = 0; i < int(v.size()); i++) {is >> v[i];}return is;}template <typename T>ostream& operator<<(ostream& os, const vector<T>& v) {for (int i = 0; i < int(v.size()); i++) {os << v[i];if (i < int(v.size()) - 1) os << ' ';}return os;}static uint32_t RandXor(){static uint32_t x=123456789;static uint32_t y=362436069;static uint32_t z=521288629;static uint32_t w=88675123;uint32_t t;t=x^(x<<11);x=y; y=z; z=w;return w=(w^(w>>19))^(t^(t>>8));}static double Rand01(){return (RandXor()+0.5)*(1.0/UINT_MAX);}// merge(x,y):mergeする,未併合ならtrueが,併合済みならfalseが返ってくる// leader(x):xの根を返す// size(x):xの属する集合のサイズを返す// same(x,y):x,yが同じ集合に属するかどうか// groups():各集合に含まれる要素を返すstruct dsu{public:dsu() : _n(0) {}dsu(int n) : _n(n), parent_or_size(n, -1) {}int merge(int a, int b){assert(0 <= a && a < _n);assert(0 <= b && b < _n);int x = leader(a), y = leader(b);if (x == y)return x;if (-parent_or_size[x] < -parent_or_size[y])swap(x, y);parent_or_size[x] += parent_or_size[y];parent_or_size[y] = x;return x;}bool same(int a, int b){assert(0 <= a && a < _n);assert(0 <= b && b < _n);return leader(a) == leader(b);}int leader(int a){assert(0 <= a && a < _n);if (parent_or_size[a] < 0)return a;return parent_or_size[a] = leader(parent_or_size[a]);}int size(int a){assert(0 <= a && a < _n);return -parent_or_size[leader(a)];}vector<vector<int>> groups(){vector<int> leader_buf(_n), group_size(_n);for (int i = 0; i < _n; i++){leader_buf[i] = leader(i);group_size[leader_buf[i]]++;}vector<vector<int>> result(_n);for (int i = 0; i < _n; i++){result[i].reserve(group_size[i]);}for (int i = 0; i < _n; i++){result[leader_buf[i]].push_back(i);}result.erase(remove_if(result.begin(), result.end(),[&](const vector<int> &v){ return v.empty(); }),result.end());return result;}private:int _n;// root node: -1 * component size// otherwise: parentvector<int> parent_or_size;};#pragma region geometrynamespace geometry {using coordinate_t = double;const coordinate_t PI = std::acos(-1);const coordinate_t EPS = 1e-9;int sgn(coordinate_t a) {return (a < -EPS) ? -1 : (a > EPS) ? 1 : 0;};struct Point {coordinate_t x, y;Point() {}Point(coordinate_t _x, coordinate_t _y) : x(_x), y(_y) {}Point operator+(const Point &rhs) const {Point res(*this);return res += rhs;}Point operator-(const Point &rhs) const {Point res(*this);return res -= rhs;}Point operator*(const coordinate_t &rhs) const {Point res(*this);return res *= rhs;}Point operator/(const coordinate_t &rhs) const {Point res(*this);return res /= rhs;}inline bool operator<(const Point &b) {if (sgn(x - b.x)) return sgn(x - b.x) < 0;return sgn(y - b.y) < 0;}Point operator+=(const Point &rhs) {x += rhs.x, y += rhs.y;return *this;}Point operator-=(const Point &rhs) {x -= rhs.x, y -= rhs.y;return *this;}Point operator*=(const coordinate_t &rhs) {x *= rhs, y *= rhs;return *this;}Point operator/=(const coordinate_t &rhs) {x /= rhs, y /= rhs;return *this;}coordinate_t abs() const {return std::sqrt(x * x + y * y);}coordinate_t arg() const {return std::atan2(y, x);}Point normal() const {return Point(-y, x);}Point unit() const {return *this / abs();}};inline bool operator<(const Point &a, const Point &b) {if (sgn(a.x - b.x)) return sgn(a.x - b.x) < 0;return sgn(a.y - b.y) < 0;}inline bool operator==(const Point &a, const Point &b) {return sgn(a.x - b.x) == 0 && sgn(a.y - b.y) == 0;}inline bool operator>(const Point &a, const Point &b) {if (sgn(a.x - b.x)) return sgn(a.x - b.x) > 0;return sgn(a.y - b.y) > 0;}std::istream &operator>>(std::istream &is, Point &p) {coordinate_t x, y;is >> x >> y;p = {x, y};return is;}std::ostream &operator<<(std::ostream &os, const Point &p) {return os << p.x << ' ' << p.y;}Point rotate(const Point &p, const coordinate_t &theta) {Point ret;ret.x = p.x * cos(theta) - p.y * sin(theta);ret.y = p.x * sin(theta) + p.y * cos(theta);return ret;}coordinate_t dot(const Point &a, const Point &b) {return a.x * b.x + a.y * b.y;}coordinate_t det(const Point &a, const Point &b) {return a.x * b.y - a.y * b.x;}const int COUNTER_CLOCKWISE = 1;const int CLOCKWISE = -1;const int ONLINE_BACK = -2;const int ONLINE_FRONT = 2;const int ON_SEGMENT = 0;int ccw(Point a, Point b, Point c) {if (sgn(det(b - a, c - a)) > 0) {return COUNTER_CLOCKWISE; // counter clockwise}if (sgn(det(b - a, c - a)) < 0) {return CLOCKWISE; // clockwise}if (sgn(dot(b - a, c - a)) < 0) {return ONLINE_BACK; // c - a - b}if (sgn(dot(a - b, c - b)) < 0) {return ONLINE_FRONT; // a - b - c}return ON_SEGMENT; // a - c - b}struct Segment {Point a, b;Segment() {}Segment(Point _a, Point _b) : a(_a), b(_b) {}};std::istream &operator>>(std::istream &is, Segment &s) {Point a, b;is >> a >> b;s = {a, b};return is;};struct Line {Point a, b;Line() {}Line(Point _a, Point _b) : a(_a), b(_b) {}Line(const Segment &s) : a(s.a), b(s.b) {}Line vertical_bisector() {Point c = (a + b) / 2;Point v = (a - b).normal();return {c + v, c - v};}Point projection(const Point &p) const {return a +(b - a) * (dot(b - a, p - a) / ((b - a).abs() * (b - a).abs()));}Point reflection(const Point &p) const {return projection(p) * 2 - p;}};std::istream &operator>>(std::istream &is, Line &l) {Point a, b;is >> a >> b;l = {a, b};return is;};struct Polygon : std::vector<Point> {Polygon(int n = 0) : std::vector<Point>(n) {}coordinate_t area() const {coordinate_t ret = 0;for (int i = 0; i < (int)size(); i++) {ret += det((*this)[i], (*this)[(i + 1) % (int)size()]);}ret /= 2.0;ret = std::fabs(ret);return ret;}bool is_convex() const {for (int i = 0; i < (int)size(); i++) {if (ccw((*this)[i], (*this)[(i + 1) % (int)size()],(*this)[(i + 2) % (int)size()]) == CLOCKWISE) {return false;}}return true;}coordinate_t diameter() const {assert(is_convex());coordinate_t ret = 0;int r = 0;for (int l = 0; l < (int)size(); l++) {while (sgn(((*this)[l] - (*this)[r]).abs() -((*this)[l] - (*this)[(r + 1) % (int)size()]).abs()) <0) {r++;if (r == (int)size()) r = 0;}ret = std::max(ret, ((*this)[l] - (*this)[r]).abs());}return ret;}int contain(const Point &p) const {bool is_in = false;for (int i = 0; i < (int)size(); i++) {int ccw_ = ccw((*this)[i], (*this)[(i + 1) % (int)size()], p);if (ccw_ == ON_SEGMENT) {return 1; // p is on a segment of polygon}Point a = (*this)[i] - p, b = (*this)[(i + 1) % (int)size()] - p;if (b < a) std::swap(a, b);if (sgn(a.x) <= 0 && sgn(b.x) > 0 && sgn(det(a, b)) < 0)is_in ^= true;}return is_in ? 2 /* polygon contains p */ : 0;}};struct Circle {Point c;coordinate_t r;Circle() {}Circle(Point _c, coordinate_t _r) : c(_c), r(_r) {assert(sgn(r) >= 0);}coordinate_t area() const {return r * r * PI;}int contain(const Point &p) const {return sgn((c - p).abs() - r) > 0 ? 0: sgn((c - p).abs() - r) == 0 ? 1: 2;}};bool intersect(const Segment &s1, const Segment &s2);bool intersect(const Line &l1, const Line &l2);bool intersect(const Segment &s, const Line &l);bool intersect(const Segment &s, const Circle &c);bool intersect(const Line &s, const Circle &c);Point cross_point(const Segment &s1, const Segment &s2);Point cross_point(const Line &l1, const Line &l2);Point cross_point(const Segment &s, const Line &l);std::vector<Point> cross_points(const Segment &s, const Circle &c);std::vector<Point> cross_points(const Line &l, const Circle &c);coordinate_t dist(const Point &p1, const Point &p2) {return (p1 - p2).abs();}coordinate_t dist(const Segment &s, const Point &p) {if (sgn(dot(s.b - s.a, p - s.a)) < 0) {return (p - s.a).abs();}if (sgn(dot(s.a - s.b, p - s.b)) < 0) {return (p - s.b).abs();}return std::fabs(det(p - s.a, s.b - s.a)) / (s.b - s.a).abs();}coordinate_t dist(const Point &p, const Segment &s) {return dist(s, p);}coordinate_t dist(const Segment &s1, const Segment &s2) {if (intersect(s1, s2)) return 0;return std::min({dist(s1, s2.a), dist(s1, s2.b), dist(s2, s1.a), dist(s2, s1.b)});}coordinate_t dist(const Line &l, const Point &p) {return std::fabs(det(p - l.a, l.b - l.a)) / (l.b - l.a).abs();}coordinate_t dist(const Point &p, const Line &l) {return dist(l, p);}coordinate_t dist(const Line &l1, const Line &l2) {if (intersect(l1, l2)) return 0;return dist(l1.a, l2);}coordinate_t dist(const Segment &s, const Line &l) {if (intersect(s, l)) return 0;return std::min(dist(s.a, l), dist(s.b, l));}coordinate_t dist(const Line &l, const Segment &s) {return dist(s, l);}bool intersect(const Segment &s1, const Segment &s2) {return sgn(ccw(s1.a, s1.b, s2.a) * ccw(s1.a, s1.b, s2.b)) <= 0 &&sgn(ccw(s2.a, s2.b, s1.a) * ccw(s2.a, s2.b, s1.b)) <= 0;}bool intersect(const Line &l1, const Line &l2) {return sgn(det(l1.b - l1.a, l2.b - l2.a)) != 0;}bool intersect(const Segment &s, const Line &l) {return ccw(l.a, l.b, s.a) * ccw(l.a, l.b, s.b) == -1;}bool intersect(const Line &l, const Segment &s) {return intersect(s, l);}bool intersect(const Segment &s, const Circle &c) {if (sgn(dist(s, c.c) - c.r) > 0) return false;return !(sgn((c.c - s.a).abs() - c.r) < 0 &&sgn((c.c - s.b).abs() - c.r) < 0);}bool intersect(const Circle &c, const Segment &s) {return intersect(s, c);}bool intersect(const Line &l, const Circle &c) {return sgn(dist(l, c.c) - c.r) <= 0;}bool intersect(const Circle &c, const Line &l) {return intersect(l, c);}bool intersect(Circle c1, Circle c2) {return sgn((c1.c - c2.c).abs() - (c1.r + c2.r)) <= 0 &&sgn((c1.c - c2.c).abs() - std::fabs(c1.r - c2.r)) >= 0;}Point cross_point(const Segment &s1, const Segment &s2) {assert(intersect(s1, s2));return cross_point(Line(s1), Line(s2));}Point cross_point(const Segment &s, const Line &l) {assert(intersect(s, l));return s.a + (s.b - s.a) *(det(l.a - s.a, l.b - l.a) / det(s.b - s.a, l.b - l.a));}Point cross_point(const Line &l, const Segment &s) {return cross_point(s, l);}Point cross_point(const Line &l1, const Line &l2) {assert(intersect(l1, l2));return l1.a + (l1.b - l1.a) * (det(l2.a - l1.a, l2.b - l2.a) /det(l1.b - l1.a, l2.b - l2.a));}std::vector<Point> cross_points(const Segment &s, const Circle &c) {if (!intersect(s, c)) return {};std::vector<Point> ret = cross_points(Line(s), c);ret.erase(std::remove_if(ret.begin(), ret.end(),[&](Point p) {return !(p == s.a) && !(p == s.b) &&(p < s.a) == (p < s.b);}),ret.end());return ret;}std::vector<Point> cross_points(const Circle &c, const Segment &s) {return cross_points(s, c);}std::vector<Point> cross_points(const Line &l, const Circle &c) {if (!intersect(l, c)) return {};Point p = l.projection(c.c);Point v = (l.b - l.a) *std::sqrt(c.r * c.r - (p - c.c).abs() * (p - c.c).abs()) /(l.b - l.a).abs();v = std::max(v, v * -1);return {p - v, p + v};}std::vector<Point> cross_points(const Circle &c, const Line &l) {return cross_points(l, c);}std::vector<Point> cross_points(Circle c1, Circle c2) {if (!intersect(c1, c2)) return {};coordinate_t d = (c1.c - c2.c).abs();coordinate_t d1 = (d + (c1.r * c1.r - c2.r * c2.r) / d) / 2;coordinate_t h = std::sqrt(c1.r * c1.r - d1 * d1);Point v = (c2.c - c1.c).normal();v *= h / v.abs();std::vector<Point> ret = {c1.c + (c2.c - c1.c) * (d1 / d) + v,c1.c + (c2.c - c1.c) * (d1 / d) - v};if (ret[0] > ret[1]) std::swap(ret[0], ret[1]);return ret;}// 三角形の内接円Circle incircle_of_triangle(const Point &pa, const Point &pb, const Point &pc) {coordinate_t a = (pb - pc).abs(), b = (pc - pa).abs(), c = (pa - pb).abs();Point p = (pa * a + pb * b + pc * c) / (a + b + c);coordinate_t r = dist(Line(pa, pb), p);return Circle(p, r);}// 三角形の内接円Circle incircle_of_triangle(const Polygon &poly) {assert((int)poly.size() == 3);const Point &pa = poly[0], &pb = poly[1], &pc = poly[2];return incircle_of_triangle(pa, pb, pc);}// 三角形の外接円Circle circumscribed_circle_of_triangle(const Point &pa, const Point &pb,const Point &pc) {Line l1 = Line(pa, pb).vertical_bisector();Line l2 = Line(pa, pc).vertical_bisector();Point p = cross_point(l1, l2);coordinate_t r = (pa - p).abs();return Circle(p, r);}// 三角形の外接円Circle circumscribed_circle_of_triangle(const Polygon &poly) {assert((int)poly.size() == 3);const Point &pa = poly[0], &pb = poly[1], &pc = poly[2];return circumscribed_circle_of_triangle(pa, pb, pc);}// 凸包Polygon convex_hull(std::vector<Point> ps) {int n = int(ps.size());std::sort(ps.begin(), ps.end());Polygon ret(2 * n);int k = 0;for (int i = 0; i < n; ret[k++] = ps[i++]) {while (k >= 2 &&sgn(det(ret[k - 1] - ret[k - 2], ps[i] - ret[k - 2])) < 0) {k--;}}for (int i = n - 2, t = k + 1; i >= 0; ret[k++] = ps[i--]) {while (k >= t &&sgn(det(ret[k - 1] - ret[k - 2], ps[i] - ret[k - 2])) < 0) {k--;}}ret.resize(k - 1);return ret;}// 最小包含円Circle smallest_enclosing_circle(std::vector<Point> ps) {assert((int)ps.size() >= 2);std::random_device seed_gen;std::mt19937_64 rnd(seed_gen());std::shuffle(ps.begin(), ps.end(), rnd);Circle ret((ps[0] + ps[1]) / 2, (ps[0] - ps[1]).abs() / 2);for (int i = 2; i < (int)ps.size(); i++) {if (ret.contain(ps[i])) continue;ret = Circle((ps[0] + ps[i]) / 2, (ps[0] - ps[i]).abs() / 2);for (int j = 1; j < i; j++) {if (ret.contain(ps[j])) continue;ret = Circle((ps[i] + ps[j]) / 2, (ps[i] - ps[j]).abs() / 2);for (int k = 0; k < j; k++) {if (ret.contain(ps[k])) continue;ret = circumscribed_circle_of_triangle(ps[i], ps[j], ps[k]);}}}return ret;}// 円cと多角形pの共通部分の面積を返す。coordinate_t area_of_intersection(Circle c, Polygon p) {auto signed_area_of_triangle = [](Point a, Point b) -> coordinate_t {return det(a, b);};auto signed_area_of_sector = [&c](Point a, Point b) -> coordinate_t {return c.r * c.r * (rotate(b, -a.arg()).arg());};auto is_in_circle = [&c](Point a) -> bool {return sgn(a.abs() - c.r) < 0;};coordinate_t ret = 0;for (int i = 0; i < int(p.size()); i++) p[i] -= c.c;for (int i = 0; i < int(p.size()); i++) {const Point &a = p[i], &b = p[(i + 1) % int(p.size())];if (!intersect(Segment(a, b), c)) {ret += is_in_circle(a) ? signed_area_of_triangle(a, b): signed_area_of_sector(a, b);} else {std::vector<Point> ps = cross_points(Segment(a, b), c);Point s = ps[0], t = ps[1 % int(ps.size())];if ((a < b) != (s < t)) std::swap(s, t);ret += is_in_circle(a) ? signed_area_of_triangle(a, s): signed_area_of_sector(a, s);ret += signed_area_of_triangle(s, t);ret += is_in_circle(b) ? signed_area_of_triangle(t, b): signed_area_of_sector(t, b);}}ret = std::fabs(ret);ret /= 2;return ret;}// 円cと多角形pの共通部分の面積を返す。coordinate_t area_of_intersection(Polygon p, Circle c) {return area_of_intersection(c, p);}// 円c1と円c2の共通部分の面積を返す。coordinate_t area_of_intersection(const Circle &c1, const Circle &c2) {if (sgn(c1.r + c2.r - (c1.c - c2.c).abs()) <= 0) {return 0;}if (sgn(std::fabs(c1.r - c2.r) - (c1.c - c2.c).abs()) >= 0) {return std::min(c1.area(), c2.area());}auto unsigned_area_of_triangle = [](Circle c1, Circle c2,Point p) -> coordinate_t {return std::fabs(det(c2.c - c1.c, p - c1.c));};auto unsigned_area_of_sector = [](Circle c1, Circle c2,Point p) -> coordinate_t {return std::fabs(c1.r * c1.r *rotate(c2.c - c1.c, -(p - c1.c).arg()).arg());};Point p = cross_points(c1, c2)[0];coordinate_t ret = 0;ret += unsigned_area_of_sector(c1, c2, p);ret += unsigned_area_of_sector(c2, c1, p);ret -= unsigned_area_of_triangle(c1, c2, p);return ret;}// 凸多角形polyを直線lで切断したときに、その左側にできる凸多角形。Polygon convex_cut_left(const Polygon &poly, const Line &l) {assert(poly.is_convex());Polygon ret;for (int i = 0; i < (int)poly.size(); i++) {if (ccw(l.a, l.b, poly[i]) != CLOCKWISE) {ret.push_back(poly[i]);}Segment s(poly[i], poly[(i + 1) % (int)poly.size()]);if (intersect(s, l)) {ret.push_back(cross_point(s, l));}}return ret;}// 凸多角形polyを直線lで切断したときに、その右側にできる凸多角形。Polygon convex_cut_right(const Polygon &poly, const Line &l) {assert(poly.is_convex());Polygon ret;for (int i = 0; i < (int)poly.size(); i++) {if (ccw(l.a, l.b, poly[i]) != COUNTER_CLOCKWISE) {ret.push_back(poly[i]);}Segment s(poly[i], poly[(i + 1) % (int)poly.size()]);if (intersect(s, l)) {ret.push_back(cross_point(s, l));}}return ret;}// 点pを通る円cの接線。接点を返す。std::vector<Point> tangent_points(const Circle &c, const Point &p) {assert(sgn((p - c.c).abs() - c.r) >= 0);coordinate_t r = std::sqrt((c.c - p).abs() * (c.c - p).abs() - c.r * c.r);return cross_points(c, Circle(p, r));}// 円c1と円c2の共通接線の本数。int count_common_tangent(const Circle &c1, const Circle &c2) {if (sgn((c1.c - c2.c).abs() - (c1.r + c2.r)) > 0) {return 4; // do not cross}if (sgn((c1.c - c2.c).abs() - (c1.r + c2.r)) == 0) {return 3; // circumscribed}if (sgn((c1.c - c2.c).abs() - std::fabs(c1.r - c2.r)) > 0) {return 2; // intersects}if (sgn((c1.c - c2.c).abs() - std::fabs(c1.r - c2.r)) == 0) {return 1; // inscribed}return 0;}// 円c1と円c2の共通接線。円c1における接点を返す。std::vector<Point> common_tangents(const Circle &c1, const Circle &c2) {std::vector<Point> ret, ret1, ret2;if (sgn((c1.c - c2.c).abs() - std::fabs(c1.r - c2.r)) >= 0) {coordinate_t d = (c1.c - c2.c).abs();coordinate_t r =std::sqrt(d * d - (c1.r - c2.r) * (c1.r - c2.r) + c2.r * c2.r);ret1 = cross_points(c1, Circle(c2.c, r));}if (sgn((c1.c - c2.c).abs() - (c1.r + c2.r)) >= 0) {Point p = c1.c + (c2.c - c1.c) * c1.r / (c1.r + c2.r);ret2 = tangent_points(c1, p);}std::merge(ret1.begin(), ret1.end(), ret2.begin(), ret2.end(),std::back_inserter(ret));ret.erase(std::unique(ret.begin(), ret.end()), ret.end());return ret;}std::pair<coordinate_t, std::pair<Point, Point>> closest_pair(std::vector<Point> ps) {std::sort(ps.begin(), ps.end(),[](Point a, Point b) { return sgn(a.x - b.x) < 0; });std::vector<Point> memo(ps.size());auto dfs = [&](auto dfs, int l,int r) -> std::pair<coordinate_t, std::pair<Point, Point>> {if (r - l < 2) return {1e18, {Point(), Point()}};int m = (r + l) / 2;coordinate_t x = ps[m].x;auto l_res = dfs(dfs, l, m), r_res = dfs(dfs, m, r);auto [d, p] = (l_res.first < r_res.first ? l_res : r_res);std::inplace_merge(ps.begin() + l, ps.begin() + m, ps.begin() + r,[](Point a, Point b) { return sgn(a.y - b.y) < 0; });int cur = 0;for (int i = l; i < r; i++) {if (std::fabs(ps[i].x - x) >= d) continue;for (int j = cur - 1; j >= 0; j--) {if (ps[i].y - memo[j].y >= d) break;coordinate_t new_d = (ps[i] - memo[j]).abs();if (new_d < d) {d = new_d;p = {ps[i], memo[j]};}}memo[cur++] = ps[i];}return {d, p};};return dfs(dfs, 0, (int)ps.size());}std::pair<coordinate_t, std::pair<Point, Point>> farthest_pair(std::vector<Point> ps) {ps = convex_hull(ps);std::pair<coordinate_t, std::pair<Point, Point>> ret = {0, std::make_pair(ps[0], ps[0])};int r = 0;for (int l = 0; l < (int)ps.size(); l++) {while (sgn((ps[l] - ps[r]).abs() -(ps[l] - ps[(r + 1) % (int)ps.size()]).abs()) < 0) {r++;if (r == (int)ps.size()) r = 0;}if (sgn(ret.first - (ps[l] - ps[r]).abs()) < 0) {ret.first = (ps[l] - ps[r]).abs();ret.second = {ps[l], ps[r]};}}return ret;}} // namespace geometry#pragma endregionvoid solve(){using P=geometry::Point;int N;cin>>N;if(N==0){cout<<1<<endl;return;}vi X(N),Y(N);rep(i,N) cin>>X[i]>>Y[i];map<pii,int> mp;rep(i,N) mp[make_pair(X[i],Y[i])]=i;dsu UF(N);rep(i,N){for(int a=0;a<=10;a++){for(int b=-10;b<=10;b++){if(a==0 && b==0) continue;if(a*a+b*b>100) continue;auto it=mp.find(make_pair(X[i]+a,Y[i]+b));if(it!=mp.end()) UF.merge(i,(*it).second);}}}double ans=2;for(auto V:UF.groups()){if(sz(V)==1) continue;vector<P> tmp;for(auto v:V) tmp.emplace_back(P(X[v],Y[v]));auto ret=geometry::farthest_pair(tmp);chmax(ans,ret.first+2);}cout<<fixed<<setprecision(12)<<ans<<endl;}int main(){cin.tie(nullptr);ios::sync_with_stdio(false);solve();}