結果
問題 | No.718 行列のできるフィボナッチ数列道場 (1) |
ユーザー | siganai |
提出日時 | 2022-09-01 15:20:34 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2 ms / 2,000 ms |
コード長 | 10,147 bytes |
コンパイル時間 | 2,154 ms |
コンパイル使用メモリ | 209,404 KB |
実行使用メモリ | 6,820 KB |
最終ジャッジ日時 | 2024-11-14 06:31:56 |
合計ジャッジ時間 | 3,032 ms |
ジャッジサーバーID (参考情報) |
judge2 / judge4 |
(要ログイン)
テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 1 ms
6,816 KB |
testcase_01 | AC | 1 ms
6,820 KB |
testcase_02 | AC | 2 ms
6,820 KB |
testcase_03 | AC | 2 ms
6,816 KB |
testcase_04 | AC | 2 ms
6,816 KB |
testcase_05 | AC | 1 ms
6,816 KB |
testcase_06 | AC | 2 ms
6,816 KB |
testcase_07 | AC | 2 ms
6,816 KB |
testcase_08 | AC | 1 ms
6,820 KB |
testcase_09 | AC | 2 ms
6,816 KB |
testcase_10 | AC | 2 ms
6,820 KB |
testcase_11 | AC | 2 ms
6,816 KB |
testcase_12 | AC | 2 ms
6,816 KB |
testcase_13 | AC | 1 ms
6,820 KB |
testcase_14 | AC | 1 ms
6,816 KB |
testcase_15 | AC | 2 ms
6,820 KB |
testcase_16 | AC | 2 ms
6,816 KB |
testcase_17 | AC | 1 ms
6,816 KB |
testcase_18 | AC | 2 ms
6,816 KB |
testcase_19 | AC | 2 ms
6,820 KB |
testcase_20 | AC | 2 ms
6,816 KB |
testcase_21 | AC | 2 ms
6,816 KB |
testcase_22 | AC | 2 ms
6,816 KB |
ソースコード
#line 1 "test.cpp" //#pragma GCC target("avx") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #include <bits/stdc++.h> #ifdef LOCAL # include <debug.hpp> # define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else # define debug(...) (static_cast<void>(0)) #endif //#include "atcoder/convolution" using namespace std; //using namespace atcoder; using ll = long long; using ld = long double; using pll = pair<ll, ll>; using pii = pair<int, int>; using vi = vector<int>; using vvi = vector<vi>; using vvvi = vector<vvi>; using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>; using vs = vector<string>; template<class T> using pq = priority_queue<T, vector<T>, greater<T>>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template<class T> bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template<class T> bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template<class T> auto min(const T& a){ return *min_element(all(a)); } template<class T> auto max(const T& a){ return *max_element(all(a)); } template<class... Ts> void in(Ts&... t); #define elif else if #define vec(type,name,...) vector<type> name(__VA_ARGS__) #define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__)) #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector<type> name(size); in(name) #define VV(type, name, h, w) vector<vector<type>> name(h, vector<type>(w)); in(name) ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } ll gcd(ll a,ll b) { if(a % b == 0) return b; else return gcd(b,a%b);} ll lcm(ll a,ll b) { return a / gcd(a,b) * b;} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){ cin.tie(nullptr); ios::sync_with_stdio(false); fixed(cout); cout.precision(12); } } setting; template<int I> struct P : P<I-1>{}; template<> struct P<0>{}; template<class T> void i(T& t){ i(t, P<3>{}); } void i(vector<bool>::reference t, P<3>){ int a; i(a); t = a; } template<class T> auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template<class T> auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template<class T, size_t... idx> void ituple(T& t, index_sequence<idx...>){ in(get<idx>(t)...); } template<class T> auto i(T& t, P<0>) -> VOID(tuple_size<T>{}){ ituple(t, make_index_sequence<tuple_size<T>::value>{}); } #undef VOID } #define unpack(a) (void)initializer_list<int>{(a, 0)...} template<class... Ts> void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr int mod = 1000000007; //constexpr int mod = 998244353; static const double PI = 3.1415926535897932; template <class F> struct REC { F f; REC(F &&f_) : f(forward<F>(f_)) {} template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); } }; #line 3 "library/matrix/matrix.hpp" using namespace std; template <class T> struct Matrix { vector<vector<T>> A; Matrix() = default; Matrix(int n, int m) : A(n, vector<T>(m, T())) {} Matrix(int n) : A(n, vector<T>(n, T())){}; int H() const { return A.size(); } int W() const { return A[0].size(); } int size() const { return A.size(); } inline const vector<T> &operator[](int k) const { return A[k]; } inline vector<T> &operator[](int k) { return A[k]; } static Matrix I(int n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { int n = H(), m = B.W(), p = W(); assert(p == B.H()); vector<vector<T> > C(n, vector<T>(m, T{})); for (int i = 0; i < n; i++) for (int k = 0; k < p; k++) for (int j = 0; j < m; j++) C[i][j] += (*this)[i][k] * B[k][j]; A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(H()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } bool operator==(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) { if (A[i][j] != B[i][j]) return false; } return true; } bool operator!=(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) { if (A[i][j] != B[i][j]) return true; } return false; } friend ostream &operator<<(ostream &os, const Matrix &p) { int n = p.H(), m = p.W(); for (int i = 0; i < n; i++) { os << (i ? " " : "") << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() const { Matrix B(*this); assert(H() == W()); T ret = 1; for (int i = 0; i < H(); i++) { int idx = -1; for (int j = i; j < W(); j++) { if (B[j][i] != 0) { idx = j; break; } } if (idx == -1) return 0; if (i != idx) { ret *= T(-1); swap(B[i], B[idx]); } ret *= B[i][i]; T inv = T(1) / B[i][i]; for (int j = 0; j < W(); j++) { B[i][j] *= inv; } for (int j = i + 1; j < H(); j++) { T a = B[j][i]; if (a == 0) continue; for (int k = i; k < W(); k++) { B[j][k] -= B[i][k] * a; } } } return ret; } }; #line 2 "library/Modint.hpp" template <int mod> struct Modint{ int x; Modint():x(0) {} Modint(long long y): x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Modint &operator += (const Modint &p) { if((x += p.x) >= mod) x -= mod; return *this; } Modint &operator -= (const Modint &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this; } Modint &operator *= (const Modint &p) { x = (int)(1LL * x * p.x % mod); return *this; } Modint &operator /= (const Modint &p) { *this *= p.inverse(); return *this; } Modint operator -() const{return Modint(-x);} Modint operator +(const Modint &p) const {return Modint(*this) += p;} Modint operator -(const Modint &p) const {return Modint(*this) -= p;} Modint operator *(const Modint &p) const {return Modint(*this) *= p;} Modint operator /(const Modint &p) const {return Modint(*this) /= p;} Modint &operator ++() {if(x == mod - 1) x = 0; else x++; return *this;} Modint &operator --() {if(x == 0) x = mod - 1; else x--; return *this;} bool operator == (const Modint &p) const {return x == p.x;} bool operator != (const Modint &p) const {return x != p.x;} Modint inverse() const { int a = x, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return Modint(u); } Modint pow(long long n) const { Modint ret(1), mul(x); while (n > 0) { if (n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret; } friend ostream &operator<<(ostream &os, const Modint &p) { return os << p.x; } friend istream &operator>>(istream &is, Modint &a) { long long t; is >> t; a = Modint<mod>(t); return (is); } }; #line 101 "test.cpp" using mint = Modint<mod>; int main() { LL(n); Matrix<mint> mat(2); mat[0][1] = 1; mat[1][0] = 1; mat[1][1] = 1; mat ^= (n - 1); mint ans = (mat[0][0] + mat[0][1]) * (mat[1][0] + mat[1][1]); cout << ans << '\n'; }