結果
| 問題 |
No.2197 Same Dish
|
| コンテスト | |
| ユーザー |
👑 |
| 提出日時 | 2022-10-24 11:51:00 |
| 言語 | C++17(gcc12) (gcc 12.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 43 ms / 2,000 ms |
| コード長 | 5,623 bytes |
| コンパイル時間 | 1,864 ms |
| コンパイル使用メモリ | 197,008 KB |
| 最終ジャッジ日時 | 2025-02-08 12:11:20 |
|
ジャッジサーバーID (参考情報) |
judge5 / judge2 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 20 |
ソースコード
#include<bits/stdc++.h>
using namespace std;
using ll = long long;
#define TYPE_OF( VAR ) remove_const<remove_reference<decltype( VAR )>::type >::type
#define UNTIE ios_base::sync_with_stdio( false ); cin.tie( nullptr )
#define CIN( LL , A ) LL A; cin >> A
#define ASSERT( A , MIN , MAX ) assert( MIN <= A && A <= MAX )
#define CIN_ASSERT( A , MIN , MAX ) CIN( TYPE_OF( MAX ) , A ); ASSERT( A , MIN , MAX )
#define FOR( VAR , INITIAL , FINAL_PLUS_ONE ) for( TYPE_OF( FINAL_PLUS_ONE ) VAR = INITIAL ; VAR < FINAL_PLUS_ONE ; VAR ++ )
#define QUIT return 0
#define RETURN( ANSWER ) cout << ( ANSWER ) << "\n"; QUIT
#define POWER( ANSWER , VAR , EXPONENT_REF , MODULO ) \
TYPE_OF( VAR ) ANSWER = 1; \
TYPE_OF( VAR ) VARIABLE_FOR_SQUARE_FOR_POWER = VAR; \
while( EXPONENT_REF != 0 ){ \
if( EXPONENT_REF % 2 == 1 ){ \
ANSWER = ( ANSWER * VARIABLE_FOR_SQUARE_FOR_POWER ) % MODULO; \
} \
VARIABLE_FOR_SQUARE_FOR_POWER = ( VARIABLE_FOR_SQUARE_FOR_POWER * VARIABLE_FOR_SQUARE_FOR_POWER ) % MODULO; \
EXPONENT_REF /= 2; \
} \
class Span
{
public:
ll m_Li;
ll m_Ri;
inline Span( const ll& Li = 0 , const ll& Ri = 0 ) : m_Li( Li ) , m_Ri( Ri ) {}
};
class Ord
{
public:
inline Ord() = default;
inline bool operator()( const Span& S0 , const Span& S1 ) { return S0.m_Li < S1.m_Li; };
};
// InitialSegmentSumで負の入力を扱うためにuintではなくintをテンプレート引数にする。
template <typename T , int N>
class BIT
{
private:
T m_fenwick[N + 1];
public:
inline BIT();
inline BIT( const T ( & a )[N] );
inline void Set( const int& i , const T& n );
inline BIT<T,N>& operator+=( const T ( & a )[N] );
void Add( const int& i , const T& n );
T InitialSegmentSum( const int& i_final );
inline T IntervalSum( const int& i_start , const int& i_final );
};
template <typename T , int N> inline BIT<T,N>::BIT() : m_fenwick() {}
template <typename T , int N> inline BIT<T,N>::BIT( const T ( & a )[N] ) : m_fenwick() { operator+=( a ); }
template <typename T , int N> inline void BIT<T,N>::Set( const int& i , const T& n ) { Add( i , n - IntervalSum( i , i ) ); }
template <typename T , int N> inline BIT<T,N>& BIT<T,N>::operator+=( const T ( & a )[N] ) { for( int i = 0 ; i < N ; i++ ){ Add( i , a[i] ); } return *this; }
template <typename T , int N>
void BIT<T,N>::Add( const int& i , const T& n )
{
int j = i + 1;
while( j <= N ){
m_fenwick[j] += n;
j += ( j & -j );
}
return;
}
template <typename T , int N>
T BIT<T,N>::InitialSegmentSum( const int& i_final )
{
T sum = 0;
int j = i_final + 1;
while( j > 0 ){
sum += m_fenwick[j];
j -= j & -j;
}
return sum;
}
template <typename T , int N> inline T BIT<T,N>::IntervalSum( const int& i_start , const int& i_final ) { return InitialSegmentSum( i_final ) - InitialSegmentSum( i_start - 1 ); }
template <typename T , int N>
class IntervalAddBIT
{
private:
BIT<T,N> m_bit_0;
BIT<T,N> m_bit_1;
public:
inline IntervalAddBIT();
inline IntervalAddBIT( const T ( & a )[N] );
inline void Set( const int& i , const T& n );
inline IntervalAddBIT<T,N>& operator+=( const T ( & a )[N] );
inline void Add( const int& i , const T& n );
inline void IntervalAdd( const int& i_start , const int& i_final , const T& n );
inline T InitialSegmentSum( const int& i_final );
inline T IntervalSum( const int& i_start , const int& i_final );
};
template <typename T , int N> inline IntervalAddBIT<T,N>::IntervalAddBIT() : m_bit_0() , m_bit_1() {}
template <typename T , int N> inline IntervalAddBIT<T,N>::IntervalAddBIT( const T ( & a )[N] ) : m_bit_0() , m_bit_1() { operator+=( a ); }
template <typename T , int N> inline void IntervalAddBIT<T,N>::Set( const int& i , const T& n ) { Add( i , n - IntervalSum( i , i ) ); }
template <typename T , int N> inline IntervalAddBIT<T,N>& IntervalAddBIT<T,N>::operator+=( const T ( & a )[N] ) { for( int i = 0 ; i < N ; i++ ){ Add( i , a[i] ); } return *this; }
template <typename T , int N> inline void IntervalAddBIT<T,N>::Add( const int& i , const T& n ) { IntervalAdd( i , i , n ); }
template <typename T , int N> inline void IntervalAddBIT<T,N>::IntervalAdd( const int& i_start , const int& i_final , const T& n ) { m_bit_0.Add( i_start , - n * ( i_start - 1 ) ); m_bit_0.Add( i_final + 1 , n * i_final ); m_bit_1.Add( i_start , n ); m_bit_1.Add( i_final + 1 , - n ); }
template <typename T , int N> inline T IntervalAddBIT<T,N>::InitialSegmentSum( const int& i_final ) { return m_bit_0.InitialSegmentSum( i_final ) + i_final * m_bit_1.InitialSegmentSum( i_final ); }
template <typename T , int N> inline T IntervalAddBIT<T,N>::IntervalSum( const int& i_start , const int& i_final ) { return InitialSegmentSum( i_final ) - InitialSegmentSum( i_start - 1 ); }
int main()
{
UNTIE;
constexpr const int bound_N = 100000;
CIN_ASSERT( N , 1 , bound_N );
constexpr const ll bound_K = 1000000000;
CIN_ASSERT( K , 1 , bound_K );
constexpr const ll bound_Ri = 200000;
Span S[bound_N] = {};
FOR( i , 0 , N ){
Span& Si = S[i];
cin >> Si.m_Li >> Si.m_Ri;
assert( 1 <= Si.m_Li && Si.m_Li < Si.m_Ri && Si.m_Ri <= bound_Ri );
}
constexpr const ll P = 998244353;
int N_copy = N;
POWER( total , K , N_copy , P );
sort( S , S + N , Ord() );
ll comp = 1;
IntervalAddBIT<ll,bound_Ri + 1> mult{};
FOR( i , 0 , N ){
Span& Si = S[i];
comp = ( comp * ( K - mult.IntervalSum( Si.m_Li , Si.m_Li ) ) ) % P;
mult.IntervalAdd( Si.m_Li , Si.m_Ri - 1 , 1 );
}
RETURN( ( total + P - comp ) % P );
}