結果
| 問題 |
No.2180 Comprehensive Line Segments
|
| コンテスト | |
| ユーザー |
MasKoaTS
|
| 提出日時 | 2022-12-18 13:52:41 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
TLE
|
| 実行時間 | - |
| コード長 | 5,298 bytes |
| コンパイル時間 | 2,592 ms |
| コンパイル使用メモリ | 217,624 KB |
| 最終ジャッジ日時 | 2025-02-09 16:07:32 |
|
ジャッジサーバーID (参考情報) |
judge5 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 TLE * 1 |
| other | AC * 21 WA * 2 TLE * 2 |
ソースコード
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
template <class T> using V = vector<T>;
struct Fraction {
ll numor;
ll denom;
static ll gcd(ll x, ll y) {
if (x < 0) {
x = -x;
}
if (y < 0) {
y = -y;
}
while (y != 0) {
ll r = x % y;
x = y;
y = r;
}
return x;
}
static ll lcm(ll x, ll y) {
return x / gcd(x, y) * y;
}
Fraction(void) {
numor = 0ll;
denom = 1ll;
}
Fraction(ll numor, ll denom) {
assert(denom != 0);
ll g = gcd(numor, denom);
numor /= g;
denom /= g;
if (denom < 0) {
numor = -numor;
denom = -denom;
}
this->numor = numor;
this->denom = denom;
}
static Fraction abs(Fraction x) {
if (x.numor < 0) {
return -x;
}
return x;
}
static Fraction zero(void) {
return Fraction();
}
Fraction operator+(void) const {
return *this;
}
Fraction operator-(void) const {
return Fraction() - (*this);
}
Fraction operator+(const Fraction other) const {
ll l = lcm(this->denom, other.denom);
ll a = l / this->denom;
ll b = l / other.denom;
ll new_numor = this->numor * a + other.numor * b;
ll new_denom = l;
return Fraction(new_numor, new_denom);
}
Fraction operator-(const Fraction other) const {
Fraction f = Fraction(-other.numor, other.denom);
return (*this) + f;
}
Fraction operator*(const Fraction other) const {
ll new_numor = this->numor * other.numor;
ll new_denom = this->denom * other.denom;
return Fraction(new_numor, new_denom);
}
Fraction operator/(const Fraction other) const {
Fraction f = Fraction(other.denom, other.numor);
return (*this) * f;
}
bool operator<(const Fraction other) const {
ll l = lcm(this->denom, other.denom);
ll a = l / this->denom;
ll b = l / other.denom;
return (this->numor * a < other.numor* b);
}
bool operator>(const Fraction other) const {
return (other < (*this));
}
bool operator==(const Fraction other) const {
ll l = lcm(this->denom, other.denom);
ll a = l / this->denom;
ll b = l / other.denom;
return (this->numor * a == other.numor * b);
}
bool operator!=(const Fraction other) const {
return (((*this) == other) == false);
}
};
int sgn(Fraction x) {
if (x < Fraction::zero()) {
return -1;
}
else if (x > Fraction::zero()) {
return 1;
}
return 0;
}
template <class T>
struct Vector2 {
T x;
T y;
Vector2(void) {
}
Vector2(T x, T y) {
this->x = x;
this->y = y;
}
static Vector2 normalize(Vector2 v) {
T norm = v.x * v.x + v.y * v.y;
return Vector2(v.x * Fraction::abs(v.x) / norm, v.y * Fraction::abs(v.y) / norm);
}
static bool same_inclination(Vector2& v1, Vector2& v2) {
return (v1 * v2 == 0 and (v1.x * v2.x > 0 or v1.y * v2.y > 0));
}
Vector2 operator+(const Vector2 other) const {
return Vector2(this->x + other.x, this->y + other.y);
}
Vector2 operator-(const Vector2 other) const {
return Vector2(this->x - other.x, this->y - other.y);
}
T operator*(const Vector2 other) const {
return this->x * other.y - this->y * other.x;
}
bool operator<(const Vector2 other) const {
return tie(this->x, this->y) < tie(other.x, other.y);
}
bool operator==(const Vector2 other) const {
return tie(this->x, this->y) == tie(other.x, other.y);
}
bool operator!=(const Vector2 other) const {
return tie(this->x, this->y) != tie(other.x, other.y);
}
};
int main(void) {
int N; cin >> N;
V<Vector2<Fraction> > P(N);
for (auto& p : P) {
ll x, y; cin >> x >> y;
p.x = Fraction(x, 1);
p.y = Fraction(y, 1);
}
if (N == 1) {
cout << 1 << endl;
return 0;
}
V<V<Vector2<Fraction> > > vec_lis(N, V<Vector2<Fraction> >(N));
V<V<V<int> > > dp(1 << N, V<V<int> >(N, V<int>(N, N)));
for (int i = 0; i < N; ++i) {
for (int j = 0; j < N; ++j) {
if (i == j) {
continue;
}
vec_lis[i][j] = Vector2<Fraction>::normalize(P[j] - P[i]);
dp[(1 << i) | (1 << j)][i][j] = 1;
}
}
int goal = (1 << N) - 1;
for (int b_now = 3; b_now < goal; ++b_now) {
for (int v_prev = 0; v_prev < N; ++v_prev) {
for (int v_now = 0; v_now < N; ++v_now) {
if (v_prev == v_now or dp[b_now][v_prev][v_now] == N or ((b_now >> v_prev) & 1) == 0 or ((b_now >> v_now) & 1) == 0) {
continue;
}
int c_now = dp[b_now][v_prev][v_now], c_next = 0;
Vector2<Fraction>& v1 = vec_lis[v_prev][v_now];
for (int v_next1 = 0; v_next1 < N; ++v_next1) {
for (int v_next2 = 0; v_next2 < N; ++v_next2) {
if (v_next1 == v_next2 or (((b_now >> v_next1) & 1) and v_now != v_next1) or ((b_now >> v_next2) & 1)) {
continue;
}
int b_next = b_now | (1 << v_next1) | (1 << v_next2);
Vector2<Fraction>& v2 = vec_lis[v_now][v_next1], v3 = vec_lis[v_next1][v_next2];
if (v_now == v_next1) {
c_next = c_now + 1 - (v1 == v3);
}
else {
int d = (v1 == v2) + (v2 == v3);
if (d == 0) {
int s1 = sgn(v1 * v2), s2 = sgn(v2 * v3), s3 = sgn(v1 * v3);
d = (s1 == s2 and s2 == s3);
}
c_next = c_now + 2 - d;
}
if (dp[b_next][v_next1][v_next2] <= c_next) {
continue;
}
dp[b_next][v_next1][v_next2] = c_next;
}
}
}
}
}
int ans = N;
for (auto v : dp[goal]) {
for (auto k : v) {
if (ans <= k) {
continue;
}
ans = k;
}
}
cout << ans << endl;
return 0;
}
MasKoaTS