結果

問題 No.2165 Let's Play Nim!
ユーザー maspymaspy
提出日時 2022-12-19 10:59:01
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
TLE  
実行時間 -
コード長 11,838 bytes
コンパイル時間 3,102 ms
コンパイル使用メモリ 226,340 KB
実行使用メモリ 40,884 KB
平均クエリ数 0.23
最終ジャッジ日時 2024-11-18 00:27:58
合計ジャッジ時間 107,919 ms
ジャッジサーバーID
(参考情報)
judge3 / judge4
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 27 ms
24,940 KB
testcase_01 TLE -
testcase_02 TLE -
testcase_03 TLE -
testcase_04 TLE -
testcase_05 TLE -
testcase_06 TLE -
testcase_07 TLE -
testcase_08 TLE -
testcase_09 TLE -
testcase_10 TLE -
testcase_11 TLE -
testcase_12 TLE -
testcase_13 TLE -
testcase_14 TLE -
testcase_15 TLE -
testcase_16 TLE -
testcase_17 TLE -
testcase_18 TLE -
testcase_19 TLE -
testcase_20 TLE -
testcase_21 TLE -
testcase_22 TLE -
testcase_23 TLE -
testcase_24 TLE -
testcase_25 TLE -
testcase_26 TLE -
testcase_27 TLE -
testcase_28 TLE -
testcase_29 TLE -
testcase_30 AC 23 ms
25,196 KB
testcase_31 AC 24 ms
24,940 KB
testcase_32 TLE -
evil_2_big_1.txt RE -
evil_2_big_2.txt TLE -
evil_2_big_3.txt RE -
evil_big_1.txt TLE -
evil_big_2.txt TLE -
evil_big_3.txt TLE -
権限があれば一括ダウンロードができます

ソースコード

diff #

#line 1 "library/my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using pi = pair<ll, ll>;
using vi = vector<ll>;
using u32 = unsigned int;
using u64 = unsigned long long;
using i128 = __int128;

template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define FOR4_R(i, a, b, c) for (ll i = (b)-1; i >= ll(a); i -= (c))
#define overload4(a, b, c, d, e, ...) e
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) \
  overload4(__VA_ARGS__, FOR4_R, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define FOR_subset(t, s) for (ll t = s; t >= 0; t = (t == 0 ? -1 : (t - 1) & s))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sum = 0;
  for (auto &&a: A) sum += a;
  return sum;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) \
  sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T pick(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}

template <typename T>
T pick(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}

template <typename T>
T pick(pqg<T> &que) {
  assert(que.size());
  T a = que.top();
  que.pop();
  return a;
}

template <typename T>
T pick(vc<T> &que) {
  assert(que.size());
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename T, typename U>
T ceil(T x, U y) {
  return (x > 0 ? (x + y - 1) / y : x / y);
}

template <typename T, typename U>
T floor(T x, U y) {
  return (x > 0 ? x / y : (x - y + 1) / y);
}

template <typename T, typename U>
pair<T, T> divmod(T x, U y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename F>
ll binary_search(F check, ll ok, ll ng) {
  assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    tie(ok, ng) = (check(x) ? mp(x, ng) : mp(ok, x));
  }
  return ok;
}

template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    tie(ok, ng) = (check(x) ? mp(x, ng) : mp(ok, x));
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = S[i] - first_char; }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

template <typename CNT, typename T>
vc<CNT> bincount(const vc<T> &A, int size) {
  vc<CNT> C(size);
  for (auto &&x: A) { ++C[x]; }
  return C;
}

// stable
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(A.size());
  iota(all(ids), 0);
  sort(all(ids),
       [&](int i, int j) { return A[i] < A[j] || (A[i] == A[j] && i < j); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  int n = len(I);
  vc<T> B(n);
  FOR(i, n) B[i] = A[I[i]];
  return B;
}
#endif
#line 1 "library/other/io2.hpp"
#define INT(...) \
  int __VA_ARGS__; \
  IN(__VA_ARGS__)
#define LL(...) \
  ll __VA_ARGS__; \
  IN(__VA_ARGS__)
#define STR(...) \
  string __VA_ARGS__; \
  IN(__VA_ARGS__)
#define CHR(...) \
  char __VA_ARGS__; \
  IN(__VA_ARGS__)
#define DBL(...) \
  long double __VA_ARGS__; \
  IN(__VA_ARGS__)

#define VEC(type, name, size) \
  vector<type> name(size);    \
  read(name)
#define VV(type, name, h, w)                     \
  vector<vector<type>> name(h, vector<type>(w)); \
  read(name)

void read(int &a) { cin >> a; }
void read(long long &a) { cin >> a; }
void read(char &a) { cin >> a; }
void read(double &a) { cin >> a; }
void read(long double &a) { cin >> a; }
void read(string &a) { cin >> a; }
template <class T, class S> void read(pair<T, S> &p) { read(p.first), read(p.second); }
template <class T> void read(vector<T> &a) {for(auto &i : a) read(i);}
template <class T> void read(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &...tail) {
  read(head);
  IN(tail...);
}

template <typename T, typename U>
ostream& operator<<(ostream& os, const pair<T, U>& A) {
  os << A.fi << " " << A.se;
  return os;
}

template <typename T>
ostream& operator<<(ostream& os, const vector<T>& A) {
  for (size_t i = 0; i < A.size(); i++) {
    if(i) os << " ";
    os << A[i];
  }
  return os;
}

void print() {
  cout << "\n";
  cout.flush();
}

template <class Head, class... Tail>
void print(Head&& head, Tail&&... tail) {
  cout << head;
  if (sizeof...(Tail)) cout << " ";
  print(forward<Tail>(tail)...);
}

void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
#line 3 "main.cpp"

#line 2 "library/ds/segtree/segtree.hpp"

template <class Monoid>
struct SegTree {
  using MX = Monoid;
  using X = typename MX::value_type;
  using value_type = X;
  vc<X> dat;
  int n, log, size;

  SegTree() {}
  SegTree(int n) { build(n); }
  template <typename F>
  SegTree(int n, F f) {
    build(n, f);
  }
  SegTree(const vc<X>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> X { return MX::unit(); });
  }
  void build(const vc<X>& v) {
    build(len(v), [&](int i) -> X { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m, log = 1;
    while ((1 << log) < n) ++log;
    size = 1 << log;
    dat.assign(size << 1, MX::unit());
    FOR(i, n) dat[size + i] = f(i);
    FOR_R(i, 1, size) update(i);
  }

  X get(int i) { return dat[size + i]; }
  vc<X> get_all() { return {dat.begin() + size, dat.begin() + size + n}; }

  void update(int i) { dat[i] = Monoid::op(dat[2 * i], dat[2 * i + 1]); }
  void set(int i, const X& x) {
    assert(i < n);
    dat[i += size] = x;
    while (i >>= 1) update(i);
  }

  void multiply(int i, const X& x) {
    assert(i < n);
    i += size;
    dat[i] = Monoid::op(dat[i], x);
    while (i >>= 1) update(i);
  }

  X prod(int L, int R) {
    assert(0 <= L && L <= R && R <= n);
    X vl = Monoid::unit(), vr = Monoid::unit();
    L += size, R += size;
    while (L < R) {
      if (L & 1) vl = Monoid::op(vl, dat[L++]);
      if (R & 1) vr = Monoid::op(dat[--R], vr);
      L >>= 1, R >>= 1;
    }
    return Monoid::op(vl, vr);
  }

  X prod_all() { return dat[1]; }

  template <class F>
  int max_right(F check, int L) {
    assert(0 <= L && L <= n && check(Monoid::unit()));
    if (L == n) return n;
    L += size;
    X sm = Monoid::unit();
    do {
      while (L % 2 == 0) L >>= 1;
      if (!check(Monoid::op(sm, dat[L]))) {
        while (L < size) {
          L = 2 * L;
          if (check(Monoid::op(sm, dat[L]))) { sm = Monoid::op(sm, dat[L++]); }
        }
        return L - size;
      }
      sm = Monoid::op(sm, dat[L++]);
    } while ((L & -L) != L);
    return n;
  }

  template <class F>
  int min_left(F& check, int R) {
    assert(0 <= R && R <= n && check(Monoid::unit()));
    if (R == 0) return 0;
    R += size;
    X sm = Monoid::unit();
    do {
      --R;
      while (R > 1 && (R % 2)) R >>= 1;
      if (!check(Monoid::op(dat[R], sm))) {
        while (R < size) {
          R = 2 * R + 1;
          if (check(Monoid::op(dat[R], sm))) { sm = Monoid::op(dat[R--], sm); }
        }
        return R + 1 - size;
      }
      sm = Monoid::op(dat[R], sm);
    } while ((R & -R) != R);
    return 0;
  }

  // モノイドが可換なら、prod_{l<=i<r} A[i xor x] が計算可能
  X xor_prod(int l, int r, int xor_val) {
    static_assert(Monoid::commute);
    X x = Monoid::unit();
    for (int k = 0; k < log + 1; ++k) {
      if (l >= r) break;
      if (l & 1) { x = Monoid::op(x, dat[(size >> k) + ((l++) ^ xor_val)]); }
      if (r & 1) { x = Monoid::op(x, dat[(size >> k) + ((--r) ^ xor_val)]); }
      l /= 2, r /= 2, xor_val /= 2;
    }
    return x;
  }
};
#line 2 "library/alg/monoid/max_idx.hpp"

template <typename T, bool tie_is_left = true>
struct Monoid_Max_Idx {
  using value_type = pair<T, int>;
  using X = value_type;
  static X op(X x, X y) {
    if (x.fi > y.fi) return x;
    if (x.fi < y.fi) return y;
    if (x.se > y.se) swap(x, y);
    return (tie_is_left ? x : y);
  }
  static constexpr X unit() { return {numeric_limits<T>::lowest(), -1}; }
  static constexpr bool commute = true;
};
#line 6 "main.cpp"

void solve() {
  LL(N);
  VEC(int, A, N);
  SegTree<Monoid_Max_Idx<int>> seg(N, [&](int i) -> pair<int, int> {
    return {A[i], i};
  });
  int xx = 0;
  for (auto&& x: A) xx ^= x;

  print(xx == 0 ? 0 : 1);

  while (1) {
    if (xx != 0) {
      // my turn
      int idx = seg.prod_all().se;
      int a = A[idx];
      int b = a ^ xx;
      A[idx] = b;
      print(1 + idx, a - b);
      seg.set(idx, {A[idx], idx});
      xx = 0;
      LL(ret);
      if (ret == -1) return;
    }
    LL(idx, k);
    LL(ret);
    if (ret == -1) return;
    --idx;
    xx ^= A[idx];
    A[idx] -= k;
    xx ^= A[idx];
    seg.set(idx, {A[idx], idx});
  }
}

signed main() {
  solve();
  return 0;
}
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