結果

問題 No.1515 Making Many Multiples
ユーザー minatominato
提出日時 2023-01-29 22:59:37
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 193 ms / 2,000 ms
コード長 8,559 bytes
コンパイル時間 2,356 ms
コンパイル使用メモリ 215,588 KB
実行使用メモリ 19,200 KB
最終ジャッジ日時 2024-06-29 18:00:35
合計ジャッジ時間 5,765 ms
ジャッジサーバーID
(参考情報)
judge1 / judge3
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 179 ms
19,072 KB
testcase_03 AC 193 ms
19,200 KB
testcase_04 AC 192 ms
19,072 KB
testcase_05 AC 173 ms
19,072 KB
testcase_06 AC 135 ms
19,072 KB
testcase_07 AC 146 ms
19,200 KB
testcase_08 AC 34 ms
6,940 KB
testcase_09 AC 72 ms
10,880 KB
testcase_10 AC 74 ms
11,392 KB
testcase_11 AC 121 ms
14,080 KB
testcase_12 AC 57 ms
9,856 KB
testcase_13 AC 4 ms
5,376 KB
testcase_14 AC 131 ms
15,488 KB
testcase_15 AC 5 ms
5,376 KB
testcase_16 AC 186 ms
17,920 KB
testcase_17 AC 27 ms
11,136 KB
testcase_18 AC 22 ms
13,696 KB
testcase_19 AC 7 ms
8,064 KB
testcase_20 AC 22 ms
7,808 KB
testcase_21 AC 100 ms
18,560 KB
testcase_22 AC 2 ms
5,376 KB
testcase_23 AC 121 ms
18,688 KB
testcase_24 AC 2 ms
5,376 KB
testcase_25 AC 2 ms
5,376 KB
testcase_26 AC 2 ms
5,376 KB
testcase_27 AC 157 ms
18,816 KB
testcase_28 AC 87 ms
18,944 KB
testcase_29 AC 5 ms
5,376 KB
testcase_30 AC 10 ms
5,376 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#line 1 "library-cpp/other/template.hpp"
// clang-format off
#include <bits/stdc++.h>
using namespace std;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
using ld = long double;
using pii = pair<int, int>;
using pll = pair<long long, long long>;
template <class T> using maxheap = priority_queue<T>;
template <class T> using minheap = priority_queue<T, vector<T>, greater<T>>;
template <class T> using vec = vector<T>;
template <class T> using vvec = vector<vector<T>>;
#define OVERLOAD_REP(_1, _2, _3, name, ...) name
#define REP0(n) for (auto minato = decay_t<decltype(n)>{}; minato < (n); ++minato)
#define REP1(i, n) for (auto i = decay_t<decltype(n)>{}; (i) < (n); (i)++)
#define REP2(i, l, r) for (auto i = (l); (i) < (r); (i)++)
#define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__)
#define OVERLOAD_RREP(_1, _2, _3, name, ...) name
#define RREP1(i, n) for (auto i = (n) - 1; (i) >= decay_t<decltype(n)>{}; (i)--)
#define RREP2(i, l, r) for (auto i = (r) - 1; (i) >= (l); (i)--)
#define rrep(...) OVERLOAD_RREP(__VA_ARGS__, RREP2, RREP1)(__VA_ARGS__)
#define all(x) begin(x), end(x)
template <class Container> int SZ(const Container& v) { return int(v.size()); }
template <class T> void UNIQUE(vector<T>& v) { v.erase(unique(v.begin(), v.end()), v.end()); }
template <class T> T MAX(const vector<T>& v) { return *max_element(v.begin(), v.end()); }
template <class T> T MIN(const vector<T>& v) { return *min_element(v.begin(), v.end()); }
template <class T> T SUM(const vector<T>& v) { return *accumulate(v.begin(), v.end(), T(0)); }
template <class T1, class T2> bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; }
template <class T1, class T2> bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; }
int topbit(ull x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); }
int botbit(ull x) { return x == 0 ? 64 : __builtin_ctzll(x); }
int popcount(ull x) { return __builtin_popcountll(x); }
int kthbit(ull x, int k) { return (x >> k) & 1; }
constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x - 1) * 10; }
template <typename S> void rearrange(const vector<S>& id) {}
template <typename S, typename T> void rearrange_exec(const vector<S>& id, vector<T>& v) { vector<T> w(v.size()); for (size_t i = 0; i < id.size(); i++) { w[i] = v[id[i]]; } v.swap(w); }
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S>& id, Head& a, Tail& ...tail) { rearrange_exec(id, a); rearrange(id, tail...); }
constexpr char ln = '\n';
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
void YES(bool t = true) { cout << YESNO[t] << "\n"; }
void Yes(bool t = true) { cout << YesNo[t] << "\n"; }
template <class T> void drop(T x) { cout << x << "\n"; exit(0); }
#define INT(...)     \
    int __VA_ARGS__; \
    IN(__VA_ARGS__)
#define LL(...)     \
    ll __VA_ARGS__; \
    IN(__VA_ARGS__)
#define STR(...)        \
    string __VA_ARGS__; \
    IN(__VA_ARGS__)
#define CHR(...)      \
    char __VA_ARGS__; \
    IN(__VA_ARGS__)
#define LDB(...)             \
    long double __VA_ARGS__; \
    IN(__VA_ARGS__)
#define VEC(type, name, size) \
    vector<type> name(size);  \
    IN(name)
#define VEC2(type, name1, name2, size)     \
    vector<type> name1(size), name2(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)           \
    vector<type> name1(size), name2(size), name3(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                 \
    vector<type> name1(size), name2(size), name3(size), name4(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, N, M)                       \
    vector<vector<type>> name(N, vector<type>(M)); \
    IN(name)
template <class T> void scan(T& a) { cin >> a; }
template <class T> void scan(vector<T>& a) { for (auto& i : a) scan(i); }
void IN() {}
template <class Head, class... Tail> void IN(Head& head, Tail&... tail) { scan(head); IN(tail...); }
void print() { cout << "\n"; }
template <class T> void print(const vector<T>& v) { for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) { cout << " "; } cout << *it; } print(); }
template <class T, class... Args> void print(const T& x, const Args& ... args) { cout << x; if (sizeof...(Args)) cout << " "; print(args...); }
#ifdef MINATO_LOCAL
template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p) { return os << "(" << p.first << ", " << p.second << ")"; }
template <size_t N, class TUPLE> void debug_tuple(ostream& os, TUPLE _) { (void)os; (void)_; }
template <size_t N, class TUPLE, class T, class ...Args> void debug_tuple(ostream &os, TUPLE t) { os << (N == 0 ? "" : ", ") << get<N>(t); debug_tuple<N + 1, TUPLE, Args...>(os, t); }
template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t) { os << "("; debug_tuple<0, tuple<Args...>, Args...>(os, t); return os << ")"; }
string debug_delim(int& i) { return i++ == 0 ? "" : ", "; }
#define debug_embrace(x) { int i = 0; os << "{";  { x } return os << "}"; }
template <class T> ostream& operator<<(ostream& os, vector<T> v) { debug_embrace( for (T e : v) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class Key> ostream& operator<<(ostream& os, set<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp) { debug_embrace( for (auto e : mp) { os << debug_delim(i) << e; }) }
template <class Key> ostream& operator<<(ostream& os, multiset<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class T> ostream& operator<<(ostream& os, queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.front(); } ) }
template <class T> ostream& operator<<(ostream& os, deque<T> q) { debug_embrace( for (T e : q) { os << debug_delim(i) << e; } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
void debug_out() { cerr << endl; }
template <class T, class... Args> void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); }
#define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__)
#else
#define debug(...) (void(0))
#endif
struct fast_ios { fast_ios() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(20); cerr << fixed << setprecision(7); }; } fast_ios_;
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// clang-format on
#line 2 "A.cpp"

void solve() {
    INT(N, K, X, Y);
    VEC(int, A, N);
    constexpr int INF = 1e9;
    vvec<int> dp(K, vec<int>(K, -INF));
    vec<int> MX(K, -INF);
    X %= K;
    Y %= K;
    dp[X][Y] = dp[Y][X] = 0;
    MX[X] = MX[Y] = 0;
    using Tu = tuple<int, int, int>;
    vec<Tu> upd;
    rep(k, N) {
        int Z = A[k] % K;
        rep(i, K) {
            int j = (K * 2 - Z - i) % K;
            int v = dp[i][j];
            upd.emplace_back(i, j, v + 1);
        }
        while (!upd.empty()) {
            auto [i, j, v] = upd.back();
            upd.pop_back();
            chmax(dp[i][j], v);
            chmax(dp[j][i], v);
            chmax(MX[i], v);
            chmax(MX[j], v);
        }
        rep(i, K) {
            upd.emplace_back(i, Z, MX[i]);
        }
        while (!upd.empty()) {
            auto [i, j, v] = upd.back();
            upd.pop_back();
            chmax(dp[i][j], v);
            chmax(dp[j][i], v);
            chmax(MX[i], v);
            chmax(MX[j], v);
        }
        debug(dp);
    }
    print(MAX(MX));
}

int main() {
    int T = 1;
    // cin >> T;
    for (int i = 0; i < T; i++) {
        solve();
    }
}
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