結果
問題 | No.1054 Union add query |
ユーザー | minato |
提出日時 | 2023-01-29 23:24:57 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 189 ms / 2,000 ms |
コード長 | 9,364 bytes |
コンパイル時間 | 2,273 ms |
コンパイル使用メモリ | 210,748 KB |
実行使用メモリ | 15,028 KB |
最終ジャッジ日時 | 2024-06-29 18:19:06 |
合計ジャッジ時間 | 4,732 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,944 KB |
testcase_02 | AC | 2 ms
6,944 KB |
testcase_03 | AC | 139 ms
6,940 KB |
testcase_04 | AC | 189 ms
15,028 KB |
testcase_05 | AC | 133 ms
6,944 KB |
testcase_06 | AC | 142 ms
7,808 KB |
testcase_07 | AC | 122 ms
7,936 KB |
testcase_08 | AC | 135 ms
7,936 KB |
testcase_09 | AC | 164 ms
15,012 KB |
testcase_10 | AC | 101 ms
15,016 KB |
ソースコード
#line 1 "library-cpp/other/template.hpp" // clang-format off #include <bits/stdc++.h> using namespace std; using uint = unsigned int; using ll = long long; using ull = unsigned long long; using ld = long double; using pii = pair<int, int>; using pll = pair<long long, long long>; template <class T> using maxheap = priority_queue<T>; template <class T> using minheap = priority_queue<T, vector<T>, greater<T>>; template <class T> using vec = vector<T>; template <class T> using vvec = vector<vector<T>>; #define OVERLOAD_REP(_1, _2, _3, name, ...) name #define REP0(n) for (auto minato = decay_t<decltype(n)>{}; minato < (n); ++minato) #define REP1(i, n) for (auto i = decay_t<decltype(n)>{}; (i) < (n); (i)++) #define REP2(i, l, r) for (auto i = (l); (i) < (r); (i)++) #define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__) #define OVERLOAD_RREP(_1, _2, _3, name, ...) name #define RREP1(i, n) for (auto i = (n) - 1; (i) >= decay_t<decltype(n)>{}; (i)--) #define RREP2(i, l, r) for (auto i = (r) - 1; (i) >= (l); (i)--) #define rrep(...) OVERLOAD_RREP(__VA_ARGS__, RREP2, RREP1)(__VA_ARGS__) #define all(x) begin(x), end(x) template <class Container> int SZ(const Container& v) { return int(v.size()); } template <class T> void UNIQUE(vector<T>& v) { v.erase(unique(v.begin(), v.end()), v.end()); } template <class T> T MAX(const vector<T>& v) { return *max_element(v.begin(), v.end()); } template <class T> T MIN(const vector<T>& v) { return *min_element(v.begin(), v.end()); } template <class T> T SUM(const vector<T>& v) { return *accumulate(v.begin(), v.end(), T(0)); } template <class T1, class T2> bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; } template <class T1, class T2> bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; } int topbit(ull x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); } int botbit(ull x) { return x == 0 ? 64 : __builtin_ctzll(x); } int popcount(ull x) { return __builtin_popcountll(x); } int kthbit(ull x, int k) { return (x >> k) & 1; } constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x - 1) * 10; } template <typename S> void rearrange(const vector<S>& id) {} template <typename S, typename T> void rearrange_exec(const vector<S>& id, vector<T>& v) { vector<T> w(v.size()); for (size_t i = 0; i < id.size(); i++) { w[i] = v[id[i]]; } v.swap(w); } template <typename S, typename Head, typename... Tail> void rearrange(const vector<S>& id, Head& a, Tail& ...tail) { rearrange_exec(id, a); rearrange(id, tail...); } constexpr char ln = '\n'; const string YESNO[2] = {"NO", "YES"}; const string YesNo[2] = {"No", "Yes"}; void YES(bool t = true) { cout << YESNO[t] << "\n"; } void Yes(bool t = true) { cout << YesNo[t] << "\n"; } template <class T> void drop(T x) { cout << x << "\n"; exit(0); } #define INT(...) \ int __VA_ARGS__; \ IN(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ IN(__VA_ARGS__) #define STR(...) \ string __VA_ARGS__; \ IN(__VA_ARGS__) #define CHR(...) \ char __VA_ARGS__; \ IN(__VA_ARGS__) #define LDB(...) \ long double __VA_ARGS__; \ IN(__VA_ARGS__) #define VEC(type, name, size) \ vector<type> name(size); \ IN(name) #define VEC2(type, name1, name2, size) \ vector<type> name1(size), name2(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i]) #define VEC3(type, name1, name2, name3, size) \ vector<type> name1(size), name2(size), name3(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i]) #define VEC4(type, name1, name2, name3, name4, size) \ vector<type> name1(size), name2(size), name3(size), name4(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]); #define VV(type, name, N, M) \ vector<vector<type>> name(N, vector<type>(M)); \ IN(name) template <class T> void scan(T& a) { cin >> a; } template <class T> void scan(vector<T>& a) { for (auto& i : a) scan(i); } void IN() {} template <class Head, class... Tail> void IN(Head& head, Tail&... tail) { scan(head); IN(tail...); } void print() { cout << "\n"; } template <class T> void print(const vector<T>& v) { for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) { cout << " "; } cout << *it; } print(); } template <class T, class... Args> void print(const T& x, const Args& ... args) { cout << x; if (sizeof...(Args)) cout << " "; print(args...); } #ifdef MINATO_LOCAL template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p) { return os << "(" << p.first << ", " << p.second << ")"; } template <size_t N, class TUPLE> void debug_tuple(ostream& os, TUPLE _) { (void)os; (void)_; } template <size_t N, class TUPLE, class T, class ...Args> void debug_tuple(ostream &os, TUPLE t) { os << (N == 0 ? "" : ", ") << get<N>(t); debug_tuple<N + 1, TUPLE, Args...>(os, t); } template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t) { os << "("; debug_tuple<0, tuple<Args...>, Args...>(os, t); return os << ")"; } string debug_delim(int& i) { return i++ == 0 ? "" : ", "; } #define debug_embrace(x) { int i = 0; os << "{"; { x } return os << "}"; } template <class T> ostream& operator<<(ostream& os, vector<T> v) { debug_embrace( for (T e : v) { os << debug_delim(i) << e; } ) } template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) } template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) } template <class Key> ostream& operator<<(ostream& os, set<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) } template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp) { debug_embrace( for (auto e : mp) { os << debug_delim(i) << e; }) } template <class Key> ostream& operator<<(ostream& os, multiset<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) } template <class T> ostream& operator<<(ostream& os, queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.front(); } ) } template <class T> ostream& operator<<(ostream& os, deque<T> q) { debug_embrace( for (T e : q) { os << debug_delim(i) << e; } ) } template <class T> ostream& operator<<(ostream& os, priority_queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) } template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) } void debug_out() { cerr << endl; } template <class T, class... Args> void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); } #define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__) #else #define debug(...) (void(0)) #endif struct fast_ios { fast_ios() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(20); cerr << fixed << setprecision(7); }; } fast_ios_; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // clang-format on #line 2 "A.cpp" struct UnionFindList { int N; vector<int> node, nex; UnionFindList() { } UnionFindList(int N) : N(N), node(N, -1), nex(N) { iota(nex.begin(), nex.end(), 0); } bool merge(int x, int y) { x = root(x); y = root(y); if (x == y) return false; swap(nex[x], nex[y]); if (node[x] > node[y]) swap(x, y); node[x] += node[y]; node[y] = x; N--; return true; } template <class F> bool merge(int x, int y, const F& f) { assert(0 <= x and x < N); assert(0 <= y and y < N); x = root(x); y = root(y); if (x == y) return false; if (node[x] > node[y]) swap(x, y); f(x, y); swap(nex[x], nex[y]); node[x] += node[y]; node[y] = x; return true; } bool same(int x, int y) { return root(x) == root(y); } int root(int x) { if (node[x] < 0) return x; return node[x] = root(node[x]); } vector<int> get(int x) { vector<int> ret = {x}; int y = nex[x]; while (y != x) { ret.emplace_back(y); y = nex[y]; } return ret; } int size(int x) { return -node[root(x)]; } int count() const { return N; } }; void solve() { INT(N, Q); UnionFindList uf(N); vec<ll> D(N); vec<ll> A(N); auto f = [&](int r, int c) { auto lists = uf.get(c); for (auto v : lists) { A[v] += D[c] - D[r]; } }; rep(Q) { INT(t, a, b); if (t == 1) { a--; b--; uf.merge(a, b, f); } else if (t == 2) { a--; D[uf.root(a)] += b; } else { a--; print(A[a] + D[uf.root(a)]); } } } int main() { int T = 1; // cin >> T; for (int i = 0; i < T; i++) { solve(); } }