結果
| 問題 |
No.2211 Frequency Table of GCD
|
| コンテスト | |
| ユーザー |
siganai
|
| 提出日時 | 2023-02-10 21:43:51 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 295 ms / 2,000 ms |
| コード長 | 9,300 bytes |
| コンパイル時間 | 2,145 ms |
| コンパイル使用メモリ | 206,336 KB |
| 最終ジャッジ日時 | 2025-02-10 12:28:21 |
|
ジャッジサーバーID (参考情報) |
judge4 / judge5 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 26 |
ソースコード
#line 1 "main.cpp"
//#pragma GCC target("avx")
//#pragma GCC optimize("O3")
//#pragma GCC optimize("unroll-loops")
#include<bits/stdc++.h>
#ifdef LOCAL
#include <debug.hpp>
#define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__)
#else
#define debug(...) (static_cast<void>(0))
#endif
using namespace std;
using ll = long long;
using ld = long double;
using pll = pair<ll, ll>;
using pii = pair<int, int>;
using vi = vector<int>;
using vvi = vector<vi>;
using vvvi = vector<vvi>;
using vl = vector<ll>;
using vvl = vector<vl>;
using vvvl = vector<vvl>;
using vpii = vector<pii>;
using vpll = vector<pll>;
using vs = vector<string>;
template<class T> using pq = priority_queue<T, vector<T>, greater<T>>;
#define overload4(_1, _2, _3, _4, name, ...) name
#define overload3(a,b,c,name,...) name
#define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER)
#define rep2(i, n) for (ll i = 0; i < (n); ++i)
#define rep3(i, a, b) for (ll i = (a); i < (b); ++i)
#define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep1(n) for(ll i = (n) - 1;i >= 0;i--)
#define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--)
#define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--)
#define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c)
#define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__)
#define all1(i) begin(i) , end(i)
#define all2(i,a) begin(i) , begin(i) + a
#define all3(i,a,b) begin(i) + a , begin(i) + b
#define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__)
#define sum(...) accumulate(all(__VA_ARGS__),0LL)
template<class T> bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; }
template<class T> bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; }
template<class T> auto min(const T& a){ return *min_element(all(a)); }
template<class T> auto max(const T& a){ return *max_element(all(a)); }
template<class... Ts> void in(Ts&... t);
#define INT(...) int __VA_ARGS__; in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__; in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__; in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__; in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__; in(__VA_ARGS__)
#define LD(...) ld __VA_ARGS__; in(__VA_ARGS__)
#define VEC(type, name, size) vector<type> name(size); in(name)
#define VV(type, name, h, w) vector<vector<type>> name(h, vector<type>(w)); in(name)
ll intpow(ll a, ll b){ ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;}
ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; }
ll GCD(ll a,ll b) { if(a == 0 || b == 0) return 0; if(a % b == 0) return b; else return GCD(b,a%b);}
ll LCM(ll a,ll b) { if(a == 0) return b; if(b == 0) return a;return a / GCD(a,b) * b;}
namespace IO{
#define VOID(a) decltype(void(a))
struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(12);}} setting;
template<int I> struct P : P<I-1>{};
template<> struct P<0>{};
template<class T> void i(T& t){ i(t, P<3>{}); }
void i(vector<bool>::reference t, P<3>){ int a; i(a); t = a; }
template<class T> auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; }
template<class T> auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); }
template<class T, size_t... idx> void ituple(T& t, index_sequence<idx...>){
in(get<idx>(t)...);}
template<class T> auto i(T& t, P<0>) -> VOID(tuple_size<T>{}){
ituple(t, make_index_sequence<tuple_size<T>::value>{});}
#undef VOID
}
#define unpack(a) (void)initializer_list<int>{(a, 0)...}
template<class... Ts> void in(Ts&... t){ unpack(IO :: i(t)); }
#undef unpack
static const double PI = 3.1415926535897932;
template <class F> struct REC {
F f;
REC(F &&f_) : f(forward<F>(f_)) {}
template <class... Args> auto operator()(Args &&...args) const { return f(*this, forward<Args>(args)...); }};
//constexpr int mod = 1000000007;
constexpr int mod = 998244353;
#line 2 "library/modint/Modint.hpp"
template <int mod>
struct Modint{
int x;
Modint():x(0) {}
Modint(long long y): x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}
Modint &operator += (const Modint &p) {
if((x += p.x) >= mod) x -= mod;
return *this;}
Modint &operator -= (const Modint &p) {
if ((x += mod - p.x) >= mod) x -= mod;
return *this;}
Modint &operator *= (const Modint &p) {
x = (int)(1LL * x * p.x % mod);
return *this;}
Modint &operator /= (const Modint &p) {
*this *= p.inverse();
return *this;}
Modint operator -() const{return Modint(-x);}
Modint operator +(const Modint &p) const {return Modint(*this) += p;}
Modint operator -(const Modint &p) const {return Modint(*this) -= p;}
Modint operator *(const Modint &p) const {return Modint(*this) *= p;}
Modint operator /(const Modint &p) const {return Modint(*this) /= p;}
Modint &operator ++() {if(x == mod - 1) x = 0; else x++; return *this;}
Modint &operator --() {if(x == 0) x = mod - 1; else x--; return *this;}
bool operator == (const Modint &p) const {return x == p.x;}
bool operator != (const Modint &p) const {return x != p.x;}
Modint inverse() const {
int a = x, b = mod, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
swap(a -= t * b, b);
swap(u -= t * v, v);
}
return Modint(u);}
Modint pow(long long n) const {
Modint ret(1), mul(x);
while (n > 0) {
if (n & 1) ret *= mul;
mul *= mul;
n >>= 1;
}
return ret;}
friend ostream &operator<<(ostream &os, const Modint &p) { return os << p.x; }
friend istream &operator>>(istream &is, Modint &a) {
long long t;
is >> t;
a = Modint<mod>(t);
return (is);
}
static constexpr int get_mod() {return mod;}
};
#line 88 "main.cpp"
using mint = Modint<mod>;
using vm = vector<mint>;
using vvm = vector<vm>;
using vvvm = vector<vvm>;
#line 2 "library/multiplicative-function/divisor-multiple-transform.hpp"
// Prime Sieve {2, 3, 5, 7, 11, 13, 17, ...}
vector<int> prime_enumerate(int N) {
vector<bool> sieve(N / 3 + 1, 1);
for (int p = 5, d = 4, i = 1, sqn = sqrt(N); p <= sqn; p += d = 6 - d, i++) {
if (!sieve[i]) continue;
for (int q = p * p / 3, r = d * p / 3 + (d * p % 3 == 2), s = 2 * p,
qe = sieve.size();
q < qe; q += r = s - r)
sieve[q] = 0;
}
vector<int> ret{2, 3};
for (int p = 5, d = 4, i = 1; p <= N; p += d = 6 - d, i++)
if (sieve[i]) ret.push_back(p);
while (!ret.empty() && ret.back() > N) ret.pop_back();
return ret;
}
struct divisor_transform {
template <typename T>
static void zeta_transform(vector<T> &a) {
int N = a.size() - 1;
auto sieve = prime_enumerate(N);
for (auto &p : sieve) for (int k = 1; k * p <= N; ++k) a[k * p] += a[k];
}
template <typename T>
static void mobius_transform(vector<T> &a) {
int N = a.size() - 1;
auto sieve = prime_enumerate(N);
for (auto &p : sieve) for (int k = N / p; k > 0; --k) a[k * p] -= a[k];
}
template <typename T>
static void zeta_transform(map<long long, T> &a) {
for (auto p = rbegin(a); p != rend(a); p++) for (auto &x : a) {
if (p->first == x.first) break;
if (p->first % x.first == 0) p->second += x.second;
}
}
template <typename T>
static void mobius_transform(map<long long, T> &a) {
for (auto &x : a) for (auto p = rbegin(a); p != rend(a); p++) {
if (x.first == p->first) break;
if (p->first % x.first == 0) p->second -= x.second;
}
}
};
struct multiple_transform {
template <typename T>
static void zeta_transform(vector<T> &a) {
int N = a.size() - 1;
auto sieve = prime_enumerate(N);
for (auto &p : sieve) for (int k = N / p; k > 0; --k) a[k] += a[k * p];
}
template <typename T>
static void mobius_transform(vector<T> &a) {
int N = a.size() - 1;
auto sieve = prime_enumerate(N);
for (auto &p : sieve) for (int k = 1; k * p <= N; ++k) a[k] -= a[k * p];
}
template <typename T>
static void zeta_transform(map<long long, T> &a) {
for (auto &x : a)
for (auto p = rbegin(a); p->first != x.first; p++)
if (p->first % x.first == 0) x.second += p->second;
}
template <typename T>
static void mobius_transform(map<long long, T> &a) {
for (auto p1 = rbegin(a); p1 != rend(a); p1++)
for (auto p2 = rbegin(a); p2 != p1; p2++)
if (p2->first % p1->first == 0) p1->second -= p2->second;
}
};
#line 93 "main.cpp"
int main() {
INT(n,m);
VEC(int,a,n);
vm ans(m+1);
vvi div(m+1);
rep(i,1,m+1) {
rep(j,i,m+1,i) div[j].emplace_back(i);
}
rep(i,n) {
for(auto &p:div[a[i]]) ans[p] += 1;
}
rep(i,m+1) {
ans[i] = mint(2).pow(ans[i].x) - 1;
}
multiple_transform::mobius_transform<mint>(ans);
rep(i,1,m+1) cout << ans[i] << '\n';
}
siganai