結果
問題 | No.2223 Merged Med |
ユーザー | minato |
提出日時 | 2023-02-17 23:18:31 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 320 ms / 7,000 ms |
コード長 | 11,715 bytes |
コンパイル時間 | 2,547 ms |
コンパイル使用メモリ | 215,696 KB |
実行使用メモリ | 11,372 KB |
最終ジャッジ日時 | 2024-07-19 14:30:20 |
合計ジャッジ時間 | 8,609 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,940 KB |
testcase_02 | AC | 2 ms
6,944 KB |
testcase_03 | AC | 2 ms
6,940 KB |
testcase_04 | AC | 2 ms
6,940 KB |
testcase_05 | AC | 2 ms
6,940 KB |
testcase_06 | AC | 2 ms
6,940 KB |
testcase_07 | AC | 2 ms
6,940 KB |
testcase_08 | AC | 2 ms
6,940 KB |
testcase_09 | AC | 2 ms
6,940 KB |
testcase_10 | AC | 2 ms
6,944 KB |
testcase_11 | AC | 2 ms
6,940 KB |
testcase_12 | AC | 2 ms
6,940 KB |
testcase_13 | AC | 101 ms
6,940 KB |
testcase_14 | AC | 48 ms
6,940 KB |
testcase_15 | AC | 167 ms
9,728 KB |
testcase_16 | AC | 248 ms
10,196 KB |
testcase_17 | AC | 92 ms
7,068 KB |
testcase_18 | AC | 45 ms
6,944 KB |
testcase_19 | AC | 86 ms
6,944 KB |
testcase_20 | AC | 304 ms
10,924 KB |
testcase_21 | AC | 300 ms
10,916 KB |
testcase_22 | AC | 318 ms
10,928 KB |
testcase_23 | AC | 320 ms
10,928 KB |
testcase_24 | AC | 308 ms
10,796 KB |
testcase_25 | AC | 315 ms
10,896 KB |
testcase_26 | AC | 314 ms
10,924 KB |
testcase_27 | AC | 308 ms
10,924 KB |
testcase_28 | AC | 311 ms
10,924 KB |
testcase_29 | AC | 299 ms
10,800 KB |
testcase_30 | AC | 171 ms
11,364 KB |
testcase_31 | AC | 90 ms
10,000 KB |
testcase_32 | AC | 11 ms
6,940 KB |
testcase_33 | AC | 263 ms
10,920 KB |
testcase_34 | AC | 207 ms
11,372 KB |
testcase_35 | AC | 140 ms
9,876 KB |
ソースコード
#line 1 "library-cpp/other/template.hpp" // clang-format off #include <bits/stdc++.h> using namespace std; using uint = unsigned int; using ll = long long; using ull = unsigned long long; using ld = long double; using pii = pair<int, int>; using pll = pair<long long, long long>; template <class T> using maxheap = priority_queue<T>; template <class T> using minheap = priority_queue<T, vector<T>, greater<T>>; template <class T> using vec = vector<T>; template <class T> using vvec = vector<vector<T>>; #define OVERLOAD_REP(_1, _2, _3, name, ...) name #define REP0(n) for (auto minato = decay_t<decltype(n)>{}; minato < (n); ++minato) #define REP1(i, n) for (auto i = decay_t<decltype(n)>{}; (i) < (n); (i)++) #define REP2(i, l, r) for (auto i = (l); (i) < (r); (i)++) #define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__) #define OVERLOAD_RREP(_1, _2, _3, name, ...) name #define RREP1(i, n) for (auto i = (n) - 1; (i) >= decay_t<decltype(n)>{}; (i)--) #define RREP2(i, l, r) for (auto i = (r) - 1; (i) >= (l); (i)--) #define rrep(...) OVERLOAD_RREP(__VA_ARGS__, RREP2, RREP1)(__VA_ARGS__) #define all(x) begin(x), end(x) template <class Container> int SZ(const Container& v) { return int(v.size()); } template <class T> void UNIQUE(vector<T>& v) { v.erase(unique(v.begin(), v.end()), v.end()); } template <class T> T MAX(const vector<T>& v) { return *max_element(v.begin(), v.end()); } template <class T> T MIN(const vector<T>& v) { return *min_element(v.begin(), v.end()); } template <class T> T SUM(const vector<T>& v) { return accumulate(v.begin(), v.end(), T(0)); } template <class T1, class T2> bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; } template <class T1, class T2> bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; } int topbit(ull x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); } int botbit(ull x) { return x == 0 ? 64 : __builtin_ctzll(x); } int popcount(ull x) { return __builtin_popcountll(x); } int kthbit(ull x, int k) { return (x >> k) & 1; } constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x - 1) * 10; } template <typename S> void rearrange(const vector<S>& id) {} template <typename S, typename T> void rearrange_exec(const vector<S>& id, vector<T>& v) { vector<T> w(v.size()); for (size_t i = 0; i < id.size(); i++) { w[i] = v[id[i]]; } v.swap(w); } template <typename S, typename Head, typename... Tail> void rearrange(const vector<S>& id, Head& a, Tail& ...tail) { rearrange_exec(id, a); rearrange(id, tail...); } constexpr char ln = '\n'; const string YESNO[2] = {"NO", "YES"}; const string YesNo[2] = {"No", "Yes"}; void YES(bool t = true) { cout << YESNO[t] << "\n"; } void Yes(bool t = true) { cout << YesNo[t] << "\n"; } template <class T> void drop(T x) { cout << x << "\n"; exit(0); } #define INT(...) \ int __VA_ARGS__; \ IN(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ IN(__VA_ARGS__) #define STR(...) \ string __VA_ARGS__; \ IN(__VA_ARGS__) #define CHR(...) \ char __VA_ARGS__; \ IN(__VA_ARGS__) #define LDB(...) \ long double __VA_ARGS__; \ IN(__VA_ARGS__) #define VEC(type, name, size) \ vector<type> name(size); \ IN(name) #define VEC2(type, name1, name2, size) \ vector<type> name1(size), name2(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i]) #define VEC3(type, name1, name2, name3, size) \ vector<type> name1(size), name2(size), name3(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i]) #define VEC4(type, name1, name2, name3, name4, size) \ vector<type> name1(size), name2(size), name3(size), name4(size); \ for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]); #define VV(type, name, N, M) \ vector<vector<type>> name(N, vector<type>(M)); \ IN(name) template <class T> void scan(T& a) { cin >> a; } template <class T> void scan(vector<T>& a) { for (auto& i : a) scan(i); } void IN() {} template <class Head, class... Tail> void IN(Head& head, Tail&... tail) { scan(head); IN(tail...); } void print() { cout << "\n"; } template <class T> void print(const vector<T>& v) { for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) { cout << " "; } cout << *it; } print(); } template <class T, class... Args> void print(const T& x, const Args& ... args) { cout << x; if (sizeof...(Args)) cout << " "; print(args...); } #ifdef MINATO_LOCAL template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p) { return os << "(" << p.first << ", " << p.second << ")"; } template <size_t N, class TUPLE> void debug_tuple(ostream& os, TUPLE _) { (void)os; (void)_; } template <size_t N, class TUPLE, class T, class ...Args> void debug_tuple(ostream &os, TUPLE t) { os << (N == 0 ? "" : ", ") << get<N>(t); debug_tuple<N + 1, TUPLE, Args...>(os, t); } template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t) { os << "("; debug_tuple<0, tuple<Args...>, Args...>(os, t); return os << ")"; } string debug_delim(int& i) { return i++ == 0 ? "" : ", "; } #define debug_embrace(x) { int i = 0; os << "{"; { x } return os << "}"; } template <class T> ostream& operator<<(ostream& os, vector<T> v) { debug_embrace( for (T e : v) { os << debug_delim(i) << e; } ) } template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) } template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) } template <class Key> ostream& operator<<(ostream& os, set<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) } template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp) { debug_embrace( for (auto e : mp) { os << debug_delim(i) << e; }) } template <class Key> ostream& operator<<(ostream& os, multiset<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) } template <class T> ostream& operator<<(ostream& os, queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.front(); } ) } template <class T> ostream& operator<<(ostream& os, deque<T> q) { debug_embrace( for (T e : q) { os << debug_delim(i) << e; } ) } template <class T> ostream& operator<<(ostream& os, priority_queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) } template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) } void debug_out() { cerr << endl; } template <class T, class... Args> void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); } #define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__) #else #define debug(...) (void(0)) #endif struct fast_ios { fast_ios() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(20); cerr << fixed << setprecision(7); }; } fast_ios_; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // clang-format on #line 2 "library-cpp/segmenttree/SegmentTree.hpp" template <class T, class F> struct SegmentTree { private: F op; T e; int _n, size, log; vector<T> node; public: SegmentTree() { } SegmentTree(const F& op, T e, int n) : SegmentTree(op, e, vector<T>(n, e)) { } SegmentTree(const F& op, T e, const vector<T>& v) : op(op), e(e), _n(int(v.size())), log(0) { while ((1 << log) < _n) log++; size = 1 << log; node = vector<T>(2 * size, e); for (int i = 0; i < _n; i++) node[size + i] = v[i]; for (int i = size - 1; i >= 1; i--) { update(i); } } // (0-indexed) void set(int p, T x) { assert(0 <= p && p < _n); p += size; node[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } // [l, r) (0-indexed) T get(int l, int r) { if (l >= r) return e; T resl = e, resr = e; l += size; r += size; while (l < r) { if (l & 1) resl = op(resl, node[l++]); l >>= 1; if (r & 1) resr = op(node[--r], resr); r >>= 1; } return op(resl, resr); } T all_get() { return node[1]; } template <class C> int max_right(int l, const C& check) { assert(0 <= l && l <= _n); assert(check(e)); if (l == _n) return _n; l += size; T sm = e; do { while (~l & 1) l >>= 1; if (!check(op(sm, node[l]))) { while (l < size) { l = (2 * l); if (check(op(sm, node[l]))) { sm = op(sm, node[l]); l++; } } return l - size; } sm = op(sm, node[l]); l++; } while ((l & -l) != l); return _n; } template <class C> int min_left(int r, const C& check) { assert(0 <= r && r <= _n); assert(check(e)); if (r == 0) return 0; r += size; T sm = e; do { r--; while (r > 1 && (r & 1)) r >>= 1; if (!check(op(node[r], sm))) { while (r < size) { r = (2 * r + 1); if (check(op(node[r], sm))) { sm = op(node[r], sm); r--; } } return r + 1 - size; } sm = op(node[r], sm); } while ((r & -r) != r); return 0; } T operator[](int p) { assert(0 <= p && p < _n); return node[p + size]; } private: void update(int k) { node[k] = op(node[2 * k], node[2 * k + 1]); } }; #line 3 "H.cpp" constexpr int INF = TEN(9); struct Node { int AL = 0; int L = -INF; int R = -INF; int MX = -INF; }; void solve() { auto f = [](Node a, Node b) { int AL = a.AL + b.AL; int L = max(a.L, a.AL + b.L); int R = max(b.R, b.AL + a.R); int MX = max({a.MX, b.MX, a.R + b.L}); return Node{AL, L, R, MX}; }; const Node e; INT(N, Q); VEC(int, A, N); vvec<int> G(N + 1); rep(i, N) G[A[i]].emplace_back(i); VEC2(int, L, R, Q); rep(i, Q) L[i]--; vec<int> ng(Q), ok(Q, N); while (true) { bool run = false; vvec<int> B(N); rep(i, Q) { if (ok[i] - ng[i] > 1) { run = true; B[(ok[i] + ng[i]) / 2].emplace_back(i); } } if (!run) break; SegmentTree seg(f, e, vec<Node>(N, Node{1, 1, 1, 1})); rep(i, N) { for (auto id : G[i]) { seg.set(id, Node{-1, 0, 0, 0}); } for (auto id : B[i]) { int l = L[id]; int r = R[id]; auto n = seg.get(l, r); int val = n.AL - n.MX + 1; if (val < 0) ok[id] = i; else ng[id] = i; } } } rep(i, Q) if (L[i] + 1 == R[i]) ok[i] = A[L[i]]; for (auto e : ok) print(e); } int main() { int T = 1; // cin >> T; for (int i = 0; i < T; i++) { solve(); } }