結果
| 問題 | No.2 素因数ゲーム |
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2023-05-25 16:51:46 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 23 ms / 5,000 ms |
| コード長 | 23,624 bytes |
| コンパイル時間 | 3,043 ms |
| コンパイル使用メモリ | 287,316 KB |
| 最終ジャッジ日時 | 2025-02-13 05:00:10 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge5 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 31 |
ソースコード
/**
* date : 2023-05-25 16:51:42
* author : Nyaan
*/
#define NDEBUG
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
template <typename S>
P &operator*=(const S &r) {
first *= r, second *= r;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
template <typename S>
P operator*(const S &r) const {
return P(*this) *= r;
}
P operator-() const { return P{-first, -second}; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T>
int sz(const T &t) {
return t.size();
}
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
inline T Max(const vector<T> &v) {
return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
return accumulate(begin(v), end(v), 0LL);
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N,F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
vector<int> mkiota(int n) {
vector<int> ret(n);
iota(begin(ret), end(ret), 0);
return ret;
}
template <typename T>
T mkrev(const T &v) {
T w{v};
reverse(begin(w), end(w));
return w;
}
template <typename T>
bool nxp(vector<T> &v) {
return next_permutation(begin(v), end(v));
}
template <typename T>
using minpq = priority_queue<T, vector<T>, greater<T>>;
} // namespace Nyaan
// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return _mm_popcnt_u64(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace Nyaan
// inout
namespace Nyaan {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
istream &operator>>(istream &is, __int128_t &x) {
string S;
is >> S;
x = 0;
int flag = 0;
for (auto &c : S) {
if (c == '-') {
flag = true;
continue;
}
x *= 10;
x += c - '0';
}
if (flag) x = -x;
return is;
}
istream &operator>>(istream &is, __uint128_t &x) {
string S;
is >> S;
x = 0;
for (auto &c : S) {
x *= 10;
x += c - '0';
}
return is;
}
ostream &operator<<(ostream &os, __int128_t x) {
if (x == 0) return os << 0;
if (x < 0) os << '-', x = -x;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
ostream &operator<<(ostream &os, __uint128_t x) {
if (x == 0) return os << 0;
string S;
while (x) S.push_back('0' + x % 10), x /= 10;
reverse(begin(S), end(S));
return os << S;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &...u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &...u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
struct IoSetupNya {
IoSetupNya() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupnya;
} // namespace Nyaan
// debug
#ifdef NyaanDebug
#define trc(...) (void(0))
#else
#define trc(...) (void(0))
#endif
#ifdef NyaanLocal
#define trc2(...) (void(0))
#else
#define trc2(...) (void(0))
#endif
// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
Nyaan::out(__VA_ARGS__); \
return; \
} while (0)
namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
//
using namespace std;
/**
* ゲームの遷移が DAG で表せる不偏ゲームの solver
*
* Board:盤面の型
* Move は着手の型 or void
* Game は
*
* - splittable = true の場合は vector<Board> (ゲームの分割に対応)
* - splittable = falseの場合は Board
*
* State は次
*
* - Move が void である場合, Game
* - Move が void でない場合, pair<Game, Move>
*
* States は vector<State>
*
* F は Board を引数, States を返り値に取る関数。つまり
*
* - デフォルトの場合 : function<vector<Board>(Board)>
* - splittable の場合 : function<vector<vector<Board>(Board)>
* - Move != void の場合は返り値の value_type が pair(*, move) になる
*
* 雑にゲームの勝敗を知りたいときはデフォルトでよい
* 最善手の情報が欲しいときは Move の引数を変えて頑張る
*/
template <typename Board, typename Move = void, bool splittable = false>
struct ImpartialGameSolver {
using Boards = vector<Board>;
using Game = conditional_t<splittable, vector<Board>, Board>;
using State = conditional_t<is_void_v<Move>, Game, pair<Game, Move>>;
using States = vector<State>;
using Nimber = long long;
using F = function<States(Board)>;
map<Board, Nimber> mp;
F f;
ImpartialGameSolver() = default;
ImpartialGameSolver(const F& _f) : f(_f) {}
void set_func(const F& _f) { f = _f; }
template <typename T>
Nimber get(const T& t) {
if constexpr (is_same_v<T, Board>) {
if (mp.count(t)) return mp[t];
return mp[t] = _get(t);
} else if constexpr (is_same_v<T, Boards>) {
Nimber n = 0;
for (const Board& s : t) n ^= get(s);
return n;
} else {
static_assert(is_same_v<T, pair<Game, Move>>);
return get(t.first);
}
}
template <typename T>
conditional_t<is_same_v<T, Board>, Move, pair<int, Move>> get_best_move(
const T& t) {
static_assert(is_void_v<Move> == false);
Nimber n = get(t);
assert(n != 0 and "No Best Move.");
if (is_same_v<T, Board>) {
auto res = change_x(t, n);
if (res.first) return res.second;
} else {
static_assert(is_same_v<T, Boards>);
for (int i = 0; i < (int)t.size(); i++) {
auto res = change_x(t[i], n);
if (res.first) return {i, res.second};
}
}
assert(false and "Error in get_best_move().");
exit(1);
}
private:
Nimber _get(const Board& b) {
States gs = f(b);
if (gs.empty()) return {};
vector<Nimber> ns;
for (State& st : gs) ns.push_back(get(st));
sort(begin(ns), end(ns));
ns.erase(unique(begin(ns), end(ns)), end(ns));
for (int i = 0; i < (int)ns.size(); i++) {
if (ns[i] != i) return i;
}
return ns.size();
}
// nimber が x 変わるような着手を返す
pair<bool, Move> change_x(const Board& b, Nimber x) {
assert(is_void_v<Move> == false);
Nimber n = get(b);
for (auto& st : f(b)) {
if (get(st) == (x ^ n)) return {true, st.second};
}
return {false, Move{}};
}
};
/**
* @brief 非不偏ゲーム
*/
using namespace std;
using namespace std;
namespace internal {
template <typename T>
using is_broadly_integral =
typename conditional_t<is_integral_v<T> || is_same_v<T, __int128_t> ||
is_same_v<T, __uint128_t>,
true_type, false_type>::type;
template <typename T>
using is_broadly_signed =
typename conditional_t<is_signed_v<T> || is_same_v<T, __int128_t>,
true_type, false_type>::type;
template <typename T>
using is_broadly_unsigned =
typename conditional_t<is_unsigned_v<T> || is_same_v<T, __uint128_t>,
true_type, false_type>::type;
#define ENABLE_VALUE(x) \
template <typename T> \
constexpr bool x##_v = x<T>::value;
ENABLE_VALUE(is_broadly_integral);
ENABLE_VALUE(is_broadly_signed);
ENABLE_VALUE(is_broadly_unsigned);
#undef ENABLE_VALUE
#define ENABLE_HAS_TYPE(var) \
template <class, class = void> \
struct has_##var : std::false_type {}; \
template <class T> \
struct has_##var<T, std::void_t<typename T::var>> : std::true_type {}; \
template <class T> \
constexpr auto has_##var##_v = has_##var<T>::value;
} // namespace internal
namespace internal {
using namespace std;
// a^{-1} mod p を計算。gcd(a, p) != 1 が必要
template <typename T>
T inv(T a, T p) {
a = a % p;
if constexpr (is_broadly_signed_v<T>) {
if (a < 0) a += p;
}
T b = p, x = 1, y = 0;
while (a) {
T q = b / a;
swap(a, b %= a);
swap(x, y -= q * x);
}
assert(b == 1);
return y < 0 ? y + p : y;
}
// T : 値の型
// U : T*T がオーバーフローしない型
template <typename T, typename U>
T modpow(T a, __int128_t n, T p) {
T ret = 1 % p;
while (n) {
if (n & 1) ret = U(ret) * a % p;
a = U(a) * a % p;
n >>= 1;
}
return ret;
}
} // namespace internal
namespace my_rand {
using i64 = long long;
using u64 = unsigned long long;
// [0, 2^64 - 1)
u64 rng() {
static u64 _x =
u64(chrono::duration_cast<chrono::nanoseconds>(
chrono::high_resolution_clock::now().time_since_epoch())
.count()) *
10150724397891781847ULL;
_x ^= _x << 7;
return _x ^= _x >> 9;
}
// [l, r]
i64 rng(i64 l, i64 r) {
assert(l <= r);
return l + rng() % (r - l + 1);
}
// [l, r)
i64 randint(i64 l, i64 r) {
assert(l < r);
return l + rng() % (r - l);
}
// choose n numbers from [l, r) without overlapping
vector<i64> randset(i64 l, i64 r, i64 n) {
assert(l <= r && n <= r - l);
unordered_set<i64> s;
for (i64 i = n; i; --i) {
i64 m = randint(l, r + 1 - i);
if (s.find(m) != s.end()) m = r - i;
s.insert(m);
}
vector<i64> ret;
for (auto& x : s) ret.push_back(x);
return ret;
}
// [0.0, 1.0)
double rnd() { return rng() * 5.42101086242752217004e-20; }
template <typename T>
void randshf(vector<T>& v) {
int n = v.size();
for (int i = 1; i < n; i++) swap(v[i], v[randint(0, i + 1)]);
}
} // namespace my_rand
using my_rand::randint;
using my_rand::randset;
using my_rand::randshf;
using my_rand::rnd;
using my_rand::rng;
struct ArbitraryLazyMontgomeryModInt {
using mint = ArbitraryLazyMontgomeryModInt;
using i32 = int32_t;
using u32 = uint32_t;
using u64 = uint64_t;
static u32 mod;
static u32 r;
static u32 n2;
static u32 get_r() {
u32 ret = mod;
for (i32 i = 0; i < 4; ++i) ret *= 2 - mod * ret;
return ret;
}
static void set_mod(u32 m) {
assert(m < (1 << 30));
assert((m & 1) == 1);
mod = m;
n2 = -u64(m) % m;
r = get_r();
assert(r * mod == 1);
}
u32 a;
ArbitraryLazyMontgomeryModInt() : a(0) {}
ArbitraryLazyMontgomeryModInt(const int64_t &b)
: a(reduce(u64(b % mod + mod) * n2)){};
static u32 reduce(const u64 &b) {
return (b + u64(u32(b) * u32(-r)) * mod) >> 32;
}
mint &operator+=(const mint &b) {
if (i32(a += b.a - 2 * mod) < 0) a += 2 * mod;
return *this;
}
mint &operator-=(const mint &b) {
if (i32(a -= b.a) < 0) a += 2 * mod;
return *this;
}
mint &operator*=(const mint &b) {
a = reduce(u64(a) * b.a);
return *this;
}
mint &operator/=(const mint &b) {
*this *= b.inverse();
return *this;
}
mint operator+(const mint &b) const { return mint(*this) += b; }
mint operator-(const mint &b) const { return mint(*this) -= b; }
mint operator*(const mint &b) const { return mint(*this) *= b; }
mint operator/(const mint &b) const { return mint(*this) /= b; }
bool operator==(const mint &b) const {
return (a >= mod ? a - mod : a) == (b.a >= mod ? b.a - mod : b.a);
}
bool operator!=(const mint &b) const {
return (a >= mod ? a - mod : a) != (b.a >= mod ? b.a - mod : b.a);
}
mint operator-() const { return mint() - mint(*this); }
mint pow(u64 n) const {
mint ret(1), mul(*this);
while (n > 0) {
if (n & 1) ret *= mul;
mul *= mul;
n >>= 1;
}
return ret;
}
friend ostream &operator<<(ostream &os, const mint &b) {
return os << b.get();
}
friend istream &operator>>(istream &is, mint &b) {
int64_t t;
is >> t;
b = ArbitraryLazyMontgomeryModInt(t);
return (is);
}
mint inverse() const { return pow(mod - 2); }
u32 get() const {
u32 ret = reduce(a);
return ret >= mod ? ret - mod : ret;
}
static u32 get_mod() { return mod; }
};
typename ArbitraryLazyMontgomeryModInt::u32 ArbitraryLazyMontgomeryModInt::mod;
typename ArbitraryLazyMontgomeryModInt::u32 ArbitraryLazyMontgomeryModInt::r;
typename ArbitraryLazyMontgomeryModInt::u32 ArbitraryLazyMontgomeryModInt::n2;
struct montgomery64 {
using mint = montgomery64;
using i64 = int64_t;
using u64 = uint64_t;
using u128 = __uint128_t;
static u64 mod;
static u64 r;
static u64 n2;
static u64 get_r() {
u64 ret = mod;
for (i64 i = 0; i < 5; ++i) ret *= 2 - mod * ret;
return ret;
}
static void set_mod(u64 m) {
assert(m < (1LL << 62));
assert((m & 1) == 1);
mod = m;
n2 = -u128(m) % m;
r = get_r();
assert(r * mod == 1);
}
u64 a;
montgomery64() : a(0) {}
montgomery64(const int64_t &b) : a(reduce((u128(b) + mod) * n2)){};
static u64 reduce(const u128 &b) {
return (b + u128(u64(b) * u64(-r)) * mod) >> 64;
}
mint &operator+=(const mint &b) {
if (i64(a += b.a - 2 * mod) < 0) a += 2 * mod;
return *this;
}
mint &operator-=(const mint &b) {
if (i64(a -= b.a) < 0) a += 2 * mod;
return *this;
}
mint &operator*=(const mint &b) {
a = reduce(u128(a) * b.a);
return *this;
}
mint &operator/=(const mint &b) {
*this *= b.inverse();
return *this;
}
mint operator+(const mint &b) const { return mint(*this) += b; }
mint operator-(const mint &b) const { return mint(*this) -= b; }
mint operator*(const mint &b) const { return mint(*this) *= b; }
mint operator/(const mint &b) const { return mint(*this) /= b; }
bool operator==(const mint &b) const {
return (a >= mod ? a - mod : a) == (b.a >= mod ? b.a - mod : b.a);
}
bool operator!=(const mint &b) const {
return (a >= mod ? a - mod : a) != (b.a >= mod ? b.a - mod : b.a);
}
mint operator-() const { return mint() - mint(*this); }
mint pow(u128 n) const {
mint ret(1), mul(*this);
while (n > 0) {
if (n & 1) ret *= mul;
mul *= mul;
n >>= 1;
}
return ret;
}
friend ostream &operator<<(ostream &os, const mint &b) {
return os << b.get();
}
friend istream &operator>>(istream &is, mint &b) {
int64_t t;
is >> t;
b = montgomery64(t);
return (is);
}
mint inverse() const { return pow(mod - 2); }
u64 get() const {
u64 ret = reduce(a);
return ret >= mod ? ret - mod : ret;
}
static u64 get_mod() { return mod; }
};
typename montgomery64::u64 montgomery64::mod, montgomery64::r, montgomery64::n2;
namespace fast_factorize {
using u64 = uint64_t;
template <typename mint>
bool miller_rabin(u64 n, vector<u64> as) {
if (mint::get_mod() != n) mint::set_mod(n);
u64 d = n - 1;
while (~d & 1) d >>= 1;
mint e{1}, rev{int64_t(n - 1)};
for (u64 a : as) {
if (n <= a) break;
u64 t = d;
mint y = mint(a).pow(t);
while (t != n - 1 && y != e && y != rev) {
y *= y;
t *= 2;
}
if (y != rev && t % 2 == 0) return false;
}
return true;
}
bool is_prime(u64 n) {
if (~n & 1) return n == 2;
if (n <= 1) return false;
if (n < (1LL << 30))
return miller_rabin<ArbitraryLazyMontgomeryModInt>(n, {2, 7, 61});
else
return miller_rabin<montgomery64>(
n, {2, 325, 9375, 28178, 450775, 9780504, 1795265022});
}
template <typename mint, typename T>
T pollard_rho(T n) {
if (~n & 1) return 2;
if (is_prime(n)) return n;
if (mint::get_mod() != n) mint::set_mod(n);
mint R, one = 1;
auto f = [&](mint x) { return x * x + R; };
auto rnd_ = [&]() { return rng() % (n - 2) + 2; };
while (1) {
mint x, y, ys, q = one;
R = rnd_(), y = rnd_();
T g = 1;
constexpr int m = 128;
for (int r = 1; g == 1; r <<= 1) {
x = y;
for (int i = 0; i < r; ++i) y = f(y);
for (int k = 0; g == 1 && k < r; k += m) {
ys = y;
for (int i = 0; i < m && i < r - k; ++i) q *= x - (y = f(y));
g = gcd(q.get(), n);
}
}
if (g == n) do
g = gcd((x - (ys = f(ys))).get(), n);
while (g == 1);
if (g != n) return g;
}
exit(1);
}
using i64 = long long;
vector<i64> inner_factorize(u64 n) {
if (n <= 1) return {};
u64 p;
if (n <= (1LL << 30))
p = pollard_rho<ArbitraryLazyMontgomeryModInt, uint32_t>(n);
else
p = pollard_rho<montgomery64, uint64_t>(n);
if (p == n) return {i64(p)};
auto l = inner_factorize(p);
auto r = inner_factorize(n / p);
copy(begin(r), end(r), back_inserter(l));
return l;
}
vector<i64> factorize(u64 n) {
auto ret = inner_factorize(n);
sort(begin(ret), end(ret));
return ret;
}
map<i64, i64> factor_count(u64 n) {
map<i64, i64> mp;
for (auto &x : factorize(n)) mp[x]++;
return mp;
}
vector<i64> divisors(u64 n) {
if (n == 0) return {};
vector<pair<i64, i64>> v;
for (auto &p : factorize(n)) {
if (v.empty() || v.back().first != p) {
v.emplace_back(p, 1);
} else {
v.back().second++;
}
}
vector<i64> ret;
auto f = [&](auto rc, int i, i64 x) -> void {
if (i == (int)v.size()) {
ret.push_back(x);
return;
}
for (int j = v[i].second;; --j) {
rc(rc, i + 1, x);
if (j == 0) break;
x *= v[i].first;
}
};
f(f, 0, 1);
sort(begin(ret), end(ret));
return ret;
}
} // namespace fast_factorize
using fast_factorize::divisors;
using fast_factorize::factor_count;
using fast_factorize::factorize;
using fast_factorize::is_prime;
/**
* @brief 高速素因数分解(Miller Rabin/Pollard's Rho)
* @docs docs/prime/fast-factorize.md
*/
using namespace Nyaan;
void q() {
inl(N);
auto fs = factorize(N);
fs = mkuni(fs);
auto func = [&](ll n) -> vector<ll> {
vl res;
each(f, fs) {
ll x = n;
while (x % f == 0) res.push_back(x /= f);
}
return res;
};
ImpartialGameSolver<ll, void, false> game(func);
out(game.get(N) ? "Alice" : "Bob");
}
void Nyaan::solve() {
int t = 1;
// in(t);
while (t--) q();
}