結果

問題 No.2321 Continuous Flip
ユーザー minatominato
提出日時 2023-05-26 22:36:57
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 12,178 bytes
コンパイル時間 1,835 ms
コンパイル使用メモリ 156,416 KB
実行使用メモリ 61,964 KB
最終ジャッジ日時 2024-06-07 07:58:33
合計ジャッジ時間 15,577 ms
ジャッジサーバーID
(参考情報)
judge4 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 2 ms
5,376 KB
testcase_03 AC 2 ms
5,376 KB
testcase_04 WA -
testcase_05 AC 443 ms
57,632 KB
testcase_06 WA -
testcase_07 WA -
testcase_08 WA -
testcase_09 WA -
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 WA -
testcase_16 WA -
testcase_17 WA -
testcase_18 WA -
testcase_19 WA -
testcase_20 WA -
testcase_21 AC 432 ms
57,632 KB
testcase_22 WA -
testcase_23 AC 412 ms
57,628 KB
testcase_24 AC 163 ms
56,348 KB
testcase_25 AC 1 ms
5,376 KB
testcase_26 AC 115 ms
56,476 KB
testcase_27 AC 121 ms
54,300 KB
testcase_28 WA -
testcase_29 WA -
testcase_30 AC 357 ms
60,572 KB
testcase_31 WA -
testcase_32 WA -
testcase_33 AC 340 ms
60,444 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#line 1 "library-cpp/other/template.hpp"
// clang-format off
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
using namespace std;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
using i128 = __int128_t;
using ld = long double;
using pii = pair<int, int>;
using pll = pair<long long, long long>;
template <class T> using maxheap = priority_queue<T>;
template <class T> using minheap = priority_queue<T, vector<T>, greater<T>>;
template <class T> using vec = vector<T>;
template <class T> using vvec = vector<vector<T>>;
#define OVERLOAD_REP(_1, _2, _3, name, ...) name
#define REP0(n) for (auto minato = decay_t<decltype(n)>{}; minato < (n); ++minato)
#define REP1(i, n) for (auto i = decay_t<decltype(n)>{}; (i) < (n); (i)++)
#define REP2(i, l, r) for (auto i = (l); (i) < (r); (i)++)
#define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__)
#define OVERLOAD_RREP(_1, _2, _3, name, ...) name
#define RREP1(i, n) for (auto i = (n) - 1; (i) >= decay_t<decltype(n)>{}; (i)--)
#define RREP2(i, l, r) for (auto i = (r) - 1; (i) >= (l); (i)--)
#define rrep(...) OVERLOAD_RREP(__VA_ARGS__, RREP2, RREP1)(__VA_ARGS__)
#define all(x) begin(x), end(x)
template <class Container> int SZ(const Container& v) { return int(v.size()); }
template <class T> void UNIQUE(vector<T>& v) { v.erase(unique(v.begin(), v.end()), v.end()); }
template <class T> T MAX(const vector<T>& v) { return *max_element(v.begin(), v.end()); }
template <class T> T MIN(const vector<T>& v) { return *min_element(v.begin(), v.end()); }
template <class T> T SUM(const vector<T>& v) { return accumulate(v.begin(), v.end(), T(0)); }
template <class T> T ABS(T x) { return max(x, -x); }
template <class T1, class T2> bool chmax(T1& a, T2 b) { if (a < b) { a = b; return true; } return false; }
template <class T1, class T2> bool chmin(T1& a, T2 b) { if (a > b) { a = b; return true; } return false; }
int topbit(ull x) { return x == 0 ? -1 : 63 - __builtin_clzll(x); }
int botbit(ull x) { return x == 0 ? 64 : __builtin_ctzll(x); }
int popcount(ull x) { return __builtin_popcountll(x); }
int kthbit(ull x, int k) { return (x >> k) & 1; }
constexpr long long TEN(int x) { return x == 0 ? 1 : TEN(x - 1) * 10; }
template <typename S> void rearrange(const vector<S>& id) { (void)id; }
template <typename S, typename T> void rearrange_exec(const vector<S>& id, vector<T>& v) { vector<T> w(v.size()); for (size_t i = 0; i < id.size(); i++) { w[i] = v[id[i]]; } v.swap(w); }
template <typename S, typename Head, typename... Tail> void rearrange(const vector<S>& id, Head& a, Tail& ...tail) { rearrange_exec(id, a); rearrange(id, tail...); }
istream& operator>>(istream& is, __int128_t& x) {
    x = 0;
    string s;
    is >> s;
    int n = int(s.size()), it = 0;
    if (s[0] == '-') it++;
    for (; it < n; it++) x = (x * 10 + s[it] - '0');
    if (s[0] == '-') x = -x;
    return is;
}
ostream& operator<<(ostream& os, __int128_t x) {
    if (x == 0) return os << 0;
    if (x < 0) os << '-', x = -x;
    deque<int> deq;
    while (x) deq.emplace_front(x % 10), x /= 10;
    for (int e : deq) os << e;
    return os;
}
template <class T> vector<T> &operator++(vector<T>& v) { for (auto& e : v) { e++; } return v;} 
template <class T> vector<T> operator++(vector<T>& v, int) { auto res = v; for (auto& e : v) { e++; } return res; }
template <class T> vector<T> &operator--(vector<T>& v) { for (auto& e : v) { e--; } return v; }
template <class T> vector<T> operator--(vector<T>& v, int) { auto res = v; for (auto& e : v) { e--; } return res; }
template <class T1, class T2> pair<T1, T2> operator-(const pair<T1, T2>& x) { return pair<T1, T2>(-x.first, -x.second); }
template <class T1, class T2> pair<T1, T2> operator-(const pair<T1, T2>& x, const pair<T1, T2>& y) { return pair<T1, T2>(x.first - y.first, x.second - y.second); }
template <class T1, class T2> pair<T1, T2> operator+(const pair<T1, T2>& x, const pair<T1, T2>& y) { return pair<T1, T2>(x.first + y.first, x.second + y.second); }
template <class T1, class T2> pair<T1, T2> operator+=(pair<T1, T2>& l, const pair<T1, T2>& r) { return l = l + r; }
template <class T1, class T2> pair<T1, T2> operator-=(pair<T1, T2>& l, const pair<T1, T2>& r) { return l = l - r; }
constexpr char ln = '\n';
const string YESNO[2] = {"NO", "YES"};
const string YesNo[2] = {"No", "Yes"};
void YES(bool t = true) { cout << YESNO[t] << "\n"; }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = true) { cout << YesNo[t] << "\n"; }
void No(bool t = 1) { Yes(!t); }
template <class T> void drop(T x) { cout << x << "\n"; exit(0); }
#define INT(...)     \
    int __VA_ARGS__; \
    IN(__VA_ARGS__)
#define LL(...)     \
    ll __VA_ARGS__; \
    IN(__VA_ARGS__)
#define STR(...)        \
    string __VA_ARGS__; \
    IN(__VA_ARGS__)
#define CHR(...)      \
    char __VA_ARGS__; \
    IN(__VA_ARGS__)
#define LDB(...)             \
    long double __VA_ARGS__; \
    IN(__VA_ARGS__)
#define VEC(type, name, size) \
    vector<type> name(size);  \
    IN(name)
#define VEC2(type, name1, name2, size)     \
    vector<type> name1(size), name2(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)           \
    vector<type> name1(size), name2(size), name3(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                 \
    vector<type> name1(size), name2(size), name3(size), name4(size); \
    for (int i = 0; i < size; i++) IN(name1[i], name2[i], name3[i], name4[i]);
#define VV(type, name, N, M)                       \
    vector<vector<type>> name(N, vector<type>(M)); \
    IN(name)
template <class T> void scan(T& a) { cin >> a; }
template <class T> void scan(vector<T>& a) { for (auto& i : a) scan(i); }
void IN() {}
template <class Head, class... Tail> void IN(Head& head, Tail&... tail) { scan(head); IN(tail...); }
void print() { cout << "\n"; }
template <class T> void print(const vector<T>& v) { for (auto it = v.begin(); it != v.end(); ++it) { if (it != v.begin()) { cout << " "; } cout << *it; } print(); }
template <class T, class... Args> void print(const T& x, const Args& ... args) { cout << x; if (sizeof...(Args)) cout << " "; print(args...); }
#ifdef MINATO_LOCAL
template <class T1, class T2> ostream& operator<<(ostream& os, pair<T1, T2> p) { return os << "(" << p.first << ", " << p.second << ")"; }
template <size_t N, class TUPLE> void debug_tuple(ostream& os, TUPLE _) { (void)os; (void)_; }
template <size_t N, class TUPLE, class T, class ...Args> void debug_tuple(ostream &os, TUPLE t) { os << (N == 0 ? "" : ", ") << get<N>(t); debug_tuple<N + 1, TUPLE, Args...>(os, t); }
template <class ...Args> ostream& operator<<(ostream& os, tuple<Args...> t) { os << "("; debug_tuple<0, tuple<Args...>, Args...>(os, t); return os << ")"; }
string debug_delim(int& i) { return i++ == 0 ? "" : ", "; }
#define debug_embrace(x) { int i = 0; os << "{";  { x } return os << "}"; }
template <class T> ostream& operator<<(ostream& os, vector<T> v) { debug_embrace( for (T e : v) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> ostream& operator<<(ostream& os, array<T, N> a) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class T, size_t N> enable_if_t<!is_same_v<char, remove_cv_t<T>>, ostream>& operator<<(ostream& os, T(&a)[N]) { debug_embrace( for (T e : a) { os << debug_delim(i) << e; } ) }
template <class Key> ostream& operator<<(ostream& os, set<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class Key, class T> ostream& operator<<(ostream& os, map<Key, T> mp) { debug_embrace( for (auto e : mp) { os << debug_delim(i) << e; }) }
template <class Key> ostream& operator<<(ostream& os, multiset<Key> s) { debug_embrace( for (Key e : s) { os << debug_delim(i) << e; }) }
template <class T> ostream& operator<<(ostream& os, queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.front(); } ) }
template <class T> ostream& operator<<(ostream& os, deque<T> q) { debug_embrace( for (T e : q) { os << debug_delim(i) << e; } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
template <class T> ostream& operator<<(ostream& os, priority_queue<T, vector<T>, greater<T>> q) { debug_embrace( for (; !q.empty(); q.pop()) { os << debug_delim(i) << q.top(); } ) }
void debug_out() { cerr << endl; }
template <class T, class... Args> void debug_out(const T& x, const Args& ... args) { cerr << " " << x; debug_out(args...); }
#define debug(...) cerr << __LINE__ << " : [" << #__VA_ARGS__ << "] =", debug_out(__VA_ARGS__)
#else
#define debug(...) (void(0))
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// clang-format on
#line 2 "H.cpp"

template <class T, T INF> struct Dijkstra {
  public:
    struct edge {
        int from, to, idx;
        T cost;
    };

    Dijkstra() {
    }
    Dijkstra(int n) : n_(n), g(n), dist(n), from(n) {
    }

    int size() const {
        return n_;
    }

    int add_edge(int u, int v, T cost) {
        assert(0 <= u and u < n_);
        assert(0 <= v and v < n_);

        int m = int(edges.size());
        g[u].push_back(edge{u, v, m, cost});
        edges.push_back(edge{u, v, m, cost});
        return m;
    }

    void shortest_path(const vector<int>& vs = {0}) {
        fill(dist.begin(), dist.end(), INF);
        fill(from.begin(), from.end(), -1);
        priority_queue<vertex> pq;
        for (int v : vs) {
            assert(0 <= v and v < n_);
            dist[v] = 0;
            pq.push(vertex{v, 0});
        }

        while (!pq.empty()) {
            vertex v = pq.top();
            pq.pop();
            if (v.dist > dist[v.idx]) continue;
            for (edge& e : g[v.idx]) {
                if (dist[e.to] > v.dist + e.cost) {
                    dist[e.to] = v.dist + e.cost;
                    from[e.to] = e.idx;
                    pq.push(vertex{e.to, dist[e.to]});
                }
            }
        }
    }

    T operator[](int v) const {
        assert(0 <= v and v < n_);
        return dist[v];
    }

    vector<edge> restore(int t) const {
        assert(0 <= t and t < n_);
        vector<edge> ret;
        while (~from[t]) {
            int idx = from[t];
            ret.push_back(edges[idx]);
            t = edges[idx].from;
        }
        reverse(ret.begin(), ret.end());
        return ret;
    }

  private:
    int n_;
    vector<vector<edge>> g;
    vector<T> dist;
    vector<int> from;
    vector<edge> edges;
    struct vertex {
        int idx;
        T dist;
        bool operator<(const vertex& o) const {
            return dist > o.dist;
        }
    };
};
void solve() {
    LL(N, M, C);
    VEC(ll, A, N);

    vec<ll> sm(N + 1);
    rep(i, N) sm[i + 1] = sm[i] + A[i];
    constexpr ll INF = 1e18;
    Dijkstra<ll, INF> g(N + 1);
    rep(i, N) {
        g.add_edge(i, i + 1, 0);
        g.add_edge(i + 1, i, A[i] * 2);
    }
    rep(i, M) {
        INT(l, r);
        l--;
        g.add_edge(l, r, -(sm[r] - sm[l]) + C);
    }
    g.shortest_path();
    ll ans = -g[N];
    print(ans);
}

int main() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(20);
    cerr << fixed << setprecision(7);

    int T = 1;
    // cin >> T;
    for (int test_case = 1; test_case <= T; test_case++) {
        // debug(test_case);
        solve();
    }
}
0