結果

問題 No.2333 Slime Structure
ユーザー Forested
提出日時 2023-05-28 14:25:56
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 188 ms / 3,000 ms
コード長 8,482 bytes
コンパイル時間 1,420 ms
コンパイル使用メモリ 139,584 KB
最終ジャッジ日時 2025-02-13 11:28:27
ジャッジサーバーID
(参考情報)
judge3 / judge2
このコードへのチャレンジ
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ファイルパターン 結果
sample AC * 2
other AC * 31
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#ifndef LOCAL
#define FAST_IO
#endif
// ============
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32)(n); ++i)
#define REP3(i, m, n) for (i32 i = (i32)(m); i < (i32)(n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32)(n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using i32 = signed int;
using i64 = signed long long;
using f64 = double;
using f80 = long double;
template <typename T>
using Vec = vector<T>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
template <typename T>
Vec<tuple<i32, i32, T>> runlength(const Vec<T> &a) {
if (a.empty()) {
return Vec<tuple<i32, i32, T>>();
}
Vec<tuple<i32, i32, T>> ret;
i32 prv = 0;
REP(i, 1, a.size()) {
if (a[i - 1] != a[i]) {
ret.emplace_back(prv, i, a[i - 1]);
prv = i;
}
}
ret.emplace_back(prv, (i32)a.size(), a.back());
return ret;
}
#ifdef INT128
using u128 = __uint128_t;
using i128 = __int128_t;
istream &operator>>(istream &is, i128 &x) {
i64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, i128 x) {
os << (i64)x;
return os;
}
istream &operator>>(istream &is, u128 &x) {
u64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, u128 x) {
os << (u64)x;
return os;
}
#endif
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
struct SetUpIO {
SetUpIO() {
#ifdef FAST_IO
ios::sync_with_stdio(false);
cin.tie(nullptr);
#endif
cout << fixed << setprecision(15);
}
} set_up_io;
// ============
#ifdef DEBUGF
#else
#define DBG(x) (void)0
#endif
struct Val {
i64 sum, mx, lmx, rmx, mx1;
};
struct Ops {
using Value = Val;
static Val id() {
return Val{0, -INF64, -INF64, -INF64, -INF64};
}
static Val op(Val l, Val r) {
return Val{l.sum + r.sum, max({l.mx, r.mx, l.rmx + r.lmx}), max(l.lmx, l.sum + r.lmx), max(r.rmx, r.sum + l.rmx), max(l.mx1, r.mx1)};
}
};
// ============
#include <cassert>
#include <utility>
#include <vector>
// ============
#include <limits>
#include <utility>
template <typename T>
struct Add {
using Value = T;
static Value id() {
return T(0);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs + rhs;
}
static Value inv(const Value &x) {
return -x;
}
};
template <typename T>
struct Mul {
using Value = T;
static Value id() {
return Value(1);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs * rhs;
}
static Value inv(const Value &x) {
return Value(1) / x;
}
};
template <typename T>
struct Min {
using Value = T;
static Value id() {
return std::numeric_limits<T>::max();
}
static Value op(const Value &lhs, const Value &rhs) {
return std::min(lhs, rhs);
}
};
template <typename T>
struct Max {
using Value = T;
static Value id() {
return std::numeric_limits<Value>::min();
}
static Value op(const Value &lhs, const Value &rhs) {
return std::max(lhs, rhs);
}
};
template <typename T>
struct Xor {
using Value = T;
static Value id() {
return T(0);
}
static Value op(const Value &lhs, const Value &rhs) {
return lhs ^ rhs;
}
static Value inv(const Value &x) {
return x;
}
};
template <typename Monoid>
struct Reversible {
using Value = std::pair<typename Monoid::Value, typename Monoid::Value>;
static Value id() {
return Value(Monoid::id(), Monoid::id());
}
static Value op(const Value &v1, const Value &v2) {
return Value(
Monoid::op(v1.first, v2.first),
Monoid::op(v2.second, v1.second));
}
};
// ============
template <typename Monoid>
class SegmentTree {
public:
using Value = typename Monoid::Value;
private:
int old_length;
int length;
std::vector<Value> node;
static int ceil2(int n) {
int l = 1;
while (l < n) {
l <<= 1;
}
return l;
}
public:
SegmentTree(int n) :
old_length(n),
length(ceil2(old_length)),
node(length << 1, Monoid::id()) {
assert(n >= 0);
}
SegmentTree(const std::vector<Value> &v) :
old_length((int) v.size()),
length(ceil2(old_length)),
node(length << 1, Monoid::id()) {
for (int i = 0; i < old_length; ++i) {
node[i + length] = v[i];
}
for (int i = length - 1; i > 0; --i) {
node[i] = Monoid::op(node[i << 1], node[i << 1 | 1]);
}
}
template <typename F>
SegmentTree(int n, const F &f) :
old_length(n), length(ceil2(n)), node(length << 1, Monoid::id()) {
assert(n >= 0);
for (int i = 0; i < old_length; ++i) {
node[i + length] = f(i);
}
for (int i = length - 1; i > 0; --i) {
node[i] = Monoid::op(node[i << 1], node[i << 1 | 1]);
}
}
const Value &operator[](int idx) const {
assert(idx >= 0 && idx < old_length);
return node[idx + length];
}
void update(int idx, Value val) {
assert(idx >= 0 && idx < old_length);
idx += length;
node[idx] = std::move(val);
while (idx != 1) {
idx >>= 1;
node[idx] = Monoid::op(node[idx << 1], node[idx << 1 | 1]);
}
}
Value prod(int l, int r) const {
assert(l >= 0 && l <= r && r <= old_length);
Value prodl = Monoid::id();
Value prodr = Monoid::id();
l += length;
r += length;
while (l != r) {
if (l & 1) {
prodl = Monoid::op(prodl, node[l++]);
}
if (r & 1) {
prodr = Monoid::op(node[--r], prodr);
}
l >>= 1;
r >>= 1;
}
return Monoid::op(prodl, prodr);
}
Value all_prod() const {
return node[1];
}
};
// ============
int main() {
i32 n;
cin >> n;
Vec<i64> a(n), b(n);
REP(i, n) {
cin >> a[i] >> b[i];
}
i32 q;
cin >> q;
Vec<tuple<i32, i64, i64>> queries(q);
for (auto &[a, b, c] : queries) {
cin >> a >> b >> c;
--a;
--b;
}
Vec<i64> orgsps(n + 1, 0);
REP(i, n) {
orgsps[i + 1] = orgsps[i] + b[i];
}
Vec<i64> sps = orgsps;
for (auto [a, b, c] : queries) {
if (a == 0) {
sps.push_back(b);
sps.push_back(b + 1);
} else {
sps.push_back(b);
sps.push_back(c);
}
}
sort(ALL(sps));
sps.erase(unique(ALL(sps)), sps.end());
Vec<Val> vals(sps.size() - 1, Ops::id());
REP(i, sps.size() - 1) {
i32 idx = (i32)(upper_bound(ALL(orgsps), sps[i]) - orgsps.begin() - 1);
i64 pw = a[idx];
i64 len = sps[i + 1] - sps[i];
DBG(sps[i]);
DBG(pw);
DBG(len);
vals[i] = Val{pw * len, max(0LL, pw * len), max(0LL, pw * len), max(0LL, pw * len), pw};
}
SegmentTree<Ops> seg(vals);
for (auto [a, b, c] : queries) {
if (a == 0) {
i32 idx = (i32)(lower_bound(ALL(sps), b) - sps.begin());
seg.update(idx, {c, max(0LL, c), max(0LL, c), max(0LL, c), c});
} else {
i32 l = (i32)(lower_bound(ALL(sps), b) - sps.begin());
i32 r = (i32)(lower_bound(ALL(sps), c) - sps.begin());
Val prod = seg.prod(l, r);
if (prod.mx1 < 0) {
cout << prod.mx1 << '\n';
} else {
cout << prod.mx << '\n';
}
}
}
}
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