結果
問題 | No.2331 Maximum Quadrilateral |
ユーザー | t98slider |
提出日時 | 2023-05-28 15:01:03 |
言語 | C++14 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 885 ms / 2,000 ms |
コード長 | 3,168 bytes |
コンパイル時間 | 2,068 ms |
コンパイル使用メモリ | 173,172 KB |
実行使用メモリ | 5,248 KB |
最終ジャッジ日時 | 2024-12-27 04:07:14 |
合計ジャッジ時間 | 18,178 ms |
ジャッジサーバーID (参考情報) |
judge4 / judge2 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 2 |
other | AC * 45 |
ソースコード
#include <bits/stdc++.h> using namespace std; using ll = long long; template<class T> struct point{ T x, y; point(): x(0), y(0){} point(T a, T b): x(a), y(b){} point& operator += (const point& rhs) {x += rhs.x, y += rhs.y; return *this;} point& operator -= (const point& rhs) {x -= rhs.x, y -= rhs.y; return *this;} point& operator *= (const T& rhs) {x *= rhs, y *= rhs; return *this;} point& operator /= (const T& rhs) {x /= rhs, y /= rhs; return *this;} point operator +() const { return *this; } point operator -() const { return point() - *this; } friend point operator + (const point& lhs, const point& rhs) {return point(lhs) += rhs;} friend point operator - (const point& lhs, const point& rhs) {return point(lhs) -= rhs;} friend point operator * (const point& lhs, const T& rhs) {return point(lhs) *= rhs;} friend point operator * (const T& lhs, const point& rhs) {return point(rhs) *= lhs;} friend point operator / (const point& lhs, const T& rhs) {return point(lhs) /= rhs;} friend T operator * (const point& lhs, const point& rhs) {return lhs.x * rhs.x + lhs.y * rhs.y;} friend T operator ^ (const point& lhs, const point& rhs) {return lhs.x * rhs.y - lhs.y * rhs.x;} friend bool operator == (const point& lhs, const point& rhs) {return (lhs.x == rhs.x && lhs.y == rhs.y);} friend istream& operator >> (istream& os, point& rhs) noexcept { os >> rhs.x >> rhs.y; return os; } friend constexpr ostream& operator << (ostream &os, const point& rhs) noexcept { return os << '('<< rhs.x << ',' << rhs.y << ')'; } double norm(){return sqrt(x * x + y * y);} T norm2(){return x * x + y * y;} int orthant(){//第何象限かのベクトルを返す(0,0は0象限とする) if(x == 0 && y == 0)return 0; if(y > 0)return (x > 0 ? 1 : 2); return (x > 0 ? 4 : 3); } //偏角ソート->ベクトルの大きさの小さい順の優先度 friend bool operator < (point &lhs, point &rhs){//tupleとかでソートできないときは&を外すと良いかもしれない int lo = lhs.orthant(), ro = rhs.orthant(); if(lo != ro)return (lo < ro); T cv = (lhs ^ rhs); if(cv != 0)return (cv > 0); return (lhs.norm2() < rhs.norm2()); } }; int main(){ ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; vector<point<ll>> a(n); for(int i = 0; i < n; i++){ cin >> a[i]; } ll INF = 1ll << 61; ll ans = -INF; for(int i = 0; i < n; i++){ vector<vector<ll>> dp(5, vector<ll>(n, -INF)); vector<vector<ll>> dp2(5, vector<ll>(n, -INF)); dp[0][i] = dp2[0][i] = 0; for(int j = 0; j < 4; j++){ for(int k = 0; k < n; k++){ for(int l = 0; l < n; l++){ if(k == l) continue; dp[j + 1][l] = max(dp[j + 1][l], dp[j][k] + (a[k] ^ a[l])); dp2[j + 1][l] = max(dp2[j + 1][l], dp2[j][k] - (a[k] ^ a[l])); } } } ans = max(ans, max(dp[4][i], dp2[4][i])); } cout << ans << '\n'; }