結果
| 問題 |
No.2325 Skill Tree
|
| コンテスト | |
| ユーザー |
Nachia
|
| 提出日時 | 2023-05-28 15:42:32 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 160 ms / 3,000 ms |
| コード長 | 13,766 bytes |
| コンパイル時間 | 1,372 ms |
| コンパイル使用メモリ | 99,180 KB |
| 最終ジャッジ日時 | 2025-02-13 13:47:02 |
|
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 36 |
ソースコード
#line 1 "..\\Main.cpp"
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <atcoder/modint>
#line 3 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\graph.hpp"
#include <utility>
#include <cassert>
#line 5 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\array\\csr-array.hpp"
namespace nachia{
template<class Elem>
class CsrArray{
public:
struct ListRange{
using iterator = typename std::vector<Elem>::iterator;
iterator begi, endi;
iterator begin() const { return begi; }
iterator end() const { return endi; }
int size() const { return (int)std::distance(begi, endi); }
Elem& operator[](int i) const { return begi[i]; }
};
struct ConstListRange{
using iterator = typename std::vector<Elem>::const_iterator;
iterator begi, endi;
iterator begin() const { return begi; }
iterator end() const { return endi; }
int size() const { return (int)std::distance(begi, endi); }
const Elem& operator[](int i) const { return begi[i]; }
};
private:
int m_n;
std::vector<Elem> m_list;
std::vector<int> m_pos;
public:
CsrArray() : m_n(0), m_list(), m_pos() {}
static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){
CsrArray res;
res.m_n = n;
std::vector<int> buf(n+1, 0);
for(auto& [u,v] : items){ ++buf[u]; }
for(int i=1; i<=n; i++) buf[i] += buf[i-1];
res.m_list.resize(buf[n]);
for(int i=(int)items.size()-1; i>=0; i--){
res.m_list[--buf[items[i].first]] = std::move(items[i].second);
}
res.m_pos = std::move(buf);
return res;
}
static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){
CsrArray res;
res.m_n = pos.size() - 1;
res.m_list = std::move(list);
res.m_pos = std::move(pos);
return res;
}
ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
int size() const { return m_n; }
int fullSize() const { return (int)m_list.size(); }
};
} // namespace nachia
#line 6 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\graph.hpp"
namespace nachia{
struct Graph {
public:
struct Edge{
int from, to;
void reverse(){ std::swap(from, to); }
};
using Base = std::vector<std::pair<int, int>>;
Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {}
Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){
m_e.resize(edges.size());
for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second };
}
template<class Cin>
static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){
Graph res(n, undirected, m);
for(int i=0; i<m; i++){
int u, v; cin >> u >> v;
res[i].from = u - offset;
res[i].to = v - offset;
}
return res;
}
int numVertices() const noexcept { return m_n; }
int numEdges() const noexcept { return int(m_e.size()); }
int addNode() noexcept { return m_n++; }
int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; }
Edge& operator[](int ei) noexcept { return m_e[ei]; }
const Edge& operator[](int ei) const noexcept { return m_e[ei]; }
Edge& at(int ei) { return m_e.at(ei); }
const Edge& at(int ei) const { return m_e.at(ei); }
auto begin(){ return m_e.begin(); }
auto end(){ return m_e.end(); }
auto begin() const { return m_e.begin(); }
auto end() const { return m_e.end(); }
bool isUndirected() const noexcept { return m_isUndir; }
void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); }
void contract(int newV, const std::vector<int>& mapping){
assert(numVertices() == int(mapping.size()));
for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV);
for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; }
m_n = newV;
}
std::vector<Graph> induce(int num, const std::vector<int>& mapping) const {
int n = numVertices();
assert(n == int(mapping.size()));
for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num);
std::vector<int> indexV(n), newV(num);
for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++;
std::vector<Graph> res; res.reserve(num);
for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected());
for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]);
return res;
}
CsrArray<int> getEdgeIndexArray(bool undirected) const {
std::vector<std::pair<int, int>> src;
src.reserve(numEdges() * (undirected ? 2 : 1));
for(int i=0; i<numEdges(); i++){
auto e = operator[](i);
src.emplace_back(e.from, i);
if(undirected) src.emplace_back(e.to, i);
}
return CsrArray<int>::Construct(numVertices(), src);
}
CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); }
CsrArray<int> getAdjacencyArray(bool undirected) const {
std::vector<std::pair<int, int>> src;
src.reserve(numEdges() * (undirected ? 2 : 1));
for(auto e : m_e){
src.emplace_back(e.from, e.to);
if(undirected) src.emplace_back(e.to, e.from);
}
return CsrArray<int>::Construct(numVertices(), src);
}
CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); }
private:
int m_n;
std::vector<Edge> m_e;
bool m_isUndir;
};
} // namespace nachia
#line 4 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\strongly-connected-components.hpp"
namespace nachia{
struct StronglyConnectedComponents{
private:
int m_n;
CsrArray<int> induce;
int componentNum;
public:
StronglyConnectedComponents() : m_n(0), induce(), componentNum(0) {}
StronglyConnectedComponents(Graph E) {
int n = E.numVertices();
m_n = n;
std::vector<int> O(n);
{
auto adj = E.getAdjacencyArray();
int Oi = n;
std::vector<int> P(n, -1), EI(n, 0);
for(int s=0; s<n; s++) if(P[s] == -1){
P[s] = -2;
int p = s;
while(p >= 0){
if(EI[p] == adj[p].size()){ O[--Oi] = p; p = P[p]; continue; }
int q = adj[p][EI[p]++];
if(P[q] == -1){ P[q] = p; p = q; }
}
}
}
E.reverseEdges();
auto adj = E.getAdjacencyArray();
std::vector<int> sep = {0}, csr(n), vis(n,0);
int p1 = 0, p2 = 0;
for(int s : O) if(!vis[s]){
csr[p2++] = s; vis[s] = 1;
for(; p1<p2; p1++){
int v = csr[p1];
for(auto e : adj[v]) if(!vis[e]){ vis[e] = 1; csr[p2++] = e; }
}
sep.push_back(p2);
}
induce = CsrArray<int>::FromRaw(std::move(csr), std::move(sep));
componentNum = induce.size();
}
int numComponents() const noexcept { return componentNum; }
const CsrArray<int>& getCsr() const noexcept { return induce; }
std::vector<int> getMapping() const {
std::vector<int> res(m_n);
for(int i=0; i<numComponents(); i++) for(int v : induce[i]) res[v] = i;
return res;
}
};
} // namespace nachia
#line 1 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"
#line 3 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"
#include <iterator>
#line 5 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"
template<class Elem> struct vec;
struct iotai;
template<class Iter>
struct seq_view{
using Ref = typename std::iterator_traits<Iter>::reference;
using Elem = typename std::iterator_traits<Iter>::value_type;
Iter a, b;
Iter begin() const { return a; }
Iter end() const { return b; }
int size() const { return (int)(b-a); }
seq_view(Iter first, Iter last) : a(first), b(last) {}
seq_view sort() const { std::sort(a, b); return *this; }
Ref& operator[](int x){ return *(a+x); }
template<class F, class ret = vec<int>> ret sorti(F f) const {
ret x(iotai(0), iotai(size()));
x().sort([&](int l, int r){ return f(a[l],a[r]); });
return x;
}
template<class ret = vec<Elem>> ret col() const { return ret(begin(), end()); }
template<class F> seq_view sort(F f) const { std::sort(a, b, f); return *this; }
Iter uni() const { return std::unique(a, b); }
Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); }
Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); }
template<class F> Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); }
template<class F> Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); }
template<class F> Iter when_true_to_false(F f) const {
if(a == b) return a;
return std::lower_bound(a, b, *a,
[&](const Elem& x, const Elem& y){ return f(x); });
}
seq_view same(Elem x) const { return { lb(x), ub(x) }; }
template<class F> auto map(F f) const {
vec<typename Iter::value_type> r;
for(auto& x : *this) r.emp(f(x));
return r;
}
Iter max() const { return std::max_element(a, b); }
Iter min() const { return std::min_element(a, b); }
seq_view rev() const { std::reverse(a, b); return *this; }
};
struct iotai {
using i64 = long long;
using Me = iotai;
using value_type = i64;
using iterator_category = std::random_access_iterator_tag;
using difference_type = ptrdiff_t;
using pointer = i64*;
using reference = i64&;
i64 x;
iotai(i64 y) : x(y) {}
i64 operator*() const { return x; }
std::size_t operator-(Me a) const { return x - a.x; }
Me operator++(){ return { (i64)(++x) }; }
Me operator--(){ return { (i64)(--x) }; }
Me operator++(int){ return { (i64)(x++) }; }
Me operator--(int){ return { (i64)(x--) }; }
Me operator+(std::size_t a) const { return { (i64)(x+a) }; }
Me operator-(std::size_t a) const { return { (i64)(x-a) }; }
static seq_view<iotai> range(i64 l, i64 r){ return { Me{l}, Me{r} }; }
};
template<class Elem>
struct vec {
using Base = typename std::vector<Elem>;
using Iter = typename Base::iterator;
using CIter = typename Base::const_iterator;
using View = seq_view<Iter>;
using CView = seq_view<CIter>;
vec(){}
explicit vec(int n, const Elem& value = Elem()) : a(0<n?n:0, value) {}
template <class I2> vec(I2 first, I2 last) : a(first, last) {}
vec(std::initializer_list<Elem> il) : a(std::move(il)) {}
operator Base() const { return a; }
Iter begin(){ return a.begin(); }
CIter begin() const { return a.begin(); }
Iter end(){ return a.end(); }
CIter end() const { return a.end(); }
int size() const { return a.size(); }
vec sortunied(){ vec x = *this; x().sort(); x.a.erase(x().uni(), x.end()); return x; }
Iter operator()(int x){ return (x < 0 ? a.end() : a.begin()) + x; }
CIter operator()(int x) const { return (x < 0 ? a.end() : a.begin()) + x; }
View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; }
CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; }
View operator()(){ return (*this)(0,size()); }
CView operator()() const { return (*this)(0,size()); }
Elem& operator[](int x){ return *((*this)(x)); }
const Elem& operator[](int x) const { return *((*this)(x)); }
Base& operator*(){ return a; }
const Base& operator*() const { return a; }
template<class... Args>
vec& emp(Args &&... args){
a.emplace_back(std::forward<Args>(args) ...);
return *this;
}
template<class Range>
vec& app(Range& x){ for(auto& v : a) emp(v); }
Elem pop(){
Elem x = std::move(a.back());
a.pop_back(); return x;
}
Base a;
};
#line 8 "..\\Main.cpp"
using namespace std;
using i32 = int;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<(int)(n); i++)
const i64 INF = 1001001001001001001;
using Modint = atcoder::static_modint<998244353>;
int main(){
int N; cin >> N;
vector<i64> L(N, INF);
L[0] = 0;
nachia::Graph graph(N, false);
for(int i=1; i<N; i++){
i64 l, a; cin >> l >> a; a--;
graph.addEdge(a, i);
L[i] = l;
}
auto adj = graph.getAdjacencyArray();
auto scc = nachia::StronglyConnectedComponents(graph).getCsr();
vec<i64> dp(N, INF);
dp[0] = 0;
rep(i,scc.size()) for(int v : scc[i]){
dp[v] = max(dp[v], L[v]);
for(int w : adj[v]) dp[w] = min(dp[v], dp[w]);
}
auto q = dp;
q().sort();
int Q; cin >> Q;
rep(i,Q){
int t; cin >> t;
if(t == 1){
i64 x; cin >> x;
cout << (q().ub(x) - q(0)) << '\n';
}
if(t == 2){
i64 y; cin >> y; y--;
i64 ans = dp[y];
if(ans == INF) ans = -1;
cout << ans << '\n';
}
}
return 0;
}
struct ios_do_not_sync{
ios_do_not_sync(){
ios::sync_with_stdio(false);
cin.tie(nullptr);
}
} ios_do_not_sync_instance;
Nachia