結果
問題 | No.2322 MMA文字列 |
ユーザー | Luke02561 |
提出日時 | 2023-05-28 16:44:54 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2 ms / 2,000 ms |
コード長 | 5,637 bytes |
コンパイル時間 | 3,698 ms |
コンパイル使用メモリ | 263,028 KB |
実行使用メモリ | 5,376 KB |
最終ジャッジ日時 | 2024-06-08 09:45:05 |
合計ジャッジ時間 | 4,560 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
5,248 KB |
testcase_01 | AC | 1 ms
5,248 KB |
testcase_02 | AC | 2 ms
5,248 KB |
testcase_03 | AC | 2 ms
5,376 KB |
testcase_04 | AC | 2 ms
5,376 KB |
testcase_05 | AC | 1 ms
5,376 KB |
testcase_06 | AC | 2 ms
5,376 KB |
testcase_07 | AC | 2 ms
5,376 KB |
testcase_08 | AC | 1 ms
5,376 KB |
testcase_09 | AC | 2 ms
5,376 KB |
testcase_10 | AC | 2 ms
5,376 KB |
testcase_11 | AC | 2 ms
5,376 KB |
testcase_12 | AC | 1 ms
5,376 KB |
testcase_13 | AC | 1 ms
5,376 KB |
testcase_14 | AC | 2 ms
5,376 KB |
testcase_15 | AC | 2 ms
5,376 KB |
testcase_16 | AC | 2 ms
5,376 KB |
testcase_17 | AC | 2 ms
5,376 KB |
testcase_18 | AC | 2 ms
5,376 KB |
testcase_19 | AC | 2 ms
5,376 KB |
testcase_20 | AC | 1 ms
5,376 KB |
testcase_21 | AC | 2 ms
5,376 KB |
ソースコード
#pragma GCC optimize("Ofast") #include <bits/stdc++.h> #define rep(i,n) for(ll i=0;i<(n);++i) #define ALL(x) x.begin(),x.end() #define BACK(x) x.rbegin(),x.rend() #define MOD1 1000000007 #define MOD2 998244353 #define MOD1_BASE 131 #define INF (LLONG_MAX / 2) #define FLOAT_ANS setprecision(30) #define TORAD(x) (x*acos(-1)/180.0) #define TODEG(x) (x*180/acos(-1)) using namespace std; using ll = long long; using ull = unsigned long long; template<typename T> // T:重み using p_que = priority_queue<T,vector<T>,greater<T>>; template<typename T> bool chmin(T& a,T b){if(a>b){a=b;return true;}return false;} template<typename T> bool chmax(T& a,T b){if(a<b){a=b;return true;}return false;} ll modpow(ll a, ll n, ll mod) {ll res=1;while (n>0) {if(n&1)res=(res*(a%mod))%mod;a=((a%mod)*(a%mod))%mod;n>>=1;}return res;} template<typename T> void RotateVec2(vector<vector<T>>&v){ll h=v.size();ll w=v[0].size();vector<vector<T>>t(w,vector<T>(h));rep(i,h){rep(j,w){t[j][h-i-1]=v[i][j];}}v=t;} template<class T> bool InRange(T x, T mn, T mx){return (mn <= x && x <= mx);} template<typename T> vector<T>&merged(vector<T>&a,vector<T>&b) {vector<T>res;merge(a.begin(),a.end(),b.begin(),b.end(),back_inserter(res));return res;} struct UnionFind{ vector<ll>tree; UnionFind(ll x):tree(x, -1){} ll root(ll x){if(tree[x]<0) return x;return tree[x]=root(tree[x]);} bool same(ll x,ll y){return root(x)==root(y);} ll size(ll x){return -tree[root(x)];} void unite(ll x,ll y){x=root(x),y=root(y);if(x==y)return;if(size(x)<size(y))swap(x,y);tree[x]+=tree[y];tree[y]=x;} }; template<typename T> struct SegTree{ ll n;T e;vector<T>tree;function<T(T,T)>f,add; SegTree(ll n_,function<T(T,T)>f_,T e_=0,function<T(T,T)>add_=[](T next,T old){return next;}):e(e_),f(f_),add(add_){ll x=1;while(x<n_)x*=2;n=x;tree.assign(n*2,e);} void update(ll idx,T x){idx+=n-1;tree[idx]=add(x,tree[idx]);while(idx){idx=(idx-1)/2;tree[idx]=f(tree[idx*2+1],tree[idx*2+2]);}} T query(ll x,ll y){return query_sub(x,y,0,n,0);} T query_sub(ll x,ll y,ll l,ll r,ll k){if(r<=x||y<=l)return e;if(x<=l&&r<=y)return tree[k];T c1=query_sub(x,y,l,(l+r)/2,k*2+1);T c2=query_sub(x,y,(l+r)/2,r,k*2+2);return f(c1,c2);} T get(ll idx){return tree[idx+n-1];} }; template<std::uint_fast64_t Modulus> class modint { using u64 = std::uint_fast64_t; public: u64 a; constexpr modint(const u64 x = 0) noexcept : a(((x % Modulus)+Modulus)%Modulus) {} constexpr u64 &value() noexcept { return a; } constexpr const u64 &value() const noexcept { return a; } constexpr modint operator+(const modint rhs) const noexcept {return modint(*this) += rhs;} constexpr modint operator-(const modint rhs) const noexcept {return modint(*this) -= rhs;} constexpr modint operator*(const modint rhs) const noexcept {return modint(*this) *= rhs;} constexpr modint operator/(const modint rhs) const noexcept {return modint(*this) /= rhs;} constexpr modint &operator+=(const modint rhs) noexcept {a += rhs.a;if (a >= Modulus) {a -= Modulus;}return *this;} constexpr modint &operator-=(const modint rhs) noexcept {if (a < rhs.a) {a += Modulus;}a -= rhs.a;return *this;} constexpr modint &operator*=(const modint rhs) noexcept {a = a * rhs.a % Modulus;return *this;} constexpr modint &operator/=(modint rhs) noexcept { u64 exp = Modulus - 2; while (exp) { if (exp % 2) { *this *= rhs; } rhs *= rhs; exp /= 2; } return *this; } constexpr modint &operator=(u64 x){ a = x % Modulus; return *this; } }; template<class T=ll> struct Vector2D { T x, y; Vector2D():x(0),y(0) {} Vector2D(T x_, T y_):x(x_),y(y_) {} double length() const { return sqrt((double)x*x+y*y); }; bool inrange(const Vector2D a, const Vector2D b) { return (InRange(x, a.x, b.x) and InRange(y, a.y, b.y)); } Vector2D operator-(const Vector2D a) const { return Vector2D(*this) -= a; } Vector2D operator+(const Vector2D a) const { return Vector2D(*this) += a; } T operator*(const Vector2D a) const { return x*a.y+y*a.x; } Vector2D operator*(const T a) const { return Vector2D(*this) *= a; } Vector2D operator/(const T a) const { return Vector2D(*this) /= a; } Vector2D &operator+=(const Vector2D a) { x += a.x; y += a.y; return *this; } Vector2D &operator-=(const Vector2D a) { x -= a.x; y -= a.y; return *this; } Vector2D &operator-=(const T a) { x -= a; y -= a; return *this; } Vector2D &operator*=(const T a) { x *= a; y *= a; return *this; } Vector2D &operator/=(const T a) { x /= a; y /= a; return *this; } friend ostream& operator<< (ostream& stream, const Vector2D<>& x); bool operator==(const Vector2D a) const { return (x==a.x and y==a.y); } bool operator!=(const Vector2D a) const { return not (x==a.x and y==a.y); } bool operator>(const Vector2D a) const { return a < *this; } bool operator<(const Vector2D a) const { return make_pair(x,y) < make_pair(a.x, a.y); // return x*a.y < y*a.x; } }; ostream& operator<< (ostream& stream, const Vector2D<ll>& x) { string s = "(" + to_string(x.x) + ", " + to_string(x.y) + ")"; stream << s; return stream; } ll popcount(ll x) { ll res = 0; while(x) {res+=x%2;x>>=1;} return res; } // MAIN PROGRAM ------------ using mint = modint<MOD2>; using Vec2 = Vector2D<ll>; const Vec2 Angle[] = {{0,1}, {0,-1}, {-1,0}, {1,0}}; int main() { string s; cin >> s; if (s[0]==s[1] and s[1]!=s[2]) { cout << "Yes" << endl; } else { cout << "No" << endl; } }