結果

問題 No.1637 Easy Tree Query
ユーザー rokahikou1
提出日時 2023-06-06 00:05:11
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 61 ms / 2,000 ms
コード長 11,581 bytes
コンパイル時間 1,897 ms
コンパイル使用メモリ 202,104 KB
最終ジャッジ日時 2025-02-13 23:01:42
ジャッジサーバーID
(参考情報)
judge5 / judge1
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2
other AC * 33
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#pragma region Macros
#include <bits/stdc++.h>
#define rep(i, n) for(int(i) = 0; (i) < (n); (i)++)
#define rrep(i, n) for(int(i) = (n)-1; (i) >= 0; (i)--)
#define FOR(i, m, n) for(int(i) = (m); (i) < (n); (i)++)
#define ROF(i, m, n) for(int(i) = (n)-1; (i) >= (m); (i)--)
#define ALL(v) (v).begin(), (v).end()
#define LLA(v) (v).rbegin(), (v).rend()
#define SZ(v) (int)(v).size()
#define INT(...) \
int __VA_ARGS__; \
read(__VA_ARGS__)
#define LL(...) \
ll __VA_ARGS__; \
read(__VA_ARGS__)
#define DOUBLE(...) \
double __VA_ARGS__; \
read(__VA_ARGS__)
#define CHAR(...) \
char __VA_ARGS__; \
read(__VA_ARGS__)
#define STRING(...) \
string __VA_ARGS__; \
read(__VA_ARGS__)
#define VEC(type, name, size) \
vector<type> name(size); \
read(name)
#define VEC2(type, name, height, width) \
vector<vector<type>> name(height, vector<type>(width)); \
read(name)
#define DVEC(type, name1, name2, size) \
vector<type> name1(size), name2(size); \
read(name1, name2)
#define TVEC(type, name1, name2, name3, size) \
vector<type> name1(size), name2(size), name3(size); \
read(name1, name2, name3)
using namespace std;
using ll = long long;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
const int INF = 1 << 30;
const ll LINF = 1LL << 60;
const int MOD = 1e9 + 7;
const char newl = '\n';
const int dx[] = {1, 0, -1, 0};
const int dy[] = {0, 1, 0, -1};
template <class T> inline bool between(T x, T l, T r) {
return l <= x && x < r;
}
template <class T> inline vector<T> make_vec(size_t a, T val) {
return vector<T>(a, val);
}
template <class... Ts> inline auto make_vec(size_t a, Ts... ts) {
return vector<decltype(make_vec(ts...))>(a, make_vec(ts...));
}
void read() {}
template <class T> inline void read(T &a) { cin >> a; }
template <class T, class S> inline void read(pair<T, S> &p) {
read(p.first), read(p.second);
}
template <class T> inline void read(vector<T> &v) {
for(auto &&a : v)
read(a);
}
template <class T, class U> inline void read(vector<T> &a, vector<U> &b) {
for(int i = 0; i < a.size(); i++) {
read(a[i]);
read(b[i]);
}
}
template <class T, class U, class V>
inline void read(vector<T> &a, vector<U> &b, vector<V> &c) {
for(int i = 0; i < a.size(); i++) {
read(a[i]);
read(b[i]);
read(c[i]);
}
}
template <class Head, class... Tail>
inline void read(Head &head, Tail &...tail) {
read(head), read(tail...);
}
template <class T> void _write(const T &a) { cout << a; }
template <class T, class U> void _write(const std::pair<T, U> &a) { cout << a.first << ' ' << a.second; }
template <class T> void write(const T &a) {
_write(a);
cout << newl;
}
template <class T> void write(const vector<T> &a) {
for(int i = 0; i < a.size(); i++) {
_write(a[i]);
cout << (i + 1 == a.size() ? newl : ' ');
}
}
template <class Head, class... Tail>
void write(const Head &head, const Tail &...tail) {
_write(head);
cout << ' ';
write(tail...);
}
template <class T> void writel(const T &a) { cout << a << '\n'; }
template <class T> void writel(const vector<T> &a) {
for(int i = 0; i < a.size(); i++) {
_write(a[i]);
cout << newl;
}
}
template <class Head, class... Tail>
void writel(const Head &head, const Tail &...tail) {
_write(head);
cout << newl;
write(tail...);
}
template <class T> void _debug(const T &a) { cerr << a; }
template <class T, class U> void _debug(const std::pair<T, U> &a) { cerr << a.first << ' ' << a.second; }
template <class T> void debug(const T &a) {
_debug(a);
cerr << newl;
}
template <class T> void debug(const vector<T> &a) {
for(int i = 0; i < a.size(); i++) {
_debug(a[i]);
cerr << (i + 1 == a.size() ? newl : ' ');
}
}
template <class Head, class... Tail>
void debug(const Head &head, const Tail &...tail) {
_debug(head);
cerr << ' ';
debug(tail...);
}
template <class T> void debugl(const T &a) { cerr << a << '\n'; }
template <class T> void debugl(const vector<T> &a) {
for(int i = 0; i < a.size(); i++) {
_debug(a[i]);
cerr << newl;
}
}
template <class Head, class... Tail>
void debugl(const Head &head, const Tail &...tail) {
_debug(head);
cerr << newl;
debug(tail...);
}
template <class T> auto sum(const vector<T> &a) {
return accumulate(ALL(a), T(0));
}
template <class T> auto min(const vector<T> &a) { return *min_element(ALL(a)); }
template <class T> auto max(const vector<T> &a) { return *max_element(ALL(a)); }
template <class T, class U> void msort(vector<T> &a, vector<U> &b) {
assert(a.size() == b.size());
vector<pair<T, U>> ab(a.size());
for(int i = 0; i < a.size(); i++)
ab[i] = {a[i], b[i]};
sort(ALL(ab));
for(int i = 0; i < a.size(); i++) {
a[i] = ab[i].first;
b[i] = ab[i].second;
}
}
template <class T, class U, class V>
void msort(vector<T> &a, vector<U> &b, vector<V> &c) {
assert(a.size() == b.size() && b.size() == c.size());
vector<tuple<T, U, V>> abc(a.size());
for(int i = 0; i < a.size(); i++)
abc[i] = {a[i], b[i], c[i]};
sort(ALL(abc));
for(int i = 0; i < a.size(); i++) {
a[i] = get<0>(abc[i]);
b[i] = get<1>(abc[i]);
c[i] = get<2>(abc[i]);
}
}
template <class T, class U> inline bool chmax(T &a, U b) {
if(a < b) {
a = b;
return 1;
}
return 0;
}
template <class T, class U> inline bool chmin(T &a, U b) {
if(a > b) {
a = b;
return 1;
}
return 0;
}
int digit(ll a) {
ll ret = 0;
while(a && ++ret)
a /= 10;
return ret;
}
int digit_sum(ll a) {
ll ret = 0;
while(a) {
ret += a % 10;
a /= 10;
}
return ret;
}
ll llpow(ll a, ll n) {
ll ret = 1;
rep(i, n) ret *= a;
return ret;
}
inline int bsf(int v) { return __builtin_ctz(v); } // 1
inline int bsf(ll v) { return __builtin_ctzll(v); }
inline int bsr(int v) {
return 31 - __builtin_clz(v);
} // 1
inline int bsr(ll v) { return 63 - __builtin_clzll(v); }
inline int lsb(int v) { return v & -v; } // 1
inline ll lsb(ll v) { return v & -v; }
inline int msb(int v) { return 1 << bsr(v); } // 1
inline ll msb(ll v) { return 1LL << bsr(v); }
struct IO {
IO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout << fixed << setprecision(10);
}
} io;
#pragma endregion
template <typename T = int> class Graph {
public:
class Edge {
public:
int from, to;
T cost;
Edge() = default;
Edge(int f, int t, T c) : from(f), to(t), cost(c) {}
bool operator<(const Edge &rhs) const {
return cost < rhs.cost;
}
};
vector<vector<Edge>> g;
vector<Edge> edges;
int n;
const T INF = numeric_limits<T>::max();
Graph() = default;
Graph(int n) : n(n), g(n) {}
vector<Edge> &operator[](int k) { return g[k]; }
const vector<Edge> &operator[](int k) const { return g[k]; }
int size() const { return g.size(); }
void resize(size_t sz) { g.resize(sz, vector<Edge>()); }
void add_edge(int u, int v) {
g[u].push_back(Edge(u, v, 1));
edges.push_back(Edge(u, v, 1));
}
void add_edge(int u, int v, T c) {
g[u].push_back(Edge(u, v, c));
edges.push_back(Edge(u, v, c));
}
void unite(int u, int v) {
g[u].push_back(Edge(u, v, 1));
g[v].push_back(Edge(v, u, 1));
edges.push_back(Edge(u, v, 1));
}
void unite(int u, int v, T c) {
g[u].push_back(Edge(u, v, c));
g[v].push_back(Edge(v, u, c));
edges.push_back(Edge(u, v, c));
}
vector<T> dijkstra(int s) {
priority_queue<pair<T, int>, vector<pair<T, int>>,
greater<pair<T, int>>>
que;
vector<T> dist(n, INF);
dist[s] = 0;
que.push(make_pair(0, s));
while(!que.empty()) {
pair<T, int> p = que.top();
que.pop();
int v = p.second;
if(dist[v] < p.first)
continue;
for(auto e : g[v]) {
if(dist[e.to] > dist[v] + e.cost) {
dist[e.to] = dist[v] + e.cost;
que.push(make_pair(dist[e.to], e.to));
}
}
}
for(int i = 0; i < n; i++)
if(dist[i] == INF)
dist[i] = -1;
return dist;
}
pair<bool, vector<T>> bellman_ford(int s) {
int n = g.size();
vector<ll> dist(n, INF);
bool negative_cycle = false;
dist[s] = 0;
for(int i = 0; i < n; i++) {
for(int v = 0; v < n; v++) {
for(auto e : g[v]) {
if(dist[v] != INF && dist[e.to] > dist[v] + e.cost) {
dist[e.to] = dist[v] + e.cost;
if(i == n - 1) {
dist[e.to] = -INF;
negative_cycle = true;
}
}
}
}
}
return {negative_cycle, dist};
}
// 0 or 1
vector<int> bipartite_split() {
vector<int> ret(n, -1);
auto dfs = [&](auto &&dfs, int v, int p, bool pcolor) -> bool {
ret[v] = !pcolor;
for(auto e : g[v]) {
if(v == p) continue;
if(ret[v] == ret[e.to]) return false;
if(ret[e.to] == -1 && !dfs(dfs, e.to, v, ret[v])) return false;
}
return true;
};
for(int i = 0; i < n; i++) {
if(ret[i] == -1 && !dfs(dfs, i, -1, 0)) return vector<int>();
}
return ret;
}
template <class UnionFind> pair<ll, vector<Edge>> kruskal() {
T sum = 0;
sort(edges.begin(), edges.end());
vector<Edge> ret;
UnionFind uf(n);
for(auto e : edges) {
if(!uf.same(e.from, e.to)) {
uf.unite(e.from, e.to);
ret.push_back(e);
sum += e.cost;
}
}
return make_pair(sum, ret);
}
vector<int> topological_sort() {
vector<int> ret;
stack<int> st;
vector<int> in(n);
for(int i = 0; i < n; i++) {
for(auto e : g[i]) {
in[e.to] += 1;
}
}
for(int i = 0; i < in.size(); i++)
if(in[i] == 0)
st.push(i);
while(!st.empty()) {
int v = st.top();
st.pop();
ret.push_back(v);
for(auto e : g[v]) {
in[e.to]--;
if(in[e.to] == 0)
st.push(e.to);
}
}
return ret;
}
};
void solve() {
INT(n, Q);
Graph g(n);
rep(i, n - 1) {
INT(a, b);
a--, b--;
g.unite(a, b);
}
vector<int> siz(n);
auto f = [&](auto &&f, int v, int p) -> int {
int s = 1;
for(auto e : g[v]) {
if(e.to == p) continue;
s += f(f, e.to, v);
}
return siz[v] = s;
};
f(f, 0, -1);
ll res = 0;
rep(i, Q) {
LL(p, x);
p--;
res += x * siz[p];
write(res);
}
}
int main() {
int t = 1;
// cin >> t;
while(t--) {
solve();
}
}
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