結果

問題 No.2358 xy+yz+zx=N
ユーザー hari64hari64
提出日時 2023-06-23 22:11:59
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 103 ms / 2,000 ms
コード長 4,478 bytes
コンパイル時間 2,130 ms
コンパイル使用メモリ 211,048 KB
実行使用メモリ 5,824 KB
最終ジャッジ日時 2023-09-14 10:09:58
合計ジャッジ時間 3,516 ms
ジャッジサーバーID
(参考情報)
judge13 / judge15
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
4,376 KB
testcase_01 AC 1 ms
4,376 KB
testcase_02 AC 2 ms
4,376 KB
testcase_03 AC 1 ms
4,376 KB
testcase_04 AC 1 ms
4,380 KB
testcase_05 AC 1 ms
4,380 KB
testcase_06 AC 2 ms
4,380 KB
testcase_07 AC 4 ms
4,376 KB
testcase_08 AC 94 ms
5,548 KB
testcase_09 AC 103 ms
5,824 KB
testcase_10 AC 54 ms
4,380 KB
testcase_11 AC 63 ms
4,556 KB
testcase_12 AC 37 ms
4,380 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <bits/stdc++.h>
using namespace std;

typedef long long ll;
typedef __int128_t lll;
typedef long double ld;
typedef pair<ll, ll> pl;
typedef tuple<ll, ll, ll> tt;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<vvl> vvvl;
typedef vector<double> vd;
typedef vector<vd> vvd;
typedef vector<vvd> vvvd;
typedef vector<bool> vb;
typedef vector<vb> vvb;
typedef vector<vvb> vvvb;
typedef vector<char> vc;
typedef vector<vc> vvc;
typedef vector<vvc> vvvc;
typedef vector<pl> vp;
typedef vector<tt> vt;
typedef vector<string> vs;

const ll INF = 1000000010;
const ll INFL = INF * INF;
const double MYPI = acos(-1);
const ld epsilon = 1e-10;

#define ovl(a, b, c, d, e, ...) e
#define pb push_back
#define eb emplace_back
#define MP make_pair
#define DEBUG(...) DEBUG_(#__VA_ARGS__, __VA_ARGS__)
#define REP1(i, n) for (int i = 0; i < (n); i++)
#define REP2(i, l, r) for (int i = (l); i < (r); i++)
#define REP3(i, l, r, d) for (int i = (l); i < (r); i += (d))
#define REP(...) ovl(__VA_ARGS__, REP3, REP2, REP1)(__VA_ARGS__)
#define RREP1(i, n) for (int i = (n)-1; i >= 0; i--)
#define RREP2(i, l, r) for (int i = (r)-1; i >= (l); i--)
#define RREP3(i, l, r, d) for (int i = (r)-1; i >= (l); i -= (d))
#define RREP(...) ovl(__VA_ARGS__, RREP3, RREP2, RREP1)(__VA_ARGS__)
#define EACH1(e, a) for (auto &e : a)
#define EACH2(x, y, a) for (auto &[x, y] : a)
#define EACH3(x, y, z, a) for (auto &[x, y, z] : a)
#define EACH(...) ovl(__VA_ARGS__, EACH3, EACH2, EACH1)(__VA_ARGS__)
#define ALL(x) begin(x), end(x)
#define RALL(x) (x).rbegin(), (x).rend()
#define sz(x) (ll) x.size()
#define LB(a, x) (lower_bound(ALL(a), x) - a.begin())
#define UB(a, x) (upper_bound(ALL(a), x) - a.begin())
#define FLG(x, i) (((x) >> (i)) & 1)
#define CNTBIT(x) __builtin_popcountll(x)
#define TOPBIT(t) (t == 0 ? -1 : 63 - __builtin_clzll(t))
#define IN(x, a, b) ((a) <= (x) && (x) < (b))
#define int ll

template <class T, class... Ts>
void OUT(const T &a, const Ts &...b) {
    cout << a;
    (cout << ... << (cout << " ", b));
    cout << endl;
}

template <class T>
void DEBUG_(string_view name, const T &a) {
    cout << name << ": " << a << endl;
}

template <class T>
void DEBUG_(string_view name, const vector<T> &a) {
    cout << name << ": ";
    REP(i, sz(a)) cout << a[i] << " ";
    cout << endl;
}

template <class T, class U>
bool chmax(T &x, const U &y) {
    return x < y ? x = y, 1 : 0;
}
template <class T, class U>
bool chmin(T &x, const U &y) {
    return x > y ? x = y, 1 : 0;
}

template <class T>
using minheap = priority_queue<T, vector<T>, greater<T>>;

template <class T>
using maxheap = priority_queue<T>;

const vl dy = {1, 0, -1, 0, 1, -1, -1, 1};
const vl dx = {0, 1, 0, -1, 1, 1, -1, -1};

template <class T = ll>
struct Edge {
    ll from, to;
    T cost;
    ll idx;
    Edge(ll f, ll t, T c = 1, ll i = -1) : from(f), to(t), cost(c), idx(i) {}
    operator int() const { return to; }
};

template <class T = ll>
struct Graph {
    vector<vector<Edge<T>>> g;
    ll es;
    explicit Graph(ll n) : g(n), es(0) {}
    size_t size() const { return sz(g); }
    void add_directed_edge(ll from, ll to, T cost = 1) {
        g[from].eb(from, to, cost, es++);
    }
    void add_edge(ll from, ll to, T cost = 1) {
        g[from].eb(from, to, cost, es);
        g[to].eb(to, from, cost, es++);
    }
    inline vector<Edge<T>> &operator[](const int &k) { return g[k]; }
    inline const vector<Edge<T>> &operator[](const int &k) const {
        return g[k];
    }
};

//-----------------------------------------------------------------------

void solve() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    cout << fixed << setprecision(15);

    int N;
    cin >> N;

    set<tuple<int, int, int>> s;
    REP(z, 0, sqrt(N / 3) + 10) {
        int NZ = N + z * z;
        int _y = z;
        while (true) {
            int yz = _y + z;
            _y++;
            if (yz == 0) continue;
            int xz = NZ / yz;
            if (xz < yz) break;
            if (NZ % yz != 0) continue;
            int x = xz - z;
            int y = yz - z;
            s.insert({x, y, z});
            s.insert({x, z, y});
            s.insert({y, x, z});
            s.insert({y, z, x});
            s.insert({z, x, y});
            s.insert({z, y, x});
        }
    }

    OUT(s.size());
    EACH(tiii, s) {
        cout << get<0>(tiii) << " " << get<1>(tiii) << " " << get<2>(tiii)
             << endl;
    }
}

signed main() {
    solve();

    return 0;
}
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