結果
問題 | No.5017 Tool-assisted Shooting |
ユーザー | gobi_503 |
提出日時 | 2023-07-16 15:23:16 |
言語 | Rust (1.77.0 + proconio) |
結果 |
AC
|
実行時間 | 69 ms / 2,000 ms |
コード長 | 6,836 bytes |
コンパイル時間 | 1,087 ms |
コンパイル使用メモリ | 164,928 KB |
実行使用メモリ | 24,408 KB |
スコア | 74,830 |
平均クエリ数 | 399.74 |
最終ジャッジ日時 | 2023-07-16 15:23:25 |
合計ジャッジ時間 | 9,680 ms |
ジャッジサーバーID (参考情報) |
judge14 / judge11 |
純コード判定しない問題か言語 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 29 ms
23,364 KB |
testcase_01 | AC | 59 ms
23,628 KB |
testcase_02 | AC | 29 ms
24,036 KB |
testcase_03 | AC | 28 ms
23,616 KB |
testcase_04 | AC | 36 ms
23,376 KB |
testcase_05 | AC | 35 ms
23,832 KB |
testcase_06 | AC | 28 ms
23,820 KB |
testcase_07 | AC | 37 ms
23,376 KB |
testcase_08 | AC | 30 ms
23,844 KB |
testcase_09 | AC | 32 ms
24,396 KB |
testcase_10 | AC | 38 ms
23,832 KB |
testcase_11 | AC | 30 ms
24,408 KB |
testcase_12 | AC | 28 ms
23,820 KB |
testcase_13 | AC | 32 ms
24,336 KB |
testcase_14 | AC | 31 ms
23,508 KB |
testcase_15 | AC | 29 ms
24,024 KB |
testcase_16 | AC | 28 ms
24,348 KB |
testcase_17 | AC | 59 ms
24,252 KB |
testcase_18 | AC | 58 ms
23,388 KB |
testcase_19 | AC | 31 ms
23,652 KB |
testcase_20 | AC | 34 ms
23,400 KB |
testcase_21 | AC | 34 ms
23,364 KB |
testcase_22 | AC | 39 ms
24,024 KB |
testcase_23 | AC | 28 ms
23,820 KB |
testcase_24 | AC | 38 ms
24,360 KB |
testcase_25 | AC | 31 ms
23,520 KB |
testcase_26 | AC | 39 ms
23,520 KB |
testcase_27 | AC | 59 ms
23,640 KB |
testcase_28 | AC | 32 ms
23,952 KB |
testcase_29 | AC | 31 ms
23,820 KB |
testcase_30 | AC | 36 ms
24,324 KB |
testcase_31 | AC | 27 ms
24,024 KB |
testcase_32 | AC | 30 ms
24,312 KB |
testcase_33 | AC | 31 ms
23,376 KB |
testcase_34 | AC | 69 ms
24,024 KB |
testcase_35 | AC | 29 ms
24,264 KB |
testcase_36 | AC | 39 ms
24,024 KB |
testcase_37 | AC | 33 ms
23,508 KB |
testcase_38 | AC | 28 ms
23,400 KB |
testcase_39 | AC | 58 ms
23,832 KB |
testcase_40 | AC | 36 ms
24,264 KB |
testcase_41 | AC | 28 ms
23,424 KB |
testcase_42 | AC | 46 ms
23,508 KB |
testcase_43 | AC | 46 ms
23,520 KB |
testcase_44 | AC | 28 ms
24,336 KB |
testcase_45 | AC | 31 ms
23,640 KB |
testcase_46 | AC | 59 ms
24,036 KB |
testcase_47 | AC | 33 ms
23,364 KB |
testcase_48 | AC | 59 ms
23,412 KB |
testcase_49 | AC | 58 ms
23,364 KB |
testcase_50 | AC | 33 ms
23,376 KB |
testcase_51 | AC | 59 ms
23,364 KB |
testcase_52 | AC | 59 ms
23,820 KB |
testcase_53 | AC | 33 ms
23,616 KB |
testcase_54 | AC | 30 ms
23,496 KB |
testcase_55 | AC | 42 ms
23,364 KB |
testcase_56 | AC | 28 ms
24,012 KB |
testcase_57 | AC | 56 ms
23,364 KB |
testcase_58 | AC | 51 ms
24,024 KB |
testcase_59 | AC | 30 ms
24,300 KB |
testcase_60 | AC | 45 ms
24,000 KB |
testcase_61 | AC | 58 ms
23,616 KB |
testcase_62 | AC | 58 ms
24,348 KB |
testcase_63 | AC | 31 ms
23,520 KB |
testcase_64 | AC | 29 ms
24,036 KB |
testcase_65 | AC | 60 ms
23,652 KB |
testcase_66 | AC | 31 ms
23,640 KB |
testcase_67 | AC | 29 ms
24,012 KB |
testcase_68 | AC | 36 ms
24,000 KB |
testcase_69 | AC | 33 ms
23,640 KB |
testcase_70 | AC | 29 ms
23,532 KB |
testcase_71 | AC | 37 ms
24,024 KB |
testcase_72 | AC | 29 ms
24,324 KB |
testcase_73 | AC | 58 ms
23,844 KB |
testcase_74 | AC | 32 ms
23,376 KB |
testcase_75 | AC | 30 ms
23,364 KB |
testcase_76 | AC | 34 ms
24,384 KB |
testcase_77 | AC | 32 ms
23,616 KB |
testcase_78 | AC | 33 ms
24,048 KB |
testcase_79 | AC | 41 ms
24,060 KB |
testcase_80 | AC | 32 ms
24,312 KB |
testcase_81 | AC | 35 ms
23,616 KB |
testcase_82 | AC | 34 ms
23,664 KB |
testcase_83 | AC | 32 ms
23,364 KB |
testcase_84 | AC | 30 ms
24,324 KB |
testcase_85 | AC | 27 ms
23,412 KB |
testcase_86 | AC | 33 ms
24,372 KB |
testcase_87 | AC | 29 ms
23,832 KB |
testcase_88 | AC | 28 ms
23,364 KB |
testcase_89 | AC | 33 ms
23,508 KB |
testcase_90 | AC | 31 ms
24,024 KB |
testcase_91 | AC | 28 ms
24,048 KB |
testcase_92 | AC | 57 ms
24,240 KB |
testcase_93 | AC | 28 ms
24,060 KB |
testcase_94 | AC | 32 ms
24,024 KB |
testcase_95 | AC | 60 ms
24,012 KB |
testcase_96 | AC | 48 ms
24,012 KB |
testcase_97 | AC | 29 ms
23,400 KB |
testcase_98 | AC | 29 ms
23,820 KB |
testcase_99 | AC | 31 ms
23,376 KB |
コンパイルメッセージ
warning: variable does not need to be mutable --> Main.rs:251:13 | 251 | let mut ans = "S"; | ----^^^ | | | help: remove this `mut` | = note: `#[warn(unused_mut)]` on by default warning: constant `ENEMY_NUM_MAX` is never used --> Main.rs:162:7 | 162 | const ENEMY_NUM_MAX: usize = 25; | ^^^^^^^^^^^^^ | = note: `#[warn(dead_code)]` on by default warning: fields `hp`, `power`, and `score` are never read --> Main.rs:167:5 | 166 | struct Enemy { | ----- fields in this struct 167 | hp: usize, // HP (自機レベルが1ターンの与ダメージ。倒すとHP分のスコアが得られる。) | ^^ 168 | power: usize, // パワー (100ごとに自機のレベルが1上がる) | ^^^^^ ... 171 | score: usize, // 倒したときのスコア | ^^^^^ | = note: `Enemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis warning: fields `me` and `level` are never read --> Main.rs:203:5 | 202 | struct State { | ----- fields in this struct 203 | me: usize, // 自機のx座標 | ^^ 204 | level: usize, // 自機のレベル | ^^^^^ warning: 4 warnings emitted
ソースコード
#[allow(unused_imports)] use std::cmp::*; #[allow(unused_imports)] use std::collections::*; #[allow(unused_imports)] use std::io::Write; use std::time::SystemTime; pub struct IO<R, W: std::io::Write>(R, std::io::BufWriter<W>); impl<R: std::io::Read, W: std::io::Write> IO<R, W> { pub fn new(r: R, w: W) -> IO<R, W> { IO(r, std::io::BufWriter::new(w)) } pub fn write<S: ToString>(&mut self, s: S) { #[allow(unused_imports)] use std::io::Write; self.1.write(s.to_string().as_bytes()).unwrap(); } pub fn read<T: std::str::FromStr>(&mut self) -> T { use std::io::Read; let buf = self .0 .by_ref() .bytes() .map(|b| b.unwrap()) .skip_while(|&b| b == b' ' || b == b'\n' || b == b'\r' || b == b'\t') .take_while(|&b| b != b' ' && b != b'\n' && b != b'\r' && b != b'\t') .collect::<Vec<_>>(); unsafe { std::str::from_utf8_unchecked(&buf) } .parse() .ok() .expect("Parse error.") } pub fn vec<T: std::str::FromStr>(&mut self, n: usize) -> Vec<T> { (0..n).map(|_| self.read()).collect() } pub fn chars(&mut self) -> Vec<char> { self.read::<String>().chars().collect() } } #[macro_export] macro_rules! mat { ($($e:expr),*) => { Vec::from(vec![$($e),*]) }; ($($e:expr,)*) => { Vec::from(vec![$($e),*]) }; ($e:expr; $d:expr) => { Vec::from(vec![$e; $d]) }; ($e:expr; $d:expr $(; $ds:expr)+) => { Vec::from(vec![mat![$e $(; $ds)*]; $d]) }; } pub trait SetMinMax { fn setmin(&mut self, v: Self) -> bool; fn setmax(&mut self, v: Self) -> bool; } impl<T> SetMinMax for T where T: PartialOrd, { fn setmin(&mut self, v: T) -> bool { *self > v && { *self = v; true } } fn setmax(&mut self, v: T) -> bool { *self < v && { *self = v; true } } } #[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord)] pub struct Coord { pub x: isize, pub y: isize, } #[allow(dead_code)] impl Coord { pub fn new(p: (isize, isize)) -> Self { Coord { x: p.0, y: p.1 } } pub fn from_usize_pair(p: (usize, usize)) -> Self { Coord { x: p.0 as isize, y: p.1 as isize, } } pub fn in_field(&self) -> bool { (0 <= self.x && self.x < WIDTH as isize) && (0 <= self.y && self.y < HEIGHT as isize) } // ペアへの変換 pub fn to_pair(&self) -> (isize, isize) { (self.x, self.y) } pub fn to_usize_pair(&self) -> (usize, usize) { (self.x as usize, self.y as usize) } // マンハッタン距離 pub fn distance(&self, that: &Self) -> isize { (self.x - that.x).abs() + (self.y - that.y).abs() } pub fn mk_4dir(&self) -> Vec<Self> { let delta = [(-1, 0), (1, 0), (0, -1), (0, 1)]; delta .iter() .map(|&p| self.plus(&Coord::new(p))) .filter(|&pos| pos.in_field()) .collect() } pub fn com_to_delta(com: char) -> Self { match com { 'U' => Coord::new((0, -1)), 'D' => Coord::new((0, 1)), 'L' => Coord::new((-1, 0)), 'R' => Coord::new((1, 0)), _ => unreachable!(), } } // 四則演算 pub fn plus(&self, that: &Self) -> Self { Coord::new((self.x + that.x, self.y + that.y)) } pub fn minus(&self, that: &Self) -> Self { Coord::new((self.x - that.x, self.y - that.y)) } pub fn access_matrix<'a, T>(&'a self, mat: &'a Vec<Vec<T>>) -> &'a T { &mat[self.y as usize][self.x as usize] } pub fn set_matrix<T>(&self, mat: &mut Vec<Vec<T>>, e: T) { mat[self.y as usize][self.x as usize] = e; } } // println!("{}") での表示内容 impl std::fmt::Display for Coord { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!(f, "({}, {})", self.x, self.y)?; Ok(()) } } // println!("{:?}") での表示内容 impl std::fmt::Debug for Coord { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { write!(f, "({}, {})", self.x, self.y)?; Ok(()) } } #[allow(dead_code)] const WIDTH: usize = 25; const HEIGHT: usize = 60; const ENEMY_NUM_MAX: usize = 25; const MAX_TURN: usize = 1_000; #[derive(Clone, Copy, Debug)] struct Enemy { hp: usize, // HP (自機レベルが1ターンの与ダメージ。倒すとHP分のスコアが得られる。) power: usize, // パワー (100ごとに自機のレベルが1上がる) x: usize, // x座標 score: usize, // 倒したときのスコア } impl Enemy { fn new(hp: usize, power: usize, x: usize) -> Self { Self { hp, power, x, score: hp, } } } #[allow(dead_code)] struct Input { n: usize, enemies: Vec<Enemy>, } impl Input { fn new(n: usize, sc: &mut IO<std::io::StdinLock<'_>, std::io::StdoutLock<'_>>) -> Self { let mut enemies = vec![]; for _ in 0..n { let v = (0..3).map(|_| sc.read::<usize>()).collect::<Vec<_>>(); let e = Enemy::new(v[0], v[1], v[2]); enemies.push(e); } Self { n, enemies } } } struct State { me: usize, // 自機のx座標 level: usize, // 自機のレベル // exp も要る。というかexpのみかも。 field: Vec<Vec<Option<Enemy>>>, } impl State { fn new() -> Self { Self { me: 12, level: 1, field: mat![None; HEIGHT; WIDTH], } } // inputを反映させる更新 fn update(&mut self, input: &Input) { let mut new_row = vec![None; WIDTH]; for e in input.enemies.iter() { new_row[e.x] = Some(e.clone()); } self.field.remove(0); self.field.push(new_row); } // TODO: 射撃分の更新処理も要る } fn main() { let system_time = SystemTime::now(); let (r, w) = (std::io::stdin(), std::io::stdout()); let mut sc = IO::new(r.lock(), w.lock()); let mut st = State::new(); for _turn in 1..=MAX_TURN { /* input */ let n: isize = sc.read(); if n == -1 { break; } let n = n as usize; let input = Input::new(n, &mut sc); st.update(&input); /* solve */ let mut ans = "S"; // if let Some(enemy) = st.field[1][st.me as usize] { // if enemy.hp > st.level { // ans = "R"; // } // } println!("{}", ans); // 解答に応じて状態を更新 } eprintln!("{}ms", system_time.elapsed().unwrap().as_millis()); }