結果
問題 | No.5017 Tool-assisted Shooting |
ユーザー | hari64 |
提出日時 | 2023-07-16 17:44:22 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 277 ms / 2,000 ms |
コード長 | 6,066 bytes |
コンパイル時間 | 2,560 ms |
コンパイル使用メモリ | 218,576 KB |
実行使用メモリ | 24,336 KB |
スコア | 3,553,266 |
平均クエリ数 | 1000.00 |
最終ジャッジ日時 | 2023-07-16 17:44:51 |
合計ジャッジ時間 | 27,477 ms |
ジャッジサーバーID (参考情報) |
judge13 / judge15 |
純コード判定しない問題か言語 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 183 ms
23,400 KB |
testcase_01 | AC | 251 ms
23,388 KB |
testcase_02 | AC | 180 ms
23,532 KB |
testcase_03 | AC | 188 ms
23,448 KB |
testcase_04 | AC | 175 ms
23,652 KB |
testcase_05 | AC | 181 ms
24,156 KB |
testcase_06 | AC | 164 ms
23,388 KB |
testcase_07 | AC | 185 ms
23,328 KB |
testcase_08 | AC | 161 ms
23,568 KB |
testcase_09 | AC | 214 ms
23,580 KB |
testcase_10 | AC | 196 ms
23,400 KB |
testcase_11 | AC | 165 ms
23,364 KB |
testcase_12 | AC | 174 ms
24,000 KB |
testcase_13 | AC | 229 ms
23,640 KB |
testcase_14 | AC | 234 ms
23,436 KB |
testcase_15 | AC | 176 ms
23,688 KB |
testcase_16 | AC | 179 ms
23,424 KB |
testcase_17 | AC | 199 ms
24,084 KB |
testcase_18 | AC | 183 ms
23,592 KB |
testcase_19 | AC | 224 ms
24,192 KB |
testcase_20 | AC | 208 ms
23,544 KB |
testcase_21 | AC | 203 ms
23,868 KB |
testcase_22 | AC | 146 ms
23,580 KB |
testcase_23 | AC | 193 ms
23,376 KB |
testcase_24 | AC | 234 ms
24,036 KB |
testcase_25 | AC | 223 ms
23,472 KB |
testcase_26 | AC | 191 ms
24,240 KB |
testcase_27 | AC | 181 ms
23,364 KB |
testcase_28 | AC | 234 ms
23,796 KB |
testcase_29 | AC | 148 ms
23,436 KB |
testcase_30 | AC | 152 ms
23,544 KB |
testcase_31 | AC | 196 ms
24,096 KB |
testcase_32 | AC | 209 ms
23,580 KB |
testcase_33 | AC | 211 ms
23,664 KB |
testcase_34 | AC | 203 ms
23,400 KB |
testcase_35 | AC | 183 ms
23,388 KB |
testcase_36 | AC | 184 ms
24,012 KB |
testcase_37 | AC | 201 ms
24,036 KB |
testcase_38 | AC | 209 ms
23,868 KB |
testcase_39 | AC | 216 ms
23,472 KB |
testcase_40 | AC | 233 ms
24,048 KB |
testcase_41 | AC | 200 ms
23,676 KB |
testcase_42 | AC | 198 ms
23,856 KB |
testcase_43 | AC | 183 ms
24,240 KB |
testcase_44 | AC | 209 ms
23,388 KB |
testcase_45 | AC | 218 ms
23,400 KB |
testcase_46 | AC | 208 ms
23,688 KB |
testcase_47 | AC | 167 ms
23,784 KB |
testcase_48 | AC | 205 ms
23,664 KB |
testcase_49 | AC | 198 ms
23,472 KB |
testcase_50 | AC | 215 ms
23,988 KB |
testcase_51 | AC | 228 ms
23,400 KB |
testcase_52 | AC | 208 ms
24,000 KB |
testcase_53 | AC | 183 ms
24,000 KB |
testcase_54 | AC | 199 ms
23,400 KB |
testcase_55 | AC | 180 ms
24,336 KB |
testcase_56 | AC | 178 ms
23,340 KB |
testcase_57 | AC | 189 ms
23,376 KB |
testcase_58 | AC | 221 ms
23,844 KB |
testcase_59 | AC | 277 ms
23,808 KB |
testcase_60 | AC | 178 ms
24,336 KB |
testcase_61 | AC | 178 ms
23,592 KB |
testcase_62 | AC | 188 ms
23,400 KB |
testcase_63 | AC | 183 ms
23,544 KB |
testcase_64 | AC | 200 ms
24,036 KB |
testcase_65 | AC | 248 ms
23,784 KB |
testcase_66 | AC | 181 ms
23,664 KB |
testcase_67 | AC | 190 ms
23,856 KB |
testcase_68 | AC | 195 ms
23,664 KB |
testcase_69 | AC | 171 ms
23,472 KB |
testcase_70 | AC | 193 ms
23,676 KB |
testcase_71 | AC | 204 ms
24,048 KB |
testcase_72 | AC | 176 ms
24,036 KB |
testcase_73 | AC | 217 ms
23,784 KB |
testcase_74 | AC | 159 ms
23,592 KB |
testcase_75 | AC | 198 ms
23,376 KB |
testcase_76 | AC | 190 ms
23,796 KB |
testcase_77 | AC | 210 ms
23,532 KB |
testcase_78 | AC | 237 ms
23,844 KB |
testcase_79 | AC | 178 ms
23,508 KB |
testcase_80 | AC | 234 ms
23,580 KB |
testcase_81 | AC | 209 ms
23,868 KB |
testcase_82 | AC | 188 ms
23,856 KB |
testcase_83 | AC | 208 ms
24,048 KB |
testcase_84 | AC | 126 ms
23,328 KB |
testcase_85 | AC | 214 ms
23,568 KB |
testcase_86 | AC | 205 ms
23,316 KB |
testcase_87 | AC | 179 ms
23,556 KB |
testcase_88 | AC | 211 ms
23,208 KB |
testcase_89 | AC | 189 ms
23,796 KB |
testcase_90 | AC | 250 ms
23,556 KB |
testcase_91 | AC | 170 ms
24,252 KB |
testcase_92 | AC | 167 ms
24,168 KB |
testcase_93 | AC | 233 ms
24,000 KB |
testcase_94 | AC | 168 ms
24,000 KB |
testcase_95 | AC | 229 ms
23,424 KB |
testcase_96 | AC | 220 ms
24,156 KB |
testcase_97 | AC | 225 ms
24,168 KB |
testcase_98 | AC | 193 ms
23,856 KB |
testcase_99 | AC | 178 ms
24,108 KB |
ソースコード
#ifndef hari64 #include <bits/stdc++.h> #pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #define debug(...) #else #include "util/viewer.hpp" #define debug(...) viewer::_debug(__LINE__, #__VA_ARGS__, __VA_ARGS__) #endif // clang-format off using namespace std; using ll = long long; using ld = long double; using pii = pair<int, int>; using pll = pair<ll, ll>; template <typename T> using vc = vector<T>; template <typename T> using vvc = vector<vc<T>>; template <typename T> using vvvc = vector<vvc<T>>; using vi = vc<int>; using vl = vc<ll>; using vpi = vc<pii>; using vpl = vc<pll>; #define ALL(x) begin(x), end(x) #define RALL(x) (x).rbegin(), (x).rend() constexpr int INF = 1001001001; constexpr long long INFll = 1001001001001001001; template <class T> bool chmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; } template <class T> bool chmin(T& a, const T& b) { return a > b ? a = b, 1 : 0; } // clang-format on struct Enemy { int h, p; int x, y; int initH; Enemy(int h, int p, int x) : h(h), p(p), x(x), y(59) { initH = h; } }; constexpr int H = 60; constexpr int W = 25; vvc<Enemy> GRID(W); int NOW_X; int LEVEL; int POWER_SUM; int SCORE; void update(vvc<Enemy>& g) { for (int x = 0; x < W; x++) { if (g[x].empty()) continue; for (auto& e : g[x]) { e.y--; } if (g[x].back().y == -1) { g[x].pop_back(); } assert(g[x].empty() || g[x].back().y != -1); } } tuple<int, int, string> simulate(vector<int>& enemy) { string moves = ""; int score = 0; int score2 = 0; int nowX = NOW_X; int level = LEVEL; int powerSum = POWER_SUM; int totalTurn = 0; int enemyIndex = 0; auto grid = GRID; // for (int x = 0; x < W; x++) { // set<int> check; // for (auto& e : grid[x]) { // check.insert(e.y); // } // assert(check.size() == grid[x].size()); // } while (true) { totalTurn++; if (totalTurn > 1000) break; string move = "S"; if (nowX < enemy[enemyIndex]) { if (enemy[enemyIndex] - nowX < 12) { move = "R"; } else { move = "L"; } } else if (nowX > enemy[enemyIndex]) { if (nowX - enemy[enemyIndex] < 12) { move = "L"; } else { move = "R"; } } if (enemyIndex < 1) { moves += move; } if (move == "L") nowX = (25 + nowX - 1) % 25; if (move == "R") nowX = (25 + nowX + 1) % 25; if (move == "S") nowX = nowX; if (grid[nowX].empty()) continue; if (grid[nowX].back().y <= 1) { return {-INF, -INF, "S"}; } grid[nowX].back().h -= level; score2 += grid[nowX].back().initH; if (grid[nowX].back().h <= 0) { score += grid[nowX].back().initH; powerSum += grid[nowX].back().p; level = 1 + powerSum / 100; grid[nowX].pop_back(); while (enemyIndex < int(enemy.size()) && grid[enemy[enemyIndex]].empty()) { enemyIndex++; } if (enemyIndex >= int(enemy.size())) break; } update(grid); } return {score / totalTurn, score2, moves}; } string solve() { int bestScore = -1; string bestMove = "S"; if (LEVEL <= 150) { for (int e1 = 0; e1 < W; e1++) { if (GRID[e1].empty()) continue; vi enemies = {e1}; auto [score, _, move] = simulate(enemies); if (chmax(bestScore, score)) { bestMove = move; } } } else { for (int e1 = 0; e1 < W; e1++) { if (GRID[e1].empty()) continue; for (int e2 = 0; e2 < W; e2++) { if (GRID[e2].empty()) continue; vi enemies = {e1, e2}; auto [score, _, move] = simulate(enemies); if (chmax(bestScore, score)) { bestMove = move; } } } } if (bestScore == -1) { debug("Game Over?"); bestMove = "S"; } // assert(!bestMove.empty()); // debug(bestScore, bestMove); return bestMove; } int main() { cin.tie(0); ios::sync_with_stdio(false); #ifdef hari64 for (int _ = 0; _ < W; _++) { int p; cin >> p; assert(1 <= p && p <= 8); } #endif NOW_X = 12; LEVEL = 1; POWER_SUM = 0; SCORE = 0; const int NUM_OF_TURNS = 1000; string moves = ""; vector<string> ans; for (int i = 0; i < NUM_OF_TURNS; i++) { // debug(i); update(GRID); int n; cin >> n; if (n == -1) break; for (int i = 0; i < n; i++) { int h, p, x; cin >> h >> p >> x; assert(GRID[x].empty() || GRID[x].front().y < 59); GRID[x].insert(GRID[x].begin(), Enemy(h, p, x)); } string s; if (i <= 5) { s = "S"; } else if (i <= 40) { if (moves.size() == 0) { moves = solve(); } s = string(1, moves[0]); moves.erase(moves.begin()); } else { s = string(1, solve()[0]); } #ifndef hari64 cout << s << endl; flush(cout); #endif ans.push_back(s); if (s == "L") NOW_X = (25 + NOW_X - 1) % 25; if (s == "R") NOW_X = (25 + NOW_X + 1) % 25; if (s == "S") NOW_X = NOW_X; if (GRID[NOW_X].empty()) continue; GRID[NOW_X].back().h -= LEVEL; if (GRID[NOW_X].back().h <= 0) { SCORE += GRID[NOW_X].back().initH; POWER_SUM += GRID[NOW_X].back().p; LEVEL = 1 + POWER_SUM / 100; GRID[NOW_X].pop_back(); } } debug(SCORE, LEVEL, POWER_SUM, NOW_X); #ifdef hari64 for (auto s : ans) { cout << s << endl; } #endif return 0; }