結果

問題 No.2387 Yokan Factory
ユーザー 👑 NachiaNachia
提出日時 2023-07-21 23:56:42
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 256 ms / 5,000 ms
コード長 14,909 bytes
コンパイル時間 1,671 ms
コンパイル使用メモリ 125,448 KB
実行使用メモリ 12,040 KB
最終ジャッジ日時 2024-09-22 01:21:24
合計ジャッジ時間 4,743 ms
ジャッジサーバーID
(参考情報)
judge2 / judge3
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 2 ms
5,376 KB
testcase_03 AC 2 ms
5,376 KB
testcase_04 AC 2 ms
5,376 KB
testcase_05 AC 1 ms
5,376 KB
testcase_06 AC 2 ms
5,376 KB
testcase_07 AC 2 ms
5,376 KB
testcase_08 AC 2 ms
5,376 KB
testcase_09 AC 2 ms
5,376 KB
testcase_10 AC 1 ms
5,376 KB
testcase_11 AC 2 ms
5,376 KB
testcase_12 AC 2 ms
5,376 KB
testcase_13 AC 2 ms
5,376 KB
testcase_14 AC 2 ms
5,376 KB
testcase_15 AC 198 ms
11,948 KB
testcase_16 AC 179 ms
12,040 KB
testcase_17 AC 256 ms
12,040 KB
testcase_18 AC 215 ms
10,620 KB
testcase_19 AC 116 ms
8,336 KB
testcase_20 AC 80 ms
8,060 KB
testcase_21 AC 183 ms
10,164 KB
testcase_22 AC 82 ms
7,472 KB
testcase_23 AC 172 ms
8,444 KB
testcase_24 AC 88 ms
7,728 KB
testcase_25 AC 70 ms
6,324 KB
testcase_26 AC 103 ms
9,108 KB
testcase_27 AC 106 ms
9,832 KB
testcase_28 AC 2 ms
5,376 KB
testcase_29 AC 3 ms
5,376 KB
testcase_30 AC 3 ms
5,376 KB
testcase_31 AC 3 ms
5,376 KB
testcase_32 AC 3 ms
5,376 KB
testcase_33 AC 2 ms
5,376 KB
testcase_34 AC 4 ms
5,376 KB
testcase_35 AC 3 ms
5,376 KB
testcase_36 AC 2 ms
5,376 KB
testcase_37 AC 2 ms
5,376 KB
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ソースコード

diff #

#line 1 "..\\Main.cpp"
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <atcoder/modint>
#line 1 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"

#line 3 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"
#include <iterator>
#line 5 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"
#include <functional>
#include <utility>
#line 8 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\vec.hpp"

template<class Elem> struct vec;
struct iotai;

template<class Iter>
struct seq_view{
    using Ref = typename std::iterator_traits<Iter>::reference;
    using Elem = typename std::iterator_traits<Iter>::value_type;
    Iter a, b;
    Iter begin() const { return a; }
    Iter end() const { return b; }
    int size() const { return (int)(b-a); }
    seq_view(Iter first, Iter last) : a(first), b(last) {}
    seq_view sort() const { std::sort(a, b); return *this; }
    Ref& operator[](int x){ return *(a+x); }
    template<class F = std::less<Elem>, class ret = vec<int>> ret sorti(F f = F()) const {
        ret x(iotai(0), iotai(size()));
        x().sort([&](int l, int r){ return f(a[l],a[r]); });
        return x;
    }
    template<class ret = vec<Elem>> ret col() const { return ret(begin(), end()); }
    template<class F = std::equal_to<Elem>, class ret = vec<std::pair<Elem, int>>>
    ret rle(F eq = F()) const {
        auto x = ret();
        for(auto& a : (*this)){
            if(x.size() == 0 || !eq(x[-1].first, a)) x.emp(a, 1); else x[-1].second++;
        } return x;
    }
    template<class F> seq_view sort(F f) const { std::sort(a, b, f); return *this; }
    Iter uni() const { return std::unique(a, b); }
    Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); }
    Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); }
    seq_view bound(const Elem& l, const Elem& r) const { return { lb(l), lb(r) }; }
    template<class F> Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); }
    template<class F> Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); }
    template<class F> Iter when_true_to_false(F f) const {
        if(a == b) return a;
        return std::lower_bound(a, b, *a,
            [&](const Elem& x, const Elem&){ return f(x); });
    }
    seq_view same(Elem x) const { return { lb(x), ub(x) }; }
    template<class F> auto map(F f) const {
        vec<typename Iter::value_type> r;
        for(auto& x : *this) r.emp(f(x));
        return r;
    }
    Iter max() const { return std::max_element(a, b); }
    Iter min() const { return std::min_element(a, b); }
    seq_view rev() const { std::reverse(a, b); return *this; }
};

struct iotai {
    using i64 = long long;
    using Me = iotai;
    using value_type = i64;
    using iterator_category = std::random_access_iterator_tag;
    using difference_type = ptrdiff_t;
    using pointer = i64*;
    using reference = i64&;
    i64 x;
    iotai(i64 y) : x(y) {}
    i64 operator*() const { return x; }
    std::size_t operator-(Me a) const { return x - a.x; }
    Me operator++(){ return { (i64)(++x) }; }
    Me operator--(){ return { (i64)(--x) }; }
    Me operator++(int){ return { (i64)(x++) }; }
    Me operator--(int){ return { (i64)(x--) }; }
    Me operator+(std::size_t a) const { return { (i64)(x+a) }; }
    Me operator-(std::size_t a) const { return { (i64)(x-a) }; }
    static seq_view<iotai> range(i64 l, i64 r){ return { Me{l}, Me{r} }; }
};

template<class Elem>
struct vec {
    using Base = typename std::vector<Elem>;
    using Iter = typename Base::iterator;
    using CIter = typename Base::const_iterator;
    using View = seq_view<Iter>;
    using CView = seq_view<CIter>;

    vec(){}
    explicit vec(int n, const Elem& value = Elem()) : a(0<n?n:0, value) {}
    template <class I2> vec(I2 first, I2 last) : a(first, last) {}
    vec(std::initializer_list<Elem> il) : a(std::move(il)) {}
    vec(Base b) : a(std::move(b)) {}
    operator Base() const { return a; }

    Iter begin(){ return a.begin(); }
    CIter begin() const { return a.begin(); }
    Iter end(){ return a.end(); }
    CIter end() const { return a.end(); }
    int size() const { return a.size(); }
    vec sortunied(){ vec x = *this; x().sort(); x.a.erase(x().uni(), x.end()); return x; }
    Iter operator()(int x){ return (x < 0 ? a.end() : a.begin()) + x; }
    CIter operator()(int x) const { return (x < 0 ? a.end() : a.begin()) + x; }
    View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; }
    CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; }
    View operator()(){ return (*this)(0,size()); }
    CView operator()() const { return (*this)(0,size()); }
    Elem& operator[](int x){ return *((*this)(x)); }
    const Elem& operator[](int x) const { return *((*this)(x)); }
    Base& operator*(){ return a; }
    const Base& operator*() const { return a; }
    vec& push(Elem args){
        a.push_back(std::move(args));
        return *this;
    }
    template<class... Args>
    vec& emp(Args &&... args){
        a.emplace_back(std::forward<Args>(args) ...);
        return *this;
    }
    template<class Range>
    vec& app(Range& x){ for(auto& v : a) emp(v); }
    Elem pop(){
        Elem x = std::move(a.back());
        a.pop_back(); return x;
    }
private: Base a;
};

template<class IStr, class T>
IStr& operator>>(IStr& is, vec<T>& v){ for(auto& x:v){ is >> x; } return is; }
#line 4 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\graph.hpp"
#include <cassert>
#line 5 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\array\\csr-array.hpp"

namespace nachia{

template<class Elem>
class CsrArray{
public:
    struct ListRange{
        using iterator = typename std::vector<Elem>::iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        Elem& operator[](int i) const { return begi[i]; }
    };
    struct ConstListRange{
        using iterator = typename std::vector<Elem>::const_iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        const Elem& operator[](int i) const { return begi[i]; }
    };
private:
    int m_n;
    std::vector<Elem> m_list;
    std::vector<int> m_pos;
public:
    CsrArray() : m_n(0), m_list(), m_pos() {}
    static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){
        CsrArray res;
        res.m_n = n;
        std::vector<int> buf(n+1, 0);
        for(auto& [u,v] : items){ ++buf[u]; }
        for(int i=1; i<=n; i++) buf[i] += buf[i-1];
        res.m_list.resize(buf[n]);
        for(int i=(int)items.size()-1; i>=0; i--){
            res.m_list[--buf[items[i].first]] = std::move(items[i].second);
        }
        res.m_pos = std::move(buf);
        return res;
    }
    static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){
        CsrArray res;
        res.m_n = pos.size() - 1;
        res.m_list = std::move(list);
        res.m_pos = std::move(pos);
        return res;
    }
    ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    int size() const { return m_n; }
    int fullSize() const { return (int)m_list.size(); }
};

} // namespace nachia
#line 6 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\graph.hpp"

namespace nachia{


struct Graph {
public:
    struct Edge{
        int from, to;
        void reverse(){ std::swap(from, to); }
    };
    using Base = std::vector<std::pair<int, int>>;
    Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {}
    Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){
        m_e.resize(edges.size());
        for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second };
    }
    template<class Cin>
    static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){
        Graph res(n, undirected, m);
        for(int i=0; i<m; i++){
            int u, v; cin >> u >> v;
            res[i].from = u - offset;
            res[i].to = v - offset;
        }
        return res;
    }
    int numVertices() const noexcept { return m_n; }
    int numEdges() const noexcept { return int(m_e.size()); }
    int addNode() noexcept { return m_n++; }
    int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; }
    Edge& operator[](int ei) noexcept { return m_e[ei]; }
    const Edge& operator[](int ei) const noexcept { return m_e[ei]; }
    Edge& at(int ei) { return m_e.at(ei); }
    const Edge& at(int ei) const { return m_e.at(ei); }
    auto begin(){ return m_e.begin(); }
    auto end(){ return m_e.end(); }
    auto begin() const { return m_e.begin(); }
    auto end() const { return m_e.end(); }
    bool isUndirected() const noexcept { return m_isUndir; }
    void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); }
    void contract(int newV, const std::vector<int>& mapping){
        assert(numVertices() == int(mapping.size()));
        for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV);
        for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; }
        m_n = newV;
    }
    std::vector<Graph> induce(int num, const std::vector<int>& mapping) const {
        int n = numVertices();
        assert(n == int(mapping.size()));
        for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num);
        std::vector<int> indexV(n), newV(num);
        for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++;
        std::vector<Graph> res; res.reserve(num);
        for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected());
        for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]);
        return res;
    }
    CsrArray<int> getEdgeIndexArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(int i=0; i<numEdges(); i++){
            auto e = operator[](i);
            src.emplace_back(e.from, i);
            if(undirected) src.emplace_back(e.to, i);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); }
    CsrArray<int> getAdjacencyArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(auto e : m_e){
            src.emplace_back(e.from, e.to);
            if(undirected) src.emplace_back(e.to, e.from);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); }
private:
    int m_n;
    std::vector<Edge> m_e;
    bool m_isUndir;
};

} // namespace nachia
#line 4 "D:\\Programming\\VSCode\\competitive-cpp\\nachia\\graph\\dijkstra.hpp"
#include <queue>

namespace nachia{

// require :
//   Weight + Weight
//   Weight < Weight
//   constructor Weight(Weight2)
template<class Weight = long long, class Weight2 = Weight>
struct DijkstraShortestPath {
private:
    nachia::Graph g;
    std::vector<Weight> dist;
    std::vector<int> pre;
    std::vector<int> ord;
public:

    DijkstraShortestPath(
        nachia::Graph graph,
        const std::vector<Weight2>& weight,
        const std::vector<std::pair<int, Weight>>& starting,
        const Weight Inf,
        int goal = -1
    ){
        using T = std::pair<Weight, int>;
        g = std::move(graph);
        auto adj = g.getEdgeIndexArray();
        std::vector<Weight> D(g.numVertices(), Inf);
        std::vector<int> E(g.numVertices(), -1);
        struct Comp { bool operator()(T a, T b) const noexcept { return b < a; }; };
        std::priority_queue<T, std::vector<T>, Comp> Q;
        ord.clear();
        for(auto a : starting) if(a.second < D[a.first]){
            D[a.first] = a.second;
            Q.push({ a.second, a.first });
        }
        while(Q.size()){
            int p = Q.top().second;
            Weight d = Q.top().first; Q.pop();
            if(D[p] < d) continue;
            ord.push_back(p);
            if(p == goal) break;
            for(auto e : adj[p]){
                int q = g[e].from ^ g[e].to ^ p;
                Weight nxd = d + Weight(weight[e]);
                if(!(nxd < D[q])) continue;
                E[q] = e;
                D[q] = nxd;
                Q.emplace(nxd, q);
            }
        }
        dist = std::move(D);
        pre = std::move(E);
    }

    Weight distTo(int v) const noexcept { return dist[v]; }
    int prevEdge(int v) const noexcept { return pre[v]; }
    int prevVertex(int v) const noexcept { return pre[v] >= 0 ? g[pre[v]].from ^ g[pre[v]].to ^ v : -1; }
    std::vector<int> pathTo(int v) const {
        std::vector<int> res;
        while(pre[v] >= 0){
            res.push_back(pre[v]);
            v = prevVertex(v);
        }
        std::reverse(res.begin(), res.end());
        return res;
    }

    std::vector<int> getSearchOrder() const { return ord; }
    Graph getTree() const {
        Graph res(g.numVertices(), false);
        for(int i=0; i<g.numVertices(); i++) if(pre[i] >= 0){
            res.addEdge(prevVertex(i), i);
        }
        return res;
    }
};

} // namespace nachia

#line 8 "..\\Main.cpp"
using namespace std;
using i32 = int;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<(int)(n); i++)
const i64 INF = 1001001001001001001;

using Modint = atcoder::static_modint<998244353>;


int main(){
    int N; cin >> N;
    int M; cin >> M;
    i64 X; cin >> X;
    nachia::Graph graph(N, true);
    vector<i64> C(M);
    vector<i64> D(M);
    rep(i,M){
        int u, v; cin >> u >> v >> C[i] >> D[i]; u--; v--;
        graph.addEdge(u, v);
    }
    auto DS = vec(D);
    auto f = [&](i64 q) -> bool {
        auto Cx = C;
        rep(i,M) if(D[i] < q) Cx[i] = X+1;
        i64 dist = nachia::DijkstraShortestPath(graph, Cx, {{0,0}}, X+1).distTo(N-1);
        return dist <= X;
    };
    int ans = DS().sort().when_true_to_false(f) - DS(0);
    if(ans == 0) cout << "-1\n"; else cout << DS[ans-1] << '\n';
    return 0;
}


struct ios_do_not_sync{
    ios_do_not_sync(){
        ios::sync_with_stdio(false);
        cin.tie(nullptr);
    }
} ios_do_not_sync_instance;

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