結果

問題 No.2421 entersys?
ユーザー aplysiaSheepaplysiaSheep
提出日時 2023-08-12 15:16:16
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 531 ms / 3,000 ms
コード長 26,914 bytes
コンパイル時間 6,235 ms
コンパイル使用メモリ 292,328 KB
実行使用メモリ 52,608 KB
最終ジャッジ日時 2024-11-20 01:01:35
合計ジャッジ時間 16,991 ms
ジャッジサーバーID
(参考情報)
judge1 / judge4
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
6,820 KB
testcase_01 AC 2 ms
6,816 KB
testcase_02 AC 3 ms
6,816 KB
testcase_03 AC 2 ms
6,820 KB
testcase_04 AC 2 ms
6,820 KB
testcase_05 AC 3 ms
6,816 KB
testcase_06 AC 3 ms
6,820 KB
testcase_07 AC 4 ms
6,820 KB
testcase_08 AC 4 ms
6,820 KB
testcase_09 AC 4 ms
6,816 KB
testcase_10 AC 3 ms
6,820 KB
testcase_11 AC 482 ms
36,736 KB
testcase_12 AC 470 ms
36,736 KB
testcase_13 AC 497 ms
36,800 KB
testcase_14 AC 477 ms
36,824 KB
testcase_15 AC 489 ms
36,820 KB
testcase_16 AC 508 ms
38,016 KB
testcase_17 AC 476 ms
37,992 KB
testcase_18 AC 474 ms
38,144 KB
testcase_19 AC 479 ms
37,888 KB
testcase_20 AC 468 ms
38,016 KB
testcase_21 AC 418 ms
30,696 KB
testcase_22 AC 439 ms
30,720 KB
testcase_23 AC 519 ms
52,480 KB
testcase_24 AC 515 ms
52,480 KB
testcase_25 AC 531 ms
52,608 KB
testcase_26 AC 340 ms
28,372 KB
testcase_27 AC 348 ms
28,400 KB
testcase_28 AC 348 ms
28,288 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <bits/stdc++.h>
using namespace std;
#include <atcoder/all>
using namespace atcoder;

#define int long long
// #define endl "\n"

#pragma GCC optimize("-O3")

void solve();

typedef long long ll;
typedef __int128_t LL;
typedef unsigned long long ull;
typedef double db;
typedef long double ld;
typedef pair<int, int> pi;
typedef pair<int, pair<int, int>> pip;
typedef vector<int> vi;
typedef vector<double> vd;
typedef vector<bool> vb;
typedef vector<string> vs;
typedef vector<char> vc;
typedef vector<pair<int, int>> vp;
typedef vector<vector<int>> vvi;
typedef vector<vector<double>> vvd;
typedef vector<vector<bool>> vvb;
typedef vector<vector<string>> vvs;
typedef vector<vector<char>> vvc;
typedef vector<vector<pair<int, int>>> vvp;
typedef vector<vector<vector<int>>> vvvi;
typedef vector<vector<vector<vector<int>>>> vvvvi;
template <typename T>
using vec = vector<T>;
template <typename T>
using vv = vector<vector<T>>;
template <typename T>
using vvv = vector<vector<vector<T>>>;
template <typename T>
using vvvv = vector<vector<vector<vector<T>>>>;
template <typename T>
using pq = priority_queue<T>;
template <typename T>
using pqg = priority_queue<T, vector<T>, greater<T>>;
template <typename T>
using mset = multiset<T>;
template <typename T>
using uset = unordered_set<T>;
template <typename T, typename U>
using umap = unordered_map<T, U>;

#define _PI 3.14159265358979323846
#define _E 2.7182818284590452354
#define fi first
#define se second
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define td typedef
#define elif else if
#define ifnot(x) if(!(x))
#define all(obj) (obj).begin(), (obj).end()
#define rall(obj) (obj).rbegin(), (obj).rend()
#define sumv(a) accumulate(all(a), 0LL)
#define lb(v, a) (lower_bound(begin(v), end(v), a) - begin(v))
#define ub(v, a) (upper_bound(begin(v), end(v), a) - begin(v))
#define inr(l, x, r) (l <= x && x < r)
#define cbit(x) __builtin_popcountll(x)
#define topbit(t) (t == 0 ? -1 : 63 - __builtin_clzll(t))
#define botbit(t) (t == 0 ? 64 : __builtin_ctzll(t))
#define gbit(msk, i) ((msk) >> (i)&1)
#define mask(x) ((1LL << (x)) - 1)
#define setbits(i, n) \
    for(int j = (n), i = botbit(j); j; j ^= 1LL << i, i = botbit(j))

#define rep1(a) for(int i = 0; i < (int)a; i++)
#define rep2(i, a) for(int i = 0; i < (int)a; i++)
#define rep3(i, a, b) for(int i = a; i < (int)b; i++)
#define rep4(i, a, b, c) for(int i = a; i < (int)b; i += c)
#define overload4(a, b, c, d, e, ...) e
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep1(n) for(ll i = n; i--;)
#define rrep2(i, n) for(ll i = n; i--;)
#define rrep3(i, a, b) for(ll i = b; i-- > (a);)
#define rrep4(i, a, b, c) \
    for(ll i = (a) + ((b) - (a)-1) / (c) * (c); i >= (a); i -= c)
#define rrep(...) \
    overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__)
#define fore1(i, a) for(auto &&i : a)
#define fore2(x, y, a) for(auto &&[x, y] : a)
#define fore3(x, y, z, a) for(auto &&[x, y, z] : a)
#define fore(...) overload4(__VA_ARGS__, fore3, fore2, fore1)(__VA_ARGS__)
#define ryes return yes();
#define rno return no();
#define rerr return err();

istream &operator>>(istream &is, modint998244353 &a) {
    long long v;
    is >> v;
    a = v;
    return is;
}
ostream &operator<<(ostream &os, const modint998244353 &a) {
    return os << a.val();
}
istream &operator>>(istream &is, modint1000000007 &a) {
    long long v;
    is >> v;
    a = v;
    return is;
}
ostream &operator<<(ostream &os, const modint1000000007 &a) {
    return os << a.val();
}
template <class T, class U>
istream &operator>>(istream &is, pair<T, U> &p) {
    is >> p.first >> p.second;
    return is;
}
template <class T, class U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
    os << p.first << "," << p.second;
    return os;
}
template <class T>
ostream &operator<<(ostream &s, set<T> P) {
    fore(it, P) {
        s << it << " ";
    }
    return s;
}
template <class T1, class T2>
ostream &operator<<(ostream &s, map<T1, T2> P) {
    fore(x, y, P) {
        s << "<" << x << "->" << y << "> ";
    }
    return s;
}
template <class T>
ostream &operator<<(ostream &s, multiset<T> P) {
    fore(it, P) {
        s << it << " ";
    }
    return s;
}
template <class T>
ostream &operator<<(ostream &s, unordered_set<T> P) {
    fore(it, P) {
        s << it << " ";
    }
    return s;
}
template <class T1, class T2>
ostream &operator<<(ostream &s, unordered_map<T1, T2> P) {
    fore(x, y, P) {
        s << "<" << x << "->" << y << "> ";
    }
    return s;
}
template <class T>
istream &operator>>(istream &is, vector<T> &v) {
    for(auto &e : v) is >> e;
    return is;
}
template <class T>
ostream &operator<<(ostream &os, const vector<T> &v) {
    for(auto &e : v) os << e << ' ';
    return os;
}
template <class T>
ostream &operator<<(ostream &os, const vector<vector<T>> &v) {
    for(auto &e : v) {
        for(auto &c : e) os << c << ' ';
        os << endl;
    }
    return os;
}
template <class T>
vector<T> &operator++(vector<T> &v) {
    for(auto &e : v) e++;
    return v;
}
template <class T>
vector<T> operator++(vector<T> &v, signed) {
    auto res = v;
    for(auto &e : v) e++;
    return res;
}
template <class T>
vector<T> &operator--(vector<T> &v) {
    for(auto &e : v) e--;
    return v;
}
template <class T>
vector<T> operator--(vector<T> &v, signed) {
    auto res = v;
    for(auto &e : v) e--;
    return res;
}

// 十進数からb進数へ
template <class T>
string to_baseB(T x, int b = 10) {
    string ans;
    do {
        int num = x % b;
        ans = (char)((num <= 9) ? ('0' + num) : ('A' + num - 10)) + ans;
        x /= b;
    } while(x != 0);
    return ans;
}
// b進数から十進数へ
long long to_base10(const string &x, int b = 10) {
    long long ans = 0, base = 1;
    for(int i = x.length() - 1; i >= 0; --i) {
        int num =
            ('0' <= x[i] && x[i] <= '9') ? (x[i] - '0') : (x[i] - 'A' + 10);
        ans += base * num;
        base *= b;
    }
    return ans;
}

ostream &operator<<(ostream &s, const LL &p) {
    s << to_baseB(p);
    return s;
}

// debug methods
// usage: debug(x,y);
#define CHOOSE(a) CHOOSE2 a
#define CHOOSE2(a0, a1, a2, a3, a4, x, ...) x
#define debug_1(x1) cout << #x1 << ": " << x1 << endl
#define debug_2(x1, x2) \
    cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << endl
#define debug_3(x1, x2, x3)                                                 \
    cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \
         << x3 << endl
#define debug_4(x1, x2, x3, x4)                                             \
    cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \
         << x3 << ", " #x4 << ": " << x4 << endl
#define debug_5(x1, x2, x3, x4, x5)                                         \
    cout << #x1 << ": " << x1 << ", " #x2 << ": " << x2 << ", " #x3 << ": " \
         << x3 << ", " #x4 << ": " << x4 << ", " #x5 << ": " << x5 << endl
#ifdef _DEBUG
#define debug(...)                                                        \
    CHOOSE((__VA_ARGS__, debug_5, debug_4, debug_3, debug_2, debug_1, ~)) \
    (__VA_ARGS__)
#else
#define debug(...)
#endif

void out() {
    cout << endl;
}
template <class T>
void out(const T &a) {
    cout << a;
    cout << endl;
}
template <class T, class... Ts>
void out(const T &a, const Ts &...b) {
    cout << a;
    (cout << ... << (cout << ' ', b));
    cout << endl;
}
#define rout_1(x1) return out(x1)
#define rout_2(x1, x2) return out(x1, x2)
#define rout_3(x1, x2, x3) return out(x1, x2, x3)
#define rout_4(x1, x2, x3, x4) return out(x1, x2, x3, x4)
#define rout_5(x1, x2, x3, x4, x5) return out(x1, x2, x3, x4, x5)
#define rout(...)                                                    \
    CHOOSE((__VA_ARGS__, rout_5, rout_4, rout_3, rout_2, rout_1, ~)) \
    (__VA_ARGS__)

struct fast_ios {
    fast_ios() {
        cin.tie(nullptr);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(12);
    };
} fast_ios_;

struct Binomial {
    int p;
    int MAX;
    vector<long long> fac, finv, inv;

    // テーブルを作る前処理
    Binomial(int p_, int n = 1) : p(p_), MAX(1), fac(2), finv(2), inv(2) {
        fac[0] = fac[1] = 1;
        finv[0] = finv[1] = 1;
        inv[1] = 1;
        if(n != 1) build(n);
    }

    void build(int new_max) {
        MAX++;
        fac.resize(new_max + 1);
        inv.resize(new_max + 1);
        finv.resize(new_max + 1);
        for(; MAX <= new_max; MAX++) {
            fac[MAX] = fac[MAX - 1] * MAX % p;
            inv[MAX] = p - inv[p % MAX] * (p / MAX) % p;
            finv[MAX] = finv[MAX - 1] * inv[MAX] % p;
        }
        MAX--;
    }

    // nCk
    long long mod_comb(int n, int k) {
        if(n < k) return 0;
        if(n < 0 || k < 0) return 0;
        if(n > MAX) build(n);
        return fac[n] * (finv[k] * finv[n - k] % p) % p;
    }
    long long operator()(int n, int k) {
        return mod_comb(n, k);
    }

    // nPk
    long long mod_perm(int n, int k) {
        if(n < k) return 0;
        if(n < 0 || k < 0) return 0;
        if(n > MAX) build(n);
        return fac[n] * finv[n - k] % p;
    }
    long long operator[](int n) {
        return mod_perm(n, n);
    }
};

struct modpow {
    long long x, m;
    int n;
    vector<long long> d;
    modpow(long long x, long long m = 0) : x(x), m(m), n(1), d(1, 1) {}
    long long operator[](int i) {
        if(m)
            while(n <= i) d.push_back(d.back() * x % m), ++n;
        else
            while(n <= i) d.push_back(d.back() * x), ++n;
        return d[i];
    }
} two(2), ten(10);

struct RandomNumberGenerator {
    mt19937 mt;

    RandomNumberGenerator()
        : mt(chrono::steady_clock::now().time_since_epoch().count()) {}

    long long operator()(long long a, long long b) {  // [a, b)
        uniform_int_distribution<long long> dist(a, b - 1);
        return dist(mt);
    }

    long long operator()(long long b) {  // [0, b)
        return (*this)(0, b);
    }

    long long operator()() {
        return (*this)(0, 1LL << 60);
    }

    double operator[](double a) {
        return (double)(*this)(0, 1LL << 60) / (1LL << 60) * a;
    }
} rnd;

clock_t start_time = clock();
double now_time() {
    clock_t end_time = clock();
    return (double)(end_time - start_time) / CLOCKS_PER_SEC;
}

void input_graph(vector<vector<int>> &g, int m = -1, int bidirected = true) {
    if(m == -1) m = g.size() - 1;
    for(int i = 0; i < m; i++) {
        int u, v;
        cin >> u >> v;
        u--;
        v--;
        g[u].push_back(v);
        if(bidirected) g[v].push_back(u);
    }
}
vector<int> iota(int n, int s = 0) {
    vi a(n);
    iota(a.begin(), a.end(), s);
    return a;
}
template <class T>
void sort(vector<T> &v) {
    sort(all(v));
}
template <class T>
void rsort(vector<T> &v) {
    sort(rall(v));
}
template <class T>
void reverse(T &v) {
    reverse(all(v));
}
template <class T>
auto max(const T &a) {
    return *max_element(all(a));
}
template <class T>
auto min(const T &a) {
    return *min_element(all(a));
}
long long max(signed x, long long y) {
    return max((long long)x, y);
}
long long max(long long x, signed y) {
    return max(x, (long long)y);
}
long long min(signed x, long long y) {
    return min((long long)x, y);
}
long long min(long long x, signed y) {
    return min(x, (long long)y);
}
template <class T, class S>
bool chmax(T &a, const S &b) {
    if(a < (T)b) {
        a = (T)b;
        return 1;
    }
    return 0;
}
template <class T, class S>
bool chmin(T &a, const S &b) {
    if((T)b < a) {
        a = (T)b;
        return 1;
    }
    return 0;
}
template <class T>
vector<T> uniq(vector<T> v) {
    sort(v.begin(), v.end());
    v.erase(unique(v.begin(), v.end()), v.end());
    return v;
}
template <class T>
vector<T> compress(vector<T> v) {
    vector<T> v2(v.size());
    v2 = v;
    sort(v.begin(), v.end());
    v.erase(unique(v.begin(), v.end()), v.end());

    for(int i = 0; i < (int)v2.size(); i++) {
        v2[i] = lower_bound(v.begin(), v.end(), v2[i]) - v.begin();
    }
    return v2;
}
vector<int> inverse(vector<int> &p) {
    int n = p.size();
    vector<int> inv(n);
    for(int i = 0; i < n; i++) inv[p[i]] = i;
    return inv;
}
template <typename T>
vector<T> acc0(vector<T> &v) {
    vector<T> res(v.size());
    if((int)v.size() == 0) return res;
    res[0] = v[0];
    for(int i = 1; i < (int)v.size(); i++) {
        res[i] = res[i - 1] + v[i];
    }
    return res;
}
template <typename T>
vector<T> acc1(vector<T> &v) {
    vector<T> res(v.size() + 1);
    for(int i = 0; i < (int)v.size(); i++) {
        res[i + 1] = res[i] + v[i];
    }
    return res;
}
template <typename T>
vector<vector<T>> acc0(vector<vector<T>> v) {
    int h = v.size(), w = v[0].size();
    for(int i = 0; i < h; i++) {
        for(int j = 1; j < w; j++) {
            v[i][j] += v[i][j - 1];
        }
    }
    for(int i = 1; i < h; i++) {
        for(int j = 0; j < w; j++) {
            v[i][j] += v[i - 1][j];
        }
    }
    return v;
}
template <typename T>
vector<vector<T>> acc1(vector<vector<T>> &v) {
    int h = v.size(), w = v[0].size();
    vector<vector<T>> res(h + 1, vector<T>(w + 1));
    for(int i = 0; i < h; i++) {
        for(int j = 0; j < w; j++) {
            res[i + 1][j + 1] = v[i][j] + res[i + 1][j];
        }
    }
    for(int i = 0; i < h; i++) {
        for(int j = 0; j < w; j++) {
            res[i + 1][j + 1] += res[i][j + 1];
        }
    }
    return res;
}
long long exp(long long x, int n) {
    long long res = 1;
    while(n > 0) {
        if(n & 1) res = res * x;
        x = x * x;
        n >>= 1;
    }
    return res;
}
int countDigits(long long n) {
    string tmp = to_string(n);
    return (int)tmp.size();
}
long long sq(long long n) {
    return n * n;
}
long long ceil(long long x, long long y) {
    return (x + y - 1) / y;
}
long long floor(long long x, long long y) {
    return (y < 0 ? floor(-x, -y)
                  : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
constexpr long long tri(long long n) {
    return n * (n + 1) / 2;
}
// l + ... + r
constexpr long long tri(long long l, long long r) {
    return (l + r) * (r - l + 1) / 2;
}
int ctoi(const char &c, const char start = '0') {
    return c - start;
}
int atoi(const char &c, const char start = 'a') {
    return c - start;
}
vector<int> ctoi(string &s, const char start = '0') {
    vector<int> res;
    for(auto &c : s) {
        int x = c - start;
        if(x < 0 || x >= 10) x = -1;
        res.push_back(x);
    }
    return res;
}
vector<int> atoi(string &s, const char start = 'a') {
    vector<int> res;
    for(auto &c : s) {
        int x = c - start;
        if(x < 0 || x >= 26) x = -1;
        res.push_back(x);
    }
    return res;
}
void yes() {
    cout << "Yes" << endl;
}
void no() {
    cout << "No" << endl;
}
void yesno(bool x) {
    if(x)
        yes();
    else
        no();
}
void err() {
    cout << -1 << endl;
}

int dx[] = {1, 0, -1, 0, 1, 1, -1, -1};
int dy[] = {0, 1, 0, -1, -1, 1, 1, -1};

long long inf = 1LL << 61;
double eps = 1e-9;

// long long mod = 67280421310721;
// using mint = static_modint<1000000009>;
// using mint = dynamic_modint<1000000009>;
// long long mod = 1000000007;
// using mint = modint1000000007;
// long long mod = 998244353;
// using mint = modint998244353;
// typedef vector<mint> vm;
// typedef vector<vector<mint>> vvm;
// typedef vector<vector<vector<mint>>> vvvm;
// Binomial C(mod);
// modpow mtwo(2, mod), mten(10, mod);
////////////////////////////////////////////////////////////////////////////////////////////
/** structure: 2-3 tree
 * available for both set and multiple set (see constructor)
 * every method works in O(logn)
 * tests: { https://judge.yosupo.jp/submission/105334,
 *          https://atcoder.jp/contests/abc241/submissions/35040063
 *        }
 *
 * コンストラクタの引数にtrueを入れることでmultisetに
 * insert.erase,lower_bound,upper_bound(配列番号),size,count,[]
 */

template <class T>
class twothreetree {
   private:
    struct node {
        node *parent = nullptr;
        unsigned char position;
        unsigned char n = 0;
        unsigned size = 0;
        T keys[2];
        node *children[3] = {nullptr, nullptr, nullptr};
        node() {}

        unsigned char LB(T key) {
            for(unsigned char i = 0; i < n; i++)
                if(key <= keys[i]) return i;
            return n;
        }

        unsigned char UB(T key) {
            for(unsigned char i = 0; i < n; i++)
                if(key < keys[i]) return i;
            return n;
        }

        void insert(unsigned char i, T key, node *child = nullptr) {
            if(n < 2) {
                if(i == 0) {
                    keys[1] = keys[0];
                    children[2] = children[1];
                }
                keys[i] = key;
                children[i + 1] = child;
                n++;
                coordinate();
                if(parent == nullptr) return;
                parent->sizeIncrement();
                return;
            }
            node *newNode = new node();
            T newKey;
            if(i == 0) {
                newNode->keys[0] = keys[1];
                newNode->children[0] = children[1];
                newNode->children[1] = children[2];
                newKey = keys[0];
                keys[0] = key;
                children[1] = child;
            } else if(i == 1) {
                newNode->keys[0] = keys[1];
                newNode->children[0] = child;
                newNode->children[1] = children[2];
                newKey = key;
            } else {
                newNode->keys[0] = key;
                newNode->children[0] = children[2];
                newNode->children[1] = child;
                newKey = keys[1];
            }
            children[2] = nullptr;
            newNode->n = 1;
            n = 1;
            newNode->coordinate();
            coordinate();
            if(parent == nullptr) {
                node *newRoot = new node();
                newRoot->keys[0] = newKey;
                newRoot->children[0] = this;
                newRoot->children[1] = newNode;
                newRoot->n = 1;
                newRoot->coordinate();
                return;
            }
            parent->insert(position, newKey, newNode);
        }

        void erase(unsigned char i) {
            delete children[i + 1];
            children[i + 1] = nullptr;
            if(n == 2) {
                if(i == 0) {
                    keys[0] = keys[1];
                    children[1] = children[2];
                    children[2] = nullptr;
                }
                n--;
                this->coordinate();
                if(parent == nullptr) return;
                parent->sizeDecrement();
                return;
            }
            if(parent == nullptr) {
                n--;
                size--;
                return;
            }
            if(position > 0) {
                node *leftNode = parent->children[position - 1];
                if(leftNode->n == 2) {
                    keys[0] = parent->keys[position - 1];
                    parent->keys[position - 1] = leftNode->keys[1];
                    children[1] = children[0];
                    children[0] = leftNode->children[2];
                    leftNode->children[2] = nullptr;
                    leftNode->n = 1;
                    n = 1;
                    leftNode->coordinate();
                    coordinate();
                    if(parent == nullptr) return;
                    parent->sizeDecrement();
                    return;
                }

                leftNode->keys[1] = parent->keys[position - 1];
                leftNode->children[2] = children[0];
                leftNode->n = 2;
                leftNode->coordinate();
                parent->erase(position - 1);
                return;
            }
            node *rightNode = parent->children[1];
            if(rightNode->n == 2) {
                keys[0] = parent->keys[0];
                parent->keys[0] = rightNode->keys[0];
                children[1] = rightNode->children[0];
                rightNode->keys[0] = rightNode->keys[1];
                rightNode->children[0] = rightNode->children[1];
                rightNode->children[1] = rightNode->children[2];
                rightNode->children[2] = nullptr;
                rightNode->n = 1;
                n = 1;
                rightNode->coordinate();
                coordinate();
                if(parent == nullptr) return;
                parent->sizeDecrement();
                return;
            }
            rightNode->keys[1] = rightNode->keys[0];
            rightNode->keys[0] = parent->keys[position];
            rightNode->children[2] = rightNode->children[1];
            rightNode->children[1] = rightNode->children[0];
            rightNode->children[0] = children[0];
            rightNode->n = 2;
            rightNode->coordinate();
            parent->children[0] = rightNode;
            parent->children[1] = this;
            rightNode->position = 0;
            parent->erase(0);
        }

        void sizeIncrement() {
            size++;
            if(parent != nullptr) parent->sizeIncrement();
        }

        void sizeDecrement() {
            size--;
            if(parent != nullptr) parent->sizeDecrement();
        }

        void coordinate() {
            size = n;
            if(children[0] == nullptr) return;
            for(unsigned char i = 0; i <= n; i++) {
                size += children[i]->size;
                children[i]->parent = this;
                children[i]->position = i;
            }
        }
    };
    node *root;
    bool isForMulti;

   public:
    /** if argument is true, works as multiple set.default is set.*/
    twothreetree(bool forMultiSet = false) {
        root = new node();
        isForMulti = forMultiSet;
    }
    /** returns index.*/
    unsigned lower_bound(T key) {
        node *presentNode = root;
        unsigned res = 0;
        while(presentNode->children[0] != nullptr) {
            unsigned char i = presentNode->LB(key);
            for(unsigned char j = 0; j < i; j++)
                res += presentNode->children[j]->size;
            res += i;
            presentNode = presentNode->children[i];
        }
        return res + presentNode->LB(key);
    }
    /** returns index.*/
    unsigned upper_bound(T key) {
        node *presentNode = root;
        unsigned res = 0;
        while(presentNode->children[0] != nullptr) {
            unsigned char i = presentNode->UB(key);
            for(unsigned char j = 0; j < i; j++)
                res += presentNode->children[j]->size;
            res += i;
            presentNode = presentNode->children[i];
        }
        return res + presentNode->UB(key);
    }

    bool insert(T key) {
        node *presentNode = root;
        unsigned char i;
        while(presentNode->children[0] != nullptr) {
            i = presentNode->LB(key);
            if(!isForMulti && i < presentNode->n && presentNode->keys[i] == key)
                return false;
            presentNode = presentNode->children[i];
        }
        i = presentNode->LB(key);
        if(!isForMulti && i < presentNode->n && presentNode->keys[i] == key)
            return false;
        presentNode->insert(i, key);
        if(root->parent != nullptr) {
            root = root->parent;
        }
        return true;
    }

    bool erase(T key) {
        node *presentNode = root;
        unsigned char i;
        while(presentNode->children[0] != nullptr) {
            i = presentNode->LB(key);
            if(i < presentNode->n && presentNode->keys[i] == key) break;
            presentNode = presentNode->children[i];
        }
        if(presentNode->children[0] == nullptr) {
            i = presentNode->LB(key);
            if(i < presentNode->n && presentNode->keys[i] == key) {
                presentNode->erase(i);
                if(root->n == 0 && root->children[0] != nullptr) {
                    root = root->children[0];
                    delete root->parent;
                    root->parent = nullptr;
                }
                return true;
            }
            return false;
        }
        node *eraseNode = presentNode->children[i + 1];
        while(eraseNode->children[0] != nullptr)
            eraseNode = eraseNode->children[0];
        presentNode->keys[i] = eraseNode->keys[0];
        eraseNode->erase(0);
        if(root->n == 0) {
            root = root->children[0];
            delete root->parent;
            root->parent = nullptr;
        }
        return true;
    }

    T get(unsigned i) {
        if(i < 0) i += root->size;
        node *presentNode = root;
        while(presentNode->children[0] != nullptr) {
            unsigned char j = 0;
            while(i >= presentNode->children[j]->size + 1) {
                i -= presentNode->children[j]->size + 1;
                j++;
            }
            if(i == presentNode->children[j]->size) {
                return presentNode->keys[j];
            }
            presentNode = presentNode->children[j];
        }
        return presentNode->keys[i];
    }

    unsigned size() {
        return root->size;
    }

    unsigned count(T key) {
        return upper_bound(key) - lower_bound(key);
    }

    T operator[](unsigned i) {
        return get(i);
    }
};
////////////////////////////////////////////////////////////////////////////////////////////

signed main() {
    int testcase = 1;
    // cin >> testcase;
    for(int i = 0; i < testcase; i++) {
        solve();
    }
}

void solve() {
    int n;
    cin >> n;
    vs x(n);
    vi l(n), r(n);
    rep(i, n) cin >> x[i] >> l[i] >> r[i];
    twothreetree<double> lst(1);
    twothreetree<double> rst(1);
    map<string, twothreetree<double>> mem;

    rep(i, n) {
        lst.insert(l[i] - 0.1);
        rst.insert(r[i] + 0.1);
        mem[x[i]].insert(l[i] - 0.1);
        mem[x[i]].insert(r[i] + 0.1);
    }
    int q;
    cin >> q;
    rep(i, q) {
        int t;
        string x;
        int l, r, tt;
        cin >> t;

        if(t == 1) {
            cin >> x >> tt;
            if(!mem.count(x)) {
                no();
                continue;
            }

            auto &st = mem[x];
            int p = st.upper_bound(tt);

            yesno(p % 2 == 1);
        }

        else if(t == 2) {
            cin >> tt;
            int l_n = lst.upper_bound(tt);
            int r_n = rst.upper_bound(tt);
            debug(l_n, r_n);

            out(l_n - r_n);

        } else {
            cin >> x >> l >> r;
            lst.insert(l - 0.1);
            rst.insert(r + 0.1);
            mem[x].insert(l - 0.1);
            mem[x].insert(r + 0.1);
        }
    }
}
0