結果

問題 No.2409 Strange Werewolves
ユーザー
提出日時 2023-08-26 20:30:27
言語 C++23
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 31 ms / 2,000 ms
コード長 9,505 bytes
コンパイル時間 3,931 ms
コンパイル使用メモリ 263,740 KB
実行使用メモリ 27,904 KB
最終ジャッジ日時 2024-12-25 22:35:01
合計ジャッジ時間 5,545 ms
ジャッジサーバーID
(参考情報)
judge4 / judge3
このコードへのチャレンジ
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ファイルパターン 結果
sample AC * 2
other AC * 16
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")
#include <bits/stdc++.h>
using namespace std;
using uint = unsigned int;
using ll = long long;
using ull = unsigned long long;
using ld = long double;
using i128 = __int128_t;
template <typename F>
using fn = function<F>;
#define all(a) a.begin(), a.end()
#define allr(a) a.rbegin(), a.rend()
template <class A>
int len(const A &a) {
return a.size();
}
#define eb emplace_back
#define pb push_back
#define elif else if
template <typename T>
using vec = vector<T>;
template <typename T>
using vec2 = vec<vec<T>>;
template <typename T>
using vec3 = vec<vec2<T>>;
template <typename T>
using vec4 = vec<vec3<T>>;
template <typename T>
using vec5 = vec<vec4<T>>;
#define VEC(T, a, ...) \
vec<T> a(__VA_ARGS__)
#define VEC2(T, a, n, ...) \
vector a(n, vec<T>(__VA_ARGS__));
#define VEC3(T, a, n, m, ...) \
vector a( \
n, \
vector(m, vec<T>(__VA_ARGS__)) \
);
#define VEC4(T, a, n, m, l, ...) \
vector a( \
n, \
vector( \
m, \
vector(l, vec<T>(__VA_ARGS__)) \
) \
);
#define eval_4(a, b, c, d, e, ...) e
#define loop while (1)
#define rep(n) \
for (int __ = 0; __ < n; __++)
#define range_1(i, n) \
for (int i = 0; i < n; i++)
#define range_2(i, a, b) \
for (ll i = a; i < b; i++)
#define range_3(i, a, b, c) \
for (ll i = a; i < b; i += c)
#define range(...) \
eval_4(__VA_ARGS__, range_3, range_2, range_1, rep)( \
__VA_ARGS__ \
)
#define ranger_1(i, n) \
for (int i = n; i-- > 0;)
#define ranger_2(i, a, b) \
for (ll i = b; i-- > a;)
#define ranger_3(i, a, b, c) \
for (ll i = b - 1; i >= a; i -= c)
#define range_rev(...) \
eval_4(__VA_ARGS__, ranger_3, ranger_2, ranger_1)( \
__VA_ARGS__ \
)
#define iter(x, a) \
for (const auto &x : a)
#define iter_mut(x, a) \
for (auto &&x : a)
template <typename T, typename U>
istream &
operator>>(istream &in, pair<T, U> &p) {
return in >> p.first >> p.second;
}
template <typename T, typename U>
ostream &operator<<(
ostream &out,
pair<T, U> &p
) {
out << p.first << ' ' << p.second;
return out;
}
template <int k = 0, class T>
void read_tup(istream &in, T &x) {
if constexpr (tuple_size<T>::value > k) {
in >> get<k>(x);
read_tup<k + 1>(in, x);
}
}
template <class... T>
istream &operator>>(
istream &in,
tuple<T...> &x
) {
read_tup(in, x);
return in;
}
template <int k = 0, class T>
void out_tup(ostream &out, T &x) {
if constexpr (tuple_size<T>::value > k) {
if constexpr (k > 0) {
out << ' ';
}
out << get<k>(x);
out_tup<k + 1>(out, x);
}
}
template <class... T>
ostream &operator<<(
ostream &out,
tuple<T...> &x
) {
out_tup(out, x);
return out;
}
template <typename T>
auto operator<<(ostream &out, vec<T> a)
-> ostream & {
range(i, len(a)) {
if (i) {
out << ' ';
}
out << a[i];
}
return out;
}
template <typename T>
auto operator<<(ostream &out, vec2<T> a)
-> ostream & {
iter_mut(x, a) out << x << '\n';
return out;
}
template <typename T>
auto operator>>(istream &in, vec<T> &a)
-> istream & {
iter_mut(x, a) in >> x;
return in;
}
template <typename... T>
void in(T &...a) {
(cin >> ... >> a);
}
template <class T, class... U>
void out(T a, const U... b) {
cout << a;
((cout << ' ' << b), ...);
cout << '\n';
}
template <typename T = int>
vec<T> iota(int n, T v = 0) {
vec<int> a(n);
std::iota(all(a), v);
return a;
}
template <class T>
using max_queue = priority_queue<T>;
template <class T>
using min_queue =
priority_queue<T, vec<T>, greater<T>>;
template <typename T>
T pop(queue<T> &q) {
T v = q.front();
q.pop();
return v;
}
template <typename T>
T pop(deque<T> &q) {
T v = q.front();
q.pop_front();
return v;
}
template <typename T>
T pop(vec<T> &q) {
T v = q.back();
q.pop_back();
return v;
}
template <typename T>
T pop(max_queue<T> &q) {
T v = q.top();
q.pop();
return v;
}
template <typename T>
T pop(min_queue<T> &q) {
T v = q.top();
q.pop();
return v;
}
template <typename T>
T max(const vec<T> &a) {
return *max_element(all(a));
}
template <typename T>
T min(const vec<T> &a) {
return *min_element(all(a));
}
int topbit(int x) {
return 31 - __builtin_clz(x);
}
template <class T>
bool operator==(
const vec<T> &a,
const vec<T> &b
) {
int n = len(a);
if (len(b) != n) {
return false;
}
range(i, n) {
if (a[i] != b[i]) {
return false;
}
}
return true;
}
template <class T, class U>
bool chmin(T &a, const U &b) {
return b < a ? a = b, 1 : 0;
}
template <class T, class U>
bool chmax(T &a, const U &b) {
return b > a ? a = b, 1 : 0;
}
int popcnt(int x) {
return __builtin_popcount(x);
}
template <class T, class U>
T sum(const vec<U> &a) {
return accumulate(all(a), 0ll);
}
template <class T>
void unique(vec<T> &a) {
sort(all(a));
a.erase(std::unique(all(a)), a.end());
}
template <class T, class A>
int lb(const A &a, const T &x) {
auto p = lower_bound(all(a), x);
return distance(a.begin(), p);
}
template <class T, class A>
int ub(const A &a, const T &x) {
auto p = upper_bound(all(a), x);
return distance(a.begin(), p);
}
template <class A>
vec<int> argsort(const A &a) {
int n = len(a);
auto b = iota(n);
sort(all(b), [&](int i, int j) {
return a[i] < a[j];
});
return b;
}
template <class T>
int ctz(T n) {
return __builtin_ctzll(n);
}
template <typename T>
auto divmod(T a, T b) -> pair<T, T> {
T q = a / b;
return {q, a - q * b};
}
#ifdef DEBUG
#define dbg(...) out(__VA_ARGS__);
#else
#define dbg(...) ;
#endif
#ifdef DEBUG
#define dbg_assert(...) \
assert(__VA_ARGS__);
#else
#define dbg_assert(...) ;
#endif
// define yes/no
#define yesno(y, n) \
void yes(bool f = 1) { \
out(f ? #y : #n); \
} \
void no() { \
out(#n); \
}
yesno(yes, no);
// yesno(Yes, No);
// yesno(YES, NO);
// const/runtime
// id <= 0, call set_mod
template <int id = 0>
class mint {
ll v;
static int mod;
static constexpr int m() {
return id > 0 ? id : mod;
}
public:
static void set_mod(int m) {
assert(m > 0);
mod = m;
}
constexpr mint(): v() {
}
mint(ll v): v(v) {
norm();
}
void norm() {
if (v < -m() || m() <= v) {
v %= m();
}
if (v < 0) {
v += m();
}
}
int operator()() const {
return v;
}
template <class T>
explicit operator T() const {
return static_cast<T>(v);
}
mint operator-() const {
return v ? m() - v : 0;
}
mint &operator+=(const mint &a) {
if ((v += a.v) >= m()) {
v -= m();
}
return *this;
}
mint &operator-=(const mint &a) {
if ((v -= a.v) < 0) {
v += m();
}
return *this;
}
mint &operator*=(const mint &a) {
v *= a.v;
norm();
return *this;
}
mint inv() const {
int a = m(), b = v, u = 0, v = 1, q;
while (b) {
q = a / b;
swap(u -= q * v, v);
swap(a -= q * b, b);
}
return u;
}
mint pow(ll t) const {
if (t < 0) {
return inv().pow(-t);
}
mint y = 1, x(v);
while (t) {
if (t & 1) {
y *= x;
}
x *= x;
t >>= 1;
}
return y;
}
mint &operator/=(const mint &a) {
return *this *= a.inv();
}
auto operator++() -> mint & {
return *this += 1;
}
auto operator--() -> mint & {
return *this -= 1;
}
auto operator++(int) -> mint {
mint a(*this);
*this += 1;
return a;
}
auto operator--(int) -> mint {
mint a(*this);
*this -= 1;
return a;
}
friend mint operator+(
const mint &a,
const mint &b
) {
return mint(a) += b;
}
friend mint operator-(
const mint &a,
const mint &b
) {
return mint(a) -= b;
}
friend mint operator*(
const mint &a,
const mint &b
) {
return mint(a) *= b;
}
friend mint operator/(
const mint &a,
const mint &b
) {
return mint(a) /= b;
}
friend bool operator==(
const mint &a,
const mint &b
) {
return a.v == b.v;
}
friend istream &
operator>>(istream &i, mint &x) {
i >> x.v;
x.norm();
return i;
}
friend ostream &operator<<(
ostream &o,
const mint &x
) {
return o << x.v;
}
};
template <int id>
int mint<id>::mod = 1;
using mint107 = mint<1'000'000'007>;
using mint998 = mint<998'244'353>;
using mint_runtime = mint<0>;
template <class T>
class comb {
public:
vec<T> f, fi, inv;
comb(int n): f(n), fi(n), inv(n) {
f[0] = 1;
range(i, 1, n) f[i] = f[i - 1] * i;
fi[n - 1] = 1 / f[n - 1];
range_rev(i, 1, n) {
fi[i - 1] = fi[i] * i;
inv[i] = fi[i] * f[i - 1];
}
}
auto p(int n, int k) -> T {
if (k < 0 || n < k) {
return 0;
}
return f[n] * fi[n - k];
}
auto c(int n, int k) -> T {
if (k < 0 || n < k) {
return 0;
}
return p(n, k) * fi[k];
}
auto h(int n, int k) -> T {
return c(n - 1 + k, k);
}
auto ip(int n, int k) -> T {
assert(0 <= k && k <= n);
return fi[n] * f[n - k];
}
auto ic(int n, int k) -> T {
return ip(n, k) * f[k];
}
};
void solve() {
int x, y, z, w;
in(x, y, z, w);
chmax(z, 1);
chmax(w, 1);
using mint = mint998;
auto f = comb<mint>(1 << 20);
mint res = f.f[x + y - z - w];
res *= f.c(x, z);
res *= f.c(y, w);
out(res);
}
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
// cout << setprecision(16);
int t = 1;
// in(t);
while (t--) {
solve();
}
}
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