結果
問題 | No.2431 Viral Hotel |
ユーザー | 👑 rin204 |
提出日時 | 2023-09-18 18:39:35 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 108 ms / 2,000 ms |
コード長 | 12,072 bytes |
コンパイル時間 | 3,010 ms |
コンパイル使用メモリ | 263,492 KB |
実行使用メモリ | 13,468 KB |
最終ジャッジ日時 | 2024-07-05 08:36:54 |
合計ジャッジ時間 | 7,325 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 81 ms
10,520 KB |
testcase_01 | AC | 70 ms
10,000 KB |
testcase_02 | AC | 76 ms
10,160 KB |
testcase_03 | AC | 86 ms
10,988 KB |
testcase_04 | AC | 90 ms
11,788 KB |
testcase_05 | AC | 97 ms
12,096 KB |
testcase_06 | AC | 17 ms
5,376 KB |
testcase_07 | AC | 17 ms
5,376 KB |
testcase_08 | AC | 17 ms
5,376 KB |
testcase_09 | AC | 2 ms
5,376 KB |
testcase_10 | AC | 2 ms
5,376 KB |
testcase_11 | AC | 2 ms
5,376 KB |
testcase_12 | AC | 108 ms
13,468 KB |
testcase_13 | AC | 87 ms
10,472 KB |
testcase_14 | AC | 43 ms
7,800 KB |
testcase_15 | AC | 17 ms
5,376 KB |
testcase_16 | AC | 56 ms
10,512 KB |
testcase_17 | AC | 34 ms
6,656 KB |
testcase_18 | AC | 82 ms
11,808 KB |
testcase_19 | AC | 56 ms
9,152 KB |
testcase_20 | AC | 25 ms
6,400 KB |
testcase_21 | AC | 20 ms
5,608 KB |
testcase_22 | AC | 52 ms
8,472 KB |
testcase_23 | AC | 56 ms
8,260 KB |
testcase_24 | AC | 34 ms
7,424 KB |
testcase_25 | AC | 78 ms
9,816 KB |
testcase_26 | AC | 46 ms
8,448 KB |
testcase_27 | AC | 52 ms
8,156 KB |
testcase_28 | AC | 41 ms
7,168 KB |
testcase_29 | AC | 41 ms
7,120 KB |
testcase_30 | AC | 48 ms
7,296 KB |
testcase_31 | AC | 69 ms
10,288 KB |
testcase_32 | AC | 20 ms
5,376 KB |
testcase_33 | AC | 39 ms
6,860 KB |
testcase_34 | AC | 5 ms
5,376 KB |
testcase_35 | AC | 14 ms
5,376 KB |
testcase_36 | AC | 73 ms
10,412 KB |
testcase_37 | AC | 50 ms
8,328 KB |
testcase_38 | AC | 23 ms
6,400 KB |
testcase_39 | AC | 2 ms
5,376 KB |
testcase_40 | AC | 2 ms
5,376 KB |
testcase_41 | AC | 2 ms
5,376 KB |
testcase_42 | AC | 2 ms
5,376 KB |
testcase_43 | AC | 93 ms
13,240 KB |
testcase_44 | AC | 58 ms
9,284 KB |
testcase_45 | AC | 46 ms
7,492 KB |
コンパイルメッセージ
main.cpp: In function 'void solve()': main.cpp:485:18: warning: narrowing conversion of 'p' from 'templates::ll' {aka 'long long int'} to 'int' [-Wnarrowing] 485 | hq.push({p, {0, x}}); | ^ main.cpp:486:16: warning: narrowing conversion of 'S.std::vector<long long int>::operator[](((std::vector<long long int>::size_type)x))' from '__gnu_cxx::__alloc_traits<std::allocator<long long int>, long long int>::value_type' {aka 'long long int'} to 'int' [-Wnarrowing] 486 | hq.push({S[x], {1, x}}); | ~~~~~~~^~~~~~~~~~~~~~~~ main.cpp:503:28: warning: narrowing conversion of '(((templates::ll)d) + p)' from 'templates::ll' {aka 'long long int'} to 'int' [-Wnarrowing] 503 | hq.push({d + p, {0, v}}); | ~~^~~ main.cpp:504:28: warning: narrowing conversion of '(((__gnu_cxx::__alloc_traits<std::allocator<long long int>, long long int>::value_type)d) + S.std::vector<long long int>::operator[](((std::vector<long long int>::size_type)v)))' from '__gnu_cxx::__alloc_traits<std::allocator<long long int>, long long int>::value_type' {aka 'long long int'} to 'int' [-Wnarrowing] 504 | hq.push({d + S[v], {1, v}});
ソースコード
// #pragma GCC target("avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") #include <bits/stdc++.h> using namespace std; namespace templates { // type using ll = long long; using ull = unsigned long long; template <class T> using pq = priority_queue<T>; template <class T> using qp = priority_queue<T, vector<T>, greater<T>>; #define vec(T, A, ...) vector<T> A(__VA_ARGS__); #define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__)); #define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__))); // for loop #define fori1(a) for (ll _ = 0; _ < (a); _++) #define fori2(i, a) for (ll i = 0; i < (a); i++) #define fori3(i, a, b) for (ll i = (a); i < (b); i++) #define fori4(i, a, b, c) for (ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c)) #define overload4(a, b, c, d, e, ...) e #define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__) // declare and input // clang-format off #define INT(...) int __VA_ARGS__; inp(__VA_ARGS__); #define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__); #define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__); #define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__); #define DOUBLE(...) double __VA_ARGS__; STRING(str___); __VA_ARGS__ = stod(str___); #define VEC(T, A, n) vector<T> A(n); inp(A); #define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A); // clang-format on // const value const ll MOD1 = 1000000007; const ll MOD9 = 998244353; const double PI = acos(-1); // other macro #ifndef RIN__LOCAL #define endl "\n" #endif #define spa ' ' #define len(A) ll(A.size()) #define all(A) begin(A), end(A) // function vector<char> stoc(string &S) { int n = S.size(); vector<char> ret(n); for (int i = 0; i < n; i++) ret[i] = S[i]; return ret; } string ctos(vector<char> &S) { int n = S.size(); string ret = ""; for (int i = 0; i < n; i++) ret += S[i]; return ret; } template <class T> auto min(const T &a) { return *min_element(all(a)); } template <class T> auto max(const T &a) { return *max_element(all(a)); } template <class T, class S> auto clamp(T &a, const S &l, const S &r) { return (a > r ? r : a < l ? l : a); } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } template <class T, class S> inline bool chclamp(T &a, const S &l, const S &r) { auto b = clamp(a, l, r); return (a != b ? a = b, 1 : 0); } template <typename T> T sum(vector<T> &A) { T tot = 0; for (auto a : A) tot += a; return tot; } template <typename T> vector<T> compression(vector<T> X) { sort(all(X)); X.erase(unique(all(X)), X.end()); return X; } // input and output namespace io { // vector<T> template <typename T> istream &operator>>(istream &is, vector<T> &A) { for (auto &a : A) is >> a; return is; } template <typename T> ostream &operator<<(ostream &os, vector<T> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << ' '; } return os; } // vector<vector<T>> template <typename T> istream &operator>>(istream &is, vector<vector<T>> &A) { for (auto &a : A) is >> a; return is; } template <typename T> ostream &operator<<(ostream &os, vector<vector<T>> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // pair<S, T> template <typename S, typename T> istream &operator>>(istream &is, pair<S, T> &A) { is >> A.first >> A.second; return is; } template <typename S, typename T> ostream &operator<<(ostream &os, pair<S, T> &A) { os << A.first << ' ' << A.second; return os; } // vector<pair<S, T>> template <typename S, typename T> ostream &operator<<(ostream &os, vector<pair<S, T>> &A) { for (size_t i = 0; i < A.size(); i++) { os << A[i]; if (i != A.size() - 1) os << endl; } return os; } // set<T> template <typename T> ostream &operator<<(ostream &os, set<T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // unordered_set<T> template <typename T> ostream &operator<<(ostream &os, unordered_set<T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // multiset<T> template <typename T> ostream &operator<<(ostream &os, multiset<T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << ' '; } return os; } // unordered_multiset<T> template <typename T> ostream &operator<<(ostream &os, unordered_multiset<T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // map<S, T> template <typename S, typename T> ostream &operator<<(ostream &os, map<S, T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // unordered_map<S, T> template <typename S, typename T> ostream &operator<<(ostream &os, unordered_map<S, T> &A) { for (auto itr = A.begin(); itr != A.end(); itr++) { os << *itr; if (next(itr) != A.end()) os << endl; } return os; } // tuple template <typename T, size_t N> struct TuplePrint { static ostream &print(ostream &os, const T &t) { TuplePrint<T, N - 1>::print(os, t); os << ' ' << get<N - 1>(t); return os; } }; template <typename T> struct TuplePrint<T, 1> { static ostream &print(ostream &os, const T &t) { os << get<0>(t); return os; } }; template <typename... Args> ostream &operator<<(ostream &os, const tuple<Args...> &t) { TuplePrint<decltype(t), sizeof...(Args)>::print(os, t); return os; } // queue<T> template <typename T> ostream &operator<<(ostream &os, queue<T> &A) { auto B = A; while (!B.empty()) { os << B.front(); B.pop(); if (!B.empty()) os << ' '; } return os; } // deque<T> template <typename T> ostream &operator<<(ostream &os, deque<T> &A) { auto B = A; while (!B.empty()) { os << B.front(); B.pop_front(); if (!B.empty()) os << ' '; } return os; } // stack<T> template <typename T> ostream &operator<<(ostream &os, stack<T> &A) { auto B = A; stack<T> C; while (!B.empty()) { C.push(B.top()); B.pop(); } while (!C.empty()) { os << C.top(); C.pop(); if (!C.empty()) os << ' '; } return os; } // priority_queue<T> template <typename T> ostream &operator<<(ostream &os, priority_queue<T> &A) { auto B = A; while (!B.empty()) { os << B.top(); B.pop(); if (!B.empty()) os << endl; } return os; } // bitset<N> template <size_t N> ostream &operator<<(ostream &os, bitset<N> &A) { for (size_t i = 0; i < N; i++) { os << A[i]; } return os; } // io functions void FLUSH() { cout << flush; } void print() { cout << endl; } template <class Head, class... Tail> void print(Head &&head, Tail &&...tail) { cout << head; if (sizeof...(Tail)) cout << spa; print(forward<Tail>(tail)...); } template <typename T, typename S> void prisep(vector<T> &A, S sep) { int n = A.size(); for (int i = 0; i < n; i++) { cout << A[i]; if (i != n - 1) cout << sep; } cout << endl; } template <typename T, typename S> void priend(T A, S end) { cout << A << end; } template <typename T> void prispa(T A) { priend(A, spa); } template <typename T, typename S> bool printif(bool f, T A, S B) { if (f) print(A); else print(B); return f; } template <class... T> void inp(T &...a) { (cin >> ... >> a); } } // namespace io using namespace io; // read graph vector<vector<int>> read_edges(int n, int m, bool direct = false, int indexed = 1) { vector<vector<int>> edges(n, vector<int>()); for (int i = 0; i < m; i++) { INT(u, v); u -= indexed; v -= indexed; edges[u].push_back(v); if (!direct) edges[v].push_back(u); } return edges; } vector<vector<int>> read_tree(int n, int indexed = 1) { return read_edges(n, n - 1, false, indexed); } template <typename T = long long> vector<vector<pair<int, T>>> read_wedges(int n, int m, bool direct = false, int indexed = 1) { vector<vector<pair<int, T>>> edges(n, vector<pair<int, T>>()); for (int i = 0; i < m; i++) { INT(u, v); T w; inp(w); u -= indexed; v -= indexed; edges[u].push_back({v, w}); if (!direct) edges[v].push_back({u, w}); } return edges; } template <typename T = long long> vector<vector<pair<int, T>>> read_wtree(int n, int indexed = 1) { return read_wedges<T>(n, n - 1, false, indexed); } // yes / no namespace yesno { // yes inline bool yes(bool f = true) { cout << (f ? "yes" : "no") << endl; return f; } inline bool Yes(bool f = true) { cout << (f ? "Yes" : "No") << endl; return f; } inline bool YES(bool f = true) { cout << (f ? "YES" : "NO") << endl; return f; } // no inline bool no(bool f = true) { cout << (!f ? "yes" : "no") << endl; return f; } inline bool No(bool f = true) { cout << (!f ? "Yes" : "No") << endl; return f; } inline bool NO(bool f = true) { cout << (!f ? "YES" : "NO") << endl; return f; } // possible inline bool possible(bool f = true) { cout << (f ? "possible" : "impossible") << endl; return f; } inline bool Possible(bool f = true) { cout << (f ? "Possible" : "Impossible") << endl; return f; } inline bool POSSIBLE(bool f = true) { cout << (f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // impossible inline bool impossible(bool f = true) { cout << (!f ? "possible" : "impossible") << endl; return f; } inline bool Impossible(bool f = true) { cout << (!f ? "Possible" : "Impossible") << endl; return f; } inline bool IMPOSSIBLE(bool f = true) { cout << (!f ? "POSSIBLE" : "IMPOSSIBLE") << endl; return f; } // Alice Bob inline bool Alice(bool f = true) { cout << (f ? "Alice" : "Bob") << endl; return f; } inline bool Bob(bool f = true) { cout << (f ? "Bob" : "Alice") << endl; return f; } // Takahashi Aoki inline bool Takahashi(bool f = true) { cout << (f ? "Takahashi" : "Aoki") << endl; return f; } inline bool Aoki(bool f = true) { cout << (f ? "Aoki" : "Takahashi") << endl; return f; } } // namespace yesno using namespace yesno; } // namespace templates using namespace templates; void solve() { LL(n, k, m, p); auto edges = read_edges(n, m); VEC(ll, S, n); VEC(ll, X, k); using P = pair<int, pair<int, int>>; vec(int, state, n, 0); qp<P> hq; for (auto x : X) { x--; hq.push({p, {0, x}}); hq.push({S[x], {1, x}}); state[x] = -1; } int ans = 0; while (!hq.empty()) { auto d = hq.top().first; auto [t, u] = hq.top().second; hq.pop(); if (state[u] > 0 and state[u] < d) { continue; } else if (t == 0) { state[u] = -2; continue; } for (auto v : edges[u]) { if (state[v] == 0) { hq.push({d + p, {0, v}}); hq.push({d + S[v], {1, v}}); state[v] = -1; } else if (state[v] == -1) { state[v] = d; ans++; } } } print(ans); } int main() { cin.tie(0)->sync_with_stdio(0); // cout << fixed << setprecision(12); int t; t = 1; // cin >> t; while (t--) solve(); return 0; }